2.7k
5/1/2024
Stop Hitting Yourself
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $484.46
Salt Sum: 37.89
No deck tags
2.7k
5/1/2024
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Commander

Quantity: 1Price: $4.49
Saskia the Unyielding

Vigilance, haste As Saskia the Unyielding enters the battlefield, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Creature
Saskia the Unyielding (c16) 41
1

Card Draw

Quantity: 7Price: $43.03
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (war) 79
1
Damnable Pact

Target player draws X cards and loses X life.

Sorcery
Damnable Pact (ncc) 245
1
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (ima) 98
1
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (moc) 262
1
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (moc) 379
1
Toski, Bearer of Secrets

This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Toski, Bearer of Secrets (khm) 197
1
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275
1

Darien

Quantity: 1Price: $2.29
Darien, King of Kjeldor

Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.

Creature
Darien, King of Kjeldor (plst) CSP-4
1

Fun / Utility

Quantity: 14Price: $79.18
Defense of the Heart

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Enchantment
Defense of the Heart (ulg) 100
1
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
1
Halo Fountain

{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.

Artifact
Halo Fountain (snc) 15
1
Mischievous Poltergeist

Flying Pay 1 life: Regenerate Mischievous Poltergeist.

Creature
Mischievous Poltergeist (6ed) 144
1
Near-Death Experience

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Enchantment
Near-Death Experience (roe) 38
1
Netherborn Phalanx

When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Netherborn Phalanx (rav) 99
1
Pact Weapon

As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card.

Artifact
Pact Weapon (clb) 139
1
Scheming Symmetry

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Sorcery
Scheming Symmetry (m20) 113
1
Staff of Compleation

{T}, Pay 1 life: Destroy target permanent you own. {T}, Pay 2 life: Add one mana of any color. {T}, Pay 3 life: Proliferate. {T}, Pay 4 life: Draw a card. {5}: Untap Staff of Compleation.

Artifact
Staff of Compleation (one) 242
1
Tainted Sigil

{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

Artifact
Tainted Sigil (arb) 83
1
Triskaidekaphobia

At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.

Enchantment
Triskaidekaphobia (a25) 110
1
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (m21) 127
1
Wall of Blood

Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn.

Creature
Wall of Blood (mrd) 82
1
Worship

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Enchantment
Worship (9ed) 55
1

Land

Quantity: 38Price: $170.60
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
1
Barbarian Ring

{T}: Add {R}. Barbarian Ring deals 1 damage to you. Threshold — {R}, {T}, Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.

Land
Barbarian Ring (ody) 313
1
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (bro) 257
1
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.

Land
Brushland (bro) 259
1
Cabal Pit

{T}: Add {B}. Cabal Pit deals 1 damage to you. Threshold — {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Land
Cabal Pit (ody) 315
1
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
1
Centaur Garden

{T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

Land
Centaur Garden (ody) 316
1
City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 321
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (moc) 398
1
Forest

({T}: Add {G}.)

Land
Forest (mom) 281
2
Glacial Chasm

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

Land
Glacial Chasm (ice) 353
1
Grand Coliseum

Grand Coliseum enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you.

Land
Grand Coliseum (c16) 299
1
Hagra Mauling

Instant
Hagra Mauling // Hagra Broodpit (znr) 106Hagra Mauling // Hagra Broodpit (znr) 106
1
Jungle Shrine

Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (otc) 303
1
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land
Karplusan Forest (dmu) 250
1
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (bro) 264
1
Makindi Stampede

Sorcery
Makindi Stampede // Makindi Mesas (znr) 26Makindi Stampede // Makindi Mesas (znr) 26
1
Malakir Rebirth

Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
1
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
1
Mountain

({T}: Add {R}.)

Land
Mountain (mom) 280
1
Murmuring Bosk

({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.

Land
Murmuring Bosk (dmc) 220
1
Nomad Outpost

Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (otc) 306
1
Nomad Stadium

{T}: Add {W}. Nomad Stadium deals 1 damage to you. Threshold — {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.

Land
Nomad Stadium (ody) 322
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (moc) 418
1
Plains

({T}: Add {W}.)

Land
Plains (mom) 277
3
Sandsteppe Citadel

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (cmm) 1024
1
Savage Lands

Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (cmm) 1025
1
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
1
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (dmu) 256
1
Swamp

({T}: Add {B}.)

Land
Swamp (mom) 279
2
Tarnished Citadel

{T}: Add {C}. {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.

Land
Tarnished Citadel (ody) 329
1
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (znr) 174Valakut Awakening // Valakut Stoneforge (znr) 174
1
Zof Consumption

Sorcery
Zof Consumption // Zof Bloodbog (znr) 132Zof Consumption // Zof Bloodbog (znr) 132
1

Life Refund

Quantity: 9Price: $31.01
Arbiter of Knollridge

Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.

Creature
Arbiter of Knollridge (cm2) 17
1
Auriok Champion

Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life.

Creature
Auriok Champion (ima) 9
1
Distinguished Conjurer

Whenever another creature enters the battlefield under your control, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control.

Creature
Distinguished Conjurer (j22) 4
1
Elas il-Kor, Sadistic Pilgrim

Deathtouch Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.

Creature
Elas il-Kor, Sadistic Pilgrim (dmu) 198
1
Essence Warden

Whenever another creature enters the battlefield, you gain 1 life.

Creature
Essence Warden (cma) 106
1
Invincible Hymn

Count the number of cards in your library. Your life total becomes that number.

Sorcery
Invincible Hymn (ala) 14
1
Soul Warden

Whenever another creature enters the battlefield, you gain 1 life.

Creature
Soul Warden (mm3) 24
1
Soul's Attendant

Whenever another creature enters the battlefield, you may gain 1 life.

Creature
Soul's Attendant (roe) 44
1
Suture Priest

Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Creature
Suture Priest (moc) 210
1

Life Switch

Quantity: 5Price: $3.75
Axis of Mortality

At the beginning of your upkeep, you may have two target players exchange life totals.

Enchantment
Axis of Mortality (xln) 3
1
Magus of the Mirror

{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.

Creature
Magus of the Mirror (cns) 117
1
Profane Transfusion

Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.

Sorcery
Profane Transfusion (cmr) 145
1
Reverse the Sands

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

Sorcery
Reverse the Sands (c16) 75
1
Soul Conduit

{6}, {T}: Two target players exchange life totals.

Artifact
Soul Conduit (nph) 158
1

Protection

Quantity: 6Price: $45.10
Clever Concealment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Instant
Clever Concealment (onc) 5
1
Gift of Immortality

Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Enchantment
Gift of Immortality (ths) 14
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (clb) 864
1
Robe of Stars

Equipped creature gets +0/+3. Astral Projection — {1}{W}: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) Equip {1}

Artifact
Robe of Stars (afc) 11
1
Soul Channeling

Enchant creature Pay 2 life: Regenerate enchanted creature.

Enchantment
Soul Channeling (mmq) 163
1
Touch the Spirit Realm

When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Enchantment
Touch the Spirit Realm (neo) 40
1

Ramp

Quantity: 9Price: $64.71
Accomplished Alchemist

{T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn.

Creature
Accomplished Alchemist (stx) 119
1
Black Market Tycoon

At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control. {T}: Create a Treasure token.

Creature
Black Market Tycoon (snc) 167
1
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
1
Jaheira, Friend of the Forest

Tokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.)

Creature
Jaheira, Friend of the Forest (clb) 237
1
Mana Geyser

Add {R} for each tapped land your opponents control.

Sorcery
Mana Geyser (c21) 176
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (2x2) 31
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (moc) 381
1
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.

Artifact
Talisman of Hierarchy (moc) 385
1
Treasonous Ogre

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}.

Creature
Treasonous Ogre (cns) 36
1

Reanimate

Quantity: 4Price: $15.66
Dread Return

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dread Return (tsr) 111
1
Invasion of Tolvada

Battle
Invasion of Tolvada // The Broken Sky (mom) 241Invasion of Tolvada // The Broken Sky (mom) 241
1
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (cc2) 5
1
Riftsweeper

When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.

Creature
Riftsweeper (mma) 159
1

Removal

Quantity: 6Price: $24.64
Auntie Blyte, Bad Influence

Flying Whenever a source you control deals damage to you, put that many +1/+1 counters on Auntie Blyte, Bad Influence. {1}{R}, {T}, Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target.

Creature
Auntie Blyte, Bad Influence (j22) 30
1
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
1
Fire Covenant

As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.

Instant
Fire Covenant (ice) 289
1
Legions to Ashes

Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.

Sorcery
Legions to Ashes (bro) 215
1
Rite of Oblivion

As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Sorcery
Rite of Oblivion (mid) 237
1
Tear Asunder

Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.

Instant
Tear Asunder (dmu) 183
1

Maybeboard

Quantity: 64Price: $238.06
Ajani's Welcome

Whenever a creature enters the battlefield under your control, you gain 1 life.

Enchantment
Ajani's Welcome (m19) 6
1
Anointer Priest

Whenever a creature token enters the battlefield under your control, you gain 1 life. Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

Creature
Anointer Priest (akh) 3
1
Anthem of Rakdos

Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Anthem of Rakdos (dis) 102
1
Ashes to Ashes

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

Sorcery
Ashes to Ashes (5ed) 141
1
Audacious Reshapers

{T}, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Audacious Reshapers deals damage to you equal to the number of cards revealed this way.

Creature
Audacious Reshapers (c21) 47
1
Beledros Witherbloom

Flying At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Pay 10 life: Untap all lands you control. Activate only once each turn.

Creature
Beledros Witherbloom (stx) 163
1
Black Market Connections

At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (clb) 669
1
Captain of the Watch

Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

Creature
Captain of the Watch (ddo) 3
1
Catapult Master

Tap five untapped Soldiers you control: Exile target creature.

Creature
Catapult Master (ddf) 18
1
Chainer's Torment

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

Enchantment
Chainer's Torment (dom) 82
1
Command the Dreadhorde

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.

Sorcery
Command the Dreadhorde (war) 82
1
Congregation at Dawn

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Instant
Congregation at Dawn (rav) 198
1
Dauntless Bodyguard

As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Creature
Dauntless Bodyguard (dom) 14
1
Daxos, Blessed by the Sun

Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life.

Creature Enchantment
Daxos, Blessed by the Sun (thb) 9
1
Eladamri's Call

Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Instant
Eladamri's Call (mh1) 197
1
Elves of Deep Shadow

{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.

Creature
Elves of Deep Shadow (ddj) 47
1
Etchings of the Chosen

As Etchings of the Chosen enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment
Etchings of the Chosen (mh1) 198
1
Exquisite Archangel

Flying If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.

Creature
Exquisite Archangel (aer) 18
1
Fierce Empath

When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Creature
Fierce Empath (2xm) 168
1
Finale of Devastation

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Sorcery
Finale of Devastation (war) 160
1
Fireslinger

{T}: Fireslinger deals 1 damage to any target and 1 damage to you.

Creature
Fireslinger (jvc) 36
1
Fortune Thief

Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Fortune Thief (a25) 130
1
Fumigate

Destroy all creatures. You gain 1 life for each creature destroyed this way.

Sorcery
Fumigate (kld) 15
1
Gilraen, Dúnedain Protector

{2}, {T}: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.

Creature
Gilraen, Dúnedain Protector (ltc) 13
1
Goblin Artillery

{T}: Goblin Artillery deals 2 damage to any target and 3 damage to you.

Creature
Goblin Artillery (m10) 138
1
Goldnight Castigator

Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead.

Creature
Goldnight Castigator (soi) 162
1
Healer of the Pride

Whenever another creature enters the battlefield under your control, you gain 2 life.

Creature
Healer of the Pride (m13) 19
1
Impassioned Orator

Whenever another creature enters the battlefield under your control, you gain 1 life.

Creature
Impassioned Orator (m20) 306
1
Inspiring Leader

Commander creatures you own have "Creature tokens you control get +2/+2."

Enchantment
Inspiring Leader (clb) 28
1
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (ncc) 204
1
Jade Monolith

{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.

Artifact
Jade Monolith (6ed) 293
1
Kor Celebrant

Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.

Creature
Kor Celebrant (znr) 22
1
Life

Sorcery
Life // Death (ddj) 77
1
Long Road Home

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Long Road Home (jmp) 120
1
Lunarch Veteran

Creature
Lunarch Veteran // Luminous Phantom (mid) 27Lunarch Veteran // Luminous Phantom (mid) 27
1
Moltensteel Dragon

({R/P} can be paid with either {R} or 2 life.) Flying {R/P}: Moltensteel Dragon gets +1/+0 until end of turn.

Creature Artifact
Moltensteel Dragon (nph) 88
1
Myrel, Shield of Argive

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel, Shield of Argive attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

Creature
Myrel, Shield of Argive (bro) 18
1
Myrkul, Lord of Bones

As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.

Creature
Myrkul, Lord of Bones (clb) 287
1
Neyali, Suns' Vanguard

Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.

Creature
Neyali, Suns' Vanguard (onc) 2
1
Oketra's Last Mercy

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

Sorcery
Oketra's Last Mercy (hou) 18
1
Orcish Artillery

{T}: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Creature
Orcish Artillery (10e) 220
1
Orcish Cannoneers

{T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.

Creature
Orcish Cannoneers (ice) 205
1
Otherworldly Journey

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Otherworldly Journey (mm2) 30
1
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (cn2) 214
1
Profane Tutor

Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Profane Tutor (mh2) 97
1
Prosperous Innkeeper

When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever another creature enters the battlefield under your control, you gain 1 life.

Creature
Prosperous Innkeeper (afr) 200
1
Resolute Archangel

Flying When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.

Creature
Resolute Archangel (m15) 28
1
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (moc) 202
1
Revival Experiment

For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.

Sorcery
Revival Experiment (c21) 74
1
Selfless Savior

Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Savior (m21) 36
1
Sorin, Vengeful Bloodlord

As long as it's your turn, creatures and planeswalkers you control have lifelink. +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. −X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.

Planeswalker
Sorin, Vengeful Bloodlord (war) 217
1
Stinging Study

You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.

Instant
Stinging Study (c21) 44
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (clb) 339
1
Sylvan Library

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Enchantment
Sylvan Library (cc1) 5
1
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
1
Talisman of Impulse

{T}: Add {C}. {T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.

Artifact
Talisman of Impulse (mrd) 254
1
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.

Artifact
Talisman of Indulgence (afc) 219
1
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.

Artifact
Talisman of Resilience (c21) 270
1
Talisman of Unity

{T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.

Artifact
Talisman of Unity (mic) 165
1
Terminus

Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Terminus (c18) 77
1
Teysa Karlov

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.

Creature
Teysa Karlov (rna) 212
1
Timely Ward

You may cast Timely Ward as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (cmr) 363
1
Whip of Erebos

Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.

Artifact Enchantment
Whip of Erebos (ths) 110
1
Wishclaw Talisman

Wishclaw Talisman enters the battlefield with three wish counters on it. {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn.

Artifact
Wishclaw Talisman (eld) 110
1

Deck Stats

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Description

{"ops":[{"insert":"Nobody expects you to choose yourself as the target when you play "},{"insert":{"card-link":"Saskia the Unyielding"}},{"insert":", but in this deck that is exactly what you are trying to do.\n\nThere are two core pieces of this deck:\n\nLife swapping cards - "},{"insert":{"card-link":"Axis of Mortality"}},{"insert":" , "},{"insert":{"card-link":"Reverse the Sands"}},{"insert":" , "},{"insert":{"card-link":"Soul Conduit"}},{"insert":" , and "},{"insert":{"card-link":"Magus of the Mirror"}},{"insert":" \n\nand\n\n"},{"insert":{"card-link":"Darien, King of Kjeldor"}},{"insert":".\n\nThe goal of this deck is to end up with Darien on the battlefield with Saskia, making every bit of damage you take and deal create an army of soldiers. Once your life total is low, use one of the life swapping cards to refresh your own total and put someone else in a precarious situation. The deck is filled to the brim with ways to damage yourself (Note: the 'life loss' ones do not work with Darien and are there only to accelerate the plunge to near-death for your life-swapping shenanigans). \n\nThis deck does want some pretty specific cards to setup the perfect situation, so there is a tutor package to help you get there. I like the more 'political' tutors - "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" and "},{"insert":{"card-link":"Wishclaw Talisman"}},{"insert":" - along with "},{"insert":{"card-link":"Grim Tutor"}},{"insert":" for the life-loss. I especially like "},{"insert":{"card-link":"Netherborn Phalanx"}},{"insert":" in the deck as it can grab Darien, "},{"insert":{"card-link":"Bolas's Citadel"}},{"insert":", or several of the life swapping cards, along with being a sneaky finisher in certain situations.\n\nThere is nothing worse than having your cornerstone pieces removed before you can use them, so there are several ways to protect and bring them back as well. "},{"insert":{"card-link":"Soul Channeling"}},{"insert":" is particularly cool in that it can protect a key creature and allow you to drain yourself to near zero at instant speed. There's also a "},{"insert":{"card-link":"Riftsweeper"}},{"insert":" so all hope is not lost if Darien gets exiled. I also think that "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" realm is a little bit of an underrated dual removal / protection piece.\n\nAfter you do setup, you'll find 40 life is often not enough to do what you want so there are many ways to 'refund' the life that you lose.\n\nWith Darien on the battlefield, cards like the Soul Sisters - "},{"insert":{"card-link":"Soul Warden"}},{"insert":" , "},{"insert":{"card-link":"Soul's Attendant"}},{"insert":" , and "},{"insert":{"card-link":"Essence Warden"}},{"insert":" - allow you to make soldiers without actually losing any life. Just make sure you aren't getting hit for more than your life total!\n"},{"insert":{"card-link":"Arbiter of Knollridge"}},{"insert":" and "},{"insert":{"card-link":"Invincible Hymn"}},{"insert":" also give you a surprising amount of value in my experience, especially if you are running through the deck with "},{"insert":{"card-link":"Bolas's Citadel"}},{"insert":" (an unsurprising all-star in this deck).\n\nDue to the way that you live on the brink of disaster with this deck, I've found that "},{"insert":{"card-link":"Worship"}},{"insert":" and "},{"insert":{"card-link":"Fortune Thief"}},{"insert":" can be lifesavers to protect from a stray Lightning Bolt while you are hovering around 0 life.\n\nThere's also some really fun alternate ways to win that this strategy unlocks. "},{"insert":{"card-link":"Near-Death Experience"}},{"insert":" and "},{"insert":{"card-link":"Triskaidekaphobia"}},{"insert":" are sneaky wins with all of your life-total manipulation, and "},{"insert":{"card-link":"Halo Fountain"}},{"insert":" is pretty well achievable if Darien is on the battlefield.\n\nOf course a deck wouldn't be complete without card draw, ramp, and removal. Most of the selections here are to either synergize with the life loss / gain or the token making. Some really fun ones are "},{"insert":{"card-link":"Auntie Blyte, Bad Influence"}},{"insert":" and "},{"insert":{"card-link":"Fire Covenant"}},{"insert":" .\n\nThis deck is based off of another life-swapping deck I built with "},{"insert":{"card-link":"Queen Marchesa"}},{"insert":" at the helm. As I get to play this deck more I'm certain it will need edits and tuning, especially in the card draw, ramp, and removal sections. Those are pretty subject to change. \n"}]}
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