263
1/11/2022
Maybe I should do a zombie budget
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $143.20
Salt Sum: 28.95
No deck tags
263
1/11/2022
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Commander

Quantity: 1Price: $0.99
Sidisi, Brood Tyrant

Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.

Creature
Sidisi, Brood Tyrant (ktk) 199
1

Artifact

Quantity: 2Price: $5.34
Braidwood Sextant

{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.

Artifact
Braidwood Sextant (uds) 127
1
Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (plst) 2XM-255
1

Creature

Quantity: 33Price: $36.81
Aphemia, the Cacophony

Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

Creature Enchantment
Aphemia, the Cacophony (thb) 84
1
Beanstalk Giant

Creature
Beanstalk Giant // Fertile Footsteps (plst) ELD-295
1
Bladestitched Skaab

Other Zombies you control get +1/+0.

Creature
Bladestitched Skaab (mid) 212
1
Cleaver Skaab

{3}, {T}, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.

Creature
Cleaver Skaab (mic) 11
1
Diregraf Captain

Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.

Creature
Diregraf Captain (mic) 148
1
Eternal Skylord

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Creature
Eternal Skylord (mic) 99
1
Geralf, Visionary Stitcher

Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Creature
Geralf, Visionary Stitcher (vow) 61
1
Gisa and Geralf

When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

Creature
Gisa and Geralf (mic) 150
1
Gleaming Overseer

When Gleaming Overseer enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.

Creature
Gleaming Overseer (mic) 151
1
Gravespawn Sovereign

Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.

Creature
Gravespawn Sovereign (mic) 120
1
Headless Rider

Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.

Creature
Headless Rider (vow) 118
1
Hordewing Skaab

Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

Creature
Hordewing Skaab (mic) 15
1
Horizon Seeker

Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Horizon Seeker (khm) 175
1
Jadar, Ghoulcaller of Nephalia

At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Creature
Jadar, Ghoulcaller of Nephalia (mid) 108
1
Josu Vess, Lich Knight

Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

Creature
Josu Vess, Lich Knight (dom) 95
1
Lim-Dûl the Necromancer

Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types. {1}{B}: Regenerate target Zombie.

Creature
Lim-Dûl the Necromancer (tsp) 114
1
Lord of the Accursed

Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.

Creature
Lord of the Accursed (mic) 124
1
Ludevic, Necrogenius

Creature
Ludevic, Necrogenius // Olag, Ludevic's Hubris (mid) 233Ludevic, Necrogenius // Olag, Ludevic's Hubris (mid) 233
1
Master of Death

When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.

Creature
Master of Death (mh2) 205
1
Midnight Reaper

Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.

Creature
Midnight Reaper (mic) 125
1
Millikin

{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)

Creature Artifact
Millikin (mh2) 297
1
Narfi, Betrayer King

Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return Narfi, Betrayer King from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)

Creature
Narfi, Betrayer King (khm) 224
1
Quandrix Cultivator

When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.

Creature
Quandrix Cultivator (stx) 218
1
Ravenous Rotbelly

When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.

Creature
Ravenous Rotbelly (mic) 22
1
Stitcher Geralf

{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.

Creature
Stitcher Geralf (mic) 104
1
Storrev, Devkarin Lich

Trample Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.

Creature
Storrev, Devkarin Lich (war) 219
1
Tormod, the Desecrator

Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token. Partner (You can have two commanders if both have partner.)

Creature
Tormod, the Desecrator (cmr) 155
1
Unbreathing Horde

Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.

Creature
Unbreathing Horde (ddq) 66
1
Undead Alchemist

If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.

Creature
Undead Alchemist (mic) 105
1
Undead Augur

Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life.

Creature
Undead Augur (mic) 130
1
Undead Butler

When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.) When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.

Creature
Undead Butler (vow) 133
1
Vizier of the Scorpion

When Vizier of the Scorpion enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch.

Creature
Vizier of the Scorpion (war) 111
1
Wilhelt, the Rotcleaver

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Creature
Wilhelt, the Rotcleaver (mic) 2
1

Enchantment

Quantity: 8Price: $12.68
Curse of Unbinding

Enchant player At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.

Enchantment
Curse of Unbinding (mic) 12
1
Endless Ranks of the Dead

At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

Enchantment
Endless Ranks of the Dead (mic) 116
1
Font of Fertility

{1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Enchantment
Font of Fertility (jou) 123
1
Liliana's Mastery

Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.

Enchantment
Liliana's Mastery (mic) 123
1
Open the Graves

Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.

Enchantment
Open the Graves (mic) 126
1
Path of Discovery

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Enchantment
Path of Discovery (rix) 142
1
Rooftop Storm

You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.

Enchantment
Rooftop Storm (mic) 103
1
Sultai Ascendancy

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Enchantment
Sultai Ascendancy (ktk) 203
1

Instant

Quantity: 2Price: $1.14
Evolution Charm

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Return target creature card from your graveyard to your hand. • Target creature gains flying until end of turn.

Instant
Evolution Charm (tsr) 202
1
Rise of the Dread Marn

Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Rise of the Dread Marn (khm) 107
1

Land

Quantity: 37Price: $73.25
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (afc) 225
1
Esper Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Land
Esper Panorama (afc) 235
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dbl) 261
1
Forest

({T}: Add {G}.)

Land
Forest (unf) 239
11
Island

({T}: Add {U}.)

Land
Island (unf) 236
10
Rimewood Falls

({T}: Add {G} or {U}.) Rimewood Falls enters the battlefield tapped.

Land
Rimewood Falls (khm) 266
1
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 242
11
Woodland Chasm

({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped.

Land
Woodland Chasm (khm) 274
1

Sorcery

Quantity: 17Price: $12.99
Army of the Damned

Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Army of the Damned (mic) 106
1
Beneath the Sands

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Beneath the Sands (plst) HOU-111
1
Caravan Vigil

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Sorcery
Caravan Vigil (isd) 173
1
Dark Salvation

Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

Sorcery
Dark Salvation (mic) 110
1
Dread Return

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dread Return (tsr) 111
1
Dread Summons

Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.

Sorcery
Dread Summons (mic) 113
1
Edge of Autumn

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Sorcery
Edge of Autumn (tsr) 201
1
Empty the Laboratory

Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.

Sorcery
Empty the Laboratory (mic) 14
1
Ghoulcaller's Harvest

Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Ghoulcaller's Harvest (mid) 225
1
Ghouls' Night Out

For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Sorcery
Ghouls' Night Out (mic) 19
1
Growth Spasm

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."

Sorcery
Growth Spasm (mic) 139
1
Map the Wastes

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Sorcery
Map the Wastes (plst) FRF-134
1
Path to the Festival

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Path to the Festival (mid) 191
1
Reap and Sow

Choose one — • Destroy target land. • Search your library for a land card, put that card onto the battlefield, then shuffle. Entwine {1}{G} (Choose both if you pay the entwine cost.)

Sorcery
Reap and Sow (dst) 81
1
Tempt with Discovery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Sorcery
Tempt with Discovery (plst) C16-170
1
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (afc) 112
1
Zombie Apocalypse

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Sorcery
Zombie Apocalypse (mic) 131
1

Deck Stats

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