203
4/8/2024
Thing in the ice
Deck Size: 60
Pioneer
Legal
Est deck cost: $138.04
No deck tags
203
4/8/2024
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Creature

Quantity: 14Price: $16.74
Geralf's Masterpiece

Flying Geralf's Masterpiece gets -1/-1 for each card in your hand. {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

Creature
Geralf's Masterpiece (soi) 65
2
Merfolk Secretkeeper

Creature
Merfolk Secretkeeper // Venture Deeper (eld) 53
4
Pteramander

Flying {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Creature
Pteramander (plst) RNA-47
4
Thing in the Ice

Creature
Thing in the Ice // Awoken Horror (soi) 92Thing in the Ice // Awoken Horror (soi) 92
4

Enchantment

Quantity: 3Price: $1.05
Vessel of Nascency

{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.

Enchantment
Vessel of Nascency (a25) 193
3

Instant

Quantity: 19Price: $12.11
Blossoming Defense

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Instant
Blossoming Defense (scd) 173
3
Censor

Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Censor (akh) 46
3
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mid) 44
4
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (ncc) 219
1
Grapple with the Past

Mill three cards, then you may return a creature or land card from your graveyard to your hand.

Instant
Grapple with the Past (2x2) 149
2
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dmc) 153
4
Mission Briefing

Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Mission Briefing (grn) 44
2

Land

Quantity: 20Price: $103.68
Barkchannel Pathway

Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
2
Botanical Sanctum

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.

Land
Botanical Sanctum (kld) 244
4
Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Breeding Pool (rna) 246
2
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
4
Forest

({T}: Add {G}.)

Land
Forest (one) 276
3
Island

({T}: Add {U}.)

Land
Island (one) 273
5

Sorcery

Quantity: 4Price: $4.46
Traverse the Ulvenwald

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

Sorcery
Traverse the Ulvenwald (soi) 234
3
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
1

Deck Stats

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Description

{"ops":[{"insert":"From the author, Kevin cockerline on "},{"attributes":{"link":"https://m.youtube.com/watch?v=yoPEYBQd2x0"},"insert":"https://m.youtube.com/watch?v=yoPEYBQd2x0"},{"insert":"\n\n\n(Plus some bonus notes from my mtggoldfish list)\n\nI haven't visited this deck for a couple of years, so it may be a simply worse version of [[Arclight Phoenix]] at this point. Cards like [[Delver of Secrets]] might also just be better than what I have going on here. Most of the deck is what I originally had, but I made some clear adjustments like swapping [[Opt]] for [[Consider]]. Generally speaking, the deck plays proactively, but I wouldn't be surprised if it needs more spot removal. I imagine [[Brazen Borrower]] has a place in this deck. Maybe cut the [[Censor]]s and add 2x [[Brazen Borrower]] and a copy or two of [[Spell Pierce]]. [[Witness Protection]] seems like a solid removal spell and is also an enchantment which is valuable for this deck. Here's some more deck ideas:\n\nThese cards help activate delirium while also being useful for attacking or filling the graveyard:\n[[Walking Ballista]]\n[[Perpetual Timepiece]]\n[[Stonecoil Serpent]]\n\nIn decks that require creature damage to win, I often like planeswalkers as an alternate win condition in the sideboard:\n[[Nissa, Vital Force]]\n[[Nissa, Voice of Zendikar]]\n\nIf we need to go wide, we could use delirium to our advantage for [[Ishkanah, Grafwidow]] (a SOI standard favorite).\n\nIf you have different preferences than pushing damage through, you can use [[Snakeskin Veil]] or [[Tamiyo's Safekeeping]] over [[Blossoming Defense]].\n\nThis deck also probably want's [[Boseiju, Who Endures]] because that card is wack, but I didn't wanna throw off the price. Even cards like [[Lair of the Hydra]] or [[Lumbering Falls]] could have a place here IMO.\n"}]}
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