322
2/1/2023
Lathril: Precon
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $88.62
Salt Sum: 25.24
No deck tags
322
2/1/2023
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Commander

Quantity: 1Price: $4.99
Lathril, Blade of the Elves

Menace Whenever Lathril, Blade of the Elves deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.

Creature
Lathril, Blade of the Elves (khc) 1
1

Artifact

Quantity: 3Price: $3.47
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (khc) 96
1
Serpent's Soul-Jar

Whenever an Elf you control dies, exile it. {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar.

Artifact
Serpent's Soul-Jar (khc) 11
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (khc) 104
1

Creature

Quantity: 40Price: $48.92
Abomination of Llanowar

Vigilance; menace (This creature can't be blocked except by two or more creatures.) Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.

Creature
Abomination of Llanowar (khc) 81
1
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (khc) 54
1
Canopy Tactician

Other Elves you control get +1/+1. {T}: Add {G}{G}{G}.

Creature
Canopy Tactician (khm) 378
1
Cultivator of Blades

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

Creature
Cultivator of Blades (khc) 55
1
Dwynen, Gilt-Leaf Daen

Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

Creature
Dwynen, Gilt-Leaf Daen (khc) 56
1
Elderfang Ritualist

When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.

Creature
Elderfang Ritualist (khm) 385
1
Elvish Archdruid

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Creature
Elvish Archdruid (khc) 57
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (khc) 58
1
Elvish Rejuvenator

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Creature
Elvish Rejuvenator (khc) 60
1
End-Raze Forerunners

Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Creature
End-Raze Forerunners (khc) 61
1
Eyeblight Cullers

When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)

Creature
Eyeblight Cullers (khc) 48
1
Farhaven Elf

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (khc) 62
1
Golgari Findbroker

When Golgari Findbroker enters the battlefield, return target permanent card from your graveyard to your hand.

Creature
Golgari Findbroker (khc) 86
1
Harald, King of Skemfar

Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Harald, King of Skemfar (khm) 212
1
Imperious Perfect

Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

Creature
Imperious Perfect (khc) 64
1
Jagged-Scar Archers

Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.

Creature
Jagged-Scar Archers (khc) 65
1
Jaspera Sentinel

Reach {T}, Tap an untapped creature you control: Add one mana of any color.

Creature
Jaspera Sentinel (khm) 178
1
Llanowar Tribe

{T}: Add {G}{G}{G}.

Creature
Llanowar Tribe (khc) 66
1
Lys Alana Huntmaster

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

Creature
Lys Alana Huntmaster (khc) 67
1
Lys Alana Scarblade

{T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

Creature
Lys Alana Scarblade (khc) 50
1
Marwyn, the Nurturer

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. {T}: Add an amount of {G} equal to Marwyn's power.

Creature
Marwyn, the Nurturer (khc) 68
1
Masked Admirers

When Masked Admirers enters the battlefield, draw a card. Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.

Creature
Masked Admirers (khc) 69
1
Miara, Thorn of the Glade

Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. Partner (You can have two commanders if both have partner.)

Creature
Miara, Thorn of the Glade (khc) 51
1
Nullmage Shepherd

Tap four untapped creatures you control: Destroy target artifact or enchantment.

Creature
Nullmage Shepherd (khc) 70
1
Numa, Joraga Chieftain

At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves. Partner (You can have two commanders if both have partner.)

Creature
Numa, Joraga Chieftain (khc) 71
1
Poison-Tip Archer

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life.

Creature
Poison-Tip Archer (khc) 90
1
Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (khc) 72
1
Rhys the Exiled

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. {B}, Sacrifice an Elf: Regenerate Rhys the Exiled.

Creature
Rhys the Exiled (khc) 73
1
Ruthless Winnower

At the beginning of each player's upkeep, that player sacrifices a non-Elf creature.

Creature
Ruthless Winnower (khc) 10
1
Shaman of the Pack

When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.

Creature
Shaman of the Pack (khc) 92
1
Skemfar Shadowsage

When Skemfar Shadowsage enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common.

Creature
Skemfar Shadowsage (khm) 110
1
Springbloom Druid

When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Springbloom Druid (khc) 74
1
Sylvan Messenger

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Sylvan Messenger (khc) 75
1
Timberwatch Elf

{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Creature
Timberwatch Elf (khc) 76
1
Twinblade Assassins

At the beginning of your end step, if a creature died this turn, draw a card.

Creature
Twinblade Assassins (khc) 95
1
Voice of Many

When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.

Creature
Voice of Many (khc) 77
1
Voice of the Woods

Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample.

Creature
Voice of the Woods (khc) 78
1
Wirewood Channeler

{T}: Add X mana of any one color, where X is the number of Elves on the battlefield.

Creature
Wirewood Channeler (khc) 79
1
Wolverine Riders

At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.

Creature
Wolverine Riders (khc) 14
1
Wood Elves

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (khc) 80
1

Enchantment

Quantity: 6Price: $4.40
Binding the Old Gods

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.

Enchantment
Binding the Old Gods (khm) 206
1
Crown of Skemfar

Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. {2}{G}: Return Crown of Skemfar from your graveyard to your hand.

Enchantment
Crown of Skemfar (khc) 13
1
Elderfang Venom

Attacking Elves you control have deathtouch. Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.

Enchantment
Elderfang Venom (khc) 15
1
Moldervine Reclamation

Whenever a creature you control dies, you gain 1 life and draw a card.

Enchantment
Moldervine Reclamation (khc) 89
1
Pride of the Perfect

Elves you control get +2/+0.

Enchantment
Pride of the Perfect (khc) 52
1
Prowess of the Fair

Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.

Enchantment Tribal
Prowess of the Fair (khc) 53
1

Instant

Quantity: 4Price: $2.34
Elven Ambush

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Instant
Elven Ambush (khm) 391
1
Poison the Cup

Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Poison the Cup (khm) 103
1
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (khc) 91
1
Tergrid's Shadow

Each player sacrifices two creatures. Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Tergrid's Shadow (khm) 113
1

Land

Quantity: 37Price: $14.01
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (khc) 108
1
Forest

({T}: Add {G}.)

Land
Forest (khm) 398
16
Foul Orchard

Foul Orchard enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Foul Orchard (khc) 110
1
Golgari Guildgate

Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
1
Golgari Rot Farm

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (khc) 112
1
Jungle Hollow

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (khc) 113
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (khc) 115
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (khc) 117
1
Skemfar Elderhall

Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

Land
Skemfar Elderhall (khm) 268
1
Swamp

({T}: Add {B}.)

Land
Swamp (khm) 396
13

Sorcery

Quantity: 9Price: $10.49
Ambition's Cost

You draw three cards and you lose 3 life.

Sorcery
Ambition's Cost (khc) 47
1
Bounty of Skemfar

Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.

Sorcery
Bounty of Skemfar (khc) 12
1
Casualties of War

Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.

Sorcery
Casualties of War (khc) 83
1
Elvish Promenade

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Sorcery Tribal
Elvish Promenade (khc) 59
1
Eyeblight Massacre

Non-Elf creatures get -2/-2 until end of turn.

Sorcery
Eyeblight Massacre (khc) 49
1
Harvest Season

Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.

Sorcery
Harvest Season (khc) 63
1
Pact of the Serpent

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

Sorcery
Pact of the Serpent (khc) 9
1
Return Upon the Tide

Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Return Upon the Tide (khm) 106
1
Roots of Wisdom

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)

Sorcery
Roots of Wisdom (khm) 190
1

Deck Stats

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