181
4/26/2022
Akiri 100: Friendly Zendikari Spider-Woman
Deck Size: 285
Commander / EDH
Legal
Est deck cost: $1020.74
Salt Sum: 91.42
No deck tags
181
4/26/2022
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Commander

Quantity: 1Price: $0.59
Akiri, Fearless Voyager

Whenever you attack a player with one or more equipped creatures, draw a card. {W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

Creature
Akiri, Fearless Voyager (znr) 220
1

Army

Quantity: 1Price: $0.49
Jor Kadeen, the Prevailer

First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

Creature
Jor Kadeen, the Prevailer (c16) 206
1

Artifact

Quantity: 52Price: $177.92
Archaeomancer's Map

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Artifact
Archaeomancer's Map (c21) 12
1
Avarice Amulet

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Avarice Amulet (m15) 212
1
Batterbone

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}

Artifact
Batterbone (mh2) 221
1
Batterskull

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Artifact
Batterskull (plst) NPH-130
1
Battlemage's Bracers

Equipped creature has haste. Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. Equip {2}

Artifact
Battlemage's Bracers (c21) 48
1
Blade of Selves

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}

Artifact
Blade of Selves (cm2) 174
1
Blazing Sunsteel

Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4}

Artifact
Blazing Sunsteel (cmr) 364
1
Boots of Speed

Equipped creature gets +1/+0 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Boots of Speed (afr) 133
1
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (plst) CMR-305
1
Cursed Mirror

{T}: Add {R}. As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Artifact
Cursed Mirror (c21) 50
1
Dancing Sword

Equipped creature gets +2/+1. When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment. Equip {1}

Artifact
Dancing Sword (afr) 8
1
Eater of Virtue

Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1}

Artifact
Eater of Virtue (neo) 245
1
Empyrial Plate

Equipped creature gets +1/+1 for each card in your hand. Equip {2}

Artifact
Empyrial Plate (c16) 251
1
Eye of Vecna

When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.

Artifact
Eye of Vecna (afr) 243
1
Fiendlash

Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}

Artifact
Fiendlash (afc) 31
1
Fire Diamond

Fire Diamond enters the battlefield tapped. {T}: Add {R}.

Artifact
Fire Diamond (voc) 164
1
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (nec) 151
1
Forebear's Blade

Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip {3}

Artifact
Forebear's Blade (dom) 214
1
Godsend

Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip {3}

Artifact
Godsend (jou) 12
1
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (khm) 239
1
Golem-Skin Gauntlets

Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Golem-Skin Gauntlets (2xm) 259
1
Grafted Wargear

Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Grafted Wargear (cmr) 312
1
Greataxe

Equipped creature gets +4/+0. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greataxe (afr) 245
1
Hand of Vecna

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2}

Artifact
Hand of Vecna (afr) 246
1
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 313
1
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (afc) 208
1
Helm of the Host

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Artifact
Helm of the Host (dom) 217
1
Hero's Blade

Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hero's Blade (cmr) 314
1
Hot Soup

Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hot Soup (plst) M15-219
1
Infiltration Lens

Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}

Artifact
Infiltration Lens (som) 167
1
Inquisitor's Flail

If equipped creature would deal combat damage, it deals double that damage instead. If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead. Equip {2}

Artifact
Inquisitor's Flail (isd) 227
1
Inspiring Statuary

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Artifact
Inspiring Statuary (aer) 160
1
Kaldra Compleat

Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}

Artifact
Kaldra Compleat (mh2) 227
1
Krark-Clan Ironworks

Sacrifice an artifact: Add {C}{C}.

Artifact
Krark-Clan Ironworks (5dn) 134
1
Leather Armor

Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.

Artifact
Leather Armor (afr) 248
1
Liquimetal Torque

{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Torque (mh2) 228
1
Manascape Refractor

Manascape Refractor enters the battlefield tapped. Manascape Refractor has all activated abilities of all lands on the battlefield. You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.

Artifact
Manascape Refractor (c20) 68
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (voc) 165
1
Mirage Mirror

{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (nec) 154
1
Nettlecyst

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Artifact
Nettlecyst (mh2) 231
1
Plate Armor

Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control.

Artifact
Plate Armor (afr) 32
1
Prowler's Helm

Equipped creature can't be blocked except by Walls. Equip {2}

Artifact
Prowler's Helm (ths) 219
1
Rings of Brighthearth

Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.

Artifact
Rings of Brighthearth (cmr) 335
1
Sai of the Shinobi

Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2}

Artifact
Sai of the Shinobi (a25) 230
1
Sanctuary Blade

As Sanctuary Blade becomes attached to a creature, choose a color. Equipped creature gets +2/+0 and has protection from the last chosen color. Equip {3}

Artifact
Sanctuary Blade (c20) 69
1
Scytheclaw

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}

Artifact
Scytheclaw (znc) 118
1
Shuko

Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shuko (bok) 159
1
Sunforger

Equipped creature gets +4/+0. {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}

Artifact
Sunforger (cmr) 473
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (ncc) 382
1
Tenza, Godo's Maul

Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Tenza, Godo's Maul (chk) 271
1
Tome of Legends

Tome of Legends enters the battlefield with a page counter on it. Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends. {1}, {T}, Remove a page counter from Tome of Legends: Draw a card.

Artifact
Tome of Legends (eld) 332
1
Veteran's Armaments

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2}

Artifact Tribal
Veteran's Armaments (mor) 146
1

Batters

Quantity: 12Price: $6.75
Akiri, Line-Slinger

First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.)

Creature
Akiri, Line-Slinger (pz2) 48
1
Balan, Wandering Knight

First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan.

Creature
Balan, Wandering Knight (c17) 2
1
Champion of the Flame

Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.

Creature
Champion of the Flame (cmr) 167
1
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (cmr) 370
1
Fireblade Charger

As long as Fireblade Charger is equipped, it has haste. When Fireblade Charger dies, it deals damage equal to its power to any target.

Creature
Fireblade Charger (znr) 139
1
Goblin Gaveleer

Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it.

Creature
Goblin Gaveleer (2xm) 126
1
Heavenly Blademaster

Flying, double strike When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Creature
Heavenly Blademaster (c18) 3
1
Kazuul's Toll Collector

{0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate only as a sorcery.

Creature
Kazuul's Toll Collector (2xm) 133
1
Kitesail Apprentice

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Creature
Kitesail Apprentice (wwk) 10
1
Kor Duelist

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

Creature
Kor Duelist (mm2) 22
1
Venerable Warsinger

Vigilance, trample Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.

Creature
Venerable Warsinger (stx) 246
1
Wyleth, Soul of Steel

Trample Whenever Wyleth, Soul of Steel attacks, draw a card for each Aura and Equipment attached to it.

Creature
Wyleth, Soul of Steel (cmr) 362
1

Board wipe

Quantity: 3Price: $5.97
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (cmr) 162
1
Day of Judgment

Destroy all creatures.

Sorcery
Day of Judgment (e02) 2
1
Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Sorcery
Single Combat (war) 30
1

Creature

Quantity: 76Price: $312.91
Academy Rector

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

Creature
Academy Rector (uds) 1
1
Adriana, Captain of the Guard

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

Creature
Adriana, Captain of the Guard (c20) 200
1
Akki Battle Squad

Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)

Creature
Akki Battle Squad (nec) 18
1
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (c21) 276
1
Arashin Foremost

Double strike Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

Creature
Arashin Foremost (dtk) 3
1
Arid Mesa

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
1
Armory Automaton

Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)

Creature Artifact
Armory Automaton (c16) 51
1
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (grn) 153
1
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (gtc) 143
1
Auriok Steelshaper

Equip costs you pay cost {1} less. As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

Creature
Auriok Steelshaper (mrd) 4
1
Auriok Windwalker

Flying {T}: Attach target Equipment you control to target creature you control.

Creature
Auriok Windwalker (5dn) 5
1
Aven Mindcensor

Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.

Creature
Aven Mindcensor (tsr) 5
1
Blade Historian

Attacking creatures you control have double strike.

Creature
Blade Historian (stx) 165
1
Brass Squire

{T}: Attach target Equipment you control to target creature you control.

Creature Artifact
Brass Squire (cmr) 460
1
Bronze Guardian

Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control.

Creature Artifact
Bronze Guardian (c21) 13
1
Bronzeplate Boar

Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Bronzeplate Boar (neo) 135
1
Bruenor Battlehammer

Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.

Creature
Bruenor Battlehammer (afr) 219
1
Bruse Tarl, Boorish Herder

Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)

Creature
Bruse Tarl, Boorish Herder (c16) 30
1
Cathar Commando

Flash {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment.

Creature
Cathar Commando (dbl) 10
1
Cloudsteel Kirin

Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Cloudsteel Kirin (neo) 8
1
Coastline Marauders

Trample Whenever Coastline Marauders attacks, it gets +1/+0 until end of turn for each land defending player controls. Encore {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Coastline Marauders (cmr) 168
1
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (eld) 217
1
Efreet Flamepainter

Double strike Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Efreet Flamepainter (stx) 98
1
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 268
1
Etched Champion

Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.

Creature Artifact
Etched Champion (mm2) 209
1
Ethersworn Canonist

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

Creature Artifact
Ethersworn Canonist (2xm) 14
1
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (nec) 152
1
Goblin Engineer

When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

Creature
Goblin Engineer (plst) MH1-128
1
God-Eternal Oketra

Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Oketra (war) 16
1
Godo, Bandit Warlord

When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.

Creature
Godo, Bandit Warlord (2xm) 128
1
Goro-Goro, Disciple of Ryusei

{R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Creature
Goro-Goro, Disciple of Ryusei (neo) 145
1
Great Furnace

{T}: Add {R}.

Artifact Land
Great Furnace (plst) MRD-282
1
Heiko Yamazaki, the General

Trample Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.

Creature
Heiko Yamazaki, the General (neo) 146
1
Hopeful Initiate

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

Creature
Hopeful Initiate (dbl) 287
1
Iroas, God of Victory

Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.

Creature Enchantment
Iroas, God of Victory (c16) 205
1
Kami of Celebration

Whenever a modified creature you control attacks, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) Whenever you cast a spell from exile, put a +1/+1 counter on target creature you control.

Creature
Kami of Celebration (nec) 20
1
Kinjalli's Sunwing

Flying Creatures your opponents control enter the battlefield tapped.

Creature
Kinjalli's Sunwing (xln) 19
1
Knight of the White Orchid

First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (voc) 92
1
Komainu Battle Armor

Menace Equipped creature gets +2/+2 and has menace. Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Komainu Battle Armor (nec) 21
1
Lion Sash

{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lion Sash (neo) 26
1
Lizard Blades

Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lizard Blades (neo) 153
1
Mirran Crusader

Double strike, protection from black and from green

Creature
Mirran Crusader (plst) MM2-25
1
Mirrorpool

Mirrorpool enters the battlefield tapped. {T}: Add {C}. {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.

Land
Mirrorpool (plst) OGW-174
1
Mistveil Plains

({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

Land
Mistveil Plains (uma) 247
1
Moraug, Fury of Akoum

Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Creature
Moraug, Fury of Akoum (znr) 150
1
Mother of Runes

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Mother of Runes (plst) DDO-20
1
Norika Yamazaki, the Poet

Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.

Creature
Norika Yamazaki, the Poet (neo) 31
1
Odric, Lunarch Marshal

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Creature
Odric, Lunarch Marshal (cmr) 379
1
Odric, Master Tactician

First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

Creature
Odric, Master Tactician (mic) 90
1
Osgir, the Reconstructor

Vigilance {1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn. {X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.

Creature
Osgir, the Reconstructor (c21) 8
1
Oswald Fiddlebender

Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Creature
Oswald Fiddlebender (afr) 28
1
Prophetic Flamespeaker

Double strike, trample Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.

Creature
Prophetic Flamespeaker (jou) 106
1
Rabbit Battery

Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Rabbit Battery (neo) 157
1
Raiyuu, Storm's Edge

First strike Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.

Creature
Raiyuu, Storm's Edge (neo) 232
1
Relic Seeker

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

Creature
Relic Seeker (cmr) 382
1
Roadside Reliquary

{T}: Add {C}. {2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Land
Roadside Reliquary (neo) 272
1
Rograkh, Son of Rohgahh

First strike, menace, trample Partner (You can have two commanders if both have partner.)

Creature
Rograkh, Son of Rohgahh (cmr) 197
1
Savior of Ollenbock

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.

Creature
Savior of Ollenbock (dbl) 301
1
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (c21) 314
1
Serra Ascendant

Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Creature
Serra Ascendant (ima) 31
1
Shimmer Myr

Flash You may cast artifact spells as though they had flash.

Creature Artifact
Shimmer Myr (nec) 157
1
Silverblade Paladin

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Silverblade Paladin is paired with another creature, both creatures have double strike.

Creature
Silverblade Paladin (c14) 88
1
Spire of Industry

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Land
Spire of Industry (nec) 178
1
Stalwart Pathlighter

Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.

Creature
Stalwart Pathlighter (mic) 9
1
Steelshaper Apprentice

{W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Creature
Steelshaper Apprentice (dst) 15
1
Stonehewer Giant

Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Creature
Stonehewer Giant (plst) 2XM-32
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (ncc) 210
1
Sundown Pass

Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (dbl) 533
1
Taj-Nar Swordsmith

When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.

Creature
Taj-Nar Swordsmith (c17) 77
1
Thalia, Heretic Cathar

First strike Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Creature
Thalia, Heretic Cathar (emn) 46
1
Toggo, Goblin Weaponsmith

Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}. Partner (You can have two commanders if both have partner.)

Creature
Toggo, Goblin Weaponsmith (cmr) 204
1
Treasure Nabber

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Creature
Treasure Nabber (c18) 27
1
Twinblade Geist

Creature
Twinblade Geist // Twinblade Invocation (dbl) 307Twinblade Geist // Twinblade Invocation (dbl) 307
1
Valduk, Keeper of the Flame

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

Creature
Valduk, Keeper of the Flame (dom) 148
1
Verge Rangers

First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Creature
Verge Rangers (c20) 29
1
Weathered Wayfarer

{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.

Creature
Weathered Wayfarer (plst) ONS-59
1

Draw

Quantity: 4Price: $13.12
Armored Skyhunter

Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

Creature
Armored Skyhunter (cmr) 11
1
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (cmr) 324
1
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (plst) CMD-260
1
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (cmr) 386
1

Enchantment

Quantity: 18Price: $43.58
Chained to the Rocks

Enchant Mountain you control When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Enchantment
Chained to the Rocks (ths) 4
1
Crackdown

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Enchantment
Crackdown (mmq) 15
1
Curse of Opulence

Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")

Enchantment
Curse of Opulence (plst) C17-24
1
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (voc) 84
1
Duelist's Heritage

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Enchantment
Duelist's Heritage (ncc) 197
1
Elspeth Conquers Death

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.

Enchantment
Elspeth Conquers Death (plst) THB-13
1
Fighter Class

(Gain the next level as a sorcery to add its ability.) When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Enchantment
Fighter Class (afr) 222
1
Goblin War Drums

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Enchantment
Goblin War Drums (a25) 133
1
Hoofprints of the Stag

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.

Enchantment Tribal
Hoofprints of the Stag (ncc) 203
1
Invasion Plans

All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.

Enchantment
Invasion Plans (sth) 89
1
Paladin Class

(Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

Enchantment
Paladin Class (afr) 29
1
Rule of Law

Each player can't cast more than one spell each turn.

Enchantment
Rule of Law (m20) 35
1
Showdown of the Skalds

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

Enchantment
Showdown of the Skalds (khm) 229
1
Sigil of the New Dawn

Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.

Enchantment
Sigil of the New Dawn (uma) 35
1
Tectonic Reformation

Each land card in your hand has cycling {R}. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Tectonic Reformation (c20) 162
1
Underworld Breach

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice Underworld Breach.

Enchantment
Underworld Breach (thb) 161
1
Valakut Exploration

Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

Enchantment
Valakut Exploration (znr) 175
1
Words of War

{1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.

Enchantment
Words of War (ons) 244
1

Equip threats

Quantity: 12Price: $57.50
Argentum Armor

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

Artifact
Argentum Armor (c17) 202
1
Assault Suit

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}

Artifact
Assault Suit (cma) 208
1
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (cmr) 457
1
Bloodforged Battle-Axe

Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip {2}

Artifact
Bloodforged Battle-Axe (c17) 50
1
Colossus Hammer

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Colossus Hammer (m20) 223
1
Embercleave

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Artifact
Embercleave (eld) 120
1
Grappling Hook

Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4}

Artifact
Grappling Hook (c17) 212
1
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (2xm) 260
1
Maul of the Skyclaves

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike. Equip {2}{W}{W}

Artifact
Maul of the Skyclaves (znr) 320
1
Ogre's Cleaver

Equipped creature gets +5/+0. Equip {5}

Artifact
Ogre's Cleaver (roe) 220
1
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 236
1
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (cmr) 475
1

Evasion

Quantity: 2Price: $2.64
Cliffhaven Kitesail

When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cliffhaven Kitesail (znr) 243
1
Trailblazer's Boots

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}

Artifact
Trailblazer's Boots (zen) 208
1

Instant

Quantity: 14Price: $24.22
Arcbond

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

Instant
Arcbond (frf) 91
1
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (ncc) 332
1
Brought Back

Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.

Instant
Brought Back (m20) 9
1
Chef's Kiss

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.

Instant
Chef's Kiss (mh2) 120
1
Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Instant
Deflecting Palm (cmr) 444
1
Dispatch

Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

Instant
Dispatch (nec) 83
1
Fight to the Death

Destroy all blocking creatures and all blocked creatures.

Instant
Fight to the Death (arb) 97
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (ncc) 201
1
Magnetic Theft

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Instant
Magnetic Theft (5dn) 74
1
Mercadia's Downfall

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Instant
Mercadia's Downfall (mmq) 205
1
Outmaneuver

X target blocked creatures assign their combat damage this turn as though they weren't blocked.

Instant
Outmaneuver (usg) 205
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (ncc) 208
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ncc) 211
1
Warping Wail

({C} represents colorless mana.) Choose one — • Exile target creature with power or toughness 1 or less. • Counter target sorcery spell. • Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."

Instant
Warping Wail (ogw) 12
1

Land

Quantity: 37Price: $138.24
Axgard Armory

Axgard Armory enters the battlefield tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

Land
Axgard Armory (khm) 250
1
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Land
Battlefield Forge (c20) 257
1
Bonders' Enclave

{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Land
Bonders' Enclave (iko) 245
1
Boros Garrison

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (cmr) 477
1
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (2xm) 312
1
Castle Embereth

Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (eld) 239
1
Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dom) 239
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc1) 8
1
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (mh1) 241
1
Inspiring Vantage

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.

Land
Inspiring Vantage (klr) 283
1
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (kld) 247
1
Mountain

({T}: Add {R}.)

Land
Mountain (cmr) 508
4
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmr) 706
1
Needle Spires

Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Land
Needle Spires (znc) 137
1
Needleverge Pathway

Land
Needleverge Pathway // Pillarverge Pathway (znr) 288Needleverge Pathway // Pillarverge Pathway (znr) 288
1
Plains

({T}: Add {W}.)

Land
Plains (cmr) 504
9
Prismatic Vista

{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Prismatic Vista (zne) 27
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmr) 489
1
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (2xm) 325
1
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Sacred Foundry (grn) 254
1
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (cmr) 494
1
Spectator Seating

Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmr) 356
1
Sunhome, Fortress of the Legion

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Land
Sunhome, Fortress of the Legion (cmr) 496
1
Temple of Triumph

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}.

Land
Temple of Triumph (m21) 256
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (cmr) 716
1
Windbrisk Heights

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (ncc) 447
1

Misc Equip Syn

Quantity: 6Price: $17.56
Ardenn, Intrepid Archaeologist

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)

Creature
Ardenn, Intrepid Archaeologist (cmr) 10
1
Kor Outfitter

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

Creature
Kor Outfitter (zen) 21
1
Leonin Shikari

You may activate equip abilities any time you could cast an instant.

Creature
Leonin Shikari (c17) 66
1
Puresteel Paladin

Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (2xm) 26
1
Resolute Strike

Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.

Instant
Resolute Strike (znr) 35
1
Sigarda's Aid

You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

Enchantment
Sigarda's Aid (cmr) 384
1

Multipurpose

Quantity: 7Price: $28.49
Halvar, God of Battle

Creature
Halvar, God of Battle // Sword of the Realms (khm) 15Halvar, God of Battle // Sword of the Realms (khm) 15
1
Nahiri, Heir of the Ancients

+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. −2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.

Planeswalker
Nahiri, Heir of the Ancients (znr) 230
1
Nahiri, Storm of Stone

As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. −X: Nahiri, Storm of Stone deals X damage to target tapped creature.

Planeswalker
Nahiri, Storm of Stone (war) 233
1
Nahiri, the Harbinger

+2: You may discard a card. If you do, draw a card. −2: Exile target enchantment, tapped artifact, or tapped creature. −8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.

Planeswalker
Nahiri, the Harbinger (c20) 223
1
Nahiri, the Lithomancer

+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it. −2: You may put an Equipment card from your hand or graveyard onto the battlefield. −10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}. Nahiri, the Lithomancer can be your commander.

Planeswalker
Nahiri, the Lithomancer (plst) C14-10
1
Ugin, the Ineffable

Colorless spells you cast cost {2} less to cast. +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. −3: Destroy target permanent that's one or more colors.

Planeswalker
Ugin, the Ineffable (war) 2
1
Zirda, the Dawnwaker

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.

Creature
Zirda, the Dawnwaker (iko) 233
1

Protection

Quantity: 4Price: $47.46
Cosmic Intervention

If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Cosmic Intervention (khc) 3
1
Dolmen Gate

Prevent all combat damage that would be dealt to attacking creatures you control.

Artifact
Dolmen Gate (plst) LRW-256
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 267
1
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it.

Enchantment
Reconnaissance (exo) 17
1

Ramp

Quantity: 8Price: $55.44
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmr) 459
1
Dowsing Dagger

Artifact
Dowsing Dagger // Lost Vale (xln) 235Dowsing Dagger // Lost Vale (xln) 235
1
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (cmr) 461
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (znc) 114
1
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc1) 7
1
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (plst) E01-89
1
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
1

Recursion

Quantity: 2Price: $0.84
Koll, the Forgemaster

Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1.

Creature
Koll, the Forgemaster (khm) 220
1
Teshar, Ancestor's Apostle

Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Creature
Teshar, Ancestor's Apostle (dom) 36
1

Removal

Quantity: 1Price: $0.35
Rip Apart

Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.

Sorcery
Rip Apart (stx) 225
1

Sorcery

Quantity: 24Price: $81.68
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (cmr) 12
1
Chandra's Ignition

Target creature you control deals damage equal to its power to each other creature and each opponent.

Sorcery
Chandra's Ignition (plst) ORI-137
1
Cleansing Nova

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

Sorcery
Cleansing Nova (mic) 82
1
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (plst) CNS-16
1
Divine Reckoning

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Divine Reckoning (c19) 62
1
Doomskar

Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Doomskar (khm) 9
1
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (c21) 168
1
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
1
Ignite the Future

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Ignite the Future (c19) 27
1
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (cmr) 187
1
Makindi Stampede

Sorcery
Makindi Stampede // Makindi Mesas (znr) 26Makindi Stampede // Makindi Mesas (znr) 26
1
Mana Geyser

Add {R} for each tapped land your opponents control.

Sorcery
Mana Geyser (c21) 176
1
Molten Psyche

Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.

Sorcery
Molten Psyche (som) 98
1
Ondu Inversion

Sorcery
Ondu Inversion // Ondu Skyruins (znr) 30Ondu Inversion // Ondu Skyruins (znr) 30
1
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34
1
Reckless Crew

Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

Sorcery
Reckless Crew (khm) 146
1
Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Reckless Impulse (dbl) 441
1
Reconstruct History

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History.

Sorcery
Reconstruct History (stx) 222
1
Saheeli's Directive

Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.) Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Sorcery
Saheeli's Directive (c18) 26
1
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (c19) 5
1
Slash the Ranks

Destroy all creatures and planeswalkers except for commanders.

Sorcery
Slash the Ranks (cmr) 47
1
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (plst) C15-170
1
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 211
1
Winds of Abandon

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Winds of Abandon (plst) MH1-37
1

Tutor

Quantity: 1Price: $4.99
Steelshaper's Gift

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Sorcery
Steelshaper's Gift (5dn) 19
1

Maybeboard

Quantity: 63Price: $160.24
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

Instant
Akroma's Will (cmr) 3
1
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

Instant
Akroma's Will (cmr) 3
1
Armament Master

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

Creature
Armament Master (zen) 1
1
Base Camp

Base Camp enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.

Land
Base Camp (znr) 257
1
Blade of Selves

Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}

Artifact
Blade of Selves (cm2) 174
1
Captain's Claws

Equipped creature gets +1/+0. Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking. Equip {1}

Artifact
Captain's Claws (ogw) 162
1
Chitinous Cloak

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {3}

Artifact
Chitinous Cloak (ogw) 163
1
Dawnglare Invoker

Flying {8}: Tap all creatures target player controls.

Creature
Dawnglare Invoker (plst) C15-67
1
Efreet Flamepainter

Double strike Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Efreet Flamepainter (stx) 98
1
Emeria's Call

Sorcery
Emeria's Call // Emeria, Shattered Skyclave (znr) 317Emeria's Call // Emeria, Shattered Skyclave (znr) 317
1
Etched Champion

Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.

Creature Artifact
Etched Champion (mm2) 209
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cmr) 482
1
Fervent Champion

First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target Fervent Champion cost {3} less to activate.

Creature
Fervent Champion (eld) 124
1
Fire Diamond

Fire Diamond enters the battlefield tapped. {T}: Add {R}.

Artifact
Fire Diamond (cmr) 309
1
Furycalm Snarl

As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Furycalm Snarl (stx) 266
1
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards.

Artifact
Hedron Archive (jmp) 468
1
Hedron Blade

Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hedron Blade (bfz) 224
1
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (thb) 19
1
Hofri Ghostforge

Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Creature
Hofri Ghostforge (stx) 192
1
Horizon Stone

If you would lose unspent mana, that mana becomes colorless instead.

Artifact
Horizon Stone (cmr) 315
1
Infiltration Lens

Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}

Artifact
Infiltration Lens (som) 167
1
Kazuul, Tyrant of the Cliffs

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.

Creature
Kazuul, Tyrant of the Cliffs (c16) 130
1
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (cmr) 27
1
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (cmr) 27
1
Kemba, Kha Regent

At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.

Creature
Kemba, Kha Regent (2xm) 19
1
Kor Blademaster

Double strike Equipped Warriors you control have double strike.

Creature
Kor Blademaster (znr) 21
1
Kor Cartographer

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Kor Cartographer (cmr) 377
1
Kor Sanctifiers

Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

Creature
Kor Sanctifiers (c15) 73
1
Leonin Abunas

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Leonin Abunas (2xm) 21
1
Lorehold Command

Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • Lorehold Command deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards.

Instant
Lorehold Command (stx) 199
1
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (cmr) 465
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (khc) 100
1
Masterwork of Ingenuity

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Artifact
Masterwork of Ingenuity (2xm) 271
1
Mirran Crusader

Double strike, protection from black and from green

Creature
Mirran Crusader (plst) MM2-25
1
Pennon Blade

Equipped creature gets +1/+1 for each creature you control. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Pennon Blade (cmr) 329
1
Planar Outburst

Destroy all nonland creatures. Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Planar Outburst (znc) 19
1
Plargg, Dean of Chaos

Creature
Plargg, Dean of Chaos // Augusta, Dean of Order (stx) 155Plargg, Dean of Chaos // Augusta, Dean of Order (stx) 155
1
Port Razer

Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. Port Razer can't attack a player it has already attacked this turn.

Creature
Port Razer (cmr) 193
1
Quest for the Holy Relic

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Enchantment
Quest for the Holy Relic (zen) 33
1
Reconstruct History

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History.

Sorcery
Reconstruct History (stx) 222
1
Relic Axe

When Relic Axe enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead. Equip {2}

Artifact
Relic Axe (znr) 248
1
Reyav, Master Smith

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

Creature
Reyav, Master Smith (cmr) 290
1
Reyav, Master Smith

Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.

Creature
Reyav, Master Smith (cmr) 290
1
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
1
Semester's End

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Instant
Semester's End (stx) 27
1
Skyhunter Cub

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Creature
Skyhunter Cub (mrd) 21
1
Slash the Ranks

Destroy all creatures and planeswalkers except for commanders.

Sorcery
Slash the Ranks (cmr) 47
1
Stone Haven Outfitter

Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card.

Creature
Stone Haven Outfitter (ogw) 37
1
Stone Quarry

Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (cmr) 495
1
Stoneforge Masterwork

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}

Artifact
Stoneforge Masterwork (ogw) 166
1
Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Creature
Stoneforge Mystic (2xm) 31
1
Swiftblade Vindicator

Double strike, vigilance, trample

Creature
Swiftblade Vindicator (2xm) 221
1
Team Pennant

Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3}

Artifact
Team Pennant (stx) 260
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmr) 712
1
Tiana, Ship's Caretaker

Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

Creature
Tiana, Ship's Caretaker (cmr) 454
1
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Land
Tyrite Sanctum (khm) 272
1
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (znr) 174Valakut Awakening // Valakut Stoneforge (znr) 174
1
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (c15) 170
1
Wandering Archaic

Creature
Wandering Archaic // Explore the Vastlands (stx) 6Wandering Archaic // Explore the Vastlands (stx) 6
1
Wear

Instant
Wear // Tear (dgm) 135
1
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 211
1
Wind-Scarred Crag

Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (cmr) 502
1
Wings of Hubris

Equipped creature has flying. Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Wings of Hubris (thb) 241
1

Deck Stats

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