{"ops":[{"insert":"Voting has concluded!"},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"1st Place: Drakryttare"},{"attributes":{"header":3},"insert":"\n"},{"insert":"2nd Place: Antz0r"},{"attributes":{"header":3},"insert":"\n"},{"insert":"3rd Place:A3th3r3al"},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"Each winner has been contacted by the email associated with their Archidekt account. "},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"Congratulations, and thank you to all who participated!"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n--"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHello brewers,"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHappy August! First of all, I'd like to extend a big thank you to Matt for covering all of the contest administrative work for the past few months while I was out on paternity leave. Matt will continue to host our finalist announcement video over on the "},{"attributes":{"link":"https://www.youtube.com/@EDHRECast"},"insert":"EDHRECast YouTube channel"},{"insert":".\n\nHere's a reminder for the new structure of the Archidekt Deckbuilding Contest that started in the spring:\nContest participation is no longer limited by region. We’re so glad to finally have our friends outside of the US and Canada involved as well!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finalists are now awarded credit to "},{"attributes":{"link":"https://www.cardsphere.com/"},"insert":"Cardsphere.com"},{"insert":", a sister site to Archidekt. Cardsphere is a peer-to-peer marketplace for buying and selling Magic cards. If you’ve never used it before, Joey from the EDHRECast recently made a great "},{"attributes":{"link":"https://www.youtube.com/watch?v=oUc4-FnefrU&t=1s&pp=ygUKY2FyZHNwaGVyZQ%3D%3D"},"insert":"video covering the basics"},{"insert":"! Depending on their placement, finalists will receive either $250, $150 or $100 in credit."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The "},{"attributes":{"link":"https://www.youtube.com/@EDHRECast"},"insert":"EDHRECast YouTube channel"},{"insert":" will now feature a video highlighting the finalist decks from each contest! Matt Morgan hosts along with a special guest filling in for our usual cohost, Olivia Gobert-Hicks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"After the three finalists are announced, their placement is now determined by upvotes on the deck pages themselves. Be sure to vote for your favorite!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"We'll be following the same cadence as we have the past few months. (Wednesday-Wednesday-Wednesday-Wednesday). Details on that below."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWith that out of the way, let's talk about this month's contest!\n\nWhat’s the contest all about?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Working within the parameters of the prompt provided below, construct a decklist with your own creative spin. Three chosen finalists will be awarded store credit to cardsphere.com. \n\n"},{"attributes":{"italic":true},"insert":"For August’s deckbuilding contest, brew a Commander-legal list that you believe would serve as a good first deck for a new player. Things you may wish to consider include complexity, mechanic learning opportunities, and– of course– enjoyability. Please be sure to include an explanation of your approach in the deck description or along with the deck link wherever you submit!"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nHere’s how to participate:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Brew an EDH/Commander legal deck on Archidekt that satisfies the prompt.\nAny unreleased cards spoiled during the contest’s duration "},{"attributes":{"bold":true},"insert":"are"},{"insert":" allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Silver-bordered and acorn cards, while cool, are "},{"attributes":{"bold":true},"insert":"not "},{"insert":"allowed. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Digital-only cards (such as those designed for the Alchemy format on Arena) are "},{"attributes":{"bold":true},"insert":"not"},{"insert":" allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strictly one deck submitted per user."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nReply to this newspost, the Discord submission post, or "},{"attributes":{"link":"https://x.com/archidekt/status/1821234764160102847"},"insert":"the announcement tweet"},{"insert":" from the "},{"attributes":{"link":"https://twitter.com/archidekt"},"insert":"@archidekt"},{"insert":" account on Twitter with a link to your deck before "},{"attributes":{"bold":true},"insert":"9:00 pm EST (UTC -5, currently) on Wednesday, August 14, 2024"},{"insert":". Only one submission per user!\nFrom the eligible submissions, we'll select three finalists with lists that we believe best embody the spirit of the prompt. "},{"attributes":{"bold":true},"insert":"Deck descriptions are not required but certainly may provide valuable context!"},{"insert":"\n\nOn "},{"attributes":{"bold":true},"insert":"Wednesday, August 21, 2024"},{"insert":", we’ll announce three finalists via Discord and a video on the "},{"attributes":{"link":"https://www.youtube.com/@EDHRECast"},"insert":"EDHRECast YouTube channel"},{"insert":". Each finalist will be awarded credit on cardsphere.com. The value of the credit is in US dollars and depends on the finalist's placement in deck upvotes at the end of the week-long polling period:\n1st Place Prize - $250"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2nd Place Prize - $150"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3rd Place Prize - $100"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finalists will be contacted via email, Discord or Twitter/X (depending on where they submitted) regarding their winnings within roughly 24 hours following the conclusion of voting on Wednesday, August 28, 2024. Please note, you must have a Cardsphere account in order to receive your winnings. It's quick and free-- "},{"attributes":{"link":"https://www.cardsphere.com/signup"},"insert":"register here"},{"insert":" if you don't have an account already!\n\nWe also now apply a “Contest Winner” role to all finalists, giving them a little trophy icon next to their username on deck tiles (the links that appear on places like the homepage). Prior contest winners have already had this role applied. \n\n"},{"attributes":{"link":"https://archidekt.com/contestRules"},"insert":"Official contest rules"},{"insert":".\n\nThank you!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nIf you have any questions, feel free to ask here, reach out on "},{"attributes":{"link":"https://twitter.com/archidekt"},"insert":"Twitter"},{"insert":", or join "},{"attributes":{"link":"https://discord.gg/sctEc9Ru36"},"insert":"our public Discord server"},{"insert":". We look forward to seeing what you all come up with! \n\nThe Archidekt Team"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"}]}
Edited 8/29/2024, 2:25:24 PM
52
{"ops":[{"insert":"I am thrilled to submit this deck for the deckbuilding contest. This deck, with "},{"insert":{"card-link":"Indominus Rex, Alpha"}},{"insert":" as the commander, was crafted to help my 8-year-old son learn and enjoy the game. He nicknamed it The Rex Suplex. It includes a variety of archetypes, deathtouch, trample, reach, etc., allowing him to explore different strategies and understand their unique mechanics around combat. The deck features mostly creatures with some spells, and enchantments. The creatures he can discard when he casts his commander to make it \"Super Stronk\" The spells and enchantments give him a taste of the casting speeds and a light amount of trigger effects from the enchantment spells. This combination ensures a fun and educational experience, giving him the opportunity to delve into more advanced strategies by casting creatures and learning their additional effects instead of just the architypes. I find this ideal for him so the deck can grow in complexity and combos with his understanding of the game. The deck initially started below $100, but as he played and improved it, he substituted in more valuable cards like Rhystic Study and The Ozolith, which I have marked in teal. While we mostly play with proxies, and I hope he can have a complete deck one day.\n\n"},{"attributes":{"link":"https://archidekt.com/decks/8731051/the_rex_suplex"},"insert":"The Rex Suplex"},{"insert":"\n\n"},{"insert":{"image":"https://media.giphy.com/media/HvMi2lFeFaK4g/giphy.gif"}},{"insert":"\n"}]}
23
{"ops":[{"insert":"This is wonderful!\n"}]}
3
{"ops":[{"insert":"I love your kid's involvement in the deck and the forethought towards his progression in understanding of the game when you built this. Also, the name is fantastic!\n"}]}
1
{"ops":[{"insert":"I have spent the last few days crafting a deck with equal amounts of fun as power. I submit this deck, with the commander "},{"attributes":{"bold":true},"insert":{"card-link":"Chatterfang, Squirrel General"}},{"attributes":{"bold":true},"insert":", "},{"insert":"this deck was made with the intent to teach new players token and sack mechanics of the game. With the primary of the deck being squirrels I chose the incredible name "},{"attributes":{"bold":true},"insert":"NUT, SACK"},{"insert":". This deck has a majority of creatures with a few spells to show new ways to strategize. The deck's commander Chatterfang, Squirrel General has the ability to make a squirrel token for each other token made, using that ability I put in elements of ways to buff up creatures to overrun the opponents with an army of squirrels. I hope to use the prize money to craft this deck and show the power of squirrels. If you want to check it out here's the "},{"attributes":{"link":"https://archidekt.com/decks/8747085/nut_sack"},"insert":"https://archidekt.com/decks/8747085/nut_sack"},{"insert":"\n"}]}
Edited 8/13/2024, 2:20:45 PM
2
{"ops":[{"insert":"Is there a link somewhere to the winning decks or must I search through 22 pages of responses for the submissions?\n"}]}
1
{"ops":[{"insert":"They were just announced this afternoon! They're now linked at the top of the first post in the thread. \n"}]}
1
{"ops":[{"insert":"For my submission I give you \"Everyone Gets a Counter\". This is a Green/White +1/+1 counters deck led by Hamza, Guardian of Arashin. This deck follows a pretty straight forward play style of making sure each of your creatures has at least one +1/+1 counter. Once each of your creatures has a counter on them, they will benefit from blanket effects from cards such as Abzan Battle Priest and Pridemalkin. to achieve our goal of giving all of our creatures counters we will take advantage of certain cards like Unbreakable Formation, that can put counters on all your creatures, or Renata, Called to the Hunt, that gives each creature a counter as they enter the battlefield.\n\nWith a deck cost of just under 60 dollars excluding basics this deck is relatively budget friendly. As well, almost all of the cards cost less than a dollar so acquiring the cards to build the deck should be easy enough.\n\nDecklist:"},{"attributes":{"link":"https://archidekt.com/decks/8833480/everyone_gets_a_counter"},"insert":"https://archidekt.com/decks/8833480/everyone_gets_a_counter"},{"insert":"\n"}]}
1
{"ops":[{"insert":"What do new players like? Drawing cards. What do veteran players like? Drawing cards! My deck, “"},{"attributes":{"link":"https://archidekt.com/decks/8790544/cirdans_friendship"},"insert":"Cirdan’s Friend-ship"},{"insert":"” aims to keep everyone in the pod satiated with extra land drops, attack bonuses, and especially, lots and lots of card draw. This simic group hug deck will teach new players about table politics and staple game mechanics in an accessible, winnable way!\n"}]}
1
{"ops":[{"insert":"Hi,\nI would like to submit my "},{"insert":{"card-link":"Kastral, the Windcrested"}},{"insert":" Deck for the competition. It´s a UW-Tribal Deck build around birds and other flyers with a very simple premise: Play your commander, attack with birds and reape the rewards. The idea of a tribal deck is easy to explain and with the sub-theme of flying matters there are a lot of \"aha moments\" when it comes to synergies.\n\nhttps://www.archidekt.com/decks/8394983/come_fly_with_me\n"}]}
1
{"ops":[{"insert":"Kyler Emissary of New Players\nAs part of my casual commanders club series this deck features no cards over 5$ US (That's a series rule, this one actually is under 2$)\nConsisting of high synergy low cost cards this kyler deck exposes new players to the game while still being simple and straightforward to play. Try and summon Kyler, Keep him alive, gain counters. While probably not the most unique or powerful deck submission, I'm confident that Dollar per Dollar this deck can stand with anything worth even double it's cost. \nAs a new player myself feel free to leave feedback on the deck!\n"},{"attributes":{"link":"https://www.archidekt.com/decks/8718448/kyler_ccc"},"insert":"https://www.archidekt.com/decks/8718448/kyler_ccc"},{"insert":"\n"}]}
Edited 8/14/2024, 11:32:14 AM
1
{"ops":[{"insert":"Here is my proposition for this month's contest, which I like to call Air Force Two !! https://archidekt.com/decks/8806238/air_force_two_edhrec_challenge_new_player_deck\n\nIt is basically a stompy flying tribal deck, with lots of interaction (so new players can learn the joys of countering other player's spells), as well as some one-of random cool creatures to showcase the many different cool mechanics Magic has to offer. Nevertheless, it is pretty streamlined to play, and it can even give a feel of \"live fast, die young\" due to the seer amount of card draw present. I hope you like it !!\n"}]}
1
{"ops":[{"insert":"Here is TINY BONES the Pickpocket. \nI made this guy a commander as I thought he was unique and could be very fun to play.\nthe way the deck mainly plays is that I have cards that cause discarding and sacrificing and then Mr. Bones becomes unblockable and when he deals dmg he can take whatever he wants and I can play it on my side of the board making it more fun to play. \nI normally don't play mono-black I tend to stay in the green white elf decks or green-blue murfolk. to me, it's a fun deck and I hope you guys check it out!\n\n"},{"attributes":{"link":"https://www.archidekt.com/decks/7897670/tuberculosis"},"insert":"https://www.archidekt.com/decks/7897670/tuberculosis"},{"insert":"\n"}]}
1
{"ops":[{"insert":"Dragons of Legend: https://archidekt.com/decks/6917470/dragons_of_legend\n\nThis is the first commander deck I made, only coming into reality a few months ago when I was debating what kind of deck to make. Since then I have replaced and upgraded many cards, culminating in it's final version here. I wanted this deck to have as many dragons as I could possibly fit in while keeping it competitive. More importantly I only wanted to use cards that I thought were cool, fun, and on brand with the deck. Almost all of the cards either are or directly reference dragons, but even the ones who don't still mostly have dragons in the card art too. There are a healthy balance of artifacts, enchantments, instants, and sorceries with the deck still emphasizing its 30 creatures, 20 of which are dragons and the rest of which support them. It revolves around treasure creation to cast as many high cost dragons as you can pump out, with added draws from legendaries with Dihada. I began by using some of the cards I already had to try to reduce cost, and I didn't use any extremely expensive cards, but it did end up being more pricy then I intended. I think it was a necessary step though, as almost every card has something unique and interesting going on with it. There isn't much of a game plan or combo strategy other than the dragon tribal synergies built into the deck, and while many cards have unique or interesting effects I doubt that most new players would be overwhelmed because the main idea is just to make big dragons and swing.\n"}]}
1
{"ops":[{"insert":"Dragonlord Dromoka - a beginner Commander\n\nLink:\nhttps://www.archidekt.com/decks/8726949/a_beginner_commander\n\nThere are quite a few things you have to consider wehen you want to start playing magic - at first: the color\nFor me the best sters-colors are white and green for two reasons\n1.) It needs timing and knowledge to counter/destroy/shoot damage at the right cards\n2) I enjoyed building up a board and having much Life.\nSo that's what this deck is all about - gaining Life and building up a board.\nDromoka as a commander helps gaining life and protects your turns from 'In response'-Calls. \nAnd with around 100$ people who want to learn the game don't have to spend too much money ^.^'\n\n"}]}
Edited 8/14/2024, 8:32:12 AM
1
{"ops":[{"insert":"\""},{"attributes":{"background":"#fbfbfb","color":"#333333"},"insert":"Well, what are we gonna do now?\""},{"insert":"\n\n"},{"attributes":{"background":"#fbfbfb","color":"#333333"},"insert":"\"Keep it confused. Hit it hard, and feed it with cards. I wonder if I have a pump spell handy?\""},{"insert":"\n\n"},{"attributes":{"background":"#fbfbfb","color":"#333333"},"insert":"I'm so excited to submit one of my new favorites for new players to hopefully check out. "},{"insert":"\n\n"},{"attributes":{"background":"#fbfbfb","color":"#333333"},"insert":"Welcome to the 150$ Budget Benton Beatdown"},{"insert":"™"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Link: "},{"attributes":{"link":"https://www.archidekt.com/decks/8805359/150_budget_benton_beatdown"},"insert":"https://www.archidekt.com/decks/8805359/150_budget_benton_beatdown"},{"insert":"\n\nI'm submitting this list because I believe it to be a great teacher about the combat step, politics in a game of commander, and how best to leverage these to a win, all through extremely simple effects. \n\nThis deck, helmed so graciously by the actual real person John Leven- I mean Sergeant John Benton, plays very aggressively. This is coupled with a defensive plan of showing the fog of war. We're so focused on one big attack that we need to live, after all. The way the deck wins is through getting Benton extremely large through various pump spells, and using the damage those grant you to accrue a large advantage.... Alongside one select opponent, which is where the politics and the fogs both come in. \n\nDid the player you juiced up become too big of an issue? \nMake a deal with a few friends at the table to knock out that player first, offering to eject them from the game if they use some of their removal on those pesky blockers. \n\nThat player decides to come after your new friends? \nMaybe have them get lost in a fog, and get even more favor with your new friend. \n\nYour new friends decide to turn on you because you're now the biggest threat after you dealt with the other threat? Maybe they can get lost in the fog too, or maybe their removal spells fizzle against your pump spells that COINCIDENTALLY also give hexproof. \n\nMaybe the best part of this deck is its resilience. A lot of newer players I've taught commander always feel really dejected after getting completely blown out by a board wipe and being unable to get back into the game. Benton will never let that happen so long as they have life points. Haste + Trample on a VERY cheap body mean worse comes to worst, you can play Benton and draw 2 cards. \n\n\nClosing thoughts: I absolutely LOVE this deck. It feels so good to play, it's really easy to grasp, and it teaches even experienced players I've handed the list to things about the politics of commander that they might not have learned otherwise. It's truly awesome, I hope some of you new players give this one a try! \n"}]}
1
{"ops":[{"insert":"I've taken to calling this deck "},{"attributes":{"link":"https://archidekt.com/decks/8760843"},"insert":"Raggadragga's School of Hard Knocks"},{"insert":"\n\nI came at this deck from the lens of someone new to both Commander and Magic as a whole, so tried to make a solid deck that serves several goals\nIntroduce many of the core mechanics of Magic"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rewards the player for taking basic game actions (ramping, casting creatures, attacking)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Provides a deck that, over time, the player can learn to pilot in increasingly skillful ways"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can actually win a game across different power levels of pods"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"And, most importantly, feels fun to play for each player archetype (Timmy, Johnny, Spike)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" \nRaggadragga gives us a straight-forward game plan for the newest of new players\nPlay mana dorks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cast Raggadragga"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Swing and cast more mana dorks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Start playing big spells to trigger Raggadragga with all the mana dorks you have available, that all do big splashy things but also combo with Raggadragga to increase their damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If necessary, cast one of the main finishers to help close out the game"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" \nThe strategy also helps teach players basic concepts like ramping and encouraging players to go to combat, and playing spells in their second main (or during combat with instants). It also introduces several different major keywords and mechanics such as\n+1/+1 counters"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"X Spells"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cycling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bestow"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fighting"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Generating Tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deathtouch"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vigilance"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Doublestrike"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Modal Cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dual sided modal or transforming cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" \nBut each mechanic/keyword only has a few instances within the deck, and none of them are critical to the core strategy of \"play mana dorks and attack\" so while each concept is introduced and might need some re-reading of the card, the deck doesn't require it and it helps easy the player into these different terms as they keep playing the deck.\n \nThe deck also supports ways to allow more advanced plays with how Raggadragga untaps attacking mana dorks, meaning the player can interact at instant speed with that additional available mana (with a few different instant speed pumps or other abilities like Kessig Wolf Run to reward the player for finding these options.) This gives an path for future-Johnny's to start to see how cards can synergize together.\n \nFinally, for the Spikes of the world, the deck can run FAST. It can start swinging quickly for a large amount of combat damage. With the amount of mana dorks, you're almost guaranteed to have Raggadragga out by turn 3 and pump up mana dorks to attack with. It can definitely hold its own, and is solid enough to rebuild after boardwipes with its many mana dorks and high cost spells that help turn the tide, letting it hang into the late game.\n \nTo keep this a solid beginner deck, I've slightly over-indexed on extra non-dork ramp (basic rocks and land ramp cards) both to show examples other ramp sources and to provide an insurance plan if the deck gets hit with a board wipe and the player has overcommited to the board.\n \nSome of the draw is general green goodstuff draw, but several of the draw outlets are based on playing creatures, having large creatures (which Raggadragga helps pump creatures for) and for attacking/dealing damage. Again, we want the basic experience of the deck to reward players for doing the basic actions of magic. Play lands, play creatures, attack.\n \nLandbase is solid but can be upgraded. It features a lot of tapped dual lands, but also focuses on ones that provide some upside (even if minor like the lifelands.) These can be swapped out by the player over time and cannibalized for other Red-Green decks in the future.\n \nThe entire deck is cheap (approx $60) but can hit well above its weight class with how quickly the deck plays. It also isn't a fully solved puzzle, so a player can upgrade cards or swap out elements they don't like to double down on what they do like (each of those mechanics mentioned above could be further focused on to tune the deck.) The deck is also intended to be able to be deconstructed, with most cards being useful enough on their own or a staple that can slot into future decks.\n"}]}
1
{"ops":[{"insert":"For this contest, I wanted to enter a deck I call, "},{"attributes":{"link":"https://www.archidekt.com/decks/8804461/multiply_like_rabbits"},"insert":"Multiply Like Rabbits"},{"insert":". Right away, I built this deck for a beginner because it is clear what the deck wants to do. It wants to make rabbits. This gives a beginning player something to focus on early and helps them decide what is important for them to do.\nI also picked this sort of deck because the theming is very happy and entertaining for new players. (Who doesn't love bunnies?) This also gives a lot of board presence to the new player without them having to work too hard on it so they could have blockers while they focus on learning how to interact with the game.\nIn this deck, I also added a lot of ways to interact with other players things and ways to protect the large board of bunnies you create to help avoid feel bads from board wipes.\nNotably, I forced myself to limit this deck to two colors so that new players were not too overwhelmed with getting their colors and were able to hopefully always cast what they need to cast.\nThere are some unblockable enablers and a wide variety of card types to help the commander do her thing and teach players about the vast world of cards out there.\nThe final thing about this deck that I tried to build in was the idea of growth. It is a deck that a beginner player could play without too much work, but also get better at using and still enjoy as they get more advanced.\nBeginners get to play as just a girl and her rabbits.\n"},{"insert":{"image":"https://i.guim.co.uk/img/media/86e47fda3f548cce9999a679686962284846da79/0_0_3000_1800/master/3000.jpg?width=465&dpr=1&s=none"}},{"insert":"\n"}]}
1
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/8787234/kitt_kantos_goading_mayham"},"insert":"https://archidekt.com/decks/8787234/kitt_kantos_goading_mayham"},{"insert":"\nThis deck is a mix of a token strategy as well as a small sub theme of goading since the commander has the ability to goad creatures as well. There are quite a few ways to win with this deck: \n1: Use the variety of creature tokens, especially the angels to deal damage\n2: Use the combination of tokens and non combat damage.\n3: use the combination of non combat damage, tokens and goad to win. \nHalo fountain is another win condition but it is a bit difficult to pull off. There are quite a few cards that you could put in to the deck that would make the deck more token based or goad based.\n\n"}]}
Edited 8/14/2024, 4:47:03 AM
1