244
1/27/2024
Araumi 1/26/24
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $55.89
Salt Sum: 30.61
No deck tags
244
1/27/2024
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Commander

Quantity: 1Price: $0.35
Araumi of the Dead Tide

{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Araumi of the Dead Tide (cmr) 267
1

Check Sheet

Quantity: 14Price: $15.50
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (plst) C21-234
1
Bastion of Remembrance

When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Enchantment
Bastion of Remembrance (iko) 73
1
Bonehoard

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}

Artifact
Bonehoard (znc) 108
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) C21-284
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (voc) 163
1
Nadier, Agent of the Duskenel

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.)

Creature
Nadier, Agent of the Duskenel (cmr) 135
1
Nightveil Sprite

Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Nightveil Sprite (znc) 32
1
Price of Fame

This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Price of Fame (znc) 52
1
Reef Worm

When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'"

Creature
Reef Worm (c21) 127
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) C21-263
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (m21) 239
1
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (znc) 56
1
Vindictive Vampire

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

Creature
Vindictive Vampire (rna) 90
1
Zulaport Cutthroat

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Zulaport Cutthroat (znc) 57
1

Creature

Quantity: 25Price: $15.75
Cemetery Desecrator

Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one — • Remove X counters from target permanent, where X is the mana value of the exiled card. • Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.

Creature
Cemetery Desecrator (vow) 100
1
Champion of the Perished

Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.

Creature
Champion of the Perished (scd) 71
1
Covetous Castaway

Creature
Covetous Castaway // Ghostly Castigator (mid) 45Covetous Castaway // Ghostly Castigator (mid) 45
1
Deathmark Prelate

{2}{B}, {T}, Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.

Creature
Deathmark Prelate (lgn) 65
1
Devourer of Memory

Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. {1}{U}{B}: Mill a card.

Creature
Devourer of Memory (thb) 213
1
Dimir Informant

When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Dimir Informant (grn) 36
1
Diver Skaab

Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library.

Creature
Diver Skaab (vow) 56
1
Eternal Skylord

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Creature
Eternal Skylord (mic) 99
1
Faerie Dreamthief

Flying When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life.

Creature
Faerie Dreamthief (woe) 89
1
Foul Watcher

Flying When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.

Creature
Foul Watcher (mh2) 43
1
Geralf, Visionary Stitcher

Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

Creature
Geralf, Visionary Stitcher (vow) 61
1
Gravebreaker Lamia

Lifelink When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.

Creature Enchantment
Gravebreaker Lamia (thb) 314
1
Gravedigger

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Creature
Gravedigger (m20) 103
1
Herald of the Dreadhorde

When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Creature
Herald of the Dreadhorde (war) 93
1
Lotleth Giant

Undergrowth — When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature card in your graveyard.

Creature
Lotleth Giant (grn) 74
1
Plaguecrafter

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

Creature
Plaguecrafter (afc) 107
1
Repository Skaab

Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.

Creature
Repository Skaab (vow) 73
1
River Kelpie

Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
River Kelpie (c19) 93
1
Screeching Skaab

When Screeching Skaab enters the battlefield, mill two cards.

Creature
Screeching Skaab (ema) 69
1
Selhoff Entomber

{T}, Discard a creature card: Draw a card.

Creature
Selhoff Entomber (vow) 76
1
Serrated Scorpion

When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.

Creature
Serrated Scorpion (iko) 99
1
Stitched Assistant

Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Creature
Stitched Assistant (vow) 81
1
Tomebound Lich

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card.

Creature
Tomebound Lich (m20) 219
1
Watcher in the Mist

Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Watcher in the Mist (grn) 59
1
Whispering Snitch

Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.

Creature
Whispering Snitch (grn) 90
1

Enchantment

Quantity: 2Price: $0.70
Enhanced Surveillance

You may look at an additional two cards each time you surveil. Exile Enhanced Surveillance: Shuffle your graveyard into your library.

Enchantment
Enhanced Surveillance (grn) 40
1
Secrets of the Dead

Whenever you cast a spell from your graveyard, draw a card.

Enchantment
Secrets of the Dead (c19) 95
1

Instant

Quantity: 11Price: $3.54
Anticognition

Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.

Instant
Anticognition (znr) 45
1
Cancel

Counter target spell.

Instant
Cancel (m21) 46
1
Cast Down

Destroy target nonlegendary creature.

Instant
Cast Down (cmr) 112
1
Chill of the Grave

This spell costs {1} less to cast if you control a Zombie. Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

Instant
Chill of the Grave (vow) 51
1
Curate

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Instant
Curate (bro) 44
1
Ephara's Dispersal

This spell costs {2} less to cast if it targets an attacking creature. Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Ephara's Dispersal (mkc) 103
1
Essence Scatter

Counter target creature spell.

Instant
Essence Scatter (iko) 49
1
Sacrifice

As an additional cost to cast this spell, sacrifice a creature. Add an amount of {B} equal to the sacrificed creature's mana value.

Instant
Sacrifice (sum) 126
1
Sinister Sabotage

Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Sinister Sabotage (rvr) 61
1
Ultimate Price

Destroy target monocolored creature.

Instant
Ultimate Price (gk2) 36
1
Unexplained Disappearance

Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant
Unexplained Disappearance (grn) 56
1

Land

Quantity: 35Price: $12.73
Dismal Backwater

Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (znc) 128
1
Guildless Commons

Guildless Commons enters the battlefield tapped. When Guildless Commons enters the battlefield, return a land you control to its owner's hand. {T}: Add {C}{C}.

Land
Guildless Commons (cmr) 351
1
Island

({T}: Add {U}.)

Land
Island (khm) 395
17
Swamp

({T}: Add {B}.)

Land
Swamp (khm) 396
16

Sorcery

Quantity: 12Price: $7.32
Arm with Aether

Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."

Sorcery
Arm with Aether (nph) 28
1
Contingency Plan

Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Contingency Plan (plst) EMN-52
1
Creeping Chill

Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

Sorcery
Creeping Chill (grn) 66
1
Deadly Visit

Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Deadly Visit (grn) 68
1
Divination

Draw two cards.

Sorcery
Divination (plst) M19-51
1
Mephitic Vapors

All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Mephitic Vapors (rvr) 85
1
Notion Rain

Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Notion Rain (grn) 193
1
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (cm2) 77
1
Spark Harvest

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.

Sorcery
Spark Harvest (cmr) 150
1
Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Sorcery
Strategic Planning (sta) 20
1
Tome Scour

Target player mills five cards.

Sorcery
Tome Scour (m14) 75
1
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (cmr) 157
1

Deck Stats

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