118
4/17/2021
Ooh, shiny...
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $187.90
Salt Sum: 23.54
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118
4/17/2021
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Commander

Quantity: 1Price: $5.99
Ramos, Dragon Engine

Flying Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.

Creature Artifact
Ramos, Dragon Engine (c17) 55
1

Artifact

Quantity: 5Price: $5.95
Darksteel Ingot

Indestructible {T}: Add one mana of any color.

Artifact
Darksteel Ingot (pal04) 6
1
Implement of Examination

{U}, Sacrifice Implement of Examination: Draw a card. When Implement of Examination is put into a graveyard from the battlefield, draw a card.

Artifact
Implement of Examination (aer) 156
1
Soul-Guide Lantern

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.

Artifact
Soul-Guide Lantern (thb) 237
1
Strider Harness

Equipped creature gets +1/+1 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Strider Harness (rix) 183
1
Trepanation Blade

Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard. Equip {2}

Artifact
Trepanation Blade (isd) 235
1

Creature

Quantity: 24Price: $37.96
Court Hussar

Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.

Creature
Court Hussar (a25) 51
1
Druid of the Cowl

{T}: Add {G}.

Creature
Druid of the Cowl (m19) 177
1
Elvish Visionary

When Elvish Visionary enters the battlefield, draw a card.

Creature
Elvish Visionary (bbd) 196
1
Gifted Aetherborn

Deathtouch, lifelink

Creature
Gifted Aetherborn (aer) 61
1
Helica Glider

Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it.

Creature
Helica Glider (iko) 15
1
King Macar, the Gold-Cursed

Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Creature
King Macar, the Gold-Cursed (jou) 74
1
Liliana's Reaver

Deathtouch Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

Creature
Liliana's Reaver (m14) 103
1
Lone Missionary

When Lone Missionary enters the battlefield, you gain 4 life.

Creature
Lone Missionary (mm3) 14
1
Militia Bugler

Vigilance (Attacking doesn't cause this creature to tap.) When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Militia Bugler (pm19) 29
1
One-Eyed Scarecrow

Defender Creatures with flying your opponents control get -1/-0.

Creature Artifact
One-Eyed Scarecrow (isd) 230
1
Plaguecrafter

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

Creature
Plaguecrafter (grn) 82
1
Ramunap Hydra

Vigilance, reach, trample Ramunap Hydra gets +1/+1 as long as you control a Desert. Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

Creature
Ramunap Hydra (hou) 130
1
Riptide Turtle

Flash Defender

Creature
Riptide Turtle (thb) 61
1
Rot Wolf

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.

Creature
Rot Wolf (mbs) 90
1
Sky Terror

Flying, menace

Creature
Sky Terror (xln) 229
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (m21) 319
1
Sylvan Ranger

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Sylvan Ranger (mm3) 140
1
Tectonic Giant

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — • Tectonic Giant deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Creature
Tectonic Giant (thb) 158
1
Tithe Taker

During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature
Tithe Taker (rna) 27
1
Trufflesnout

When Trufflesnout enters the battlefield, choose one — • Put a +1/+1 counter on Trufflesnout. • You gain 4 life.

Creature
Trufflesnout (m21) 212
1
Vexing Gull

Flash Flying

Creature
Vexing Gull (thb) 79
1
Vicious Conquistador

Whenever Vicious Conquistador attacks, each opponent loses 1 life.

Creature
Vicious Conquistador (xln) 128
1
Vildin-Pack Outcast

Creature
Vildin-Pack Outcast // Dronepack Kindred (emn) 148Vildin-Pack Outcast // Dronepack Kindred (emn) 148
1
Wall of Lost Thoughts

Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards.

Creature
Wall of Lost Thoughts (rna) 59
1

Enchantment

Quantity: 9Price: $24.21
Abundant Growth

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (ema) 156
1
Aether Tunnel

Enchant creature Enchanted creature gets +1/+0 and can't be blocked.

Enchantment
Aether Tunnel (m19) 43
1
Encrust

Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Enchantment
Encrust (m15) 53
1
Eternal Thirst

Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Enchantment
Eternal Thirst (ima) 89
1
Lawmage's Binding

Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Lawmage's Binding (rna) 190
1
Pacifism

Enchant creature Enchanted creature can't attack or block.

Enchantment
Pacifism (dtk) 29
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (a25) 186
1
Shielding Plax

({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Shielding Plax (uma) 222
1
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (rna) 149
1

Instant

Quantity: 21Price: $37.29
Arrester's Zeal

Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Instant
Arrester's Zeal (rna) 4
1
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (pgrn) 152s
1
Auger Spree

Target creature gets +4/-4 until end of turn.

Instant
Auger Spree (mm3) 151
1
Counterspell

Counter target spell.

Instant
Counterspell (a25) 50
1
Devious Cover-Up

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.

Instant
Devious Cover-Up (grn) 35
1
Disperse

Return target nonland permanent to its owner's hand.

Instant
Disperse (m14) 51
1
Fall of the Hammer

Target creature you control deals damage equal to its power to another target creature.

Instant
Fall of the Hammer (bng) 93
1
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (prna) 178
1
Invoke the Divine

Destroy target artifact or enchantment. You gain 4 life.

Instant
Invoke the Divine (m19) 16
1
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (pd2) 17
1
Lightning Helix

Lightning Helix deals 3 damage to any target and you gain 3 life.

Instant
Lightning Helix (ima) 204
1
Liliana's Triumph

Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.

Instant
Liliana's Triumph (pwar) 98
1
Lookout's Dispersal

This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}.

Instant
Lookout's Dispersal (xln) 62
1
Mindstatic

Counter target spell unless its controller pays {6}.

Instant
Mindstatic (dgm) 14
1
Mortify

Destroy target creature or enchantment.

Instant
Mortify (prna) 192
1
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (m15) 185
1
Pause for Reflection

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.

Instant
Pause for Reflection (grn) 140
1
Risk Factor

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Risk Factor (pgrn) 113s
1
Samut's Sprint

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

Instant
Samut's Sprint (war) 142
1
Settle the Wreckage

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

Instant
Settle the Wreckage (xln) 34
1
Withstand Death

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Instant
Withstand Death (som) 134
1

Land

Quantity: 29Price: $50.11
Boros Guildgate

Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (grn) 243
1
Dimir Guildgate

Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (grn) 245
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (iko) 247
1
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (v12) 6
1
Forest

({T}: Add {G}.)

Land
Forest (pss3) 5
4
Gateway Plaza

Gateway Plaza enters the battlefield tapped. When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Gateway Plaza (rna) 247
1
Island

({T}: Add {U}.)

Land
Island (pss3) 2
4
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (dom) 241
1
Mountain

({T}: Add {R}.)

Land
Mountain (pss3) 4
4
Plains

({T}: Add {W}.)

Land
Plains (pss3) 1
4
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (m19) 254
1
Rugged Highlands

Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.

Land
Rugged Highlands (ktk) 240
1
Swamp

({T}: Add {B}.)

Land
Swamp (pss3) 3
4

Sorcery

Quantity: 11Price: $26.39
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (grn) 125
1
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (kld) 75
1
Divination

Draw two cards.

Sorcery
Divination (bng) 36
1
Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery
Duress (ima) 88
1
Hordeling Outburst

Create three 1/1 red Goblin creature tokens.

Sorcery
Hordeling Outburst (a25) 134
1
Incendiary Flow

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Sorcery
Incendiary Flow (f17) 3
1
Incubation

Sorcery
Incubation // Incongruity (rna) 226
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (uma) 171
1
Pilfered Plans

Target player mills two cards. Draw two cards.

Sorcery
Pilfered Plans (mm3) 178
1
Recollect

Return target card from your graveyard to your hand.

Sorcery
Recollect (m19) 197
1
Shimmer of Possibility

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Sorcery
Shimmer of Possibility (rna) 51
1

Deck Stats

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Description

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