75
3/12/2021
prism piper?
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $75.45
Salt Sum: 32.69
No deck tags
75
3/12/2021
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Commander

Quantity: 2Price: $0.35
Kraum, Ludevic's Opus

Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.)

Creature
Kraum, Ludevic's Opus (pz2) 46
1
The Prismatic Piper

If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color. Partner (You can have two commanders if both have partner.)

Creature
The Prismatic Piper (cmr) 1
1

Artifact

Quantity: 8Price: $4.88
Demolition Stomper

Demolition Stomper can't be blocked by creatures with power 2 or less. Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Demolition Stomper (kld) 206
1
Dusk Legion Dreadnought

Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dusk Legion Dreadnought (xln) 236
1
Ketria Crystal

{T}: Add {G}, {U}, or {R}. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Ketria Crystal (iko) 236
1
Mobile Garrison

Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Mobile Garrison (aer) 165
1
Silent Submersible

Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Silent Submersible (war) 66
1
Skysovereign, Consul Flagship

Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Skysovereign, Consul Flagship (kld) 234
1
Temur Banner

{T}: Add {G}, {U}, or {R}. {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.

Artifact
Temur Banner (ktk) 226
1
Untethered Express

Trample Whenever Untethered Express attacks, put a +1/+1 counter on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Untethered Express (aer) 179
1

Creature

Quantity: 16Price: $15.22
Aeon Chronicler

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—{X}{3}{U}. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

Creature
Aeon Chronicler (c16) 82
1
Archivist

{T}: Draw a card.

Creature
Archivist (9ed) 60
1
Armorcraft Judge

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

Creature
Armorcraft Judge (cmr) 218
1
Averna, the Chaos Bloom

As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)

Creature
Averna, the Chaos Bloom (cmr) 269
1
Azra Bladeseeker

When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card.

Creature
Azra Bladeseeker (bbd) 55
1
Combustible Gearhulk

First strike When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.

Creature Artifact
Combustible Gearhulk (kld) 112
1
Cosima, God of the Voyage

Creature
Cosima, God of the Voyage // The Omenkeel (khm) 303Cosima, God of the Voyage // The Omenkeel (khm) 303
1
Illuna, Apex of Wishes

Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.

Creature
Illuna, Apex of Wishes (iko) 190
1
Intet, the Dreamer

Flying Whenever Intet, the Dreamer deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.

Creature
Intet, the Dreamer (c17) 174
1
Kalamax, the Stormsire

Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy. Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.

Creature
Kalamax, the Stormsire (c20) 9
1
Kydele, Chosen of Kruphix

{T}: Add {C} for each card you've drawn this turn. Partner (You can have two commanders if both have partner.)

Creature
Kydele, Chosen of Kruphix (cmr) 524
1
Ludevic, Necro-Alchemist

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.)

Creature
Ludevic, Necro-Alchemist (cmr) 525
1
Rattleclaw Mystic

{T}: Add {G}, {U}, or {R}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Rattleclaw Mystic is turned face up, add {G}{U}{R}.

Creature
Rattleclaw Mystic (ktk) 144
1
Sarcomite Myr

{2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card.

Creature Artifact
Sarcomite Myr (hop) 13
1
Savage Knuckleblade

{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn. {2}{U}: Return Savage Knuckleblade to its owner's hand. {R}: Savage Knuckleblade gains haste until end of turn.

Creature
Savage Knuckleblade (plst) KTK-197
1
Sure-Footed Infiltrator

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

Creature
Sure-Footed Infiltrator (znr) 83
1

Enchantment

Quantity: 12Price: $13.92
Abundant Growth

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (plst) EMA-156
1
Aether Barrier

Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.

Enchantment
Aether Barrier (nem) 27
1
Aether Meltdown

Flash (You may cast this spell any time you could cast an instant.) Enchant creature or Vehicle When Aether Meltdown enters the battlefield, you get {E}{E} (two energy counters). Enchanted creature gets -4/-0.

Enchantment
Aether Meltdown (kld) 36
1
Aid from the Cowl

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

Enchantment
Aid from the Cowl (aer) 105
1
Annex

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land.

Enchantment
Annex (9ed) 59
1
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Aqueous Form (cmr) 56
1
Arachnoform

Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type.

Enchantment
Arachnoform (khm) 159
1
Arachnus Web

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

Enchantment
Arachnus Web (plst) MM3-118
1
Arcanum Wings

Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)

Enchantment
Arcanum Wings (fut) 48
1
Archmage Ascension

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.

Enchantment
Archmage Ascension (zen) 42
1
Arni Slays the Troll

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control.

Enchantment
Arni Slays the Troll (khm) 201
1
Temur Ascendancy

Creatures you control have haste. Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Enchantment
Temur Ascendancy (ktk) 207
1

Instant

Quantity: 11Price: $14.91
Accelerate

Target creature gains haste until end of turn. Draw a card.

Instant
Accelerate (tor) 90
1
Aleatory

Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Aleatory (mir) 155
1
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (cmr) 630
1
Archmage's Charm

Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.

Instant
Archmage's Charm (mh1) 40
1
Argent Mutation

Target permanent becomes an artifact in addition to its other types until end of turn. Draw a card.

Instant
Argent Mutation (nph) 27
1
Arrester's Admonition

Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card.

Instant
Arrester's Admonition (rna) 31
1
Artificer's Epiphany

Draw two cards. If you control no artifacts, discard a card.

Instant
Artificer's Epiphany (ddu) 36
1
Aura Finesse

Attach target Aura you control to target creature. Draw a card.

Instant
Aura Finesse (roe) 54
1
Glacial Grasp

Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) Draw a card.

Instant
Glacial Grasp (znr) 59
1
Prying Eyes

Draw four cards, then discard two cards.

Instant
Prying Eyes (rna) 46
1
Research

Instant
Research // Development (dis) 155
1

Land

Quantity: 44Price: $17.64
Forest

({T}: Add {G}.)

Land
Forest (war) 264
12
Frontier Bivouac

Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (c20) 275
1
Island

({T}: Add {U}.)

Land
Island (hop) 150
16
Mountain

({T}: Add {R}.)

Land
Mountain (zen) 244a
15

Sorcery

Quantity: 7Price: $8.53
Allied Strategies

Domain — Target player draws a card for each basic land type among lands they control.

Sorcery
Allied Strategies (dde) 63
1
Amass the Components

Draw three cards, then put a card from your hand on the bottom of your library.

Sorcery
Amass the Components (plst) IMA-41
1
Ancestral Vision

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

Sorcery
Ancestral Vision (tsr) 52
1
Blessings of Nature

Distribute four +1/+1 counters among any number of target creatures. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Blessings of Nature (avr) 168
1
Brilliant Spectrum

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

Sorcery
Brilliant Spectrum (bfz) 70
1
Geomancer's Gambit

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.

Sorcery
Geomancer's Gambit (mh1) 125
1
Mythos of Illuna

Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this permanent enters the battlefield, if it's a creature, it fights up to one target creature you don't control."

Sorcery
Mythos of Illuna (iko) 318
1

Deck Stats

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Description

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