155
3/16/2021
Nature’s Vengeance Precon
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $82.68
Salt Sum: 21.61
No deck tags
155
3/16/2021
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Commander

Quantity: 1Price: $4.49
Lord Windgrace

+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.

Planeswalker
Lord Windgrace (c18) 43
1

Artifact

Quantity: 2Price: $2.48
Seer's Sundial

Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.

Artifact
Seer's Sundial (cmr) 470
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (khc) 104
1

Creature

Quantity: 29Price: $23.43
Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Creature
Acidic Slime (cmr) 421
1
Avenger of Zendikar

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (cmr) 422
1
Baloth Woodcrasher

Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Creature
Baloth Woodcrasher (c18) 130
1
Bloodtracker

Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Bloodtracker (c18) 14
1
Borderland Explorer

When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

Creature
Borderland Explorer (plst) C18-133
1
Budoka Gardener

Creature
Budoka Gardener // Dokai, Weaver of Life (c18) 134
1
Centaur Vinecrasher

Trample Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.

Creature
Centaur Vinecrasher (c18) 135
1
Charnelhoard Wurm

Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Creature
Charnelhoard Wurm (c18) 171
1
Crash of Rhino Beetles

Trample Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

Creature
Crash of Rhino Beetles (c18) 29
1
Emissary of Grudges

Flying, haste As Emissary of Grudges enters the battlefield, secretly choose an opponent. Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once.

Creature
Emissary of Grudges (c18) 20
1
Farhaven Elf

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (khc) 62
1
Flameblast Dragon

Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to any target.

Creature
Flameblast Dragon (c18) 123
1
Gyrus, Waker of Corpses

Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.

Creature
Gyrus, Waker of Corpses (pz2) 70661
1
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (c18) 23
1
Loyal Guardian

Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Creature
Loyal Guardian (c18) 31
1
Loyal Subordinate

Menace Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.

Creature
Loyal Subordinate (c18) 16
1
Moldgraf Monstrosity

Trample When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

Creature
Moldgraf Monstrosity (c18) 156
1
Nesting Dragon

Flying Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"

Creature
Nesting Dragon (c18) 24
1
Rampaging Baloths

Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Creature
Rampaging Baloths (cmr) 431
1
Rubblehulk

Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

Creature
Rubblehulk (gk2) 95
1
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (c20) 187
1
Scute Mob

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

Creature
Scute Mob (c18) 161
1
Soul of Innistrad

Deathtouch {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. {3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.

Creature
Soul of Innistrad (c20) 137
1
Thantis, the Warweaver

Vigilance, reach All creatures attack each combat if able. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.

Creature
Thantis, the Warweaver (pz2) 70671
1
Turntimber Sower

Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.

Creature
Turntimber Sower (c18) 35
1
Whiptongue Hydra

Reach When Whiptongue Hydra enters the battlefield, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.

Creature
Whiptongue Hydra (c18) 36
1
Xantcha, Sleeper Agent

Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. {3}: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.

Creature
Xantcha, Sleeper Agent (c18) 50
1
Yavimaya Elder

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice Yavimaya Elder: Draw a card.

Creature
Yavimaya Elder (cmr) 441
1
Zendikar Incarnate

Zendikar Incarnate's power is equal to the number of lands you control.

Creature
Zendikar Incarnate (plst) ORI-219
1

Enchantment

Quantity: 3Price: $1.83
Deathreap Ritual

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

Enchantment
Deathreap Ritual (2xm) 194
1
Khalni Heart Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Khalni Heart Expedition (cmr) 428
1
Retreat to Hagra

Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life.

Enchantment
Retreat to Hagra (c18) 116
1

Instant

Quantity: 8Price: $10.20
Consign to Dust

Strive — This spell costs {2}{G} more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments.

Instant
Consign to Dust (c18) 136
1
Fury Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Fury Storm (c18) 22
1
Grapple with the Past

Mill three cards, then you may return a creature or land card from your graveyard to your hand.

Instant
Grapple with the Past (plst) C18-148
1
Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Instant
Grisly Salvage (c20) 215
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (znc) 69
1
Moonlight Bargain

Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.

Instant
Moonlight Bargain (c18) 114
1
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (khc) 91
1
Windgrace's Judgment

For any number of opponents, destroy target nonland permanent that player controls.

Instant
Windgrace's Judgment (c18) 49
1

Land

Quantity: 43Price: $24.33
Akoum Refuge

Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.

Land
Akoum Refuge (plst) CMA-238
1
Barren Moor

Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (ha2) 19
1
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (tsr) 405
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (tsr) 406
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (khc) 108
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cmr) 482
1
Forest

({T}: Add {G}.)

Land
Forest (khm) 398
7
Forge of Heroes

{T}: Add {C}. {T}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Land
Forge of Heroes (c18) 58
1
Forgotten Cave

Forgotten Cave enters the battlefield tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Land
Forgotten Cave (cmr) 483
1
Golgari Rot Farm

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (khc) 112
1
Grim Backwoods

{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

Land
Grim Backwoods (c20) 278
1
Gruul Turf

Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (znc) 131
1
Haunted Fengraf

{T}: Add {C}. {3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.

Land
Haunted Fengraf (c18) 254
1
Jund Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.

Land
Jund Panorama (c18) 258
1
Jungle Hollow

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (khc) 113
1
Kazandu Refuge

Kazandu Refuge enters the battlefield tapped. When Kazandu Refuge enters the battlefield, you gain 1 life. {T}: Add {R} or {G}.

Land
Kazandu Refuge (plst) C18-261
1
Khalni Garden

Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token. {T}: Add {G}.

Land
Khalni Garden (c18) 262
1
Mountain

({T}: Add {R}.)

Land
Mountain (khm) 397
5
Mountain Valley

Mountain Valley enters the battlefield tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Mountain Valley (c18) 268
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (khc) 115
1
Rakdos Carnarium

Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (c20) 300
1
Rocky Tar Pit

Rocky Tar Pit enters the battlefield tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Rocky Tar Pit (c18) 274
1
Savage Lands

Savage Lands enters the battlefield tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (c18) 275
1
Swamp

({T}: Add {B}.)

Land
Swamp (khm) 396
6
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (c20) 319
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (tsr) 285
1
Tranquil Thicket

Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (ha2) 25
1
Warped Landscape

{T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Warped Landscape (c18) 291
1

Sorcery

Quantity: 14Price: $15.92
Chain Reaction

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

Sorcery
Chain Reaction (c18) 121
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (cmr) 424
1
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (sld) 140
1
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (cmr) 426
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (plst) C18-144
1
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (znc) 66
1
Gaze of Granite

Destroy each nonland permanent with mana value X or less.

Sorcery
Gaze of Granite (c20) 214
1
Hunting Wilds

Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Sorcery
Hunting Wilds (c18) 152
1
Lavalanche

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Sorcery
Lavalanche (c18) 184
1
Reality Scramble

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Reality Scramble (plst) C18-25
1
Ruinous Path

Destroy target creature or planeswalker. Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Ruinous Path (c18) 117
1
Savage Twister

Savage Twister deals X damage to each creature.

Sorcery
Savage Twister (plst) C18-190
1
Stitch Together

Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Sorcery
Stitch Together (c18) 119
1
Worm Harvest

Create a 1/1 black and green Worm creature token for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Worm Harvest (c18) 194
1

Deck Stats

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