121
4/17/2021
Soothing heat...
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $148.85
Salt Sum: 24.61
No deck tags
121
4/17/2021
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Commander

Quantity: 1Price: $0.00
Firesong and Sunspeaker

Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

Creature
Firesong and Sunspeaker (dom) 280
1

Artifact

Quantity: 11Price: $24.89
Boros Cluestone

{T}: Add {R} or {W}. {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card.

Artifact
Boros Cluestone (dgm) 137
1
Boros Keyrune

{T}: Add {R} or {W}. {R}{W}: Boros Keyrune becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

Artifact
Boros Keyrune (gtc) 227
1
Boros Locket

{T}: Add {R} or {W}. {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice Boros Locket: Draw two cards.

Artifact
Boros Locket (grn) 231
1
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (gk1) 97
1
Darksteel Ingot

Indestructible {T}: Add one mana of any color.

Artifact
Darksteel Ingot (m14) 207
1
Glass of the Guildpact

Multicolored creatures you control get +1/+1.

Artifact
Glass of the Guildpact (rna) 233
1
Isochron Scepter

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (mrd) 188
1
Magebane Armor

Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Magebane Armor (m10) 214
1
Mana Geode

When Mana Geode enters the battlefield, scry 1. {T}: Add one mana of any color.

Artifact
Mana Geode (war) 241
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cm2) 217
1
Vessel of Endless Rest

When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color.

Artifact
Vessel of Endless Rest (c18) 229
1

Creature

Quantity: 21Price: $36.49
Archangel Avacyn

Creature
Archangel Avacyn // Avacyn, the Purifier (soi) 5Archangel Avacyn // Avacyn, the Purifier (soi) 5
1
Archetype of Aggression

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Creature Enchantment
Archetype of Aggression (bng) 88
1
Archetype of Courage

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.

Creature Enchantment
Archetype of Courage (bng) 4
1
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (grn) 153
1
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (gk1) 77
1
Feather, the Redeemed

Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Creature
Feather, the Redeemed (war) 197
1
Figure of Destiny

{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2. {R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.

Creature
Figure of Destiny (pd2) 5
1
Fireborn Knight

Double strike {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn.

Creature
Fireborn Knight (eld) 210
1
Firemane Angel

Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.

Creature
Firemane Angel (ima) 199
1
Fortune Thief

Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Fortune Thief (a25) 130
1
Gisela, Blade of Goldnight

Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Creature
Gisela, Blade of Goldnight (cm2) 9
1
Iroas's Champion

Double strike (This creature deals both first-strike and regular combat damage.)

Creature
Iroas's Champion (ori) 214
1
Kinjalli's Sunwing

Flying Creatures your opponents control enter the battlefield tapped.

Creature
Kinjalli's Sunwing (xln) 19
1
Nobilis of War

Flying Attacking creatures you control get +2/+0.

Creature
Nobilis of War (mm2) 195
1
Razia, Boros Archangel

Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.

Creature
Razia, Boros Archangel (gk1) 93
1
Sky Terror

Flying, menace

Creature
Sky Terror (xln) 229
1
Skyknight Legionnaire

Flying, haste

Creature
Skyknight Legionnaire (grn) 198
1
Soul Warden

Whenever another creature enters the battlefield, you gain 1 life.

Creature
Soul Warden (exo) 21
1
Spitemare

Whenever Spitemare is dealt damage, it deals that much damage to any target.

Creature
Spitemare (eve) 147
1
Swathcutter Giant

Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.

Creature
Swathcutter Giant (grn) 202
1
Tajic, Legion's Edge

Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. {R}{W}: Tajic, Legion's Edge gains first strike until end of turn.

Creature
Tajic, Legion's Edge (grn) 204
1

Enchantment

Quantity: 7Price: $7.05
Blood Mist

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Enchantment
Blood Mist (emn) 119
1
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (ktk) 5
1
Impact Tremors

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

Enchantment
Impact Tremors (dtk) 140
1
Leyline of Combustion

If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.

Enchantment
Leyline of Combustion (m20) 148
1
Leyline of Sanctity

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Enchantment
Leyline of Sanctity (m20) 26
1
Outlaws' Merriment

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."

Enchantment
Outlaws' Merriment (eld) 198
1
Scourge of the Nobilis

Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Scourge of the Nobilis (eve) 146
1

Instant

Quantity: 19Price: $13.55
Battlefield Promotion

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

Instant
Battlefield Promotion (war) 5
1
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (a25) 199
1
Dazzling Reflection

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

Instant
Dazzling Reflection (ogw) 17
1
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (m20) 14
1
Fling

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Fling (akh) 132
1
Integrity

Instant
Integrity // Intervention (grn) 227
1
Light of Hope

Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature.

Instant
Light of Hope (iko) 20
1
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (m10) 146
1
Lightning Helix

Lightning Helix deals 3 damage to any target and you gain 3 life.

Instant
Lightning Helix (ddh) 23
1
Magma Spray

Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.

Instant
Magma Spray (jou) 103
1
Martial Glory

Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.

Instant
Martial Glory (gtc) 175
1
Radiating Lightning

Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.

Instant
Radiating Lightning (dom) 138
1
Riot Control

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

Instant
Riot Control (dgm) 6
1
Risk Factor

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Risk Factor (grn) 113
1
Savage Alliance

Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls.

Instant
Savage Alliance (emn) 140
1
Scorching Dragonfire

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Instant
Scorching Dragonfire (eld) 139
1
Scorchmark

Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.

Instant
Scorchmark (rna) 113
1
Warleader's Helix

Warleader's Helix deals 4 damage to any target and you gain 4 life.

Instant
Warleader's Helix (dgm) 116
1
Wear

Instant
Wear // Tear (dgm) 135
1

Land

Quantity: 30Price: $43.36
Boros Garrison

Boros Garrison enters the battlefield tapped. When Boros Garrison enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (ima) 233
1
Boros Guildgate

Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (grn) 244
1
Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dom) 239
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (m20) 246
1
Inspiring Vantage

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.

Land
Inspiring Vantage (kld) 246
1
Mountain

({T}: Add {R}.)

Land
Mountain (akh) 253
10
Plains

({T}: Add {W}.)

Land
Plains (hou) 185
10
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (a25) 247
1
Sacred Foundry

({T}: Add {R} or {W}.) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Sacred Foundry (grn) 254
1
Stone Quarry

Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (m19) 256
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (m10) 229
1
Wind-Scarred Crag

Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (ktk) 247
1

Planeswalker

Quantity: 1Price: $12.99
Ajani Vengeant

+1: Target permanent doesn't untap during its controller's next untap step. −2: Ajani Vengeant deals 3 damage to any target and you gain 3 life. −7: Destroy all lands target player controls.

Planeswalker
Ajani Vengeant (ala) 154
1

Sorcery

Quantity: 10Price: $10.52
Arc Lightning

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

Sorcery
Arc Lightning (ktk) 97
1
Barrage of Boulders

Barrage of Boulders deals 1 damage to each creature you don't control. Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.

Sorcery
Barrage of Boulders (ktk) 100
1
Blazing Volley

Blazing Volley deals 1 damage to each creature your opponents control.

Sorcery
Blazing Volley (iko) 107
1
Deafening Clarion

Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.

Sorcery
Deafening Clarion (grn) 165
1
Fiery Confluence

Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.

Sorcery
Fiery Confluence (cm2) 98
1
Molten Rain

Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

Sorcery
Molten Rain (mrd) 101
1
Pyroclasm

Pyroclasm deals 2 damage to each creature.

Sorcery
Pyroclasm (mm3) 107
1
Scouring Sands

Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Sorcery
Scouring Sands (bng) 110
1
Solemn Offering

Destroy target artifact or enchantment. You gain 4 life.

Sorcery
Solemn Offering (bbd) 107
1
Winds of Abandon

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Winds of Abandon (mh1) 37
1

Deck Stats

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