183
11/26/2022
Copy of - Obscure cards
Deck Size: 180
Commander / EDH
Legal
Est deck cost: $526.98
Salt Sum: 76.71
No deck tags
183
11/26/2022
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Commander

Quantity: 1Price: $0.49
Jodah, Archmage Eternal

Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.

Creature
Jodah, Archmage Eternal (dom) 198
1

Artifact

Quantity: 18Price: $36.65
Colfenor's Urn

Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Artifact
Colfenor's Urn (lrw) 254
1
Erratic Portal

{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.

Artifact
Erratic Portal (plst) EXO-132
1
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (ddp) 28
1
Glaring Spotlight

Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

Artifact
Glaring Spotlight (gtc) 229
1
Glasses of Urza

{T}: Look at target player's hand.

Artifact
Glasses of Urza (6ed) 287
1
Hivestone

Creatures you control are Slivers in addition to their other creature types.

Artifact
Hivestone (tsp) 256
1
Jester's Cap

{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.

Artifact
Jester's Cap (9ed) 301
1
Jeweled Amulet

{1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on Jeweled Amulet. {T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type.

Artifact
Jeweled Amulet (ice) 326
1
Kormus Bell

All Swamps are 1/1 black creatures that are still lands.

Artifact
Kormus Bell (me4) 210
1
Null Brooch

{2}, {T}, Discard your hand: Counter target noncreature spell.

Artifact
Null Brooch (exo) 136
1
Omen Machine

Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Artifact
Omen Machine (nph) 148
1
Portcullis

Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield.

Artifact
Portcullis (sth) 139
1
Rishadan Pawnshop

{2}, {T}: Shuffle target nontoken permanent you control into its owner's library.

Artifact
Rishadan Pawnshop (mmq) 311
1
Sculpting Steel

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

Artifact
Sculpting Steel (2xm) 286
1
Semblance Anvil

Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand. Spells you cast that share a card type with the exiled card cost {2} less to cast.

Artifact
Semblance Anvil (som) 201
1
Thran Turbine

At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.

Artifact
Thran Turbine (usg) 311
1
Tsabo's Web

When Tsabo's Web enters the battlefield, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.

Artifact
Tsabo's Web (wc01) ar317
1
Veilstone Amulet

Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.

Artifact
Veilstone Amulet (fut) 166
1

Creature

Quantity: 30Price: $40.09
Aura Thief

Flying When Aura Thief dies, you gain control of all enchantments. (You don't get to move Auras.)

Creature
Aura Thief (uds) 26
1
Bone Dancer

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

Creature
Bone Dancer (wth) 62
1
Copper Gnomes

{4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.

Creature Artifact
Copper Gnomes (usg) 291
1
Daring Thief

Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.

Creature
Daring Thief (jou) 36
1
Dominating Licid

{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. You control enchanted creature.

Creature
Dominating Licid (exo) 30
1
Dreamscape Artist

{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Dreamscape Artist (uma) 52
1
Glory

Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

Creature
Glory (jud) 11
1
Hammer Mage

{X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less.

Creature
Hammer Mage (plst) MMQ-193
1
Hex Parasite

{X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ({B/P} can be paid with either {B} or 2 life.)

Creature Artifact
Hex Parasite (nph) 137
1
Hua Tuo, Honored Physician

{T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

Creature
Hua Tuo, Honored Physician (plst) C13-149
1
Intrepid Hero

{T}: Destroy target creature with power 4 or greater.

Creature
Intrepid Hero (m13) 20
1
Llanowar Mentor

{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}."

Creature
Llanowar Mentor (fut) 131
1
Maddening Imp

Flying {T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.

Creature
Maddening Imp (tmp) 143
1
Nomad Mythmaker

{W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

Creature
Nomad Mythmaker (10e) 30
1
Orcish Lumberjack

{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.

Creature
Orcish Lumberjack (vma) 179
1
Pulsemage Advocate

{T}: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.

Creature
Pulsemage Advocate (jud) 19
1
Pygmy Hippo

Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way.

Creature
Pygmy Hippo (vis) 133
1
Riftsweeper

When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.

Creature
Riftsweeper (mma) 159
1
Royal Assassin

{T}: Destroy target tapped creature.

Creature
Royal Assassin (m12) 105
1
Samurai of the Pale Curtain

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, exile it instead.

Creature
Samurai of the Pale Curtain (chk) 43
1
Shifty Doppelganger

{3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

Creature
Shifty Doppelganger (ody) 101
1
Skill Borrower

Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Creature Artifact
Skill Borrower (ala) 56
1
Soltari Visionary

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Creature
Soltari Visionary (exo) 20
1
Stronghold Biologist

{U}{U}, {T}, Discard a card: Counter target creature spell.

Creature
Stronghold Biologist (nem) 45
1
Stronghold Machinist

{U}{U}, {T}, Discard a card: Counter target noncreature spell.

Creature
Stronghold Machinist (nem) 46
1
Thermopod

{S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow source.) Sacrifice a creature: Add {R}.

Creature
Thermopod (csp) 100
1
Viashino Heretic

{1}{R}, {T}: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's mana value.

Creature
Viashino Heretic (ulg) 95
1
Whirlpool Drake

Flying When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.

Creature
Whirlpool Drake (apc) 34
1
Whirlpool Rider

When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.

Creature
Whirlpool Rider (apc) 35
1
Whirlpool Warrior

When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.

Creature
Whirlpool Warrior (pca) 29
1

Enchantment

Quantity: 46Price: $117.97
Aggressive Mining

You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn.

Enchantment
Aggressive Mining (m15) 127
1
Arboria

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Enchantment
Arboria (me3) 113
1
Archmage Ascension

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.

Enchantment
Archmage Ascension (zen) 42
1
Ashling's Prerogative

As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.) Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen quality enters the battlefield tapped.

Enchantment
Ashling's Prerogative (lrw) 150
1
Cadaverous Bloom

Exile a card from your hand: Add {B}{B} or {G}{G}.

Enchantment
Cadaverous Bloom (mir) 258
1
Celestial Convergence

Celestial Convergence enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

Enchantment
Celestial Convergence (pcy) 5
1
Citadel of Pain

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

Enchantment
Citadel of Pain (pcy) 86
1
Compost

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

Enchantment
Compost (wc02) rl235sb
1
Defensive Formation

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Enchantment
Defensive Formation (usg) 9
1
Desolation

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.

Enchantment
Desolation (vis) 58
1
Dreams of the Dead

{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Enchantment
Dreams of the Dead (ice) 66
1
Elvish Guidance

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.

Enchantment
Elvish Guidance (ons) 255
1
Energy Flux

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."

Enchantment
Energy Flux (mmq) 78
1
Eyes of the Wisent

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

Enchantment Tribal
Eyes of the Wisent (lrw) 210
1
Foster

Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

Enchantment
Foster (c13) 146
1
Gaea's Touch

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice Gaea's Touch: Add {G}{G}.

Enchantment
Gaea's Touch (drk) 77†
1
Grim Feast

At the beginning of your upkeep, Grim Feast deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.

Enchantment
Grim Feast (mir) 265
1
Hall of Gemstone

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Enchantment
Hall of Gemstone (mir) 221
1
Haunted Crossroads

{B}: Put target creature card from your graveyard on top of your library.

Enchantment
Haunted Crossroads (mmq) 138
1
Hibernation's End

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you pay Hibernation's End's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on Hibernation's End, put it onto the battlefield, then shuffle.

Enchantment
Hibernation's End (csp) 110
1
Hunting Grounds

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

Enchantment
Hunting Grounds (jud) 138
1
Insight

Whenever an opponent casts a green spell, you draw a card.

Enchantment
Insight (6ed) 75
1
Invasion Plans

All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.

Enchantment
Invasion Plans (sth) 89
1
Kenrith's Transformation

Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (eld) 164
1
Kudzu

Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.

Enchantment
Kudzu (sum) 205
1
Lifegift

Whenever a land enters the battlefield, you may gain 1 life.

Enchantment
Lifegift (bok) 132
1
Mana Maze

Players can't cast spells that share a color with the spell most recently cast this turn.

Enchantment
Mana Maze (wc01) ab59sb
1
One with Nature

Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Enchantment
One with Nature (scg) 125
1
Parallax Nexus

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate only as a sorcery. When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.

Enchantment
Parallax Nexus (nem) 63
1
Parallax Tide

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Tide: Exile target land. When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.

Enchantment
Parallax Tide (nem) 37
1
Parallax Wave

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.

Enchantment
Parallax Wave (plst) NEM-17
1
Planar Void

Whenever another card is put into a graveyard from anywhere, exile that card.

Enchantment
Planar Void (usg) 149
1
Planeswalker's Mischief

{3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.

Enchantment
Planeswalker's Mischief (pls) 29
1
Primal Order

At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.

Enchantment
Primal Order (me1) 125
1
Psychic Possession

Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.

Enchantment
Psychic Possession (dis) 30
1
Psychic Surgery

Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.

Enchantment
Psychic Surgery (nph) 44
1
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it.

Enchantment
Reconnaissance (exo) 17
1
Smoke

Players can't untap more than one creature during their untap steps.

Enchantment
Smoke (5ed) 268
1
Spidersilk Armor

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Enchantment
Spidersilk Armor (ddg) 32
1
Strands of Night

{B}{B}, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.

Enchantment
Strands of Night (7ed) 165
1
Sunken Field

Enchant land Enchanted land has "{T}: Counter target spell unless its controller pays {1}."

Enchantment
Sunken Field (pcy) 51
1
Telepathy

Your opponents play with their hands revealed.

Enchantment
Telepathy (m10) 74
1
Thought Lash

Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library. Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

Enchantment
Thought Lash (me2) 70
1
Unfulfilled Desires

{1}, Pay 1 life: Draw a card, then discard a card.

Enchantment
Unfulfilled Desires (mir) 285
1
Warped Devotion

Whenever a permanent is returned to a player's hand, that player discards a card.

Enchantment
Warped Devotion (8ed) 172
1
Wild Research

{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.

Enchantment
Wild Research (plst) APC-72
1

Instant

Quantity: 51Price: $190.86
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (ima) 40
1
Argivian Find

Return target artifact or enchantment card from your graveyard to your hand.

Instant
Argivian Find (wth) 6
1
Artifact Mutation

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.

Instant
Artifact Mutation (c20) 203
1
Aura Mutation

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.

Instant
Aura Mutation (c16) 180
1
Benefactor's Draught

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.

Instant
Benefactor's Draught (c16) 21
1
Berserk

Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Instant
Berserk (cn2) 175
1
Bind

Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.

Instant
Bind (inv) 182
1
Bound

Instant
Bound // Determined (dis) 149
1
Burnout

Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.

Instant
Burnout (all) 68
1
Cauldron Haze

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Instant
Cauldron Haze (eve) 84
1
Congregation at Dawn

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Instant
Congregation at Dawn (rav) 198
1
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (uma) 13
1
Debt of Loyalty

Regenerate target creature. You gain control of that creature if it regenerates this way.

Instant
Debt of Loyalty (wth) 11
1
Deglamer

Choose target artifact or enchantment. Its owner shuffles it into their library.

Instant
Deglamer (mor) 118
1
Deprive

As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.

Instant
Deprive (roe) 59
1
Disrupt

Counter target instant or sorcery spell unless its controller pays {1}. Draw a card.

Instant
Disrupt (inv) 51
1
Early Harvest

Target player untaps all basic lands they control.

Instant
Early Harvest (9ed) 235
1
Equal Treatment

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead. Draw a card.

Instant
Equal Treatment (tor) 4
1
Ertai's Meddling

X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.

Instant
Ertai's Meddling (tmp) 61
1
False Cure

Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

Instant
False Cure (ons) 146
1
Foreshadow

Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card. Draw a card at the beginning of the next turn's upkeep.

Instant
Foreshadow (vis) 33
1
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (vma) 73
1
Insidious Dreams

As an additional cost to cast this spell, discard X cards. Search your library for X cards, then shuffle and put those cards on top in any order.

Instant
Insidious Dreams (tor) 66
1
Keep Watch

Draw a card for each attacking creature.

Instant
Keep Watch (hop) 10
1
Lat-Nam's Legacy

Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.

Instant
Lat-Nam's Legacy (cst) 30b
1
Long-Term Plans

Search your library for a card, then shuffle and put that card third from the top.

Instant
Long-Term Plans (scg) 38
1
Mana Short

Tap all lands target player controls and that player loses all unspent mana.

Instant
Mana Short (7ed) 86
1
Mandate of Peace

Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Instant
Mandate of Peace (c19) 4
1
Memory's Journey

Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Memory's Journey (isd) 66
1
Mercadia's Downfall

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Instant
Mercadia's Downfall (mmq) 205
1
Patrician's Scorn

If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.

Instant
Patrician's Scorn (fut) 29
1
Reality Ripple

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Reality Ripple (mir) 87
1
Reap

Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.

Instant
Reap (tmp) 247
1
Rebuff the Wicked

Counter target spell that targets a permanent you control.

Instant
Rebuff the Wicked (plc) 12
1
Reroute

Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) Draw a card.

Instant
Reroute (rav) 139
1
Rites of Refusal

Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.

Instant
Rites of Refusal (ody) 99
1
Scout's Warning

The next creature card you play this turn can be played as though it had flash. Draw a card.

Instant
Scout's Warning (fut) 16
1
Seedtime

Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.

Instant
Seedtime (jud) 130
1
Shadow of Doubt

({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card.

Instant
Shadow of Doubt (rav) 253
1
Shred Memory

Exile up to four target cards from a single graveyard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Shred Memory (rav) 105
1
Silence

Your opponents can't cast spells this turn.

Instant
Silence (m14) 35
1
Snakeform

Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.

Instant
Snakeform (c15) 242
1
Spoils of Evil

For each artifact or creature card in target opponent's graveyard, add {C} and you gain 1 life.

Instant
Spoils of Evil (ice) 163
1
Spy Network

Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.

Instant
Spy Network (ons) 115
1
Stifle

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Instant
Stifle (cns) 108
1
Submerge

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library.

Instant
Submerge (wc00) tvdl48sb
1
Sudden Spoiling

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

Instant
Sudden Spoiling (c14) 164
1
Trickbind

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)

Instant
Trickbind (tsp) 88
1
Unexpectedly Absent

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

Instant
Unexpectedly Absent (c20) 106
1
Vanish into Memory

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Instant
Vanish into Memory (mm3) 199
1
Vengeful Dreams

As an additional cost to cast this spell, discard X cards. Exile X target attacking creatures.

Instant
Vengeful Dreams (wc03) dz21sb
1

Land

Quantity: 4Price: $65.56
Ghost Town

{T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.

Land
Ghost Town (tmp) 318
1
Scorched Ruins

If Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}.

Land
Scorched Ruins (wth) 166
1
Tower of the Magistrate

{T}: Add {C}. {1}, {T}: Target creature gains protection from artifacts until end of turn.

Land
Tower of the Magistrate (mmq) 330
1
Undiscovered Paradise

{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.

Land
Undiscovered Paradise (wc98) bs167
1

Sorcery

Quantity: 30Price: $75.36
Ashes to Ashes

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

Sorcery
Ashes to Ashes (td0) A37
1
Bitter Ordeal

Search target player's library for a card and exile it. Then that player shuffles. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

Sorcery
Bitter Ordeal (fut) 80
1
Cleansing Meditation

Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Sorcery
Cleansing Meditation (tor) 3
1
Drain Power

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

Sorcery
Drain Power (me4) 46
1
Dust to Dust

Exile two target artifacts.

Sorcery
Dust to Dust (me4) 11
1
Extract

Search target player's library for a card and exile it. Then that player shuffles.

Sorcery
Extract (ody) 85
1
Fade Away

For each creature, its controller sacrifices a permanent unless they pay {1}.

Sorcery
Fade Away (exo) 34
1
Global Ruin

Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.

Sorcery
Global Ruin (inv) 18
1
Hour of Revelation

This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.

Sorcery
Hour of Revelation (hou) 15
1
Insist

The next creature spell you cast this turn can't be countered. Draw a card.

Sorcery
Insist (tor) 127
1
Legerdemain

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

Sorcery
Legerdemain (tpr) 57
1
Mana Severance

Search your library for any number of land cards, exile them, then shuffle.

Sorcery
Mana Severance (tmp) 73
1
Meltdown

Destroy each artifact with mana value X or less.

Sorcery
Meltdown (usg) 203
1
Molten Psyche

Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.

Sorcery
Molten Psyche (som) 98
1
Nostalgic Dreams

As an additional cost to cast this spell, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Sorcery
Nostalgic Dreams (tor) 135
1
Noxious Vapors

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

Sorcery
Noxious Vapors (pls) 49
1
Overmaster

The next instant or sorcery spell you cast this turn can't be countered. Draw a card.

Sorcery
Overmaster (tor) 104
1
Planar Birth

Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.

Sorcery
Planar Birth (usg) 31
1
Quiet Speculation

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.

Sorcery
Quiet Speculation (ema) 68
1
Reap and Sow

Choose one — • Destroy target land. • Search your library for a land card, put that card onto the battlefield, then shuffle. Entwine {1}{G} (Choose both if you pay the entwine cost.)

Sorcery
Reap and Sow (dst) 81
1
Recall

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Sorcery
Recall (6ed) 92
1
Retraced Image

Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.

Sorcery
Retraced Image (tor) 46
1
Rites of Spring

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

Sorcery
Rites of Spring (ody) 265
1
Ritual of the Machine

As an additional cost to cast this spell, sacrifice a creature. Gain control of target nonartifact, nonblack creature.

Sorcery
Ritual of the Machine (all) 59
1
Sadistic Sacrament

Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

Sorcery
Sadistic Sacrament (zen) 110
1
See Beyond

Draw two cards, then shuffle a card from your hand into your library.

Sorcery
See Beyond (pca) 25
1
Supply

Sorcery
Supply // Demand (dis) 157
1
Temporal Extortion

When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one.

Sorcery
Temporal Extortion (plc) 81
1
Turbulent Dreams

As an additional cost to cast this spell, discard X cards. Return X target nonland permanents to their owners' hands.

Sorcery
Turbulent Dreams (tor) 49
1
Uncage the Menagerie

Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

Sorcery
Uncage the Menagerie (hou) 137
1

Deck Stats

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