195
11/19/2021
Epilepsy Warning
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $149.56
Salt Sum: 23.68
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195
11/19/2021
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Commander

Quantity: 1Price: $0.99
Trostani Discordant

Other creatures you control get +1/+1. When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.

Creature
Trostani Discordant (grn) 208
1

Artifact

Quantity: 6Price: $19.46
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (2xm) 243
1
Hall of Triumph

As Hall of Triumph enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1.

Artifact
Hall of Triumph (jou) 162
1
Spear of Heliod

Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.

Artifact Enchantment
Spear of Heliod (ths) 33
1
Synod Sanctum

{2}, {T}: Exile target permanent you control. {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.

Artifact
Synod Sanctum (arc) 120
1
Voyager Staff

{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

Artifact
Voyager Staff (ddu) 64
1
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275
1

Creature

Quantity: 29Price: $21.77
Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Creature
Acidic Slime (cmr) 421
1
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (plst) MM3-119
1
Captain of the Watch

Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

Creature
Captain of the Watch (ddo) 3
1
Celestial Crusader

Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.

Creature
Celestial Crusader (tsr) 13
1
Cloudgoat Ranger

When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Creature
Cloudgoat Ranger (khc) 21
1
Dauntless Escort

Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.

Creature
Dauntless Escort (c16) 192
1
Dawntreader Elk

{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Dawntreader Elk (jmp) 387
1
Elvish Rejuvenator

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Creature
Elvish Rejuvenator (khc) 60
1
End-Raze Forerunners

Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Creature
End-Raze Forerunners (khc) 61
1
Evangel of Heliod

When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Creature
Evangel of Heliod (khc) 23
1
Farhaven Elf

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (khc) 62
1
Felidar Guardian

When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Creature
Felidar Guardian (plst) AER-19
1
Fertilid

Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

Creature
Fertilid (cmr) 226
1
Flickerwisp

Flying When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Flickerwisp (mm3) 6
1
Galepowder Mage

Flying Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Galepowder Mage (lrw) 15
1
Geist-Honored Monk

Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

Creature
Geist-Honored Monk (khc) 25
1
Glimmerpoint Stag

Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Glimmerpoint Stag (ema) 12
1
Kataki, War's Wage

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."

Creature
Kataki, War's Wage (md1) 24
1
Knight-Captain of Eos

When Knight-Captain of Eos enters the battlefield, create two 1/1 white Soldier creature tokens. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Creature
Knight-Captain of Eos (ala) 17
1
Kongming, "Sleeping Dragon"

Other creatures you control get +1/+1.

Creature
Kongming, "Sleeping Dragon" (a25) 20
1
Law-Rune Enforcer

{1}, {T}: Tap target creature with mana value 2 or greater.

Creature
Law-Rune Enforcer (war) 20
1
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (tsr) 297
1
Paragon of New Dawns

Other white creatures you control get +1/+1. {W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)

Creature
Paragon of New Dawns (m15) 23
1
Phantom General

Creature tokens you control get +1/+1.

Creature
Phantom General (ddk) 14
1
Phytohydra

If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.

Creature
Phytohydra (rav) 218
1
Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (m19) 196
1
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (c20) 187
1
Vizier of Deferment

Flash When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Vizier of Deferment (akh) 37
1
Wood Elves

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (khc) 80
1

Enchantment

Quantity: 12Price: $72.44
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (akh) 2
1
Collective Blessing

Creatures you control get +3/+3.

Enchantment
Collective Blessing (rtr) 150
1
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (grn) 8
1
Dictate of Heliod

Flash Creatures you control get +2/+2.

Enchantment
Dictate of Heliod (plst) DDO-8
1
Flickerform

Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Enchantment
Flickerform (cma) 11
1
Gaea's Anthem

Creatures you control get +1/+1.

Enchantment
Gaea's Anthem (tsr) 204
1
Honor of the Pure

White creatures you control get +1/+1.

Enchantment
Honor of the Pure (md1) 6
1
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (tsr) 295
1
Path of Discovery

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Enchantment
Path of Discovery (rix) 142
1
Skybind

Constellation — Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Enchantment
Skybind (jou) 25
1
Song of Freyalise

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Enchantment
Song of Freyalise (dom) 179
1
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (c20) 196
1

Instant

Quantity: 9Price: $9.65
Acrobatic Maneuver

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Acrobatic Maneuver (plst) KLD-1
1
Bounty of Might

Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn.

Instant
Bounty of Might (grn) 124
1
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
1
Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Eerie Interlude (soi) 16
1
Long Road Home

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Long Road Home (jmp) 120
1
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (cmr) 32
1
Otherworldly Journey

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Otherworldly Journey (mm2) 30
1
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (plst) MM3-21
1
Sundering Growth

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

Instant
Sundering Growth (c19) 203
1

Land

Quantity: 34Price: $12.14
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (cma) 241
1
Blossoming Sands

Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (m21) 244
1
Elfhame Palace

Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Elfhame Palace (c17) 247
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cmr) 482
1
Forest

({T}: Add {G}.)

Land
Forest (stx) 375
8
Grasslands

Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Grasslands (c17) 252
1
Graypelt Refuge

Graypelt Refuge enters the battlefield tapped. When Graypelt Refuge enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.

Land
Graypelt Refuge (plst) C17-253
1
Krosan Verge

Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (c17) 260
1
Naya Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.

Land
Naya Panorama (znc) 136
1
Plains

({T}: Add {W}.)

Land
Plains (stx) 367
14
Selesnya Guildgate

Selesnya Guildgate enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (grn) 256
1
Selesnya Sanctuary

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (znc) 140
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (tsr) 285
1
Tranquil Expanse

Tranquil Expanse enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Tranquil Expanse (c18) 289
1

Sorcery

Quantity: 9Price: $13.11
Camaraderie

You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.

Sorcery
Camaraderie (grn) 157
1
Collective Unconscious

Draw a card for each creature you control.

Sorcery
Collective Unconscious (cma) 97
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (c19) 165
1
Harmonize

Draw three cards.

Sorcery
Harmonize (c19) 171
1
Mouth

Sorcery
Mouth // Feed (akh) 214
1
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (plst) CMA-130
1
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (c19) 175
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (c21) 204
1
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (c19) 180
1

Deck Stats

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