60
5/11/2021
Reading rainbow
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $91.42
Salt Sum: 29.04
No deck tags
60
5/11/2021
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Commander

Quantity: 1Price: $0.49
Codie, Vociferous Codex

You can't cast permanent spells. {4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.

Creature Artifact
Codie, Vociferous Codex (stx) 253
1

Creature

Quantity: 2Price: $5.48
Kianne, Dean of Substance

Creature
Kianne, Dean of Substance // Imbraham, Dean of Theory (stx) 326Kianne, Dean of Substance // Imbraham, Dean of Theory (stx) 326
1
Mila, Crafty Companion

Creature
Mila, Crafty Companion // Lukka, Wayward Bonder (stx) 277Mila, Crafty Companion // Lukka, Wayward Bonder (stx) 277
1

Instant

Quantity: 35Price: $38.59
Abzan Advantage

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Instant
Abzan Advantage (frf) 2
1
Academic Dispute

Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Academic Dispute (stx) 91
1
Afflict

Target creature gets -1/-1 until end of turn. Draw a card.

Instant
Afflict (10e) 125
1
Aggressive Urge

Target creature gets +1/+1 until end of turn. Draw a card.

Instant
Aggressive Urge (jmp) 374
1
Annihilate

Destroy target nonblack creature. It can't be regenerated. Draw a card.

Instant
Annihilate (plst) EMA-79
1
Aphotic Wisps

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card.

Instant
Aphotic Wisps (shm) 55
1
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (cmr) 630
1
Arcane Subtraction

Target creature gets -4/-0 until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Arcane Subtraction (stx) 36
1
Argent Mutation

Target permanent becomes an artifact in addition to its other types until end of turn. Draw a card.

Instant
Argent Mutation (nph) 27
1
Aura Blast

Destroy target enchantment. Draw a card.

Instant
Aura Blast (pls) 1
1
Azorius Charm

Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.

Instant
Azorius Charm (plst) IMA-192
1
Bandage

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.

Instant
Bandage (10e) 9
1
Beaming Defiance

Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Beaming Defiance (stx) 9
1
Befuddle

Target creature gets -4/-0 until end of turn. Draw a card.

Instant
Befuddle (jmp) 140
1
Benefactor's Draught

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.

Instant
Benefactor's Draught (c16) 21
1
Big Play

Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.

Instant
Big Play (stx) 122
1
Bladebrand

Target creature gains deathtouch until end of turn. Draw a card.

Instant
Bladebrand (cmr) 110
1
Blessed Wine

You gain 1 life. Draw a card at the beginning of the next turn's upkeep.

Instant
Blessed Wine (5ed) 11
1
Blindblast

Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card.

Instant
Blindblast (jmp) 295
1
Boiling Blood

Target creature attacks this turn if able. Draw a card.

Instant
Boiling Blood (wth) 92
1
Bone to Ash

Counter target creature spell. Draw a card.

Instant
Bone to Ash (m20) 48
1
Bury in Books

This spell costs {2} less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top.

Instant
Bury in Books (stx) 39
1
Charge Through

Target creature gains trample until end of turn. Draw a card.

Instant
Charge Through (stx) 124
1
Closing Statement

This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.

Instant
Closing Statement (stx) 169
1
Creative Outburst

Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. {U/R}{U/R}, Discard Creative Outburst: Create a Treasure token.

Instant
Creative Outburst (stx) 171
1
Crushing Disappointment

Each player loses 2 life. You draw two cards.

Instant
Crushing Disappointment (stx) 68
1
Curate

Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.

Instant
Curate (stx) 40
1
Decisive Denial

Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.

Instant
Decisive Denial (stx) 177
1
Defend the Campus

Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.

Instant
Defend the Campus (stx) 12
1
Divide by Zero

Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Divide by Zero (stx) 41
1
Double Major

Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)

Instant
Double Major (stx) 179
1
Enthusiastic Study

Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Instant
Enthusiastic Study (stx) 99
1
Eureka Moment

Draw two cards. You may put a land card from your hand onto the battlefield.

Instant
Eureka Moment (stx) 184
1
Expel

Exile target tapped creature.

Instant
Expel (stx) 18
1
Explosive Welcome

Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.

Instant
Explosive Welcome (stx) 100
1

Land

Quantity: 33Price: $12.53
Forest

({T}: Add {G}.)

Land
Forest (afr) 281
7
Island

({T}: Add {U}.)

Land
Island (afr) 269
7
Mountain

({T}: Add {R}.)

Land
Mountain (afr) 277
6
Plains

({T}: Add {W}.)

Land
Plains (afr) 265
7
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 273
6

Sorcery

Quantity: 29Price: $28.03
Abundant Harvest

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

Sorcery
Abundant Harvest (sta) 48
1
Aether Helix

Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.

Sorcery
Aether Helix (stx) 162
1
Augmenter Pugilist

Creature
Augmenter Pugilist // Echoing Equation (stx) 147Augmenter Pugilist // Echoing Equation (stx) 147
1
Beck

Sorcery
Beck // Call (plst) DGM-123
1
Beneath the Sands

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Beneath the Sands (plst) HOU-111
1
Biomantic Mastery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Sorcery
Biomantic Mastery (c15) 239
1
Blot Out the Sky

Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

Sorcery
Blot Out the Sky (stx) 167
1
Body of Research

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.

Sorcery
Body of Research (stx) 168
1
Brain Pry

Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.

Sorcery
Brain Pry (dis) 39
1
Brainbite

Target opponent reveals their hand. You choose a card from it. That player discards that card. Draw a card.

Sorcery
Brainbite (arb) 18
1
Crackle with Power

Crackle with Power deals five times X damage to each of up to X targets.

Sorcery
Crackle with Power (stx) 95
1
Cram Session

You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Cram Session (stx) 170
1
Culling Ritual

Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.

Sorcery
Culling Ritual (stx) 172
1
Culmination of Studies

Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.

Sorcery
Culmination of Studies (stx) 173
1
Deadly Brew

Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.

Sorcery
Deadly Brew (stx) 176
1
Devastating Mastery

You may pay {2}{W}{W} rather than pay this spell's mana cost. If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. Destroy all nonland permanents.

Sorcery
Devastating Mastery (stx) 288
1
Devouring Tendrils

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.

Sorcery
Devouring Tendrils (stx) 126
1
Draconic Intervention

As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention.

Sorcery
Draconic Intervention (stx) 309
1
Ecological Appreciation

Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

Sorcery
Ecological Appreciation (stx) 128
1
Elemental Masterpiece

Create two 4/4 blue and red Elemental creature tokens. {U/R}{U/R}, Discard Elemental Masterpiece: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Elemental Masterpiece (stx) 182
1
Emergent Sequence

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.

Sorcery
Emergent Sequence (stx) 129
1
Essence Infusion

Put two +1/+1 counters on target creature. It gains lifelink until end of turn.

Sorcery
Essence Infusion (stx) 69
1
Exhilarating Elocution

Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn.

Sorcery
Exhilarating Elocution (stx) 185
1
Exponential Growth

Until end of turn, double target creature's power X times.

Sorcery
Exponential Growth (stx) 130
1
Expressive Iteration

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Sorcery
Expressive Iteration (stx) 186
1
Extus, Oriq Overlord

Creature
Extus, Oriq Overlord // Awaken the Blood Avatar (stx) 149Extus, Oriq Overlord // Awaken the Blood Avatar (stx) 149
1
Fervent Mastery

You may pay {2}{R}{R} rather than pay this spell's mana cost. If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.

Sorcery
Fervent Mastery (stx) 101
1
Field Trip

Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Field Trip (stx) 131
1
Jadzi, Oracle of Arcavios

Creature
Jadzi, Oracle of Arcavios // Journey to the Oracle (stx) 151Jadzi, Oracle of Arcavios // Journey to the Oracle (stx) 151
1

Sideboard

Quantity: 16Price: $6.30
Academic Probation

Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

Sorcery
Academic Probation (stx) 287
2
Basic Conjuration

Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.

Sorcery
Basic Conjuration (stx) 315
2
Confront the Past

Choose one — • Return target planeswalker card with mana value X or less from your graveyard to the battlefield. • Remove twice X loyalty counters from target planeswalker an opponent controls.

Sorcery
Confront the Past (stx) 303
1
Containment Breach

Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Sorcery
Containment Breach (stx) 125
3
Elemental Summoning

Create a 4/4 blue and red Elemental creature token.

Sorcery
Elemental Summoning (stx) 183
3
Environmental Sciences

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Sorcery
Environmental Sciences (stx) 1
2
Expanded Anatomy

Put two +1/+1 counters on target creature. It gains vigilance until end of turn.

Sorcery
Expanded Anatomy (stx) 2
3

Deck Stats

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