55
7/21/2021
Cmdr Legends Hamza
Deck Size: 60
Legacy
Legal
Est deck cost: $53.16
No deck tags
55
7/21/2021
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Artifact

Quantity: 5Price: $1.89
Armory of Iroas

Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Armory of Iroas (cmr) 299
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (cmr) 306
1
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 313
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (cmr) 323
1
Spectral Searchlight

{T}: Choose a player. That player adds one mana of any color they choose.

Artifact
Spectral Searchlight (cmr) 342
1

Creature

Quantity: 16Price: $7.22
Biowaste Blob

Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of Biowaste Blob.

Creature
Biowaste Blob (cmr) 219
1
Doomed Traveler

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

Creature
Doomed Traveler (cmr) 19
1
Fertilid

Fertilid enters the battlefield with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

Creature
Fertilid (cmr) 226
1
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
1
Hamza, Guardian of Arashin

This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.

Creature
Hamza, Guardian of Arashin (cmr) 278
1
Imperious Perfect

Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

Creature
Imperious Perfect (cmr) 235
1
Mindless Automaton

Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card.

Creature Artifact
Mindless Automaton (cmr) 326
1
Ninth Bridge Patrol

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.

Creature
Ninth Bridge Patrol (cmr) 33
1
Numa, Joraga Chieftain

At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves. Partner (You can have two commanders if both have partner.)

Creature
Numa, Joraga Chieftain (cmr) 246
1
Orzhov Advokist

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

Creature
Orzhov Advokist (cmr) 35
1
Patron of the Valiant

Flying When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Creature
Patron of the Valiant (cmr) 37
1
Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (cmr) 248
1
Scrounging Bandar

Scrounging Bandar enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

Creature
Scrounging Bandar (cmr) 252
1
Slith Ascendant

Flying Whenever Slith Ascendant deals combat damage to a player, put a +1/+1 counter on it.

Creature
Slith Ascendant (cmr) 49
1
Slurrk, All-Ingesting

Slurrk, All-Ingesting enters the battlefield with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)

Creature
Slurrk, All-Ingesting (cmr) 256
1
Squad Captain

Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control.

Creature
Squad Captain (cmr) 51
1

Enchantment

Quantity: 3Price: $2.69
Angelic Gift

Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (cmr) 7
1
Court of Grace

When Court of Grace enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (cmr) 16
1
Faith's Fetters

Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Enchantment
Faith's Fetters (cmr) 20
1

Instant

Quantity: 7Price: $26.18
Akroma's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

Instant
Akroma's Will (cmr) 3
1
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (cmr) 232
1
Lifecrafter's Gift

Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Instant
Lifecrafter's Gift (cmr) 240
1
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (cmr) 32
1
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (cmr) 41
1
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (cmr) 383
1
Skywhaler's Shot

Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Skywhaler's Shot (cmr) 46
1

Land

Quantity: 24Price: $8.29
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 479
1
Forest

({T}: Add {G}.)

Land
Forest (cmr) 510
11
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmr) 352
1
Plains

({T}: Add {W}.)

Land
Plains (cmr) 504
11

Sorcery

Quantity: 5Price: $6.89
Captain's Call

Create three 1/1 white Soldier creature tokens.

Sorcery
Captain's Call (cmr) 15
1
Inspiring Roar

Put a +1/+1 counter on each creature you control.

Sorcery
Inspiring Roar (cmr) 23
1
Iona's Judgment

Exile target creature or enchantment.

Sorcery
Iona's Judgment (cmr) 25
1
Soul's Might

Put X +1/+1 counters on target creature, where X is that creature's power.

Sorcery
Soul's Might (cmr) 257
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 261
1

Deck Stats

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