Wash
440 views4 years ago
Commander
Size: 101Est cost: $1764.03Salt sum: 55.3
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Commander
Commander
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Combo Pile
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

Combo Pile
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Continuous Draw
Continuous Draw
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Instant Draw
Instant Draw
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Land
Land
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Ramp
Ramp
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Removal
Suspend
Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant

Removal
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Sorcery Draw
Sorcery Draw
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Stack Interaction
Delay
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Stack Interaction
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Tutors
Tutors
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Interrupting dino goes rawr XD\n\nHeavy control/removal to stall game to resolve the dramatic scepter to make Big Dino or heat shimmer/dualcaster combo. Needs a better infinite mana outlet, probably Blue Sun's Zenith.\n"}]}





























































































