283
8/19/2023
Tap'n'slap! (the name is the game!)
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $82.26
Salt Sum: 30.93
No deck tags
283
8/19/2023
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Commander

Quantity: 2Price: $1.48
Rhoda, Geist Avenger

Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.) Vigilance Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger.

Creature
Rhoda, Geist Avenger (voc) 8
1
Timin, Youthful Geist

Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature.

Creature
Timin, Youthful Geist (voc) 16
1

Card draw

Quantity: 10Price: $9.94
Borrowing 100,000 Arrows

Draw a card for each tapped creature target opponent controls.

Sorcery
Borrowing 100,000 Arrows (c13) 33
1
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (xln) 48
1
Concentrate

Draw three cards.

Sorcery
Concentrate (c14) 103
1
Dovin, Architect of Law

+1: You gain 2 life and draw a card. −1: Tap target creature. It doesn't untap during its controller's next untap step. −9: Tap all permanents target opponent controls. That player skips their next untap step.

Planeswalker
Dovin, Architect of Law (rna) 265
1
Hylda of the Icy Crown

Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.

Creature
Hylda of the Icy Crown (woe) 206
1
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (cmr) 324
1
Monastery Siege

As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.

Enchantment
Monastery Siege (frf) 43
1
Sharae of Numbing Depths

When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn.

Creature
Sharae of Numbing Depths (woe) 213
1
Theft of Dreams

Draw a card for each tapped creature target opponent controls.

Sorcery
Theft of Dreams (exo) 49
1
Verity Circle

Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.

Enchantment
Verity Circle (rna) 58
1

Land

Quantity: 37Price: $22.63
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (gk2) 25
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 350
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cmr) 482
1
Flood Plain

Flood Plain enters the battlefield tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (ddi) 34
1
Glacial Floodplain

({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.

Land
Glacial Floodplain (khm) 257
1
Irrigated Farmland

({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (akh) 245
1
Island

({T}: Add {U}.)

Land
Island (vow) 399
11
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmr) 487
1
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (fut) 178
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmr) 352
1
Plains

({T}: Add {W}.)

Land
Plains (vow) 398
11
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (soi) 278
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (bfz) 241
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmm) 426
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (c20) 312
1
Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.

Land
Temple of Enlightenment (thb) 246
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmr) 357
1

back-up smashers

Quantity: 3Price: $2.63
Gideon's Avenger

Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.

Creature
Gideon's Avenger (m12) 17
1
Icewrought Sentry

Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.

Creature
Icewrought Sentry (woe) 55
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (c14) 91
1

extra mana

Quantity: 8Price: $7.62
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmr) 297
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (mm3) 215
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (ima) 219
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmr) 472
1
Star Compass

Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.

Artifact
Star Compass (ima) 229
1
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (mrd) 256
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (5dn) 165
1
Worn Powerstone

Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.

Artifact
Worn Powerstone (ema) 235
1

pressure

Quantity: 6Price: $5.56
Chariot of Victory

Equipped creature has first strike, trample, and haste. Equip {1}

Artifact
Chariot of Victory (jou) 159
1
Fleetfeather Sandals

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fleetfeather Sandals (ths) 216
1
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 313
1
O-Naginata

O-Naginata can be attached only to a creature with power 3 or greater. Equipped creature gets +3/+0 and has trample. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
O-Naginata (2xm) 278
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (cmr) 474
1
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (cmr) 475
1

removal

Quantity: 11Price: $14.85
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (cmr) 393
1
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (cmr) 12
1
Crush Contraband

Choose one or both — • Exile target artifact. • Exile target enchantment.

Instant
Crush Contraband (grn) 7
1
Dovin's Dismissal

Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.

Instant
Dovin's Dismissal (rna) 267
1
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmr) 375
1
Giant Killer

Creature
Giant Killer // Chop Down (eld) 14
1
Slash the Ranks

Destroy all creatures and planeswalkers except for commanders.

Sorcery
Slash the Ranks (cmr) 47
1
Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant
Spell Pierce (neo) 80
1
Sunblast Angel

Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures.

Creature
Sunblast Angel (c14) 92
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmr) 387
1
Willbreaker

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

Creature
Willbreaker (ori) 84
1

tap dance

Quantity: 23Price: $17.55
Aether Shockwave

Choose one — • Tap all Spirits. • Tap all non-Spirit creatures.

Instant
Aether Shockwave (sok) 1
1
Angel's Trumpet

All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.

Artifact
Angel's Trumpet (ulg) 121
1
Angelic Benediction

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.

Enchantment
Angelic Benediction (m13) 4
1
Bitter Chill

Enchant creature When Bitter Chill enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card.

Enchantment
Bitter Chill (woe) 44
1
Blustersquall

Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Blustersquall (rtr) 30
1
Chill of the Grave

This spell costs {1} less to cast if you control a Zombie. Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

Instant
Chill of the Grave (vow) 51
1
Citadel Siege

As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Enchantment
Citadel Siege (frf) 8
1
Cone of Cold

Roll a d20. 1—9 | Tap all creatures your opponents control. 10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. 20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.

Sorcery
Cone of Cold (clb) 61
1
Crippling Chill

Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

Instant
Crippling Chill (ktk) 35
1
Curse of Chains

Enchant creature At the beginning of each upkeep, tap enchanted creature.

Enchantment
Curse of Chains (shm) 139
1
Dreamshackle Geist

Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step.

Creature
Dreamshackle Geist (vow) 58
1
Ensnare

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.

Instant
Ensnare (nem) 32
1
Frost Titan

Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.

Creature
Frost Titan (c14) 112
1
Glacial Grasp

Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) Draw a card.

Instant
Glacial Grasp (znr) 59
1
Grip of the Roil

Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

Instant
Grip of the Roil (ogw) 56
1
Hands of Binding

Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Hands of Binding (gtc) 37
1
Narcolepsy

Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.

Enchantment
Narcolepsy (jmp) 159
1
Niblis of the Urn

Flying Whenever Niblis of the Urn attacks, you may tap target creature.

Creature
Niblis of the Urn (dka) 16
1
Sentinel of the Eternal Watch

Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls.

Creature
Sentinel of the Eternal Watch (ori) 30
1
Sleep

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

Sorcery
Sleep (m19) 74
1
Tamiyo, the Moon Sage

+1: Tap target permanent. It doesn't untap during its controller's next untap step. −2: Draw a card for each tapped creature target player controls. −8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."

Planeswalker
Tamiyo, the Moon Sage (j22) 358
1
Tempest Caller

When Tempest Caller enters the battlefield, tap all creatures target opponent controls.

Creature
Tempest Caller (xln) 86
1
Topplegeist

Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.

Creature
Topplegeist (soi) 45
1

Maybeboard

Quantity: 10Price: $9.08
Bond of Discipline

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

Sorcery
Bond of Discipline (war) 6
1
Choking Tethers

Tap up to four target creatures. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle Choking Tethers, you may tap target creature.

Instant
Choking Tethers (a25) 48
1
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
1
Negate

Counter target noncreature spell.

Instant
Negate (znr) 71
1
Ojutai's Breath

Tap target creature. It doesn't untap during its controller's next untap step. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ojutai's Breath (dtk) 67
1
Quiet Contemplation

Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.

Enchantment
Quiet Contemplation (ktk) 50
1
Retreat to Coralhelm

Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Retreat to Coralhelm (bfz) 82
1
Sleep of the Dead

Tap target creature. It doesn't untap during its controller's next untap step. Escape—{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Sorcery
Sleep of the Dead (thb) 66
1
Subjugator Angel

Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control.

Creature
Subjugator Angel (emn) 45
1
Triton Tactics

Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.

Instant
Triton Tactics (ths) 71
1

Deck Stats

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Description

{"ops":[{"insert":"Revisiting a CMDR deck that I put down, because my playgroup didn't like how I messed with their knowledge of the game. (Never having blockers and always facing Vigilance is a pain :D)\n\nMy experiences so far:\nUnless Rhoda and Timin are removed from the board, they are VERY oppressive on the field. It's super difficult to block at all."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rhoda gets absolutely HUGE if left unchecked and will eventually two-shot (if you're lucky: one-shot) a player from the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The entire strategy takes a little time to build up, so heavy removal will make you spin your wheels during the game and not achieve much."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMy intentions to upgrade the deck:\nMore early game board presence, rather than quick mana ramp."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Achieve more synergy between cards, rather than step by step, turn by turn plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Absolutely more protection to keep \"slapping\", once Rhoda hits the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nSelf imposed rules(for now):\nPrice tag (without basic lands) should be around 45 Euros (price point of a precon)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\"Bad\" cards:\n"},{"insert":{"card-link":"Dismiss into Dream"}},{"insert":" and "},{"insert":{"card-link":"Cowardice"}},{"insert":" trigger when a card becomes a target of our spells/abilities, which results in the creature \"leaving\" the field before it can be tapped. I won't be using these kind of cards, because I want counters on my "},{"insert":{"card-link":"Rhoda, Geist Avenger"}},{"insert":".\n"}]}
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