253
12/3/2021
My growing Jorn
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $68.31
Salt Sum: 12.76
No deck tags
253
12/3/2021
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Commander

Quantity: 1Price: $0.49
Jorn, God of Winter

Creature
Jorn, God of Winter // Kaldring, the Rimestaff (khm) 179Jorn, God of Winter // Kaldring, the Rimestaff (khm) 179
1

Creature

Quantity: 36Price: $13.46
Abzan Beastmaster

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Creature
Abzan Beastmaster (frf) 119
1
Adaptive Snapjaw

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Creature
Adaptive Snapjaw (gtc) 113
1
Aggressive Mammoth

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.

Creature
Aggressive Mammoth (m20) 337
1
Ancient Brontodon

Creature
Ancient Brontodon (plst) XLN-175
1
Arashin War Beast

Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Creature
Arashin War Beast (frf) 123
1
Bannerhide Krushok

Trample Reinforce 2—{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Creature
Bannerhide Krushok (mh2) 149
1
Boneyard Wurm

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

Creature
Boneyard Wurm (uma) 159
1
Circle of Elders

Vigilance Formidable — {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater.

Creature
Circle of Elders (dtk) 176
1
Crocanura

Reach (This creature can block creatures with flying.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Creature
Crocanura (gtc) 116
1
Deadly Recluse

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature
Deadly Recluse (ddl) 45
1
Durkwood Baloth

Suspend 5—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Durkwood Baloth (tsr) 200
1
Glowstone Recluse

Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach Whenever this creature mutates, put two +1/+1 counters on it.

Creature
Glowstone Recluse (iko) 156
1
Imperiosaur

Spend only mana produced by basic lands to cast this spell.

Creature
Imperiosaur (tsr) 211
1
Ivy Lane Denizen

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

Creature
Ivy Lane Denizen (cmr) 236
1
Kozilek's Channeler

{T}: Add {C}{C}.

Creature
Kozilek's Channeler (bfz) 10
1
Kronch Wrangler

Trample Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.

Creature
Kronch Wrangler (war) 166
1
Leatherback Baloth

Creature
Leatherback Baloth (wwk) 107
1
Mockery of Nature

Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may destroy target artifact or enchantment.

Creature
Mockery of Nature (emn) 10
1
Moldgraf Millipede

When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.)

Creature
Moldgraf Millipede (dbl) 476
1
Moss Viper

Deathtouch

Creature
Moss Viper (thb) 179
1
Nemesis of Mortals

This spell costs {1} less to cast for each creature card in your graveyard. {7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

Creature
Nemesis of Mortals (ths) 163
1
Nessian Asp

Reach {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

Creature
Nessian Asp (cn2) 187
1
Pharika's Chosen

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature
Pharika's Chosen (jou) 78
1
Sauroform Hybrid

{4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Creature
Sauroform Hybrid (rna) 140
1
Scuttlegator

Defender {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.

Creature
Scuttlegator (rna) 218
1
Skeletal Wurm

{B}: Regenerate Skeletal Wurm.

Creature
Skeletal Wurm (roe) 127
1
Thresher Beast

Whenever Thresher Beast becomes blocked, defending player sacrifices a land.

Creature
Thresher Beast (pcy) 128
1
Toxic Scorpion

Deathtouch When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn.

Creature
Toxic Scorpion (dbl) 491
1
Traproot Kami

Defender; reach (This creature can block creatures with flying.) Traproot Kami's toughness is equal to the number of Forests on the battlefield.

Creature
Traproot Kami (bok) 147
1
Treefolk Seedlings

Treefolk Seedlings's toughness is equal to the number of Forests you control.

Creature
Treefolk Seedlings (7ed) 277
1
Vigorspore Wurm

Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Vigorspore Wurm can't be blocked by more than one creature.

Creature
Vigorspore Wurm (grn) 147
1
Weaver of Currents

{T}: Add {C}{C}.

Creature
Weaver of Currents (akh) 209
1
Wolfir Avenger

Flash (You may cast this spell any time you could cast an instant.) {1}{G}: Regenerate Wolfir Avenger.

Creature
Wolfir Avenger (avr) 205
1
Woodborn Behemoth

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Woodborn Behemoth (jmp) 446
1
Wrecking Beast

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample

Creature
Wrecking Beast (rna) 150
1
Wren's Run Hydra

Reach Wren's Run Hydra enters the battlefield with X +1/+1 counters on it. Reinforce X—{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)

Creature
Wren's Run Hydra (mh2) 183
1

Enchantment

Quantity: 10Price: $6.29
Mighty Emergence

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

Enchantment
Mighty Emergence (ala) 137
1
One with Nature

Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Enchantment
One with Nature (scg) 125
1
Ordeal of Nylea

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Ordeal of Nylea (cmr) 247
1
Primal Empathy

At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

Enchantment
Primal Empathy (c21) 227
1
Regeneration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Enchantment
Regeneration (10e) 290
1
Serpent Skin

Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.

Enchantment
Serpent Skin (psal) K44
1
Sight of the Scalelords

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Enchantment
Sight of the Scalelords (dtk) 207
1
Sixth Sense

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."

Enchantment
Sixth Sense (akh) 187
1
Triumph of Ferocity

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

Enchantment
Triumph of Ferocity (avr) 198
1
Wreath of Geists

Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.

Enchantment
Wreath of Geists (isd) 211
1

Instant

Quantity: 6Price: $7.24
Death Wind

Target creature gets -X/-X until end of turn.

Instant
Death Wind (cn2) 131
1
Disembowel

Destroy target creature with mana value X.

Instant
Disembowel (rav) 85
1
Malakir Rebirth

Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
1
Titanic Brawl

This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Instant
Titanic Brawl (rna) 146
1
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (m21) 210
1
Wilt

Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Wilt (iko) 176
1

Land

Quantity: 34Price: $34.92
Archway Commons

Archway Commons enters the battlefield tapped. When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Archway Commons (stx) 263
1
Crumbling Vestige

Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.)

Land
Crumbling Vestige (ogw) 170
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dbl) 261
1
Jungle Hollow

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (c21) 295
1
Littjara Mirrorlake

Littjara Mirrorlake enters the battlefield tapped. {T}: Add {U}. {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.

Land
Littjara Mirrorlake (khm) 264
1
Shimmerdrift Vale

Shimmerdrift Vale enters the battlefield tapped. As Shimmerdrift Vale enters the battlefield, choose a color. {T}: Add one mana of the chosen color.

Land
Shimmerdrift Vale (khm) 267
1
Skemfar Elderhall

Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

Land
Skemfar Elderhall (khm) 268
1
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 284
18
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (khm) 278
3
Snow-Covered Swamp

({T}: Add {B}.)

Land
Snow-Covered Swamp (khm) 281
6

Sorcery

Quantity: 13Price: $5.91
Blessings of Nature

Distribute four +1/+1 counters among any number of target creatures. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Blessings of Nature (avr) 168
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (plst) C18-144
1
Hunting Wilds

Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Sorcery
Hunting Wilds (c18) 152
1
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (iko) 164
1
Miming Slime

Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

Sorcery
Miming Slime (gk2) 113
1
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (plst) GRN-143
1
Return Upon the Tide

Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Return Upon the Tide (khm) 106
1
Rise from the Grave

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Sorcery
Rise from the Grave (znc) 53
1
Roar of the Wurm

Create a 6/6 green Wurm creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Roar of the Wurm (plst) DDS-49
1
Smell Fear

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.

Sorcery
Smell Fear (mh2) 173
1
Stir the Grave

Return target creature card with mana value X or less from your graveyard to the battlefield.

Sorcery
Stir the Grave (bok) 85
1
Thrive

Put a +1/+1 counter on each of X target creatures.

Sorcery
Thrive (plst) MM2-166
1
Titania's Boon

Put a +1/+1 counter on each creature you control.

Sorcery
Titania's Boon (usg) 276
1

Deck Stats

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