439
4/24/2024
X = Hydra
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $978.91
Salt Sum: 45.83
439
4/24/2024
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Commander

Quantity: 1Price: $3.99
Zaxara, the Exemplary

Deathtouch {T}: Add two mana of any one color. Whenever you cast a spell with {X} in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.

Creature
Zaxara, the Exemplary (sld) 1333
1

Artifact

Quantity: 7Price: $58.13
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (plst) C21-234
1
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (plst) GRN-233
1
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (rav) 262
1
Horizon Stone

If you would lose unspent mana, that mana becomes colorless instead.

Artifact
Horizon Stone (cmr) 315
1
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (dis) 166
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) C21-263
1
The Ozolith

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Artifact
The Ozolith (iko) 237
1

Creature

Quantity: 20Price: $267.10
Adrix and Nev, Twincasters

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be created under your control, twice that many of those tokens are created instead.

Creature
Adrix and Nev, Twincasters (c21) 9
1
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (thb) 169
1
Genesis Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Creature
Genesis Hydra (c20) 172
1
Goldvein Hydra

Vigilance, trample, haste Goldvein Hydra enters the battlefield with X +1/+1 counters on it. When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

Creature
Goldvein Hydra (otj) 167
1
Herald of Secret Streams

Creatures you control with +1/+1 counters on them can't be blocked.

Creature
Herald of Secret Streams (xln) 59
1
Hydroid Krasis

When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

Creature
Hydroid Krasis (sld) 1332
1
Kalonian Hydra

Trample Kalonian Hydra enters the battlefield with four +1/+1 counters on it. Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Creature
Kalonian Hydra (plst) M14-181
1
Kodama of the West Tree

Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Kodama of the West Tree (neo) 199
1
Kruphix, God of Horizons

Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.

Creature Enchantment
Kruphix, God of Horizons (plst) JOU-152
1
Lifeblood Hydra

Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power.

Creature
Lifeblood Hydra (cma) 124
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (dom) 168
1
Nyxbloom Ancient

Trample If you tap a permanent for mana, it produces three times as much of that mana instead.

Creature Enchantment
Nyxbloom Ancient (thb) 190
1
Primordial Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Creature
Primordial Hydra (sld) 1330
1
Protean Hydra

Protean Hydra enters the battlefield with X +1/+1 counters on it. If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

Creature
Protean Hydra (m11) 194
1
Seedborn Muse

Untap all permanents you control during each other player's untap step.

Creature
Seedborn Muse (cc1) 4
1
Selvala, Heart of the Wilds

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Creature
Selvala, Heart of the Wilds (jmp) 429
1
Steelbane Hydra

Steelbane Hydra enters the battlefield with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

Creature
Steelbane Hydra (eld) 322
1
Vigor

Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Vigor (plst) BBD-215
1
Voracious Hydra

Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one — • Double the number of +1/+1 counters on Voracious Hydra. • Voracious Hydra fights target creature you don't control.

Creature
Voracious Hydra (m20) 200
1
Vorinclex, Monstrous Raider

Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

Creature
Vorinclex, Monstrous Raider (khm) 199
1

Enchantment

Quantity: 9Price: $202.91
Cryptolith Rite

Creatures you control have "{T}: Add one mana of any color."

Enchantment
Cryptolith Rite (soi) 200
1
Defense of the Heart

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Enchantment
Defense of the Heart (plst) ULG-100
1
Doubling Season

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Enchantment
Doubling Season (2xm) 164
1
Freed from the Real

Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.

Enchantment
Freed from the Real (a25) 58
1
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (c15) 130
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (jmp) 169
1
The Meathook Massacre

When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

Enchantment
The Meathook Massacre (mid) 112
1
Unbound Flourishing

Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.

Enchantment
Unbound Flourishing (sld) 1331
1
Wilderness Reclamation

At the beginning of your end step, untap all lands you control.

Enchantment
Wilderness Reclamation (rna) 149
1

Instant

Quantity: 12Price: $34.26
Deathsprout

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Instant
Deathsprout (c20) 208
1
Icy Blast

Tap X target creatures. Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

Instant
Icy Blast (ktk) 42
1
Imp's Mischief

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Instant
Imp's Mischief (plc) 72
1
Logic Knot

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Counter target spell unless its controller pays {X}.

Instant
Logic Knot (mma) 51
1
March of Swirling Mist

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Instant
March of Swirling Mist (neo) 372
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (ema) 62
1
Outrageous Robbery

Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.

Instant
Outrageous Robbery (mkm) 402
1
Plasm Capture

Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors, where X is that spell's mana value.

Instant
Plasm Capture (ddo) 55
1
Power Sink

Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

Instant
Power Sink (6ed) 87
1
Repulsive Mutation

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

Instant
Repulsive Mutation (mkm) 227
1
Spell Burst

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell with mana value X.

Instant
Spell Burst (tsp) 79
1
Thassa's Intervention

Choose one — • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice {X}.

Instant
Thassa's Intervention (thb) 72
1

Land

Quantity: 35Price: $347.27
Barkchannel Pathway

Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
1
Boseiju, Who Shelters All

Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.

Land
Boseiju, Who Shelters All (chk) 273
1
Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Breeding Pool (gtc) 240
1
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (znr) 286Clearwater Pathway // Murkwater Pathway (znr) 286
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 659
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
1
Forest

({T}: Add {G}.)

Land
Forest (bfz) 273
10
Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (dom) 240
1
Island

({T}: Add {U}.)

Land
Island (znr) 271
3
Minamo, School at Water's Edge

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Land
Minamo, School at Water's Edge (plst) CHK-279
1
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (zen) 220
1
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
1
Overgrown Tomb

({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Overgrown Tomb (grn) 253
1
Polluted Delta

{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (ktk) 239
1
Prismatic Vista

{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Prismatic Vista (mh1) 244
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c20) 301
1
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

Land
Sunken Hollow (c20) 318
1
Swamp

({T}: Add {B}.)

Land
Swamp (znr) 272
2
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (uma) 254
1
Verdant Catacombs

{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mm3) 249
1
Watery Grave

({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Watery Grave (rvr) 291
1
Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dom) 248
1
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261
1

Sorcery

Quantity: 16Price: $64.90
Animist's Awakening

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Sorcery
Animist's Awakening (c20) 166
1
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Sorcery
Curse of the Swine (c21) 118
1
Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Intent (bbd) 141
1
Diabolic Revelation

Search your library for up to X cards, put those cards into your hand, then shuffle.

Sorcery
Diabolic Revelation (m13) 87
1
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (cmm) 156
1
Extract Brain

Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.

Sorcery
Extract Brain (afc) 46
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (ncc) 290
1
Finale of Revelation

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.

Sorcery
Finale of Revelation (war) 51
1
Green Sun's Twilight

Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.

Sorcery
Green Sun's Twilight (one) 169
1
Open into Wonder

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

Sorcery
Open into Wonder (znc) 34
1
Profane Command

Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Sorcery
Profane Command (c20) 135
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (nec) 125
1
Torment of Hailfire

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

Sorcery
Torment of Hailfire (plst) HOU-77
1
Villainous Wealth

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Sorcery
Villainous Wealth (ktk) 211
1
Wave Goodbye

Return each creature without a +1/+1 counter on it to its owner's hand.

Sorcery
Wave Goodbye (lcc) 47
1
Wildest Dreams

Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

Sorcery
Wildest Dreams (kld) 174
1

Sideboard

Quantity: 1Price: $0.35
Forest

({T}: Add {G}.)

Land
Forest (bfz) 273
1

Deck Stats

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Description

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