127
4/12/2024
Bulk-Blue-H-M
Deck Size: 231
Custom
Legal
Est deck cost: $108.21
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127
4/12/2024
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Creature

Quantity: 127Price: $51.49
Halimar Tidecaller

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying.

Creature
Halimar Tidecaller (bfz) 79
1
Haunting Figment

Vigilance Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

Creature
Haunting Figment (dmu) 53
1
Headless Skaab

As an additional cost to cast this spell, exile a creature card from your graveyard. Headless Skaab enters the battlefield tapped.

Creature
Headless Skaab (dka) 40
2
Hedron Crab

Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.

Creature
Hedron Crab (zen) 47
1
Hekma Sentinels

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

Creature
Hekma Sentinels (akh) 56
2
Hightide Hermit

Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender.

Creature
Hightide Hermit (kld) 51
1
Homarid Explorer

When Homarid Explorer enters the battlefield, target player mills four cards.

Creature
Homarid Explorer (dom) 53
2
Horizon Scholar

Flying When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature
Horizon Scholar (ths) 51
1
Horizon Scholar

Flying When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature
Horizon Scholar (cmr) 73
1
Horned Turtle

Creature
Horned Turtle (m10) 55
2
Hotshot Investigators

When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Hotshot Investigators (mkm) 60
1
Hypnotic Grifter

{3}: Hypnotic Grifter connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Hypnotic Grifter (snc) 45
1
Hypnotic Sprite

Creature
Hypnotic Sprite // Mesmeric Glare (eld) 49
1
Icewrought Sentry

Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.

Creature
Icewrought Sentry (woe) 55
4
Ichor Synthesizer

Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer. As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked.

Creature
Ichor Synthesizer (one) 55
1
Illusionary Servant

Flying When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

Creature
Illusionary Servant (m10) 57
2
Ingenious Skaab

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: Ingenious Skaab gets +1/-1 until end of turn.

Creature
Ingenious Skaab (emn) 66
1
Ingenious Skaab

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: Ingenious Skaab gets +1/-1 until end of turn.

Creature
Ingenious Skaab (2x2) 52
2
Isperia's Skywatch

Flying When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Creature
Isperia's Skywatch (rtr) 43
1
Isperia's Skywatch

Flying When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Creature
Isperia's Skywatch (rtr) 43
2
Ithilien Kingfisher

Flying When Ithilien Kingfisher dies, draw a card.

Creature
Ithilien Kingfisher (ltr) 58
1
Jeskai Elder

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.

Creature
Jeskai Elder (2x2) 53
1
Jeskai Windscout

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Jeskai Windscout (ktk) 44
1
Jodah's Avenger

{0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)

Creature
Jodah's Avenger (plc) 42
1
Juvenile Mist Dragon

Flying Confounding Clouds — When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.

Creature
Juvenile Mist Dragon (clb) 79
1
Karfell Harbinger

{T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell.

Creature
Karfell Harbinger (khm) 65
2
Keen Glidemaster

{2}{U}: Target creature gains flying until end of turn.

Creature
Keen Glidemaster (m21) 54
2
Keeper of the Cadence

{3}: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.

Creature
Keeper of the Cadence (bro) 54
1
Kenku Artificer

Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.

Creature
Kenku Artificer (clb) 80
1
Keymaster Rogue

Keymaster Rogue can't be blocked. When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

Creature
Keymaster Rogue (rvr) 47
1
Kitesail Corsair

Kitesail Corsair has flying as long as it's attacking.

Creature
Kitesail Corsair (cmr) 76
4
Kitesail Skirmisher

Flying Whenever Kitesail Skirmisher attacks, another target creature attacking the same player or planeswalker gains flying until end of turn. Encore {4}{U} ({4}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Kitesail Skirmisher (cmr) 77
1
Knights of Dol Amroth

Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

Creature
Knights of Dol Amroth (ltr) 432
1
Knights of Dol Amroth

Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

Creature
Knights of Dol Amroth (ltr) 432
1
Knights of Dol Amroth

Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

Creature
Knights of Dol Amroth (ltr) 59
1
Knights of Dol Amroth

Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

Creature
Knights of Dol Amroth (ltr) 59
1
Koilos Roc

Flash Flying When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Creature
Koilos Roc (bro) 55
1
Koilos Roc

Flash Flying When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Creature
Koilos Roc (bro) 55
1
Koilos Roc

Flash Flying When Koilos Roc enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Creature
Koilos Roc (bro) 55
1
Kraken Hatchling

Creature
Kraken Hatchling (m13) 58
1
Lantern Bearer

Creature
Lantern Bearer // Lanterns' Lift (vow) 66Lantern Bearer // Lanterns' Lift (vow) 66
2
Lat-Nam Adept

Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.

Creature
Lat-Nam Adept (bro) 56
1
Lat-Nam Adept

Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept.

Creature
Lat-Nam Adept (bro) 56
1
Leapfrog

Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.

Creature
Leapfrog (grn) 42
2
Leapfrog

Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.

Creature
Leapfrog (rvr) 49
1
Leapfrog

Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.

Creature
Leapfrog (rvr) 49
1
Library Larcenist

Whenever Library Larcenist attacks, draw a card.

Creature
Library Larcenist (m21) 55
2
Littjara Kinseekers

Changeling (This card is every creature type.) When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.

Creature
Littjara Kinseekers (khm) 66
2
Living Tempest

Flash Flying

Creature
Living Tempest (znr) 65
1
Living Tempest

Flash Flying

Creature
Living Tempest (znr) 65
2
Living Tsunami

Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.

Creature
Living Tsunami (zen) 52
1
Makeshift Mauler

As an additional cost to cast this spell, exile a creature card from your graveyard.

Creature
Makeshift Mauler (isd) 65
1
Makeshift Mauler

As an additional cost to cast this spell, exile a creature card from your graveyard.

Creature
Makeshift Mauler (isd) 65
1
Makeshift Mauler

As an additional cost to cast this spell, exile a creature card from your graveyard.

Creature
Makeshift Mauler (2x2) 56
1
Makeshift Mauler

As an additional cost to cast this spell, exile a creature card from your graveyard.

Creature
Makeshift Mauler (2x2) 56
1
Manic Scribe

When Manic Scribe enters the battlefield, each opponent mills three cards. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

Creature
Manic Scribe (soi) 73
1
Marauding Brinefang

Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Creature
Marauding Brinefang (lci) 64
1
Marauding Brinefang

Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Creature
Marauding Brinefang (lci) 64
1
Meldweb Curator

When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.

Creature
Meldweb Curator (one) 59
1
Meldweb Curator

When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.

Creature
Meldweb Curator (one) 59
1
Merchant Raiders

Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders.

Creature
Merchant Raiders (cmr) 81
1
Merfolk Cave-Diver

Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.

Creature
Merfolk Cave-Diver (lci) 65
1
Merfolk Cave-Diver

Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.

Creature
Merfolk Cave-Diver (lci) 65
2
Merfolk Coralsmith

{1}: Merfolk Coralsmith gets +1/-1 until end of turn. When Merfolk Coralsmith dies, scry 2.

Creature
Merfolk Coralsmith (woe) 60
3
Merfolk Falconer

Flying Whenever you cast a kicked spell, scry 2.

Creature
Merfolk Falconer (znr) 69
1
Merfolk Looter

{T}: Draw a card, then discard a card.

Creature
Merfolk Looter (m10) 61
2
Merfolk of the Pearl Trident

Creature
Merfolk of the Pearl Trident (m13) 60
1
Merfolk Seastalkers

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying.

Creature
Merfolk Seastalkers (zen) 55
1
Merfolk Secretkeeper

Creature
Merfolk Secretkeeper // Venture Deeper (eld) 53
2
Merfolk Wayfinder

Flying When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Merfolk Wayfinder (zen) 56
1
Merfolk Windrobber

Flying Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

Creature
Merfolk Windrobber (znr) 70
1
Metropolis Sprite

Flying {U}: Metropolis Sprite gets +1/-1 until end of turn.

Creature
Metropolis Sprite (m20) 66
2
Micromancer

When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

Creature
Micromancer (dmu) 57
2
Mindscour Dragon

Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards.

Creature
Mindscour Dragon (frf) 41
1
Minister of Inquiries

When Minister of Inquiries enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Target player mills three cards.

Creature
Minister of Inquiries (kld) 57
1
Mischievous Catgeist

Creature
Mischievous Catgeist // Catlike Curiosity (vow) 69Mischievous Catgeist // Catlike Curiosity (vow) 69
1
Mistfire Adept

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, target creature gains flying until end of turn.

Creature
Mistfire Adept (2x2) 59
1
Mistford River Turtle

Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.

Creature
Mistford River Turtle (eld) 56
2
Mistwalker

Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn.

Creature
Mistwalker (khm) 68
2
Mnemonic Wall

Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (roe) 78
2
Moat Piranhas

Defender (This creature can't attack.)

Creature
Moat Piranhas (m20) 67
1
Mocking Sprite

Flying Instant and sorcery spells you cast cost {1} less to cast.

Creature
Mocking Sprite (woe) 62
2
Monastery Flock

Defender, flying Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Monastery Flock (ktk) 47
1
Moon-Circuit Hacker

Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.

Creature Enchantment
Moon-Circuit Hacker (neo) 67
3
Moonlit Scavengers

When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.

Creature
Moonlit Scavengers (eld) 57
2
Moonsnare Specialist

Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.

Creature
Moonsnare Specialist (neo) 335
3
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (grn) 45
2
Muse Drake

Flying When Muse Drake enters the battlefield, draw a card.

Creature
Muse Drake (grn) 46
3

Enchantment

Quantity: 25Price: $9.95
Hatching Plans

When Hatching Plans is put into a graveyard from the battlefield, draw three cards.

Enchantment
Hatching Plans (wot) 20
1
Hermetic Study

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target."

Enchantment
Hermetic Study (dmr) 53
3
Honden of Seeing Winds

At the beginning of your upkeep, draw a card for each Shrine you control.

Enchantment
Honden of Seeing Winds (ema) 54
1
In Bolas's Clutches

Enchant permanent You control enchanted permanent. Enchanted permanent is legendary.

Enchantment
In Bolas's Clutches (dom) 54
1
Ior Ruin Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition. Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

Enchantment
Ior Ruin Expedition (zen) 49
1
Kasmina's Transmutation

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

Enchantment
Kasmina's Transmutation (war) 57
2
Kasmina's Transmutation

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

Enchantment
Kasmina's Transmutation (2x2) 54
1
Kasmina's Transmutation

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

Enchantment
Kasmina's Transmutation (2x2) 54
1
Kasmina's Transmutation

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

Enchantment
Kasmina's Transmutation (rvr) 46
2
Locked in the Cemetery

Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Locked in the Cemetery (mid) 60
1
Lunar Force

When an opponent casts a spell, sacrifice Lunar Force and counter that spell.

Enchantment
Lunar Force (emn) 68
1
Malfunction

Enchant artifact or creature When Malfunction enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.

Enchantment
Malfunction (kld) 55
1
Mesmerizing Dose

Enchant creature When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Mesmerizing Dose (one) 62
2
Mightstone's Animation

Enchant artifact When Mightstone's Animation enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

Enchantment
Mightstone's Animation (bro) 58
2
Mightstone's Animation

Enchant artifact When Mightstone's Animation enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

Enchantment
Mightstone's Animation (bro) 58
1
Mightstone's Animation

Enchant artifact When Mightstone's Animation enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

Enchantment
Mightstone's Animation (bro) 58
1
Mists of Littjara

Flash Enchant creature or Vehicle Enchanted creature gets -3/-0.

Enchantment
Mists of Littjara (khm) 67
2
Mystic Redaction

At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Enchantment
Mystic Redaction (mh2) 53
1

Instant

Quantity: 50Price: $19.42
Hampering Snare

Creatures your opponents control get -2/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Hampering Snare (iko) 55
1
Hieroglyphic Illumination

Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Hieroglyphic Illumination (akh) 57
1
Hinder

Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard.

Instant
Hinder (2xm) 54
1
Hubris

Return target creature and all Auras attached to it to their owners' hands.

Instant
Hubris (jou) 41
1
Hydrosurge

Target creature gets -5/-0 until end of turn.

Instant
Hydrosurge (m15) 58
1
Ice Out

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {1} less to cast if it's bargained. Counter target spell.

Instant
Ice Out (woe) 54
2
Imaginary Threats

Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Imaginary Threats (hou) 37
1
Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Impulse (dmu) 55
1
Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Impulse (dmr) 56
3
Inspiration

Target player draws two cards.

Instant
Inspiration (rtr) 42
1
Intervene

Counter target spell that targets a creature.

Instant
Intervene (ulg) 33
1
Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Into the Roil (zen) 48
2
Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Into the Roil (znr) 62
2
Into the Story

This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.

Instant
Into the Story (eld) 50
2
Isolation at Orthanc

Put target creature into its owner's library second from the top.

Instant
Isolation at Orthanc (ltr) 57
1
Jace's Ingenuity

Draw three cards.

Instant
Jace's Ingenuity (m15) 63
2
Jump

Target creature gains flying until end of turn.

Instant
Jump (m10) 59
1
Jwari Disruption

Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
1
Keep Safe

Counter target spell that targets a permanent you control. Draw a card.

Instant
Keep Safe (iko) 56
1
Lazotep Plating

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

Instant
Lazotep Plating (war) 59
1
Lethargy Trap

If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. Attacking creatures get -3/-0 until end of turn.

Instant
Lethargy Trap (zen) 51
1
Lofty Denial

Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.

Instant
Lofty Denial (m21) 56
1
Lost in a Labyrinth

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Lost in a Labyrinth (ths) 52
1
Machine Over Matter

This spell costs {1} less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand.

Instant
Machine Over Matter (bro) 57
1
Machine Over Matter

This spell costs {1} less to cast if you control an artifact creature. Return target nonland permanent to its owner's hand.

Instant
Machine Over Matter (bro) 57
1
Majestic Metamorphosis

Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.

Instant
Majestic Metamorphosis (snc) 48
1
Make Disappear

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays {2}.

Instant
Make Disappear (snc) 49
2
Mana Leak

Counter target spell unless its controller pays {3}.

Instant
Mana Leak (ima) 66
1
Mana Leak

Counter target spell unless its controller pays {3}.

Instant
Mana Leak (2x2) 58
2
Memory Drain

Counter target spell. Scry 2.

Instant
Memory Drain (thb) 54
2
Mental Journey

Draw three cards. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Mental Journey (mh2) 51
1
Metallic Rebuke

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Counter target spell unless its controller pays {3}.

Instant
Metallic Rebuke (2xm) 59
1
Metallic Rebuke

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Counter target spell unless its controller pays {3}.

Instant
Metallic Rebuke (2xm) 59
1
Minor Misstep

Counter target spell with mana value 1 or less.

Instant
Minor Misstep (one) 64
2
Misleading Motes

Target creature's owner puts it on the top or bottom of their library.

Instant
Misleading Motes (woe) 61
3
Misleading Motes

Target creature's owner puts it on the top or bottom of their library.

Instant
Misleading Motes (woe) 61
1
Mizzium Skin

Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Mizzium Skin (rtr) 45
1

Sorcery

Quantity: 29Price: $27.35
Hard Evidence

Create a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Sorcery
Hard Evidence (mh2) 46
2
Horses of the Bruinen

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

Sorcery
Horses of the Bruinen (ltr) 55
2
Horses of the Bruinen

Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.

Sorcery
Horses of the Bruinen (ltr) 55
2
Impede Momentum

Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Sorcery
Impede Momentum (dmu) 54
1
Inaction Injunction

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.

Sorcery
Inaction Injunction (rtr) 41
1
Interpret the Signs

Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Sorcery
Interpret the Signs (cmr) 75
1
Into the Fae Court

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."

Sorcery
Into the Fae Court (woe) 57
4
Into the Void

Return up to two target creatures to their owners' hands.

Sorcery
Into the Void (cn2) 112
2
Involuntary Cooldown

Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Sorcery
Involuntary Cooldown (bro) 53
1
Irenicus's Vile Duplication

Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.

Sorcery
Irenicus's Vile Duplication (clb) 78
2
Jace's Triumph

Draw two cards. If you control a Jace planeswalker, draw three cards instead.

Sorcery
Jace's Triumph (war) 55
1
Johann's Stopgap

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Return target nonland permanent to its owner's hand. Draw a card.

Sorcery
Johann's Stopgap (woe) 58
2
Lullmage's Domination

This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. Gain control of target creature with mana value X.

Sorcery
Lullmage's Domination (znr) 66
1
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 60
1
Maximize Altitude

Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery
Maximize Altitude (grn) 43
2
Mentor's Guidance

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card.

Sorcery
Mentor's Guidance (stx) 46
1
Mercurial Transformation

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Sorcery
Mercurial Transformation (stx) 47
1
Mercurial Transformation

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Sorcery
Mercurial Transformation (stx) 47
1
Modify Memory

Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

Sorcery
Modify Memory (clb) 83
1

Deck Stats

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