129
1/10/2024
Bulk-Blue-T-Z
Deck Size: 227
Custom
Legal
Est deck cost: $85.13
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129
1/10/2024
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Creature

Quantity: 144Price: $52.46
Talas Lookout

Flying When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Creature
Talas Lookout (dmu) 68
1
Talas Lookout

Flying When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Creature
Talas Lookout (dmu) 68
1
Tattered Haunter

Flying Tattered Haunter can block only creatures with flying.

Creature
Tattered Haunter (emn) 77
1
Tazeem Roilmage

Kicker {4} (You may pay an additional {4} as you cast this spell.) When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

Creature
Tazeem Roilmage (znr) 84
2
Teferi's Protege

{1}{U}, {T}: Draw a card, then discard a card.

Creature
Teferi's Protege (m21) 295
1
Teferi's Protege

{1}{U}, {T}: Draw a card, then discard a card.

Creature
Teferi's Protege (m21) 77
1
Tempest Owl

Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.

Creature
Tempest Owl (zen) 72
1
Tenacious Tomeseeker

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.

Creature
Tenacious Tomeseeker (woe) 74
3
Thassa's Emissary

Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3.

Creature Enchantment
Thassa's Emissary (ths) 68
1
Thieving Otter

Whenever Thieving Otter deals damage to an opponent, draw a card.

Creature
Thieving Otter (iko) 69
1
Third Path Savant

{7}: Draw two cards.

Creature
Third Path Savant (bro) 67
1
Third Path Savant

{7}: Draw two cards.

Creature
Third Path Savant (bro) 67
1
Thopter Mechanic

Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic. When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.

Creature
Thopter Mechanic (bro) 68
1
Thoughtbound Phantasm

Defender Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

Creature
Thoughtbound Phantasm (grn) 55
1
Thriving Turtle

When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

Creature
Thriving Turtle (kld) 66
2
Thrummingbird

Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Thrummingbird (one) 288
3
Thrummingbird

Flying Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Thrummingbird (one) 72
2
Thunder Drake

Flying Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake.

Creature
Thunder Drake (war) 73
2
Tide Skimmer

Flying Whenever you attack with two or more creatures with flying, draw a card.

Creature
Tide Skimmer (m21) 79
1
Tidepool Turtle

{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Tidepool Turtle (dmu) 69
1
Tidepool Turtle

{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Tidepool Turtle (dmu) 69
1
Tolarian Kraken

Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.

Creature
Tolarian Kraken (m21) 80
1
Tolarian Scholar

Creature
Tolarian Scholar (dom) 71
2
Tolarian Terror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Creature
Tolarian Terror (dmu) 72
1
Tolarian Terror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Creature
Tolarian Terror (dmu) 72
1
Tome Anima

Tome Anima can't be blocked as long as you've drawn two or more cards this turn.

Creature
Tome Anima (m21) 81
2
Tome Raider

Flying When Tome Raider enters the battlefield, draw a card.

Creature
Tome Raider (eld) 68
2
Trawler Drake

Flying Trawler Drake enters the battlefield with an oil counter on it. Trawler Drake gets +1/+1 for each oil counter on it. Whenever you cast a noncreature spell, put an oil counter on Trawler Drake.

Creature
Trawler Drake (one) 74
2
Triton Waverider

Constellation — Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.

Creature
Triton Waverider (thb) 78
1
Trophy Mage

When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (aer) 48
1
Trove Tracker

When Trove Tracker dies, draw a card. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Trove Tracker (cmr) 104
2
Tymora's Invoker

Sleight of Hand — {8}: Draw two cards.

Creature
Tymora's Invoker (clb) 101
1
Umara Raptor

Flying Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.

Creature
Umara Raptor (zen) 75
1
Umara Wizard

Creature
Umara Wizard // Umara Skyfalls (znr) 86Umara Wizard // Umara Skyfalls (znr) 86
1
Unblinking Observer

{T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.

Creature
Unblinking Observer (mid) 82
1
Unctus's Retrofitter

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Unctus's Retrofitter enters the battlefield, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield.

Creature
Unctus's Retrofitter (one) 76
1
Unctus's Retrofitter

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Unctus's Retrofitter enters the battlefield, up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 for as long as Unctus's Retrofitter remains on the battlefield.

Creature
Unctus's Retrofitter (one) 76
1
Undersea Invader

Flash Undersea Invader enters the battlefield tapped.

Creature
Undersea Invader (khm) 78
2
Vantress Paladin

Flying Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.

Creature
Vantress Paladin (eld) 72
2
Vantress Transmuter

Creature
Vantress Transmuter // Croaking Curse (woe) 75
1
Vaporkin

Flying Vaporkin can block only creatures with flying.

Creature
Vaporkin (ths) 72
2
Vedalken Entrancer

{U}, {T}: Target player mills two cards.

Creature
Vedalken Entrancer (m13) 76
2
Vedalken Mesmerist

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Creature
Vedalken Mesmerist (grn) 57
3
Voda Sea Scavenger

Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.

Creature
Voda Sea Scavenger (dmu) 74
2
Vodalian Arcanist

{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.

Creature
Vodalian Arcanist (dom) 73
1
Vodalian Arcanist

{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.

Creature
Vodalian Arcanist (m21) 83
2
Voidwielder

When Voidwielder enters the battlefield, you may return target creature to its owner's hand.

Creature
Voidwielder (rtr) 56
1
Voidwielder

When Voidwielder enters the battlefield, you may return target creature to its owner's hand.

Creature
Voidwielder (rtr) 56
2
Volshe Tideturner

{T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell.

Creature
Volshe Tideturner (dmu) 77
2
Vortex Elemental

{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle. {3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.

Creature
Vortex Elemental (bng) 56
1
Vortex Runner

As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked.

Creature
Vortex Runner (stx) 60
1
Vortex Runner

As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked.

Creature
Vortex Runner (stx) 60
1
Wall of Lost Thoughts

Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards.

Creature
Wall of Lost Thoughts (rna) 59
1
Wall of Mist

Defender

Creature
Wall of Mist (m19) 83
1
Wall of Mist

Defender

Creature
Wall of Mist (grn) 58
1
Wall of Mist

Defender

Creature
Wall of Mist (grn) 58
2
Wall of Runes

Defender (This creature can't attack.) When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Wall of Runes (war) 75
2
Wall of Runes

Defender (This creature can't attack.) When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Wall of Runes (m21) 85
1
War-Wing Siren

Flying Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.

Creature
War-Wing Siren (jou) 57
1
Warden of Evos Isle

Flying Creature spells with flying you cast cost {1} less to cast.

Creature
Warden of Evos Isle (cmr) 106
1
Watcher in the Mist

Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Watcher in the Mist (grn) 59
2
Watchful Blisterzoa

Flying Watchful Blisterzoa enters the battlefield with an oil counter on it. When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it.

Creature
Watchful Blisterzoa (one) 78
1
Water Servant

{U}: Water Servant gets +1/-1 until end of turn. {U}: Water Servant gets -1/+1 until end of turn.

Creature
Water Servant (m14) 80
1
Watercourser

{U}: Watercourser gets +1/-1 until end of turn.

Creature
Watercourser (m13) 78
1
Watercourser

{U}: Watercourser gets +1/-1 until end of turn.

Creature
Watercourser (m13) 78
1
Waterfall Aerialist

Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Creature
Waterfall Aerialist (stx) 61
2
Waterwind Scout

Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

Creature
Waterwind Scout (lci) 84
1
Waterwind Scout

Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

Creature
Waterwind Scout (lci) 84
3
Wave-Wing Elemental

Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

Creature
Wave-Wing Elemental (bfz) 88
1
Wavecrash Triton

Heroic — Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Wavecrash Triton (ths) 74
2
Waylaying Pirates

When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Waylaying Pirates (lci) 85
7
Welkin Tern

Flying (This creature can't be blocked except by creatures with flying or reach.) Welkin Tern can block only creatures with flying.

Creature
Welkin Tern (zen) 76
2
Welkin Tern

Flying (This creature can't be blocked except by creatures with flying or reach.) Welkin Tern can block only creatures with flying.

Creature
Welkin Tern (m13) 79
2
Wetland Sambar

Creature
Wetland Sambar (ktk) 62
1
Whirlwind Adept

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Whirlwind Adept (ktk) 63
1
Whispering Wizard

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.

Creature
Whispering Wizard (vow) 88
1
Willow-Wind

Flying When Willow-Wind enters the battlefield, scry 2.

Creature
Willow-Wind (ltr) 76
1
Wind Drake

Flying

Creature
Wind Drake (m10) 81
2
Wind Drake

Flying

Creature
Wind Drake (kld) 70
1
Wind-Kin Raiders

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying

Creature
Wind-Kin Raiders (aer) 50
1
Windrider Patrol

Flying Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature
Windrider Patrol (bfz) 89
1
Windrider Wizard

Flying Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.

Creature
Windrider Wizard (znr) 87
1
Wing Commando

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Wing Commando (bro) 73
1
Wing Commando

Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Wing Commando (bro) 73
1
Wingshield Agent

Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.

Creature
Wingshield Agent (snc) 64
1
Wingspan Mentor

When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control. {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.

Creature
Wingspan Mentor (iko) 72
1
Winter Eladrin

Gust of Wind — When Winter Eladrin enters the battlefield, return up to one other target creature to its owner's hand.

Creature
Winter Eladrin (clb) 104
1
Wishcoin Crab

Creature
Wishcoin Crab (grn) 60
3
Wishcoin Crab

Creature
Wishcoin Crab (m21) 86
1
Wishful Merfolk

Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.

Creature
Wishful Merfolk (eld) 73
2
Wormfang Drake

Flying When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake. When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Wormfang Drake (dmr) 74
2
Wormhole Serpent

{3}{U}: Target creature can't be blocked this turn.

Creature
Wormhole Serpent (stx) 62
2
Wretched Throng

When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.

Creature
Wretched Throng (vow) 91
1
Zenith Seeker

Flying Whenever you cycle or discard a card, target creature gains flying until end of turn.

Creature
Zenith Seeker (akh) 77
1
Zephyr Sentinel

Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

Creature
Zephyr Sentinel (bro) 74
1
Zephyr Sentinel

Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.

Creature
Zephyr Sentinel (bro) 74
1
Zephyr Sprite

Flying

Creature
Zephyr Sprite (m10) 82
2
Zulaport Duelist

Flash When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

Creature
Zulaport Duelist (znr) 88
2

Enchantment

Quantity: 21Price: $8.07
Take Flight

Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

Enchantment
Take Flight (bro) 65
1
Tamiyo's Compleation

Flash Enchant artifact, creature, or planeswalker When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Enchantment
Tamiyo's Compleation (neo) 83
2
The Modern Age

Enchantment
The Modern Age // Vector Glider (neo) 66The Modern Age // Vector Glider (neo) 66
4
Time of Ice

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. III — Return all tapped creatures to their owners' hands.

Enchantment
Time of Ice (dom) 70
1
Tolarian Contempt

When Tolarian Contempt enters the battlefield, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library.

Enchantment
Tolarian Contempt (mat) 58
1
Tolarian Contempt

When Tolarian Contempt enters the battlefield, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library.

Enchantment
Tolarian Contempt (mat) 8
3
Tolarian Contempt

When Tolarian Contempt enters the battlefield, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on the top or bottom of their library.

Enchantment
Tolarian Contempt (mat) 8
2
Unquenchable Thirst

Enchant creature When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Unquenchable Thirst (hou) 53
1
Vow of Flight

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Enchantment
Vow of Flight (cmr) 105
1
Weakstone's Subjugation

Enchant artifact or creature When Weakstone's Subjugation enters the battlefield, you may pay {3}. If you do, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.

Enchantment
Weakstone's Subjugation (bro) 72
1
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (snc) 66
1
Zoetic Glyph

Enchant artifact Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types. When Zoetic Glyph is put into a graveyard from the battlefield, discover 3.

Enchantment
Zoetic Glyph (lci) 86
3

Instant

Quantity: 47Price: $19.35
Teferi's Time Twist

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.

Instant
Teferi's Time Twist (war) 72
2
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (cmr) 103
1
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (neo) 85
1
Thought Collapse

Counter target spell. Its controller mills three cards.

Instant
Thought Collapse (jmp) 184
1
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (dka) 52
1
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 351
1
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 65
1
Totally Lost

Put target nonland permanent on top of its owner's library.

Instant
Totally Lost (war) 74
2
Turn Aside

Counter target spell that targets a permanent you control.

Instant
Turn Aside (emn) 78
1
Turn into a Pumpkin

Return target nonland permanent to its owner's hand. Draw a card. Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Instant
Turn into a Pumpkin (eld) 69
2
Unexplained Disappearance

Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant
Unexplained Disappearance (grn) 56
1
Unexplained Disappearance

Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant
Unexplained Disappearance (grn) 56
1
Unlucky Drop

Target artifact or creature's owner puts it on the top or bottom of their library.

Instant
Unlucky Drop (lci) 82
3
Unsummon

Return target creature to its owner's hand.

Instant
Unsummon (m10) 79
1
Unsummon

Return target creature to its owner's hand.

Instant
Unsummon (hou) 54
1
Unsummon

Return target creature to its owner's hand.

Instant
Unsummon (m20) 78
1
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72
2
Urza's Rebuff

Choose one — • Counter target spell. • Tap up to two target creatures.

Instant
Urza's Rebuff (bro) 71
1
Urza's Rebuff

Choose one — • Counter target spell. • Tap up to two target creatures.

Instant
Urza's Rebuff (bro) 71
1
Voyage's End

Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Voyage's End (ths) 73
3
Water Wings

Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)

Instant
Water Wings (woe) 77
4
Water Wings

Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)

Instant
Water Wings (woe) 77
1
Weave Fate

Draw two cards.

Instant
Weave Fate (ktk) 61
1
Whiplash Trap

If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands.

Instant
Whiplash Trap (zen) 77
1
Whirlwind Denial

For each spell and ability your opponents control, counter it unless its controller pays {4}.

Instant
Whirlwind Denial (sta) 23
2
Whisk Away

Put target attacking or blocking creature on top of its owner's library.

Instant
Whisk Away (frf) 57
1
Will of the Naga

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Instant
Will of the Naga (frf) 58
1
Wizard's Retort

This spell costs {1} less to cast if you control a Wizard. Counter target spell.

Instant
Wizard's Retort (dom) 75
2
Wizard's Retort

This spell costs {1} less to cast if you control a Wizard. Counter target spell.

Instant
Wizard's Retort (plst) DOM-75
1
You Come to a River

Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Instant
You Come to a River (afr) 83
1
You Come to a River

Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Instant
You Come to a River (afr) 83
1
You Find the Villains' Lair

Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.

Instant
You Find the Villains' Lair (afr) 84
1
You See a Guard Approach

Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
You See a Guard Approach (afr) 85
2

Sorcery

Quantity: 15Price: $5.25
Taigam's Scheming

Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Taigam's Scheming (ktk) 57
2
Talrand's Invocation

Create two 2/2 blue Drake creature tokens with flying.

Sorcery
Talrand's Invocation (m13) 73
1
Tamiyo's Epiphany

Scry 4, then draw two cards.

Sorcery
Tamiyo's Epiphany (war) 71
2
Tezzeret's Ambition

Draw three cards. If you control no artifacts, discard a card.

Sorcery
Tezzeret's Ambition (kld) 65
1
Thassa's Bounty

Draw three cards. Target player mills three cards.

Sorcery
Thassa's Bounty (ths) 67
1
Tome Scour

Target player mills five cards.

Sorcery
Tome Scour (m10) 76
1
Treason of Isengard

Put up to one target instant or sorcery card from your graveyard on top of your library. Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Treason of Isengard (ltr) 74
1
Unexplained Vision

Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3.

Sorcery
Unexplained Vision (eld) 70
2
Vivisurgeon's Insight

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Vivisurgeon's Insight (one) 77
1
Void Snare

Return target nonland permanent to its owner's hand.

Sorcery
Void Snare (m15) 82
1
Winged Words

This spell costs {1} less to cast if you control a creature with flying. Draw two cards.

Sorcery
Winged Words (m20) 80
1
Write into Being

Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Write into Being (plst) FRF-59
1

Deck Stats

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