162
4/12/2024
Bulk-Green-N-S
Deck Size: 404
Custom
Legal
Est deck cost: $179.84
No deck tags
162
4/12/2024
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Creature

Quantity: 197Price: $74.23
Netcaster Spider

Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Creature
Netcaster Spider (m15) 186
1
Netcaster Spider

Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Creature
Netcaster Spider (ogw) 137
1
Netcaster Spider

Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Creature
Netcaster Spider (ima) 178
1
Netcaster Spider

Reach (This creature can block creatures with flying.) Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Creature
Netcaster Spider (m20) 184
1
Neverwinter Dryad

{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.

Creature
Neverwinter Dryad (afr) 195
1
Neverwinter Dryad

{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.

Creature
Neverwinter Dryad (afr) 329
1
Nexus Wardens

Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.

Creature
Nexus Wardens (thb) 184
1
Nightshade Peddler

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Creature
Nightshade Peddler (avr) 187
1
Nishoba Brawler

Trample Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.

Creature
Nishoba Brawler (dmu) 174
1
Nishoba Brawler

Trample Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.

Creature
Nishoba Brawler (dmu) 174
1
Nurturing Bristleback

When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Creature
Nurturing Bristleback (lci) 203
4
Nylea's Forerunner

Trample Other creatures you control have trample.

Creature Enchantment
Nylea's Forerunner (thb) 186
1
Nylea's Huntmaster

When Nylea's Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Creature
Nylea's Huntmaster (thb) 187
1
Nyxborn Wolf

Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +3/+1.

Creature Enchantment
Nyxborn Wolf (bng) 131
1
Oak Street Innkeeper

As long as it's not your turn, tapped creatures you control have hexproof.

Creature
Oak Street Innkeeper (rtr) 131
1
Oakhame Adversary

This spell costs {2} less to cast if an opponent controls a green permanent. Deathtouch Whenever Oakhame Adversary deals combat damage to a player, draw a card.

Creature
Oakhame Adversary (eld) 167
2
Oakheart Dryads

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Creature Enchantment
Oakheart Dryads (jou) 133
1
Oakshade Stalker

Creature
Oakshade Stalker // Moonlit Ambusher (vow) 212Oakshade Stalker // Moonlit Ambusher (vow) 212
1
Obstinate Baloth

When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

Creature
Obstinate Baloth (bro) 187
1
Ondu Giant

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Ondu Giant (roe) 202
1
Oran-Rief Invoker

{8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

Creature
Oran-Rief Invoker (bfz) 182
1
Oran-Rief Recluse

Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

Creature
Oran-Rief Recluse (zen) 173
1
Ornery Dilophosaur

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.

Creature
Ornery Dilophosaur (m21) 194
1
Orochi Merge-Keeper

{T}: Add {G}. As long as Orochi Merge-Keeper is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.)

Creature
Orochi Merge-Keeper (neo) 203
2
Outland Liberator

Creature
Outland Liberator // Frenzied Trapbreaker (mid) 190Outland Liberator // Frenzied Trapbreaker (mid) 190
1
Outland Liberator

Creature
Outland Liberator // Frenzied Trapbreaker (mid) 303Outland Liberator // Frenzied Trapbreaker (mid) 303
1
Overgrown Arch

Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Creature
Overgrown Arch (stx) 139
1
Owlbear

Trample Keen Senses — When Owlbear enters the battlefield, draw a card.

Creature
Owlbear (afr) 331
1
Owlbear

Trample Keen Senses — When Owlbear enters the battlefield, draw a card.

Creature
Owlbear (afr) 331
1
Owlbear Shepherd

At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.

Creature
Owlbear Shepherd (clb) 247
1
Paradise Druid

Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.

Creature
Paradise Druid (afc) 165
2
Paragon of Eternal Wilds

Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Paragon of Eternal Wilds (m15) 190
1
Pathbreaker Wurm

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.

Creature
Pathbreaker Wurm (avr) 188
1
Pathfinding Axejaw

When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Pathfinding Axejaw (lci) 206
1
Peema Outrider

Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Creature
Peema Outrider (kld) 166
2
Penumbra Bobcat

When Penumbra Bobcat dies, create a 2/1 black Cat creature token.

Creature
Penumbra Bobcat (dmr) 172
1
Perimeter Patrol

Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn.

Creature
Perimeter Patrol (bro) 188
1
Pestilent Wolf

{2}{G}: Pestilent Wolf gains deathtouch until end of turn.

Creature
Pestilent Wolf (mid) 192
2
Pheres-Band Brawler

When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Creature
Pheres-Band Brawler (thb) 193
1
Pheres-Band Raiders

Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3/3 green Centaur enchantment creature token.

Creature
Pheres-Band Raiders (bng) 133
1
Pheres-Band Tromper

Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.

Creature
Pheres-Band Tromper (bng) 134
1
Pine Walker

Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Pine Walker or another creature you control is turned face up, untap that creature.

Creature
Pine Walker (ktk) 143
1
Plated Crusher

Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Plated Crusher (bfz) 183
1
Plated Crusher

Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Plated Crusher (bfz) 183
1
Poison Dart Frog

Reach {T}: Add one mana of any color. {2}: Poison Dart Frog gains deathtouch until end of turn.

Creature
Poison Dart Frog (lci) 207
1
Poison Dart Frog

Reach {T}: Add one mana of any color. {2}: Poison Dart Frog gains deathtouch until end of turn.

Creature
Poison Dart Frog (lci) 207
4
Pollenbright Druid

When Pollenbright Druid enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Pollenbright Druid (war) 173
2
Portcullis Vine

Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card.

Creature
Portcullis Vine (grn) 142
2
Pridemalkin

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

Creature
Pridemalkin (m21) 196
1
Primal Druid

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Primal Druid (emn) 167
2
Primal Huntbeast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Primal Huntbeast (bbd) 208
1
Primordial Wurm

Creature
Primordial Wurm (dom) 177
2
Prized Unicorn

All creatures able to block Prized Unicorn do so.

Creature
Prized Unicorn (m10) 199
1
Quarry Beetle

When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.

Creature
Quarry Beetle (hou) 127
1
Quarry Hauler

When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.

Creature
Quarry Hauler (akh) 181
1
Quirion Dryad

Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.

Creature
Quirion Dryad (m21) 198
1
Quirion Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Quirion Ranger (mh2) 285
1
Rampaging Hippo

Trample Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Rampaging Hippo (hou) 128
1
Rampaging Rendhorn

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)

Creature
Rampaging Rendhorn (rna) 135
1
Ravenous Leucrocota

Vigilance {6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Creature
Ravenous Leucrocota (jou) 136
2
Ravenous Lindwurm

When Ravenous Lindwurm enters the battlefield, you gain 4 life.

Creature
Ravenous Lindwurm (khm) 187
2
Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (cmr) 248
1
Redtooth Genealogist

When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)

Creature
Redtooth Genealogist (woe) 179
1
Redtooth Vanguard

Trample Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand.

Creature
Redtooth Vanguard (woe) 180
2
Rhonas's Stalwart

You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)

Creature
Rhonas's Stalwart (hou) 133
1
Rhox Pummeler

Rhox Pummeler enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Rhox Pummeler has trample as long as it has a shield counter on it.

Creature
Rhox Pummeler (snc) 155
2
Riftsweeper

When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.

Creature
Riftsweeper (plst) MMA-159
1
Riparian Tiger

Trample When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters). Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.

Creature
Riparian Tiger (kld) 167
2
River Boa

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate River Boa.

Creature
River Boa (zen) 180
1
River Herald Guide

Vigilance When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
River Herald Guide (lci) 209
1
River Herald Guide

Vigilance When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
River Herald Guide (lci) 209
2
River Herald Guide

Vigilance When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
River Herald Guide (lci) 209
1
Riveteers Decoy

Riveteers Decoy must be blocked if able. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Riveteers Decoy (snc) 156
1
Roaring Primadox

At the beginning of your upkeep, return a creature you control to its owner's hand.

Creature
Roaring Primadox (m13) 188
1
Rootless Yew

When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.

Creature
Rootless Yew (khm) 189
2
Rootrunner

{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Creature
Rootrunner (chk) 237
1
Rosethorn Acolyte

Creature
Rosethorn Acolyte // Seasonal Ritual (eld) 174
2
Rubbleback Rhino

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Rubbleback Rhino (rtr) 132
2
Runeclaw Bear

Creature
Runeclaw Bear (m10) 203
1
Rural Recruit

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.

Creature
Rural Recruit (vow) 216
1
Sacred Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Sacred Wolf (m11) 196
1
Sage of Shaila's Claim

When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).

Creature
Sage of Shaila's Claim (kld) 168
2
Sagu Archer

Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Sagu Archer (ktk) 146
1
Sarinth Steelseeker

Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Creature
Sarinth Steelseeker (bro) 189
1
Sarulf's Packmate

When Sarulf's Packmate enters the battlefield, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Sarulf's Packmate (khm) 192
2
Saruli Caretaker

Defender {T}, Tap an untapped creature you control: Add one mana of any color.

Creature
Saruli Caretaker (rna) 139
1
Saruli Gatekeepers

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

Creature
Saruli Gatekeepers (dgm) 48
1
Satyr Grovedancer

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

Creature
Satyr Grovedancer (jou) 139
1
Satyr Wayfinder

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Creature
Satyr Wayfinder (bng) 136
1
Sawblade Slinger

When Sawblade Slinger enters the battlefield, choose up to one — • Destroy target artifact an opponent controls. • Sawblade Slinger fights target Zombie an opponent controls.

Creature
Sawblade Slinger (vow) 217
1
Scaled Behemoth

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Scaled Behemoth (akh) 184
1
Scaled Behemoth

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Scaled Behemoth (cmr) 251
1
Scaled Nurturer

{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.

Creature
Scaled Nurturer (clb) 252
1
Scaled Nurturer

{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.

Creature
Scaled Nurturer (clb) 252
1
Scattershot Archer

{T}: Scattershot Archer deals 1 damage to each creature with flying.

Creature
Scattershot Archer (con) 90
1
Scrounging Bandar

Scrounging Bandar enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

Creature
Scrounging Bandar (aer) 124
1
Scrounging Bandar

Scrounging Bandar enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

Creature
Scrounging Bandar (cmr) 252
1
Sculptor of Winter

{T}: Untap target snow land.

Creature
Sculptor of Winter (khm) 193
2
Scurrid Colony

Reach Scurrid Colony gets +2/+2 as long as you control eight or more lands.

Creature
Scurrid Colony (stx) 142
1
Scurry Oak

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.

Creature
Scurry Oak (mh2) 172
1
Scythe Tiger

Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Creature
Scythe Tiger (zen) 183
1
Seeker of Sunlight

{2}{G}: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Seeker of Sunlight (lci) 210
1
Seeker of Sunlight

{2}{G}: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Seeker of Sunlight (lci) 210
4
Sentinel Spider

Vigilance, reach

Creature
Sentinel Spider (m13) 189
2
Sentinel Spider

Vigilance, reach

Creature
Sentinel Spider (cmr) 253
2
Servant of the Conduit

When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color.

Creature
Servant of the Conduit (kld) 169
1
Setessan Petitioner

When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Creature
Setessan Petitioner (thb) 199
1
Setessan Starbreaker

When Setessan Starbreaker enters the battlefield, you may destroy target Aura.

Creature
Setessan Starbreaker (bng) 139
1
Shaman of Spring

When Shaman of Spring enters the battlefield, draw a card.

Creature
Shaman of Spring (m15) 199
1
Sharpshooter Elf

Reach Sharpshooter Elf's power is equal to the number of creatures you control. When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

Creature
Sharpshooter Elf (clb) 253
1
Sharpshooter Elf

Reach Sharpshooter Elf's power is equal to the number of creatures you control. When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

Creature
Sharpshooter Elf (clb) 253
1
Sheltering Ancient

Trample Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Sheltering Ancient (csp) 121
1
Sidewinder Naga

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

Creature
Sidewinder Naga (hou) 134
2
Siege Wurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample

Creature
Siege Wurm (rav) 183
2
Siege Wurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample

Creature
Siege Wurm (m15) 200
2
Siege Wurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample

Creature
Siege Wurm (grn) 144
2
Sifter Wurm

Trample When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

Creature
Sifter Wurm (hou) 135
1
Sifter Wurm

Trample When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

Creature
Sifter Wurm (cmr) 254
2
Silvanus's Invoker

Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.

Creature
Silvanus's Invoker (clb) 254
1
Silverback Shaman

Trample When Silverback Shaman dies, draw a card.

Creature
Silverback Shaman (cmr) 255
1
Silverback Shaman

Trample When Silverback Shaman dies, draw a card.

Creature
Silverback Shaman (cmr) 255
1
Skybeast Tracker

Reach Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Creature
Skybeast Tracker (woe) 185
3
Skybeast Tracker

Reach Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Creature
Skybeast Tracker (woe) 185
1
Snarespinner

Reach Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Creature
Snarespinner (m21) 207
1
Snarespinner

Reach Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.

Creature
Snarespinner (dmu) 179
2
Social Climber

Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.

Creature
Social Climber (snc) 157
2
Spiked Baloth

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Spiked Baloth (m13) 192
2
Spirespine

Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Spirespine blocks each combat if able. Enchanted creature gets +4/+1 and blocks each combat if able.

Creature Enchantment
Spirespine (jou) 142
1
Spirit of the Aldergard

When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.

Creature
Spirit of the Aldergard (khm) 195
1
Spore Crawler

When Spore Crawler dies, draw a card.

Creature
Spore Crawler (vow) 222
2
Sporeback Wolf

As long as it's your turn, Sporeback Wolf gets +0/+2.

Creature
Sporeback Wolf (vow) 223
1
Sporecap Spider

Reach

Creature
Sporecap Spider (roe) 209
1
Sporecap Spider

Reach

Creature
Sporecap Spider (eld) 176
2
Sporemound

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.

Creature
Sporemound (cmr) 437
1
Springmane Cervin

When Springmane Cervin enters the battlefield, you gain 2 life.

Creature
Springmane Cervin (stx) 144
1
Springmantle Cleric

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Creature
Springmantle Cleric (znr) 205
1
Springmantle Cleric

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Creature
Springmantle Cleric (znr) 205
1
Squirrel Sovereign

Other Squirrels you control get +1/+1.

Creature
Squirrel Sovereign (mh2) 175
1
Stingerfling Spider

Reach When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.

Creature
Stingerfling Spider (cmr) 258
2
Stonewood Invoker

{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.

Creature
Stonewood Invoker (dmr) 178
1
Stormkeld Vanguard

Creature
Stormkeld Vanguard // Bear Down (woe) 187
1
Stormkeld Vanguard

Creature
Stormkeld Vanguard // Bear Down (woe) 187
1
Sunbathing Rootwalla

Domain — {3}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

Creature
Sunbathing Rootwalla (dmu) 181
2
Sunbathing Rootwalla

Domain — {3}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.

Creature
Sunbathing Rootwalla (dmu) 181
1
Swordwise Centaur

Creature
Swordwise Centaur (bng) 142
1
Sylvan Basilisk

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

Creature
Sylvan Basilisk (10e) 301
4
Sylvan Shepherd

Vigilance Whenever Sylvan Shepherd attacks, roll a d20. 1—9 | You gain 1 life. 10—19 | You gain 2 life. 20 | You gain 5 life.

Creature
Sylvan Shepherd (afr) 206
1
Symbiotic Beast

When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.

Creature
Symbiotic Beast (dmr) 180
1

Enchantment

Quantity: 43Price: $37.73
Nature's Chosen

Enchant creature you control {0}: Untap enchanted creature. Activate only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.

Enchantment
Nature's Chosen (all) 97
2
Nature's Embrace

Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."

Enchantment
Nature's Embrace (vow) 211
2
New Horizons

Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
New Horizons (war) 168
1
Night of the Sweets' Revenge

When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Foods you control have "{T}: Add {G}." {5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.

Enchantment
Night of the Sweets' Revenge (woe) 178
4
Night of the Sweets' Revenge

When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Foods you control have "{T}: Add {G}." {5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.

Enchantment
Night of the Sweets' Revenge (woe) 178
1
Night Soil

{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Enchantment
Night Soil (fem) 71c
1
Nissa's Zendikon

Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.

Enchantment
Nissa's Zendikon (znr) 197
1
Nissa's Zendikon

Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.

Enchantment
Nissa's Zendikon (znr) 197
2
Omen of the Hunt

Flash When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {2}{G}, Sacrifice Omen of the Hunt: Scry 2.

Enchantment
Omen of the Hunt (thb) 192
1
Ordeal of Nylea

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Ordeal of Nylea (cmr) 247
1
Path to the World Tree

When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

Enchantment
Path to the World Tree (khm) 186
1
Path to the World Tree

When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.

Enchantment
Path to the World Tree (khm) 186
1
Predatory Impetus

Enchant creature Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Enchantment
Predatory Impetus (clb) 249
1
Raised by Wolves

Enchant creature When Raised by Wolves enters the battlefield, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control.

Enchantment
Raised by Wolves (bng) 135
1
Raking Canopy

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

Enchantment
Raking Canopy (shm) 127
2
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (m13) 185
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (2x2) 156
1
Regeneration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Enchantment
Regeneration (10e) 290
1
Rune of Might

Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Enchantment
Rune of Might (khm) 191
3
Seal of Primordium

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

Enchantment
Seal of Primordium (mm3) 135
1
Season of Growth

Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.

Enchantment
Season of Growth (m20) 191
1
Season of Growth

Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.

Enchantment
Season of Growth (wot) 61
1
Serpent Skin

Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.

Enchantment
Serpent Skin (chk) 240
1
Setessan Training

Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Setessan Training (m21) 205
1
Shortcut to Mushrooms

When Shortcut to Mushrooms enters the battlefield, the Ring tempts you. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.

Enchantment
Shortcut to Mushrooms (ltr) 187
1
Snake Pit

Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.

Enchantment
Snake Pit (mmq) 271
1
Song of Freyalise

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Enchantment
Song of Freyalise (dom) 179
2
Spelunking

When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter the battlefield untapped.

Enchantment
Spelunking (lci) 213
2
Spelunking

When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter the battlefield untapped.

Enchantment
Spelunking (lci) 213
2
Spider Umbra

Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Spider Umbra (roe) 208
1
Squirrel Nest

Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."

Enchantment
Squirrel Nest (mh1) 182
1

Instant

Quantity: 73Price: $31.93
Natural End

Destroy target artifact or enchantment. You gain 3 life.

Instant
Natural End (avr) 185
1
Natural Reclamation

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Destroy target artifact or enchantment.

Instant
Natural Reclamation (cmr) 245
1
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (m10) 195
2
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (ktk) 142
1
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (dtk) 193
1
Noxious Revival

({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.

Instant
Noxious Revival (nph) 118
1
Once and Future

Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future.

Instant
Once and Future (eld) 168
1
Ornamental Courage

Untap target creature. It gets +1/+3 until end of turn.

Instant
Ornamental Courage (kld) 164
2
Pack's Favor

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +3/+3 until end of turn.

Instant
Pack's Favor (plst) GRN-139
1
Pierce the Sky

Pierce the Sky deals 7 damage to target creature with flying.

Instant
Pierce the Sky (dom) 176
2
Pippin's Bravery

You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.

Instant
Pippin's Bravery (ltr) 414
1
Plummet

Destroy target creature with flying.

Instant
Plummet (m15) 192
1
Plummet

Destroy target creature with flying.

Instant
Plummet (bfz) 184
1
Plummet

Destroy target creature with flying.

Instant
Plummet (m20) 188
1
Plummet

Destroy target creature with flying.

Instant
Plummet (thb) 194
1
Plummet

Destroy target creature with flying.

Instant
Plummet (iko) 169
1
Plummet

Destroy target creature with flying.

Instant
Plummet (afr) 199
1
Poison the Blade

Target creature gains deathtouch until end of turn. Draw a card.

Instant
Poison the Blade (clb) 248
2
Predator's Howl

Create a 2/2 green Wolf creature token. Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.

Instant
Predator's Howl (cns) 37
1
Primal Boost

Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.

Instant
Primal Boost (dmr) 173
2
Prizefight

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Prizefight (snc) 154
2
Pulse of Murasa

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

Instant
Pulse of Murasa (m20) 189
1
Reclaim

Put target card from your graveyard on top of your library.

Instant
Reclaim (m12) 191
1
Regenerate

Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Instant
Regenerate (m10) 202
1
Relic Crush

Destroy target artifact or enchantment and up to one other target artifact or enchantment.

Instant
Relic Crush (zen) 179
1
Repopulate

Shuffle all creature cards from target player's graveyard into that player's library. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Repopulate (ulg) 111
2
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (war) 175
1
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (eld) 173
1
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (thb) 197
1
Return to the Earth

Destroy target artifact, enchantment, or creature with flying.

Instant
Return to the Earth (frf) 135
1
Roiling Regrowth

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Roiling Regrowth (znr) 201
1
Royal Treatment

Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)

Instant
Royal Treatment (woe) 183
1
Run Afoul

Target opponent sacrifices a creature with flying.

Instant
Run Afoul (m21) 201
2
Sandstorm

Sandstorm deals 1 damage to each attacking creature.

Instant
Sandstorm (dmr) 174
1
Savage Surge

Target creature gets +2/+2 until end of turn. Untap that creature.

Instant
Savage Surge (rtr) 133
2
Season of Renewal

Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand.

Instant
Season of Renewal (neo) 205
4
Serpent's Gift

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Instant
Serpent's Gift (m13) 190
1
Shape the Sands

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)

Instant
Shape the Sands (dtk) 205
1
Shed Weakness

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

Instant
Shed Weakness (akh) 185
1
Shower of Arrows

Destroy target artifact, enchantment, or creature with flying. Scry 1.

Instant
Shower of Arrows (ltr) 188
2
Shower of Arrows

Destroy target artifact, enchantment, or creature with flying. Scry 1.

Instant
Shower of Arrows (ltr) 188
1
Slice in Twain

Destroy target artifact or enchantment. Draw a card.

Instant
Slice in Twain (c19) 181
1
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (khm) 194
2
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (sta) 57
1
Spoils of the Hunt

Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.

Instant
Spoils of the Hunt (afr) 205
2
Spore Cloud

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.

Instant
Spore Cloud (fem) 72c
1
Spore Swarm

Create three 1/1 green Saproling creature tokens.

Instant
Spore Swarm (dom) 180
1
Springsage Ritual

Destroy target artifact or enchantment. You gain 4 life.

Instant
Springsage Ritual (emn) 172
1
Staggering Size

Target creature gets +3/+3 and gains trample until end of turn.

Instant
Staggering Size (lci) 214
1
Staggering Size

Target creature gets +3/+3 and gains trample until end of turn.

Instant
Staggering Size (lci) 214
3
Steady Aim

Untap target creature. It gets +1/+4 and gains reach until end of turn.

Instant
Steady Aim (war) 177
1
Stinging Shot

Put three -1/-1 counters on target creature with flying. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Stinging Shot (akh) 189
2
Storyweave

Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.

Instant
Storyweave (neo) 209
1
Sudden Spinnerets

Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

Instant
Sudden Spinnerets (iko) 171
2

Sorcery

Quantity: 91Price: $35.95
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (dmr) 170
1
Nissa's Triumph

Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.

Sorcery
Nissa's Triumph (war) 170
1
Noxious Assault

Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.

Sorcery
Noxious Assault (one) 176
1
Noxious Assault

Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.

Sorcery
Noxious Assault (one) 176
1
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Gates (rna) 133
1
Open the Gates

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Gates (rvr) 151
2
Outmuscle

Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

Sorcery
Outmuscle (eld) 170
2
Over the Edge

Choose one — • Destroy target artifact or enchantment. • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

Sorcery
Over the Edge (lci) 205
4
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (m12) 186
4
Overwhelm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Creatures you control get +3/+3 until end of turn.

Sorcery
Overwhelm (rav) 175
1
Overwhelming Encounter

Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1—9 | Creatures you control get +2/+2 until end of turn. 10—19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.

Sorcery
Overwhelming Encounter (clb) 245
1
Overwhelming Encounter

Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1—9 | Creatures you control get +2/+2 until end of turn. 10—19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.

Sorcery
Overwhelming Encounter (clb) 245
1
Piper's Melody

Shuffle any number of target creature cards from your graveyard into your library.

Sorcery
Piper's Melody (ody) 261
1
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (m13) 181
2
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (grn) 143
2
Rabid Bite

Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
Rabid Bite (m19) 195
1
Rabid Bite

Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
Rabid Bite (znr) 199
1
Rabid Bite

Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
Rabid Bite (znr) 199
2
Rain of Thorns

Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land.

Sorcery
Rain of Thorns (avr) 190
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (m10) 201
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
1
Ranger's Path

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Ranger's Path (m13) 186
3
Reclaim the Wastes

Kicker {3} (You may pay an additional {3} as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.

Sorcery
Reclaim the Wastes (znr) 200
2
Reclaim the Wastes

Kicker {3} (You may pay an additional {3} as you cast this spell.) Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.

Sorcery
Reclaim the Wastes (znr) 200
3
Reclaiming Vines

Destroy target artifact, enchantment, or land.

Sorcery
Reclaiming Vines (bfz) 185
2
Relentless Pursuit

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

Sorcery
Relentless Pursuit (thb) 195
1
Return from the Wilds

Choose two — • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. • Create a 1/1 white Human creature token. • Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Return from the Wilds (woe) 181
2
Return from the Wilds

Choose two — • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. • Create a 1/1 white Human creature token. • Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Return from the Wilds (woe) 181
1
Revive

Return target green card from your graveyard to your hand.

Sorcery
Revive (mm3) 133
1
Revive the Shire

Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Revive the Shire (ltr) 185
1
Revive the Shire

Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Revive the Shire (ltr) 185
1
Rise of the Ants

Create two 3/3 green Insect creature tokens. You gain 2 life. Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Rise of the Ants (mid) 196
1
Roots of Wisdom

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)

Sorcery
Roots of Wisdom (khm) 190
2
Ruthless Predation

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Ruthless Predation (one) 182
2
Saproling Migration

Kicker {4} (You may pay an additional {4} as you cast this spell.) Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.

Sorcery
Saproling Migration (dom) 178
2
Savage Punch

Target creature you control fights target creature you don't control. Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.

Sorcery
Savage Punch (ktk) 147
1
Scale the Heights

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.

Sorcery
Scale the Heights (znr) 202
2
Scout the Borders

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Sorcery
Scout the Borders (ktk) 148
1
Seek the Horizon

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Sorcery
Seek the Horizon (rtr) 134
2
Seek the Horizon

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Sorcery
Seek the Horizon (ktk) 150
1
Shadowbeast Sighting

Create a 4/4 green Beast creature token. Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Shadowbeast Sighting (mid) 198
1
Shard Convergence

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

Sorcery
Shard Convergence (con) 91
3
Shoot Down

Exile target artifact, enchantment, or creature with flying.

Sorcery
Shoot Down (bro) 190
3
Slime Molding

Create an X/X green Ooze creature token.

Sorcery
Slime Molding (rtr) 135
1
Slimefoot's Survey

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Sorcery
Slimefoot's Survey (dmu) 178
1
Slimefoot's Survey

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Sorcery
Slimefoot's Survey (dmu) 178
1
Smell Fear

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.

Sorcery
Smell Fear (mh2) 173
2
Sosuke's Summons

Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.

Sorcery
Sosuke's Summons (plst) BOK-145
1
Soul's Might

Put X +1/+1 counters on target creature, where X is that creature's power.

Sorcery
Soul's Might (cmr) 257
4
Spider Food

Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Spider Food (woe) 186
2
Spinning Wheel Kick

Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.

Sorcery
Spinning Wheel Kick (neo) 207
2
Storm the Citadel

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

Sorcery
Storm the Citadel (war) 178
1
Strength of Solidarity

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Sorcery
Strength of Solidarity (znr) 206
1
Strength of the Pack

Put two +1/+1 counters on each creature you control.

Sorcery
Strength of the Pack (cmr) 259
1
Struggle for Skemfar

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Struggle for Skemfar (khm) 196
2
Summer Bloom

You may play up to three additional lands this turn.

Sorcery
Summer Bloom (2x2) 160
1
Survivors' Bond

Choose one or both — • Return target Human creature card from your graveyard to your hand. • Return target non-Human creature card from your graveyard to your hand.

Sorcery
Survivors' Bond (iko) 172
1

Deck Stats

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