163
4/12/2024
Bulk-Green-T-Z
Deck Size: 231
Custom
Legal
Est deck cost: $114.37
No deck tags
163
4/12/2024
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Creature

Quantity: 126Price: $50.30
Tajuru Blightblade

Deathtouch

Creature
Tajuru Blightblade (znr) 208
1
Tajuru Pathwarden

Vigilance, trample

Creature
Tajuru Pathwarden (ogw) 145
2
Tajuru Snarecaster

Reach

Creature
Tajuru Snarecaster (znr) 210
1
Tajuru Snarecaster

Reach

Creature
Tajuru Snarecaster (znr) 210
1
Tangleclaw Werewolf

Creature
Tangleclaw Werewolf // Fibrous Entangler (emn) 174Tangleclaw Werewolf // Fibrous Entangler (emn) 174
1
Tangled Florahedron

Creature
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
2
Tanglespan Lookout

Whenever an Aura enters the battlefield under your control, draw a card.

Creature
Tanglespan Lookout (woe) 188
2
Taunting Arbormage

Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.

Creature
Taunting Arbormage (znr) 212
1
Temur Sabertooth

{1}{G}: You may return another creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

Creature
Temur Sabertooth (frf) 141
1
Tenacious Hunter

As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.

Creature
Tenacious Hunter (hou) 136
1
Tendril of the Mycotyrant

{5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.

Creature
Tendril of the Mycotyrant (lci) 215
1
Tendril of the Mycotyrant

{5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.

Creature
Tendril of the Mycotyrant (lci) 215
2
Territorial Baloth

Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

Creature
Territorial Baloth (zen) 188
1
Territorial Boar

Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.

Creature
Territorial Boar (rna) 145
2
Territorial Maro

Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.

Creature
Territorial Maro (dmu) 184
1
Territorial Scythecat

Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.

Creature
Territorial Scythecat (znr) 213
2
Territorial Scythecat

Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.

Creature
Territorial Scythecat (znr) 310
1
Territorial Witchstalker

Defender At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

Creature
Territorial Witchstalker (woe) 189
3
Territorial Witchstalker

Defender At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

Creature
Territorial Witchstalker (woe) 189
1
Thallid

At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.

Creature
Thallid (fem) 74a
1
Thorn Elemental

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

Creature
Thorn Elemental (dom) 185
1
Thorn Thallid

At the beginning of your upkeep, put a spore counter on Thorn Thallid. Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

Creature
Thorn Thallid (fem) 80a
1
Thornweald Archer

Reach, deathtouch

Creature
Thornweald Archer (fut) 154
2
Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (lci) 216
1
Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (lci) 216
1
Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (lci) 216
1
Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (lci) 329
1
Thriving Rhino

When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.

Creature
Thriving Rhino (kld) 171
2
Thundering Ceratok

Trample When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn.

Creature
Thundering Ceratok (war) 179
2
Timbermaw Larva

Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.

Creature
Timbermaw Larva (zen) 189
1
Timeless Witness

When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

Creature
Timeless Witness (mh2) 358
1
Tireless Hauler

Creature
Tireless Hauler // Dire-Strain Brawler (mid) 305Tireless Hauler // Dire-Strain Brawler (mid) 305
1
Tireless Hauler

Creature
Tireless Hauler // Dire-Strain Brawler (mid) 305Tireless Hauler // Dire-Strain Brawler (mid) 305
3
Titanoth Rex

Trample Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) When you cycle Titanoth Rex, put a trample counter on target creature you control.

Creature
Titanoth Rex (iko) 174
1
Toadstool Admirer

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{G}: Put a +1/+1 counter on Toadstool Admirer.

Creature
Toadstool Admirer (woe) 192
2
Tomakul Honor Guard

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Creature
Tomakul Honor Guard (bro) 195
2
Towering Indrik

Reach (This creature can block creatures with flying.)

Creature
Towering Indrik (rtr) 137
2
Toxic Scorpion

Deathtouch When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn.

Creature
Toxic Scorpion (vow) 224
1
Trollbred Guardian

{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.

Creature
Trollbred Guardian (rna) 148
1
Troublemaker Ouphe

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.

Creature
Troublemaker Ouphe (woe) 194
2
Trufflesnout

When Trufflesnout enters the battlefield, choose one — • Put a +1/+1 counter on Trufflesnout. • You gain 4 life.

Creature
Trufflesnout (m21) 212
1
Tuinvale Treefolk

Creature
Tuinvale Treefolk // Oaken Boon (eld) 180
2
Turntimber Ascetic

When Turntimber Ascetic enters the battlefield, you gain 3 life.

Creature
Turntimber Ascetic (znr) 214
1
Turntimber Ascetic

When Turntimber Ascetic enters the battlefield, you gain 3 life.

Creature
Turntimber Ascetic (znr) 214
1
Turntimber Ascetic

When Turntimber Ascetic enters the battlefield, you gain 3 life.

Creature
Turntimber Ascetic (znr) 214
1
Tusked Colossodon

Creature
Tusked Colossodon (ktk) 155
1
Tuskguard Captain

Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample.

Creature
Tuskguard Captain (2x2) 163
2
Tyrranax Atrocity

Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)

Creature
Tyrranax Atrocity (one) 188
1
Underdark Basilisk

Deathtouch

Creature
Underdark Basilisk (afr) 208
1
Underdark Basilisk

Deathtouch

Creature
Underdark Basilisk (afr) 334
1
Untamed Kavu

Kicker {3} (You may pay an additional {3} as you cast this spell.) Vigilance, trample If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.

Creature
Untamed Kavu (dom) 186
1
Urban Daggertooth

Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Urban Daggertooth (mh2) 181
2
Vastwood Gorger

Creature
Vastwood Gorger (ori) 204
1
Verdant Outrider

{1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn.

Creature
Verdant Outrider (woe) 196
4
Verdant Outrider

{1}{G}: Verdant Outrider can't be blocked by creatures with power 2 or less this turn.

Creature
Verdant Outrider (woe) 196
1
Veteran Adventurer

Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance

Creature
Veteran Adventurer (znr) 218
2
Veteran Explorer

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Veteran Explorer (2xm) 186
1
Vigorspore Wurm

Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Vigorspore Wurm can't be blocked by more than one creature.

Creature
Vigorspore Wurm (grn) 147
1
Vine Gecko

The first kicked spell you cast each turn costs {1} less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko.

Creature
Vine Gecko (znr) 219
2
Vivien's Grizzly

{3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.

Creature
Vivien's Grizzly (war) 182
2
Voice of Many

When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you.

Creature
Voice of Many (khc) 77
1
Voice of the Vermin

Voice of the Vermin enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.

Creature
Voice of the Vermin (snc) 163
1
Voracious Typhon

Escape—{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Voracious Typhon escapes with three +1/+1 counters on it.

Creature
Voracious Typhon (thb) 203
1
Vorstclaw

Creature
Vorstclaw (m20) 201
1
Voyaging Satyr

{T}: Untap target land.

Creature
Voyaging Satyr (ths) 182
1
Vulpine Goliath

Trample

Creature
Vulpine Goliath (plst) THS-183
1
Wandering Troubadour

At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Wandering Troubadour (afr) 210
1
Wandering Wolf

Creatures with power less than Wandering Wolf's power can't block it.

Creature
Wandering Wolf (avr) 202
1
Wardscale Crocodile

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Wardscale Crocodile (war) 183
2
Wary Okapi

Vigilance

Creature
Wary Okapi (grn) 149
1
Wasteland Viper

Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

Creature
Wasteland Viper (rvr) 160
1
Watcher in the Web

Reach (This creature can block creatures with flying.) Watcher in the Web can block an additional seven creatures each combat.

Creature
Watcher in the Web (soi) 239
1
Weaver of Blossoms

Creature
Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226
1
Webweaver Changeling

Changeling (This card is every creature type.) Reach When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.

Creature
Webweaver Changeling (mh1) 192
1
Webweaver Changeling

Changeling (This card is every creature type.) Reach When Webweaver Changeling enters the battlefield, if there are three or more creature cards in your graveyard, you gain 5 life.

Creature
Webweaver Changeling (2x2) 164
2
Werebear

{T}: Add {G}. Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

Creature
Werebear (dmr) 182
2
Wild Ceratok

Creature
Wild Ceratok (grn) 150
2
Wild Dogs

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Wild Dogs (dmr) 183
1
Wild Wanderer

When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Wild Wanderer (kld) 173
1
Wildheart Invoker

{8}: Target creature gets +5/+5 and gains trample until end of turn.

Creature
Wildheart Invoker (cmr) 263
2
Wildwood Geist

Wildwood Geist gets +2/+2 as long as it's your turn.

Creature
Wildwood Geist (avr) 204
1
Wildwood Tracker

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

Creature
Wildwood Tracker (eld) 183
2
Wily Bandar

{2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Wily Bandar (kld) 175
1
Wirewood Channeler

{T}: Add X mana of any one color, where X is the number of Elves on the battlefield.

Creature
Wirewood Channeler (lgn) 144
1
Wolfir Avenger

Flash (You may cast this spell any time you could cast an instant.) {1}{G}: Regenerate Wolfir Avenger.

Creature
Wolfir Avenger (avr) 205
1
Yavimaya Dryad

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.

Creature
Yavimaya Dryad (c20) 197
1
Yavimaya Elder

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice Yavimaya Elder: Draw a card.

Creature
Yavimaya Elder (cmr) 441
1
Yavimaya Sapherd

When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token.

Creature
Yavimaya Sapherd (dom) 189
2
Yavimaya Sojourner

Domain — This spell costs {1} less to cast for each basic land type among lands you control.

Creature
Yavimaya Sojourner (dmu) 191
2
Yeva's Forcemage

When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.

Creature
Yeva's Forcemage (m13) 198
2
Young Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Young Wolf (dka) 134
1

Enchantment

Quantity: 23Price: $15.59
Tales of Master Seshiro

Enchantment
Tales of Master Seshiro // Seshiro's Living Legacy (neo) 210Tales of Master Seshiro // Seshiro's Living Legacy (neo) 210
1
Tall as a Beanstalk

Enchant creature Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.

Enchantment
Tall as a Beanstalk (eld) 178
2
Temur Runemark

Enchant creature Enchanted creature gets +2/+2. Enchanted creature has trample as long as you control a blue or red permanent.

Enchantment
Temur Runemark (frf) 140
1
The Weatherseed Treaty

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

Enchantment
The Weatherseed Treaty (dmu) 188
2
Ulvenwald Mysteries

Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

Enchantment
Ulvenwald Mysteries (2xm) 184
1
Up the Beanstalk

When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card.

Enchantment
Up the Beanstalk (woe) 195
3
Urban Burgeoning

Enchant land Enchanted land has "Untap this land during each other player's untap step."

Enchantment
Urban Burgeoning (rtr) 138
3
Urban Utopia

Enchant land When Urban Utopia enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Urban Utopia (grn) 146
1
Urban Utopia

Enchant land When Urban Utopia enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Urban Utopia (grn) 146
4
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (wot) 63
1
Viridian Revel

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

Enchantment
Viridian Revel (som) 132
1
Vow of Wildness

Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.

Enchantment
Vow of Wildness (cmr) 262
1
Warbriar Blessing

Enchant creature you control When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.

Enchantment
Warbriar Blessing (thb) 204
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (7ed) 282
1

Instant

Quantity: 51Price: $28.39
Tail Swipe

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Instant
Tail Swipe (dmu) 182
3
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211
2
Tanglesap

Prevent all combat damage that would be dealt this turn by creatures without trample.

Instant
Tanglesap (zen) 186
1
Tangletrap

Choose one — • Tangletrap deals 5 damage to target creature with flying. • Destroy target artifact.

Instant
Tangletrap (stx) 145
1
Tawnos's Tinkering

Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.

Instant
Tawnos's Tinkering (bro) 191
2
Thwart the Enemy

Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Thwart the Enemy (iko) 173
2
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (m15) 203
2
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (one) 187
1
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (one) 187
1
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (one) 187
1
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (woe) 191
2
Titanic Growth

Target creature gets +4/+4 until end of turn.

Instant
Titanic Growth (woe) 191
2
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (gtc) 137
1
Tyvar's Stand

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tyvar's Stand (one) 190
1
Vastwood Fortification

Instant
Vastwood Fortification // Vastwood Thicket (znr) 216Vastwood Fortification // Vastwood Thicket (znr) 216
1
Vines of Vastwood

Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.

Instant
Vines of Vastwood (zen) 193
1
Vitalize

Untap all creatures you control.

Instant
Vitalize (6ed) 265
1
Warm Welcome

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.

Instant
Warm Welcome (snc) 164
2
Warm Welcome

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.

Instant
Warm Welcome (snc) 164
1
Wasteful Harvest

Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)

Instant
Wasteful Harvest (bro) 196
1
Wasteful Harvest

Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)

Instant
Wasteful Harvest (bro) 196
1
Wild Onslaught

Kicker {4} (You may pay an additional {4} as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.

Instant
Wild Onslaught (dom) 188
1
Wild Onslaught

Kicker {4} (You may pay an additional {4} as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.

Instant
Wild Onslaught (dom) 188
1
Wild Shape

Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. • 1/3 Turtle with hexproof. • 1/5 Spider with reach. • 3/3 Elephant with trample.

Instant
Wild Shape (afr) 212
1
Wildsize

Target creature gets +2/+2 and gains trample until end of turn. Draw a card.

Instant
Wildsize (cmr) 264
4
Wilt

Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Wilt (iko) 176
2
Winds of Qal Sisma

Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Instant
Winds of Qal Sisma (frf) 147
2
Windstorm

Windstorm deals X damage to each creature with flying.

Instant
Windstorm (m10) 205
1
Windstorm

Windstorm deals X damage to each creature with flying.

Instant
Windstorm (ktk) 157
1
Witch's Web

Target creature gets +3/+3 and gains reach until end of turn. Untap it.

Instant
Witch's Web (vow) 227
2
Withstand Death

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Instant
Withstand Death (som) 134
2
Wolf Strike

Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.

Instant
Wolf Strike (vow) 228
2
Woodcutter's Grit

Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Woodcutter's Grit (emn) 179
1
Wrap in Vigor

Regenerate each creature you control.

Instant
Wrap in Vigor (fut) 141
1

Sorcery

Quantity: 31Price: $20.09
Tapping at the Window

Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Tapping at the Window (mid) 201
1
Tapping at the Window

Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Tapping at the Window (mid) 201
1
Thirsting Roots

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Thirsting Roots (one) 185
1
Thirsting Roots

Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Thirsting Roots (one) 185
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 261
1
Thrive

Put a +1/+1 counter on each of X target creatures.

Sorcery
Thrive (2x2) 161
2
Time of Need

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Time of Need (chk) 247
1
Time to Feed

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Sorcery
Time to Feed (ths) 181
1
Travel Preparations

Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Travel Preparations (2x2) 162
1
Undercity Upheaval

Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.

Sorcery
Undercity Upheaval (mat) 25
2
Undercity Upheaval

Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.

Sorcery
Undercity Upheaval (mat) 25
1
Undercity Upheaval

Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.

Sorcery
Undercity Upheaval (mat) 75
1
Unnatural Restoration

Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Unnatural Restoration (one) 191
1
Unnatural Restoration

Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Unnatural Restoration (one) 191
1
Vastwood Surge

Kicker {4} (You may pay an additional {4} as you cast this spell.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.

Sorcery
Vastwood Surge (znr) 217
3
Viral Spawning

Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.) Corrupted — As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback {2}{G}. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Viral Spawning (one) 194
1
Walk with the Ancestors

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Sorcery
Walk with the Ancestors (lci) 218
6
Wolf's Quarry

Create three 1/1 green Boar creature tokens with "When this creature dies, create a Food token." (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sorcery
Wolf's Quarry (eld) 184
2
You Find a Cursed Idol

Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)

Sorcery
You Find a Cursed Idol (afr) 213
1
You Meet in a Tavern

Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn.

Sorcery
You Meet in a Tavern (clb) 263
2

Deck Stats

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