159
7/30/2022
Yennett
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $268.17
Salt Sum: 34.24
No deck tags
159
7/30/2022
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Commander

Quantity: 1Price: $0.00
Yennett, Cryptic Sovereign

Flying, vigilance, menace Whenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card.

Creature
Yennett, Cryptic Sovereign (c18) 51
1

Artifact

Quantity: 8Price: $4.96
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (ncc) 363
1
Cryptolith Fragment

Artifact
Cryptolith Fragment // Aurora of Emrakul (emn) 193Cryptolith Fragment // Aurora of Emrakul (emn) 193
1
Cultivator's Caravan

{T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Cultivator's Caravan (nec) 149
1
Darksteel Ingot

Indestructible {T}: Add one mana of any color.

Artifact
Darksteel Ingot (cm2) 184
1
Explorer's Scope

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Explorer's Scope (afc) 205
1
Obelisk of Esper

{T}: Add {W}, {U}, or {B}.

Artifact
Obelisk of Esper (c13) 250
1
Seer's Lantern

{T}: Add {C}. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Artifact
Seer's Lantern (cmr) 338
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (clb) 871
1

Creature

Quantity: 21Price: $65.29
Blazing Archon

Flying Creatures can't attack you.

Creature
Blazing Archon (c16) 58
1
Cloudblazer

Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.

Creature
Cloudblazer (afc) 182
1
Cloudreader Sphinx

Flying When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature
Cloudreader Sphinx (2xm) 45
1
Doom Whisperer

Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature
Doom Whisperer (grn) 69
1
Eldrazi Displacer

Devoid (This card has no color.) {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)

Creature
Eldrazi Displacer (plst) OGW-13
1
Lavinia of the Tenth

Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Creature
Lavinia of the Tenth (dgm) 80
1
Lyev Skyknight

Flying When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Creature
Lyev Skyknight (2x2) 246
1
Mnemonic Wall

Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
1
Peregrine Drake

Flying When Peregrine Drake enters the battlefield, untap up to five lands.

Creature
Peregrine Drake (bbd) 128
1
Prognostic Sphinx

Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3.

Creature
Prognostic Sphinx (afc) 90
1
Raffine, Scheming Seer

Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Creature
Raffine, Scheming Seer (snc) 213
1
Reflector Mage

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

Creature
Reflector Mage (plst) OGW-157
1
Rishadan Brigand

Flying When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless they pay {3}. Rishadan Brigand can block only creatures with flying.

Creature
Rishadan Brigand (plst) MMQ-92
1
Rishadan Cutpurse

When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay {1}.

Creature
Rishadan Cutpurse (mmq) 93
1
Sage of Epityr

When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.

Creature
Sage of Epityr (tsp) 74
1
Salvager of Secrets

When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Creature
Salvager of Secrets (m19) 70
1
Scholar of the Ages

When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.

Creature
Scholar of the Ages (cmr) 93
1
Serra Sphinx

Flying, vigilance

Creature
Serra Sphinx (2xm) 68
1
Shipwreck Dowser

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Creature
Shipwreck Dowser (m21) 71
1
Void Winnower

Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values.

Creature
Void Winnower (bfz) 17
1
Witness of Tomorrows

Flying {3}{U}: Scry 1.

Creature Enchantment
Witness of Tomorrows (thb) 82
1

Enchantment

Quantity: 7Price: $35.83
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Aqueous Form (cmr) 56
1
Future Sight

Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

Enchantment
Future Sight (mh1) 53
1
Gift of Immortality

Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Enchantment
Gift of Immortality (ths) 14
1
Hedron Alignment

Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1.

Enchantment
Hedron Alignment (ogw) 57
1
Mind's Dilation

Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.

Enchantment
Mind's Dilation (emn) 70
1
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it.

Enchantment
Reconnaissance (exo) 17
1
Retreat to Coralhelm

Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Enchantment
Retreat to Coralhelm (plst) BFZ-82
1

Instant

Quantity: 11Price: $37.55
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
1
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
1
Displace

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Instant
Displace (plst) EMN-55
1
Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Eerie Interlude (khc) 22
1
Forsake the Worldly

Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Forsake the Worldly (plst) AKH-13
1
Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Instant
Ghostly Flicker (khc) 39
1
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (plst) SS1-6
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (2x2) 23
1
Polymorphist's Jest

Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Instant
Polymorphist's Jest (c17) 90
1
Rescue from the Underworld

As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Instant
Rescue from the Underworld (ths) 102
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ncc) 211
1

Land

Quantity: 37Price: $81.01
Arcane Sanctum

Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (ncc) 385
1
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (clb) 880
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (clb) 351
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (clb) 352
1
Glacial Fortress

Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
1
Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Godless Shrine (rna) 248
1
Halimar Depths

Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rna) 251
1
Island

({T}: Add {U}.)

Land
Island (clb) 456
7
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (dom) 241
1
Isolated Watchtower

{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.

Land
Isolated Watchtower (c18) 59
1
Mortuary Mire

Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (clb) 900
1
Nephalia Academy

If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. {T}: Add {C}.

Land
Nephalia Academy (plst) EMN-205
1
New Benalia

New Benalia enters the battlefield tapped. When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W}.

Land
New Benalia (plst) C18-270
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (nec) 172
1
Plains

({T}: Add {W}.)

Land
Plains (clb) 451
5
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) Raffine's Tower enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 254
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (clb) 911
1
Swamp

({T}: Add {B}.)

Land
Swamp (clb) 462
5
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (afc) 267
1
Warped Landscape

{T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Warped Landscape (c18) 291
1
Watery Grave

({T}: Add {U} or {B}.) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Watery Grave (grn) 259
1

Planeswalker

Quantity: 2Price: $13.98
Aminatou, the Fateshifter

+1: Draw a card, then put a card from your hand on top of your library. −1: Exile another target permanent you own, then return it to the battlefield under your control. −6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

Planeswalker
Aminatou, the Fateshifter (2x2) 169
1
Venser, the Sojourner

+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. −1: Creatures can't be blocked this turn. −8: You get an emblem with "Whenever you cast a spell, exile target permanent."

Planeswalker
Venser, the Sojourner (som) 135
1

Sorcery

Quantity: 13Price: $29.55
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
1
Dream Cache

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Sorcery
Dream Cache (plst) C18-88
1
Extract from Darkness

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

Sorcery
Extract from Darkness (2x2) 210
1
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Sorcery
Fractured Identity (c17) 37
1
In Garruk's Wake

Destroy all creatures you don't control and all planeswalkers you don't control.

Sorcery
In Garruk's Wake (clb) 759
1
Lingering Souls

Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Lingering Souls (plst) MM3-12
1
Mystic Speculation

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Sorcery
Mystic Speculation (fut) 41
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
1
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (plst) C18-97
1
Scheming Symmetry

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Sorcery
Scheming Symmetry (m20) 113
1
Tragic Arrogance

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Sorcery
Tragic Arrogance (c21) 109
1
Unburial Rites

Return target creature card from your graveyard to the battlefield. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Unburial Rites (2x2) 95
1
Vindicate

Destroy target permanent.

Sorcery
Vindicate (mh2) 294
1

Deck Stats

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Description

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