105
7/23/2022
Rarely Shirei
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $133.32
Salt Sum: 27.86
No deck tags
105
7/23/2022
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Commander

Quantity: 1Price: $0.35
Shirei, Shizo's Caretaker

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

Creature
Shirei, Shizo's Caretaker (uma) 112
1

Artifact

Quantity: 16Price: $42.82
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ncc) 360
1
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (chr) 92
1
Bubbling Cauldron

{1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

Artifact
Bubbling Cauldron (jmp) 460
1
Charcoal Diamond

Charcoal Diamond enters the battlefield tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
1
Desecrated Tomb

Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.

Artifact
Desecrated Tomb (m19) 230
1
Fractured Powerstone

{T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery.

Artifact
Fractured Powerstone (plst) PC2-111
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (afc) 331
1
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (4ed) 335
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (wth) 153
1
Prismatic Lens

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Artifact
Prismatic Lens (tsr) 272
1
Smokestack

At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.

Artifact
Smokestack (usg) 309
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ncc) 379
1
Spawning Pit

Sacrifice a creature: Put a charge counter on Spawning Pit. {1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.

Artifact
Spawning Pit (dst) 141
1
Star Compass

Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.

Artifact
Star Compass (ima) 229
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (voc) 169
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cm2) 224
1

Creature

Quantity: 36Price: $28.58
Abyssal Gatekeeper

When Abyssal Gatekeeper dies, each player sacrifices a creature.

Creature
Abyssal Gatekeeper (wth) 59
1
Aether Poisoner

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.

Creature
Aether Poisoner (aer) 51
1
Basal Thrull

{T}, Sacrifice Basal Thrull: Add {B}{B}.

Creature
Basal Thrull (fem) 34d
1
Blood Pet

Sacrifice Blood Pet: Add {B}.

Creature
Blood Pet (tmp) 109
1
Bogbrew Witch

{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle.

Creature
Bogbrew Witch (plst) M14-88
1
Bone Shredder

Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.

Creature
Bone Shredder (ulg) 49
1
Bottle Gnomes

Sacrifice Bottle Gnomes: You gain 3 life.

Creature Artifact
Bottle Gnomes (tmp) 278
1
Burglar Rat

When Burglar Rat enters the battlefield, each opponent discards a card.

Creature
Burglar Rat (jmp) 214
1
Cadaver Imp

Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

Creature
Cadaver Imp (roe) 99
1
Chimney Imp

Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library.

Creature
Chimney Imp (mrd) 59
1
Clattering Augur

Clattering Augur can't block. When Clattering Augur enters the battlefield, you draw a card and you lose 1 life. {2}{B}{B}: Return Clattering Augur from your graveyard to your hand.

Creature
Clattering Augur (mh2) 79
1
Deathgreeter

Whenever another creature dies, you may gain 1 life.

Creature
Deathgreeter (ala) 71
1
Dockside Chef

{1}{B}, Sacrifice an artifact or creature: Draw a card.

Creature Enchantment
Dockside Chef (neo) 93
1
Doomed Dissenter

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

Creature
Doomed Dissenter (vow) 106
1
Dusk Legion Zealot

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

Creature
Dusk Legion Zealot (plst) RIX-70
1
Elderfang Disciple

When Elderfang Disciple enters the battlefield, each opponent discards a card.

Creature
Elderfang Disciple (khm) 93
1
Festering Newt

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Creature
Festering Newt (jmp) 234
1
Lampad of Death's Vigil

{1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.

Creature Enchantment
Lampad of Death's Vigil (thb) 103
1
Leaden Myr

{T}: Add {B}.

Creature Artifact
Leaden Myr (som) 170
1
Manakin

{T}: Add {C}.

Creature Artifact
Manakin (tmp) 296
1
Mindless Automaton

Mindless Automaton enters the battlefield with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on Mindless Automaton. Remove two +1/+1 counters from Mindless Automaton: Draw a card.

Creature Artifact
Mindless Automaton (ema) 227
1
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (mid) 113
1
Novice Occultist

When Novice Occultist dies, you draw a card and you lose 1 life.

Creature
Novice Occultist (mid) 117
1
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (mh2) 232
1
Persistent Specimen

{2}{B}: Return Persistent Specimen from your graveyard to the battlefield tapped.

Creature
Persistent Specimen (vow) 125
1
Pilgrim's Eye

Flying When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature Artifact
Pilgrim's Eye (clb) 333
1
Plagued Rusalka

{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.

Creature
Plagued Rusalka (gpt) 56
1
Priest of Forgotten Gods

{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card.

Creature
Priest of Forgotten Gods (rna) 83
1
Ruthless Ripper

Deathtouch Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ruthless Ripper is turned face up, target player loses 2 life.

Creature
Ruthless Ripper (ugin) 88
1
Skullport Merchant

When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {1}{B}, Sacrifice another creature or a Treasure: Draw a card.

Creature
Skullport Merchant (afr) 120
1
Soldevi Adnate

{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value.

Creature
Soldevi Adnate (all) 60a
1
Vampire of the Dire Moon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire of the Dire Moon (m20) 120
1
Virus Beetle

When Virus Beetle enters the battlefield, each opponent discards a card.

Creature Artifact
Virus Beetle (neo) 128
1
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Viscera Seer (cmr) 158
1
Yarok's Fenlurker

When Yarok's Fenlurker enters the battlefield, each opponent exiles a card from their hand. {2}{B}: Yarok's Fenlurker gets +1/+1 until end of turn.

Creature
Yarok's Fenlurker (m20) 123
1
Zulaport Cutthroat

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Zulaport Cutthroat (bfz) 126
1

Enchantment

Quantity: 6Price: $24.76
Blessing of Leeches

Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature.

Enchantment
Blessing of Leeches (bok) 62
1
Blight Mound

Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

Enchantment
Blight Mound (c21) 36
1
Contamination

At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount.

Enchantment
Contamination (usg) 123
1
Gift of Doom

Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) As Gift of Doom is turned face up, you may attach it to a creature.

Enchantment
Gift of Doom (c19) 17
1
Vampiric Rites

{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

Enchantment
Vampiric Rites (bfz) 124
1
Witch's Mist

{2}{B}, {T}: Destroy target creature that was dealt damage this turn.

Enchantment
Witch's Mist (fut) 92
1

Instant

Quantity: 4Price: $18.96
Culling the Weak

As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.

Instant
Culling the Weak (exo) 55
1
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (usg) 127
1
Plumb the Forbidden

As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. You draw a card and you lose 1 life.

Instant
Plumb the Forbidden (stx) 81
1
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (khm) 117
1

Land

Quantity: 35Price: $17.15
Swamp

({T}: Add {B}.)

Land
Swamp (chk) 295
35

Sorcery

Quantity: 2Price: $0.70
Bone Shards

As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.

Sorcery
Bone Shards (mh2) 76
1
Eaten Alive

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Exile target creature or planeswalker.

Sorcery
Eaten Alive (mid) 99
1

Deck Stats

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Description

{"ops":[{"insert":"When given the distribution of a booster pack, what does "},{"insert":{"card-link":"Shirei, Shizo's Caretaker"}},{"insert":" do? The same thing he does with unrestricted rarity, or thereabouts. The fact is that Shirei has always relied primarily on draft chaff to get the job done, since one-power creatures are not usually rarity-stretching all-stars. That's not to say they're bad (though some of them are, at least outside of context), but they're humble cards, which means skewing lower on the rarity scale.\n\nSo, what does Shirei do? The answer is, largely, that he gets out a persistent army of little creatures and makes them immortal gods that will repeatedly fire entry and death effects in order to grind out the game. In addition to simply going to value town, Shirei has several locks, including a semi-unique lock where "},{"insert":{"card-link":"Chimney Imp"}},{"insert":" plus a sacrifice outlet can, in theory, deny all opponents the ability to ever see new cards, and nigh-infinite sacrifice fodder to run "},{"insert":{"card-link":"Smokestack"}},{"insert":" at truly obscene numbers or "},{"insert":{"card-link":"Contamination"}},{"insert":" forever. Further, Shirei's extreme skew lets him take advantage of cards like "},{"insert":{"card-link":"Meekstone"}},{"insert":" that would normally be double edged swords, but that don't hit Shirei's petty little hordes.\n\nNaturally, though, the big weakness of a Shirei deck is that it needs to stick Shirei. "},{"insert":{"card-link":"Gift of Doom"}},{"insert":" is about the best setup you can hope for (hence why it takes one of the precious rare slots), but other defenses like "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" work as well. Protect Shirei or be forced to grind out a win without infinite resurrection. Some choices, like "},{"insert":{"card-link":"Persistent Specimen"}},{"insert":" have been made with this eventuality in mind, allowing you to continue to feed sacrifice engines without Shirei active, potentially even bootstrapping a board back into existence.\n\nShirei is also a high variance deck. It's possible for this brew to lock the game up with extreme speed, running out "},{"insert":{"card-link":"Sol Ring"}},{"insert":" into "},{"insert":{"card-link":"Leaden Myr"}},{"insert":" turn 1, a face-down Gift of Doom and a fodder creature turn 2, and then, with "},{"insert":{"card-link":"Dark Ritual"}},{"insert":" both a Shirei rendered indestructible and "},{"insert":{"card-link":"Contamination"}},{"insert":" to turn off all nonblack decks as early as turn 3. Similarly, it's possible to durdle for a while, especially if waiting for some protection to show, and only go ape very late into the game. In general, Shirei has an extremely low curve that's happy to make plays in the first couple turns, but those plays are not necessarily the most impactful... yet.\n"}]}
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