1.1k
1/20/2024
Codie, Vociferous Codex - Unlimited Power
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $323.22
Salt Sum: 34.27
1.1k
1/20/2024
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Commander

Quantity: 1Price: $0.49
Codie, Vociferous Codex

You can't cast permanent spells. {4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.

Creature Artifact
Codie, Vociferous Codex (stx) 253
1

Artifact

Quantity: 1Price: $3.49
Fist of Suns

You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

Artifact
Fist of Suns (c17) 211
1

Creature

Quantity: 1Price: $0.49
Jodah, Archmage Eternal

Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.

Creature
Jodah, Archmage Eternal (dom) 198
1

Instant

Quantity: 23Price: $63.01
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (znc) 23
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (sta) 13
1
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (ktk) 171
1
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (sta) 59
1
Emerald Charm

Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.

Instant
Emerald Charm (dmr) 158
1
Fateful Showdown

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Instant
Fateful Showdown (kld) 114
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (inv) 189
1
Increasing Vengeance

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Increasing Vengeance (c19) 147
1
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (sta) 16
1
Misdirection

You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.

Instant
Misdirection (plst) DDT-15
1
Narset's Reversal

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

Instant
Narset's Reversal (war) 62
1
Prismari Command

Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.

Instant
Prismari Command (stx) 214
1
Prophetic Bolt

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Instant
Prophetic Bolt (plst) C15-231
1
Reverberate

Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Reverberate (m11) 155
1
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
1
Sublime Epiphany

Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card.

Instant
Sublime Epiphany (pm21) 74p
1
Tainted Indulgence

Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.

Instant
Tainted Indulgence (snc) 227
1
Thoughtweft Gambit

Tap all creatures your opponents control and untap all creatures you control.

Instant
Thoughtweft Gambit (shm) 154
1
Tibalt's Trickery

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Instant
Tibalt's Trickery (khm) 153
1
Tidal Bore

You may return an Island you control to its owner's hand rather than pay this spell's mana cost. You may tap or untap target creature.

Instant
Tidal Bore (mmq) 109
1
Toils of Night and Day

You may tap or untap target permanent, then you may tap or untap another target permanent.

Instant
Toils of Night and Day (plst) BOK-57
1
Unleash the Inferno

Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.

Instant
Unleash the Inferno (snc) 337
1
Utter End

Exile target nonland permanent.

Instant
Utter End (ktk) 210
1

Land

Quantity: 35Price: $165.65
Boseiju, Who Shelters All

Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.

Land
Boseiju, Who Shelters All (chk) 273
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c21) 284
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c21) 288
1
Forest

({T}: Add {G}.)

Land
Forest (iko) 272
3
Island

({T}: Add {U}.)

Land
Island (znr) 381
4
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land
Karplusan Forest (dmu) 250
1
Ketria Triome

({T}: Add {G}, {U}, or {R}.) Ketria Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (iko) 250
1
Mount Doom

{T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Land
Mount Doom (ltr) 343
1
Mountain

({T}: Add {R}.)

Land
Mountain (m21) 271
3
Necroblossom Snarl

As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (stx) 269
1
Plains

({T}: Add {W}.)

Land
Plains (iko) 260
3
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (soi) 278
1
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) Raffine's Tower enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 254
1
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (clb) 358
1
Rejuvenating Springs

Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmr) 354
1
Savai Triome

({T}: Add {R}, {W}, or {B}.) Savai Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 253
1
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Land
Shivan Reef (dmu) 255
1
Spectator Seating

Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmr) 356
1
Spire Garden

Spire Garden enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
1
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (dmu) 256
1
Swamp

({T}: Add {B}.)

Land
Swamp (znr) 382
3
The World Tree

The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 275
1
Xander's Lounge

({T}: Add {U}, {B}, or {R}.) Xander's Lounge enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Xander's Lounge (snc) 260
1
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Land
Yavimaya Coast (dmu) 261
1

Sorcery

Quantity: 39Price: $90.09
Alrund's Epiphany

Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany. Foretell {4}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Alrund's Epiphany (khm) 295
1
Animist's Awakening

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Sorcery
Animist's Awakening (c20) 166
1
Beacon of Tomorrows

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

Sorcery
Beacon of Tomorrows (5dn) 24
1
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (cmr) 162
1
Body of Research

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.

Sorcery
Body of Research (stx) 168
1
Bonus Round

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

Sorcery
Bonus Round (bbd) 56
1
Brass's Bounty

For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Brass's Bounty (rix) 94
1
Call the Skybreaker

Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Call the Skybreaker (ncc) 333
1
Compulsive Research

Target player draws three cards. Then that player discards two cards unless they discard a land card.

Sorcery
Compulsive Research (sta) 14
1
Conflux

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

Sorcery
Conflux (v16) 3
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (c21) 187
1
Escape to the Wilds

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.

Sorcery
Escape to the Wilds (eld) 189
1
Explosion of Riches

Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.

Sorcery
Explosion of Riches (cmr) 176
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (c17) 149
1
Finale of Promise

You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.

Sorcery
Finale of Promise (war) 127
1
Finale of Revelation

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.

Sorcery
Finale of Revelation (war) 51
1
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Sorcery
Fractured Identity (c17) 37
1
Inspired Ultimatum

Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.

Sorcery
Inspired Ultimatum (piko) 191p
1
Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Sorcery
Karn's Temporal Sundering (dom) 55
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (znc) 73
1
Lavalanche

Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Sorcery
Lavalanche (c16) 209
1
Master the Way

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

Sorcery
Master the Way (ktk) 188
1
Mizzix's Mastery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Mizzix's Mastery (plst) C15-29
1
Mnemonic Deluge

Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.

Sorcery
Mnemonic Deluge (cmr) 82
1
Multiple Choice

If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above.

Sorcery
Multiple Choice (stx) 48
1
Pest Infestation

Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

Sorcery
Pest Infestation (c21) 65
1
Praetor's Counsel

Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

Sorcery
Praetor's Counsel (mbs) 88
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (tmp) 245
1
Reshape the Earth

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Reshape the Earth (cmr) 249
1
River's Rebuke

Return all nonland permanents target player controls to their owner's hand.

Sorcery
River's Rebuke (xln) 71
1
Roar of the Wurm

Create a 6/6 green Wurm creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Roar of the Wurm (plst) DDS-49
1
See the Truth

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.

Sorcery
See the Truth (pm21) 69s
1
Seize the Storm

Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Storm (mid) 158
1
Slimefoot's Survey

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

Sorcery
Slimefoot's Survey (dmu) 178
1
Starnheim Unleashed

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Starnheim Unleashed (khm) 294
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 261
1
Time Reversal

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

Sorcery
Time Reversal (m11) 75
1
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (war) 223
1
Treacherous Terrain

Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Sorcery
Treacherous Terrain (znc) 105
1

Maybeboard

Quantity: 5Price: $15.55
Breach the Multiverse

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

Sorcery
Breach the Multiverse (mom) 94
1
Eternal Dominion

Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Sorcery
Eternal Dominion (plst) SOK-36
1
Fortified Village

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Fortified Village (soi) 274
1
Vindicate

Destroy target permanent.

Sorcery
Vindicate (mh2) 322
1
Vitalize

Untap all creatures you control.

Instant
Vitalize (wth) 145
1

Deck Stats

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