175
10/11/2022
Gimme Gimme
Deck Size: 115
Commander / EDH
Legal
Est deck cost: $219.04
Salt Sum: 35.9
No deck tags
175
10/11/2022
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $1.49
Cadric, Soul Kindler

The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

Creature
Cadric, Soul Kindler (dmc) 10
1

Artifact

Quantity: 25Price: $94.99
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 227
1
Archaeomancer's Map

When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Artifact
Archaeomancer's Map (c21) 12
1
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (plst) EMA-218
1
Blasting Station

{T}, Sacrifice a creature: Blasting Station deals 1 damage to any target. Whenever a creature enters the battlefield, you may untap Blasting Station.

Artifact
Blasting Station (plst) 5DN-107
1
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmr) 459
1
Cold Storage

{3}: Exile target creature you control. Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.

Artifact
Cold Storage (plst) TMP-280
1
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (2xm) 243
1
Coveted Jewel

When Coveted Jewel enters the battlefield, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.

Artifact
Coveted Jewel (c21) 240
1
Culling Dais

{T}, Sacrifice a creature: Put a charge counter on Culling Dais. {1}, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.

Artifact
Culling Dais (2xm) 246
1
Cursed Mirror

{T}: Add {R}. As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Artifact
Cursed Mirror (c21) 50
1
Damping Engine

A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.

Artifact
Damping Engine (ulg) 124
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dmc) 182
1
Helvault

{1}, {T}: Exile target creature you control. {7}, {T}: Exile target creature you don't control. When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Artifact
Helvault (plst) DKA-151
1
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (ncc) 368
1
Mogg Cannon

{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Artifact
Mogg Cannon (tmp) 298
1
Nautiloid Ship

Flying When Nautiloid Ship enters the battlefield, exile target player's graveyard. Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control. Crew 3

Artifact
Nautiloid Ship (clb) 328
1
Phyrexian Vault

{2}, {T}, Sacrifice a creature: Draw a card.

Artifact
Phyrexian Vault (dde) 21
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (brc) 160
1
Soul Foundry

Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.

Artifact
Soul Foundry (c19) 223
1
Sundial of the Infinite

{1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Artifact
Sundial of the Infinite (plst) M12-218
1
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
1
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
1
The Golden Throne

Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1. A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors.

Artifact
The Golden Throne (40k) 157
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (40k) 259
1
Weatherlight Compleated

Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.

Artifact
Weatherlight Compleated (dmu) 242
1

Creature

Quantity: 31Price: $63.96
Anax, Hardened in the Forge

Anax's power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

Creature Enchantment
Anax, Hardened in the Forge (plst) THB-264
1
Ao, the Dawn Sky

Flying, vigilance When Ao, the Dawn Sky dies, choose one — • Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. • Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

Creature
Ao, the Dawn Sky (neo) 2
1
Baeloth Barrityl, Entertainer

Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.)

Creature
Baeloth Barrityl, Entertainer (clb) 655
1
Bazaar Trader

{T}: Target player gains control of target artifact, creature, or land you control.

Creature
Bazaar Trader (wwk) 72
1
Blood Aspirant

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.

Creature
Blood Aspirant (thb) 128
1
Bloodboil Sorcerer

When Bloodboil Sorcerer enters the battlefield, you take the initiative. Crown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Bloodboil Sorcerer (clb) 164
1
Bloodshot Cyclops

{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.

Creature
Bloodshot Cyclops (8ed) 179
1
Brion Stoutarm

Lifelink {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

Creature
Brion Stoutarm (a25) 200
1
Captivating Crew

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Creature
Captivating Crew (c20) 144
1
Charming Prince

When Charming Prince enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Creature
Charming Prince (eld) 8
1
Coercive Recruiter

Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

Creature
Coercive Recruiter (cmr) 169
1
Conquering Manticore

Flying When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Creature
Conquering Manticore (ddl) 55
1
Dark-Dweller Oracle

{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

Creature
Dark-Dweller Oracle (2x2) 106
1
Daxos, Blessed by the Sun

Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life.

Creature Enchantment
Daxos, Blessed by the Sun (plst) THB-258
1
Duke Ulder Ravengard

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Duke Ulder Ravengard (clb) 272
1
Firbolg Flutist

Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Firbolg Flutist (clb) 174
1
Gut, True Soul Zealot

Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.)

Creature
Gut, True Soul Zealot (clb) 180
1
Hofri Ghostforge

Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard."

Creature
Hofri Ghostforge (stx) 192
1
Homura, Human Ascendant

Creature
Homura, Human Ascendant // Homura's Essence (sok) 103
1
Humble Defector

{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.

Creature
Humble Defector (c21) 174
1
Mila, Crafty Companion

Creature
Mila, Crafty Companion // Lukka, Wayward Bonder (stx) 153Mila, Crafty Companion // Lukka, Wayward Bonder (stx) 153
1
Molten Primordial

Haste When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Creature
Molten Primordial (gtc) 101
1
Opportunistic Dragon

Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

Creature
Opportunistic Dragon (afc) 134
1
Pegasus Guardian

Creature
Pegasus Guardian // Rescue the Foal (clb) 36
1
Preacher

You may choose not to untap Preacher during your untap step. {T}: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.

Creature
Preacher (drk) 16
1
Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (2x2) 25
1
Rionya, Fire Dancer

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

Creature
Rionya, Fire Dancer (c21) 55
1
Starke of Rath

{T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)

Creature
Starke of Rath (plst) TMP-205
1
Wall of Reverence

Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.

Creature
Wall of Reverence (uma) 41
1
Yosei, the Morning Star

Flying When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls.

Creature
Yosei, the Morning Star (ima) 39
1
Zealous Conscripts

Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Creature
Zealous Conscripts (mm3) 116
1

Enchantment

Quantity: 12Price: $13.30
Animal Boneyard

Enchant land Enchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."

Enchantment
Animal Boneyard (ody) 4
1
Barrage of Expendables

{R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.

Enchantment
Barrage of Expendables (jmp) 292
1
Betrothed of Fire

Enchant creature Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn. Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

Enchantment
Betrothed of Fire (wth) 89
1
Custody Battle

Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Enchantment
Custody Battle (ons) 197
1
Far Traveler

Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."

Enchantment
Far Traveler (clb) 17
1
Flameshadow Conjuring

Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Flameshadow Conjuring (ori) 147
1
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (ncc) 204
1
Might Makes Right

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Enchantment
Might Makes Right (m15) 156
1
Mirror March

Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Enchantment
Mirror March (plst) RNA-108
1
Pariah

Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.

Enchantment
Pariah (cn2) 95
1
Promise of Tomorrow

Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice Promise of Tomorrow and return all cards exiled with it to the battlefield under your control.

Enchantment
Promise of Tomorrow (cmr) 39
1
Street Urchin

Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."

Enchantment
Street Urchin (clb) 197
1

Instant

Quantity: 10Price: $15.94
Brand

Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Brand (usg) 176
1
Celestial Flare

Target player sacrifices an attacking or blocking creature.

Instant
Celestial Flare (plst) ORI-8
1
Chef's Kiss

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.

Instant
Chef's Kiss (mh2) 120
1
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
1
Collateral Damage

As an additional cost to cast this spell, sacrifice a creature. Collateral Damage deals 3 damage to any target.

Instant
Collateral Damage (jmp) 305
1
Debt of Loyalty

Regenerate target creature. You gain control of that creature if it regenerates this way.

Instant
Debt of Loyalty (wth) 11
1
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (plst) MH1-7
1
Fling

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Fling (jmp) 320
1
Lorehold Command

Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • Lorehold Command deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards.

Instant
Lorehold Command (stx) 199
1
Savage Alliance

Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls.

Instant
Savage Alliance (emn) 140
1

Land

Quantity: 2Price: $0.94
Safe Haven

{2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

Land
Safe Haven (chr) 113
1
Song-Mad Treachery

Sorcery
Song-Mad Treachery // Song-Mad Ruins (znr) 165Song-Mad Treachery // Song-Mad Ruins (znr) 165
1

Sorcery

Quantity: 6Price: $9.82
Harmless Offering

Target opponent gains control of target permanent you control.

Sorcery
Harmless Offering (emn) 131
1
Hate Mirage

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Sorcery
Hate Mirage (c19) 26
1
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (cmd) 126
1
Mascot Interception

This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Sorcery
Mascot Interception (stx) 110
1
Metallic Mastery

Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

Sorcery
Metallic Mastery (mbs) 71
1
Twist Allegiance

You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.

Sorcery
Twist Allegiance (bok) 120
1

Theft

Quantity: 28Price: $18.60
Act of Aggression

({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Instant
Act of Aggression (c15) 141
1
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (jmp) 289
1
Besmirch

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Sorcery
Besmirch (cn2) 49
1
Blind with Anger

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Instant
Blind with Anger (chk) 158
1
Bloody Betrayal

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")

Sorcery
Bloody Betrayal (vow) 147
1
Claim the Firstborn

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Claim the Firstborn (eld) 118
1
Goatnap

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Sorcery
Goatnap (mh1) 126
1
Grab the Reins

Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Instant
Grab the Reins (c16) 126
1
Hijack

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Sorcery
Hijack (plst) XLN-148
1
Involuntary Employment

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Involuntary Employment (snc) 110
1
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Sorcery
Kari Zev's Expertise (aer) 88
1
Limits of Solidarity

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Limits of Solidarity (akh) 140
1
Lose Calm

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Sorcery
Lose Calm (dtk) 147
1
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (pca) 48
1
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (voc) 147
1
Pack's Betrayal

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Sorcery
Pack's Betrayal (mid) 153
1
Price of Loyalty

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.

Sorcery
Price of Loyalty (afr) 159
1
Seize the Spotlight

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Sorcery
Seize the Spotlight (ncc) 52
1
Shackles of Treachery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Sorcery
Shackles of Treachery (khm) 150
1
Spreading Insurrection

Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sorcery
Spreading Insurrection (mh2) 142
1
The Akroan War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.

Enchantment
The Akroan War (clb) 777
1
Threaten

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Threaten (10e) 242
1
Traitorous Blood

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Sorcery
Traitorous Blood (isd) 166
1
Traitorous Greed

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.)

Sorcery
Traitorous Greed (m21) 166
1
Traitorous Instinct

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Sorcery
Traitorous Instinct (mm3) 114
1
Unwilling Recruit

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

Sorcery
Unwilling Recruit (eve) 64
1
Word of Seizing

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

Instant
Word of Seizing (cmr) 420
1
Wrangle

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Wrangle (aer) 101
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments