233
4/11/2024
Kros, Defense Contractor+
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $98.68
Salt Sum: 24.13
No deck tags
233
4/11/2024
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Commander

Quantity: 1Price: $0.99
Kros, Defense Contractor

At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Kros, Defense Contractor (ncc) 7
1

Artifact

Quantity: 2Price: $3.18
Contagion Clasp

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Artifact
Contagion Clasp (onc) 129
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1

Creature

Quantity: 26Price: $32.62
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (wwk) 95
1
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (scd) 171
1
Evolution Sage

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Evolution Sage (onc) 108
1
Farhaven Elf

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Farhaven Elf (scd) 182
1
Filigree Vector

When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature Artifact
Filigree Vector (moc) 15
1
Flux Channeler

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Flux Channeler (war) 52
1
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Creature
Forgotten Ancient (dmr) 161
1
Generous Patron

When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card.

Creature
Generous Patron (bbd) 70
1
Grateful Apparition

Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Grateful Apparition (onc) 73
1
Helium Squirter

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn.

Creature
Helium Squirter (dis) 26
1
Huatli's Raptor

Vigilance When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Huatli's Raptor (war) 200
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (m12) 182
1
Mnemonic Wall

Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
1
Ondu Giant

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Ondu Giant (j22) 698
1
Plaxcaster Frogling

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Plaxcaster Frogling (c21) 226
1
Pollenbright Druid

When Pollenbright Druid enters the battlefield, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Pollenbright Druid (war) 173
1
Relief Captain

When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

Creature
Relief Captain (2x2) 24
1
Rishkar, Peema Renegade

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."

Creature
Rishkar, Peema Renegade (scd) 207
1
Roaring Primadox

At the beginning of your upkeep, return a creature you control to its owner's hand.

Creature
Roaring Primadox (m15) 196
1
Shinen of Life's Roar

All creatures able to block Shinen of Life's Roar do so. Channel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

Creature
Shinen of Life's Roar (arc) 69
1
Simic Guildmage

({G/U} can be paid with either {G} or {U}.) {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. {1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.

Creature
Simic Guildmage (dis) 148
1
Skyboon Evangelist

Flying When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.

Creature
Skyboon Evangelist (ncc) 20
1
Springbloom Druid

When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Springbloom Druid (khc) 74
1
Sunblast Angel

Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures.

Creature
Sunblast Angel (afc) 74
1
Sweet-Gum Recluse

Flash Cascade Reach When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn.

Creature
Sweet-Gum Recluse (cmr) 685
1
Wolverine Riders

At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.

Creature
Wolverine Riders (j22) 743
1

Enchantment

Quantity: 9Price: $16.97
Captured by Lagacs

Enchant creature Enchanted creature can't attack or block. When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Enchantment
Captured by Lagacs (mh2) 188
1
Curse of Predation

Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Enchantment
Curse of Predation (ima) 159
1
Evolutionary Escalation

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Enchantment
Evolutionary Escalation (c16) 22
1
Inexorable Tide

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchantment
Inexorable Tide (mm2) 49
1
Kenrith's Transformation

Enchant creature When Kenrith's Transformation enters the battlefield, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Enchantment
Kenrith's Transformation (afc) 162
1
Retreat to Kazandu

Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.

Enchantment
Retreat to Kazandu (cmr) 435
1
Swift Reconfiguration

Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

Enchantment
Swift Reconfiguration (nec) 10
1
Together Forever

When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.

Enchantment
Together Forever (ncc) 212
1
Verity Circle

Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.

Enchantment
Verity Circle (voc) 116
1

Instant

Quantity: 12Price: $10.98
Bant Charm

Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.

Instant
Bant Charm (2x2) 181
1
Brokers Confluence

Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.

Instant
Brokers Confluence (ncc) 68
1
Endless Detour

The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.

Instant
Endless Detour (snc) 183
1
Eureka Moment

Draw two cards. You may put a land card from your hand onto the battlefield.

Instant
Eureka Moment (stx) 184
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (znc) 69
1
Lead by Example

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Instant
Lead by Example (plst) BBD-205
1
Polymorphist's Jest

Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Instant
Polymorphist's Jest (c17) 90
1
Quandrix Command

Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.

Instant
Quandrix Command (stx) 217
1
Reap What Is Sown

Put a +1/+1 counter on each of up to three target creatures.

Instant
Reap What Is Sown (bng) 154
1
Saving Grasp

Return target creature you own to your hand. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Saving Grasp (dka) 46
1
Strength of the Tajuru

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Instant
Strength of the Tajuru (c20) 192
1
Unbounded Potential

Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)

Instant
Unbounded Potential (cmm) 67
1

Land

Quantity: 35Price: $24.45
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (j22) 809
1
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (ncc) 387
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (onc) 148
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (onc) 151
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (onc) 152
1
Forest

({T}: Add {G}.)

Land
Forest (scd) 350
6
Forge of Heroes

{T}: Add {C}. {T}: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Land
Forge of Heroes (c18) 58
1
Fortified Village

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. {T}: Add {G} or {W}.

Land
Fortified Village (onc) 154
1
Irrigated Farmland

({T}: Add {W} or {U}.) Irrigated Farmland enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (who) 288
1
Island

({T}: Add {U}.)

Land
Island (scd) 339
4
Karn's Bastion

{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Land
Karn's Bastion (onc) 156
1
Krosan Verge

Krosan Verge enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Land
Krosan Verge (onc) 158
1
Llanowar Reborn

Llanowar Reborn enters the battlefield tapped. {T}: Add {G}. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Land
Llanowar Reborn (moc) 413
1
Nesting Grounds

{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.

Land
Nesting Grounds (ncc) 418
1
Novijen, Heart of Progress

{T}: Add {C}. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.

Land
Novijen, Heart of Progress (c21) 305
1
Oran-Rief, the Vastwood

Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Land
Oran-Rief, the Vastwood (nec) 173
1
Plains

({T}: Add {W}.)

Land
Plains (scd) 335
3
Port Town

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. {T}: Add {W} or {U}.

Land
Port Town (scd) 313
1
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (who) 295
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dmc) 227
1
Scattered Groves

({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (who) 301
1
Seaside Citadel

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (dmc) 231
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (who) 306
1
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (pip) 295
1
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Land
Tyrite Sanctum (dmc) 240
1

Sorcery

Quantity: 15Price: $9.49
Biogenic Upgrade

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

Sorcery
Biogenic Upgrade (2x2) 137
1
Collective Effort

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls.

Sorcery
Collective Effort (40k) 183
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
1
Hour of Revelation

This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.

Sorcery
Hour of Revelation (znc) 17
1
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (dmc) 135
1
Nissa's Expedition

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Nissa's Expedition (scd) 199
1
Phyrexian Rebirth

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

Sorcery
Phyrexian Rebirth (onc) 86
1
Promise of Loyalty

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Promise of Loyalty (cmm) 833
1
Tezzeret's Gambit

({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Tezzeret's Gambit (sta) 21
1
The Crowd Goes Wild

Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Support X. (Put a +1/+1 counter on each of up to X target creatures.) Each creature with a +1/+1 counter on it gains trample until end of turn.

Sorcery
The Crowd Goes Wild (plst) BBD-68
1
Theft of Dreams

Draw a card for each tapped creature target opponent controls.

Sorcery
Theft of Dreams (p02) 55
1
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (scd) 252
1
Travel Preparations

Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Travel Preparations (2x2) 162
1
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
1
Urban Evolution

Draw three cards. You may play an additional land this turn.

Sorcery
Urban Evolution (ncc) 355
1

Deck Stats

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