712
2/8/2024
Go Ape Shit
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $200.52
Salt Sum: 22.51
712
2/8/2024
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Commander

Quantity: 1Price: $3.49
Grunn, the Lonely King

Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.

Creature
Grunn, the Lonely King (dom) 165
1

Artifact

Quantity: 12Price: $72.61
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (plst) CMR-305
1
Darksteel Plate

Indestructible Equipped creature has indestructible. Equip {2}

Artifact
Darksteel Plate (2x2) 304
1
Gate Smasher

Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}

Artifact
Gate Smasher (dtk) 239
1
Grappling Hook

Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4}

Artifact
Grappling Hook (c17) 212
1
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 463
1
Heraldic Banner

As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
1
Horned Helm

Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Horned Helm (plst) 5DN-132
1
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (j22) 784
1
Rhonas's Monument

Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

Artifact
Rhonas's Monument (plst) AKH-236
1
Sanctuary Blade

As Sanctuary Blade becomes attached to a creature, choose a color. Equipped creature gets +2/+0 and has protection from the last chosen color. Equip {3}

Artifact
Sanctuary Blade (c20) 69
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
1
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (plst) M11-216
1

Creature

Quantity: 19Price: $34.95
Ancient Silverback

{G}: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Creature
Ancient Silverback (m15) 168
1
Apes of Rath

Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.

Creature
Apes of Rath (tmp) 214
1
Barbary Apes

Creature
Barbary Apes (leg) 176
1
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (j22) 668
1
Gorilla Berserkers

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures.

Creature
Gorilla Berserkers (all) 93a
1
Gorilla Chieftain

{1}{G}: Regenerate Gorilla Chieftain.

Creature
Gorilla Chieftain (7ed) 250
1
Gorilla Titan

Trample Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.

Creature
Gorilla Titan (ody) 241
1
Gorilla Warrior

Creature
Gorilla Warrior (s99) 128
1
Hooting Mandrills

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample

Creature
Hooting Mandrills (j22) 671
1
Kogla, the Titan Ape

When Kogla, the Titan Ape enters the battlefield, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

Creature
Kogla, the Titan Ape (iko) 162
1
Nylea, God of the Hunt

Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn.

Creature Enchantment
Nylea, God of the Hunt (plst) THS-166
1
Silverback Ape

Creature
Silverback Ape (s99) 141
1
Silverback Elder

Whenever you cast a creature spell, choose one — • Destroy target artifact or enchantment. • Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. • You gain 4 life.

Creature
Silverback Elder (dmu) 177
1
Silverback Shaman

Trample When Silverback Shaman dies, draw a card.

Creature
Silverback Shaman (j22) 728
1
Simian Brawler

Discard a land card: Simian Brawler gets +1/+1 until end of turn.

Creature
Simian Brawler (j22) 729
1
Simian Grunts

Flash Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Creature
Simian Grunts (ulg) 113
1
Summit Apes

As long as you control a Mountain, Summit Apes has menace. (It can't be blocked except by two or more creatures.)

Creature
Summit Apes (wwk) 114
1
Towering Gibbon

Reach Towering Gibbon's power is equal to the greatest mana value among creatures you control.

Creature
Towering Gibbon (j22) 46
1
Uktabi Orangutan

When Uktabi Orangutan enters the battlefield, destroy target artifact.

Creature
Uktabi Orangutan (vis) 123
1

Enchantment

Quantity: 13Price: $16.53
Alpha Authority

Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

Enchantment
Alpha Authority (gtc) 114
1
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (bro) 171
1
Canopy Cover

Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Canopy Cover (wwk) 98
1
Cartouche of Strength

Enchant creature you control When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample.

Enchantment
Cartouche of Strength (akh) 158
1
Colossification

Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20.

Enchantment
Colossification (iko) 148
1
Mighty Emergence

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

Enchantment
Mighty Emergence (ala) 137
1
New Horizons

Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
New Horizons (war) 168
1
Overgrowth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Enchantment
Overgrowth (j22) 702
1
Raking Canopy

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

Enchantment
Raking Canopy (shm) 127
1
Season of Growth

Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.

Enchantment
Season of Growth (m20) 191
1
Shape of the Wiitigo

Enchant creature When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Enchantment
Shape of the Wiitigo (csp) 120
1
Tall as a Beanstalk

Enchant creature Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.

Enchantment
Tall as a Beanstalk (eld) 178
1
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (dbl) 206
1

Instant

Quantity: 7Price: $4.23
Burst of Strength

Put a +1/+1 counter on target creature and untap it.

Instant
Burst of Strength (gtc) 115
1
Crash the Ramparts

Target creature gets +3/+3 and gains trample until end of turn.

Instant
Crash the Ramparts (xln) 182
1
Fully Grown

Target creature gets +3/+3 until end of turn. Put a trample counter on it.

Instant
Fully Grown (iko) 154
1
Invigorating Surge

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

Instant
Invigorating Surge (m21) 190
1
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (j22) 91
1
Sheltering Word

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Instant
Sheltering Word (avr) 192
1
Strength of the Tajuru

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Instant
Strength of the Tajuru (c20) 192
1

Land

Quantity: 35Price: $57.30
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
1
Forest

({T}: Add {G}.)

Land
Forest (c13) 355
1
Forest

({T}: Add {G}.)

Land
Forest (c14) 337
1
Forest

({T}: Add {G}.)

Land
Forest (ddo) 64
1
Forest

({T}: Add {G}.)

Land
Forest (ddp) 38
1
Forest

({T}: Add {G}.)

Land
Forest (ust) 216
1
Forest

({T}: Add {G}.)

Land
Forest (iko) 273
1
Forest

({T}: Add {G}.)

Land
Forest (m21) 272
1
Forest

({T}: Add {G}.)

Land
Forest (m21) 313
1
Forest

({T}: Add {G}.)

Land
Forest (jmp) 71
1
Forest

({T}: Add {G}.)

Land
Forest (2xm) 381
19
Forest

({T}: Add {G}.)

Land
Forest (anb) 112
1
Forest

({T}: Add {G}.)

Land
Forest (mh2) 489
1
Jungle Basin

Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (scd) 311
1
The Hunter Maze

The Hunter Maze enters the battlefield tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card.

Land
The Hunter Maze (one) 253
1
Treetop Village

Treetop Village enters the battlefield tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Land
Treetop Village (j22) 827
1

Planeswalker

Quantity: 1Price: $1.49
Vivien Reid

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

Planeswalker
Vivien Reid (plst) M19-208
1

Sorcery

Quantity: 12Price: $9.92
Biogenic Upgrade

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

Sorcery
Biogenic Upgrade (2x2) 137
1
Blessings of Nature

Distribute four +1/+1 counters among any number of target creatures. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Blessings of Nature (avr) 168
1
Declare Dominance

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.

Sorcery
Declare Dominance (j22) 646
1
Earthen Arms

Put two +1/+1 counters on target permanent. Awaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Earthen Arms (plst) BFZ-172
1
Enlarge

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Enlarge (j22) 656
1
Feral Contest

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

Sorcery
Feral Contest (wwk) 100
1
Increasing Savagery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Savagery (dds) 47
1
Nature's Way

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Sorcery
Nature's Way (jmp) 412
1
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (c19) 175
1
Recollect

Return target card from your graveyard to your hand.

Sorcery
Recollect (m19) 197
1
Roar of Challenge

All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Sorcery
Roar of Challenge (j22) 720
1
Soul's Might

Put X +1/+1 counters on target creature, where X is that creature's power.

Sorcery
Soul's Might (j22) 731
1

Deck Stats

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