140
7/17/2023
Anax and his good friend Cymede
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $201.37
Salt Sum: 31.91
No deck tags
140
7/17/2023
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Commander

Quantity: 1Price: $0.49
Anax and Cymede

First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Creature
Anax and Cymede (plst) THS-186
1

Artifact

Quantity: 6Price: $16.34
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 367
1
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (onc) 126
1
Embercleave

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Artifact
Embercleave (plst) ELD-120
1
Hammer of Purphoros

Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.

Artifact Enchantment
Hammer of Purphoros (ths) 124
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1

Creature

Quantity: 17Price: $54.02
Akroan Crusader

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.

Creature
Akroan Crusader (uma) 121
1
Ancient Copper Dragon

Flying Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.

Creature
Ancient Copper Dragon (hbg) 174
1
Archetype of Aggression

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Creature Enchantment
Archetype of Aggression (bng) 88
1
Atsushi, the Blazing Sky

Flying, trample When Atsushi, the Blazing Sky dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens.

Creature
Atsushi, the Blazing Sky (neo) 134
1
Defiler of Instinct

First strike As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.

Creature
Defiler of Instinct (dmu) 119
1
Etali, Primal Storm

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (dmc) 121
1
Feldon of the Third Path

{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Creature
Feldon of the Third Path (c21) 169
1
Flamewake Phoenix

Flying, haste Flamewake Phoenix attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Creature
Flamewake Phoenix (frf) 100
1
Gadrak, the Crown-Scourge

Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Gadrak, the Crown-Scourge (j22) 538
1
Hellrider

Haste Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

Creature
Hellrider (jmp) 334
1
Iroas, God of Victory

Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.

Creature Enchantment
Iroas, God of Victory (c16) 205
1
Merry, Esquire of Rohan

Haste Merry, Esquire of Rohan has first strike as long as it's equipped. Whenever you attack with Merry and another legendary creature, draw a card.

Creature
Merry, Esquire of Rohan (ltr) 215
1
Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

Creature
Monastery Mentor (mom) 28
1
Neheb, Dreadhorde Champion

Trample Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.

Creature
Neheb, Dreadhorde Champion (dmc) 125
1
Phalanx Leader

Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

Creature
Phalanx Leader (uma) 27
1
Purphoros, Bronze-Blooded

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

Creature Enchantment
Purphoros, Bronze-Blooded (thb) 150
1
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Creature
Zada, Hedron Grinder (a25) 156
1

Enchantment

Quantity: 12Price: $39.28
Awaken the Ancient

Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Enchantment
Awaken the Ancient (m14) 126
1
Barbarian Class

(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.

Enchantment
Barbarian Class (afr) 131
1
City on Fire

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

Enchantment
City on Fire (mom) 135
1
Descent into Avernus

At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.

Enchantment
Descent into Avernus (clb) 169
1
Dictate of the Twin Gods

Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Dictate of the Twin Gods (scd) 131
1
Fiery Emancipation

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Enchantment
Fiery Emancipation (m21) 143
1
Fighter Class

(Gain the next level as a sorcery to add its ability.) When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Enchantment
Fighter Class (afr) 222
1
Furnace of Rath

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Furnace of Rath (hop) 55
1
Gratuitous Violence

If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Gratuitous Violence (afc) 127
1
Mechanized Warfare

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Enchantment
Mechanized Warfare (bro) 139
1
The Akroan War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.

Enchantment
The Akroan War (clb) 777
1
Valakut Exploration

Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.

Enchantment
Valakut Exploration (znr) 175
1

Instant

Quantity: 21Price: $21.59
Blacksmith's Skill

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Instant
Blacksmith's Skill (mh2) 6
1
Blazing Crescendo

Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.

Instant
Blazing Crescendo (one) 123
1
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (onc) 116
1
Brute Force

Target creature gets +3/+3 until end of turn.

Instant
Brute Force (tsr) 157
1
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (scd) 127
1
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (m21) 15
1
Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Instant
Deflecting Palm (cmr) 444
1
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
1
Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.

Instant
Gods Willing (2x2) 12
1
Lightning Axe

As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.

Instant
Lightning Axe (j22) 569
1
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (2x2) 117
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (moc) 198
1
Psychotic Fury

Target multicolored creature gains double strike until end of turn. Draw a card.

Instant
Psychotic Fury (dis) 68
1
Seething Song

Add {R}{R}{R}{R}{R}.

Instant
Seething Song (c21) 179
1
Shelter

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

Instant
Shelter (cmm) 56
1
Show of Confidence

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

Instant
Show of Confidence (stx) 28
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
1
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (plst) CMR-417
1
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Titan's Strength (2x2) 128
1
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (scd) 166
1
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (j22) 263
1

Land

Quantity: 37Price: $57.61
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 420
1
Mountain

({T}: Add {R}.)

Land
Mountain (one) 275
22
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
1
Plains

({T}: Add {W}.)

Land
Plains (cmm) 439
11
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (clb) 913
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (clb) 929
1

Planeswalker

Quantity: 1Price: $5.49
Zariel, Archduke of Avernus

+1: Creatures you control get +1/+0 and gain haste until end of turn. 0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." −6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."

Planeswalker
Zariel, Archduke of Avernus (afr) 172
1

Sorcery

Quantity: 5Price: $6.55
Angelfire Ignition

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Angelfire Ignition (mid) 209
1
Chain Lightning

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.

Sorcery
Chain Lightning (dmr) 113
1
Launch the Fleet

Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Sorcery
Launch the Fleet (jou) 15
1
Rip Apart

Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.

Sorcery
Rip Apart (onc) 124
1
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (scd) 167
1

Deck Stats

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