283
4/6/2024
Greven, Apex Predator
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $219.23
Salt Sum: 28.68
283
4/6/2024
Compare
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Commander

Quantity: 1Price: $0.99
Greven, Predator Captain

Menace Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.

Creature
Greven, Predator Captain (c19) 43
1

Land

Quantity: 35Price: $41.97
Castle Locthwain

Castle Locthwain enters the battlefield tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Land
Castle Locthwain (eld) 241
1
Endless Sands

{T}: Add {C}. {2}, {T}: Exile target creature you control. {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.

Land
Endless Sands (c20) 272
1
Jund Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.

Land
Jund Panorama (c18) 258
1
Maestros Theater

When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Maestros Theater (snc) 251
1
Mobilized District

{T}: Add {C}. {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.

Land
Mobilized District (war) 249
1
Mountain

({T}: Add {R}.)

Land
Mountain (und) 93
10
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c20) 292
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plst) M19-254
1
Restless Vents

Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.

Land
Restless Vents (lci) 284
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (clb) 913
1
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Land
Sulfurous Springs (wc97) js424
1
Swamp

({T}: Add {B}.)

Land
Swamp (und) 91
12
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (c19) 281
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (cmr) 361
1
Witch's Clinic

{T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.

Land
Witch's Clinic (c21) 81
1

Outta Nowhere!

Quantity: 7Price: $17.63
Doomsday

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

Sorcery
Doomsday (wth) 66
1
Immolating Souleater

{R/P}: Immolating Souleater gets +1/+0 until end of turn. ({R/P} can be paid with either {R} or 2 life.)

Creature Artifact
Immolating Souleater (nph) 139
1
Infernal Contract

Draw four cards. You lose half your life, rounded up.

Sorcery
Infernal Contract (mir) 129
1
Moltensteel Dragon

({R/P} can be paid with either {R} or 2 life.) Flying {R/P}: Moltensteel Dragon gets +1/+0 until end of turn.

Creature Artifact
Moltensteel Dragon (nph) 88
1
Tainted Strike

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Instant
Tainted Strike (som) 80
1
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (plst) FRF-116
1
Wall of Blood

Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn.

Creature
Wall of Blood (mrd) 82
1

Protection

Quantity: 6Price: $20.16
Imp's Mischief

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Instant
Imp's Mischief (plc) 72
1
Parasitic Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

Enchantment
Parasitic Impetus (c20) 46
1
Rush of Vitality

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Instant
Rush of Vitality (kld) 99
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (c20) 254
1
The Sound of Drums

Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. {2}{R}: Return The Sound of Drums from your graveyard to your hand.

Enchantment
The Sound of Drums (who) 391
1
Withering Boon

As an additional cost to cast this spell, pay 3 life. Counter target creature spell.

Instant
Withering Boon (mir) 152
1

Ramp

Quantity: 8Price: $10.25
Fountain of Ichor

{T}: Add one mana of any color. {3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.

Artifact
Fountain of Ichor (mh1) 223
1
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (cm2) 211
1
Rakdos Keyrune

{T}: Add {B} or {R}. {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.

Artifact
Rakdos Keyrune (gk2) 75
1
Rowan, Scion of War

Menace {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.

Creature
Rowan, Scion of War (woe) 300
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) C18-222
1
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.

Artifact
Talisman of Indulgence (e01) 91
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (clb) 879
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (cm2) 229
1

Recursion

Quantity: 3Price: $1.57
Bloodsoaked Champion

Bloodsoaked Champion can't block. Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.

Creature
Bloodsoaked Champion (ktk) 66
1
Flamewake Phoenix

Flying, haste Flamewake Phoenix attacks each combat if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Creature
Flamewake Phoenix (frf) 100
1
Squee, the Immortal

You may cast Squee, the Immortal from your graveyard or from exile.

Creature
Squee, the Immortal (dom) 146
1

Removal

Quantity: 9Price: $17.05
Altar of Bhaal

Artifact
Altar of Bhaal // Bone Offering (clb) 109
1
Attrition

{B}, Sacrifice a creature: Destroy target nonblack creature.

Enchantment
Attrition (uds) 52
1
Devour in Shadow

Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.

Instant
Devour in Shadow (5dn) 46
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (znr) 102
1
Fling

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Fling (eld) 126
1
Murderous Rider

Creature
Murderous Rider // Swift End (eld) 97
1
Rats of Rath

{B}: Destroy target artifact, creature, or land you control.

Creature
Rats of Rath (tmp) 150
1
Stitcher's Graft

Equipped creature gets +3/+3. Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. Equip {2}

Artifact
Stitcher's Graft (emn) 200
1
Synod Sanctum

{2}, {T}: Exile target permanent you control. {2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.

Artifact
Synod Sanctum (arc) 120
1

Thievery

Quantity: 10Price: $7.56
Act of Aggression

({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Instant
Act of Aggression (nph) 78
1
Claim the Firstborn

Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Claim the Firstborn (eld) 118
1
Etali, Primal Storm

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (c20) 151
1
Grim Return

Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.

Instant
Grim Return (m14) 100
1
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Sorcery
Kari Zev's Expertise (aer) 88
1
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (frf) 109
1
Stolen Strategy

At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.

Enchantment
Stolen Strategy (bbd) 64
1
Thieving Amalgam

At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.

Creature
Thieving Amalgam (c19) 21
1
Word of Seizing

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

Instant
Word of Seizing (cm2) 131
1
Zealous Conscripts

Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Creature
Zealous Conscripts (mm3) 116
1

Tutor/Draw

Quantity: 11Price: $62.35
Armillary Sphere

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (plst) C17-203
1
Black Market Connections

At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (lcc) 181
1
Dark Prophecy

Whenever a creature you control dies, you draw a card and you lose 1 life.

Enchantment
Dark Prophecy (m14) 93
1
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Deadly Dispute (afr) 94
1
Eye of Vecna

When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.

Artifact
Eye of Vecna (afr) 393
1
Flameskull

Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

Creature
Flameskull (afr) 143
1
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
1
Shakedown Heavy

Menace Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.

Creature
Shakedown Heavy (snc) 95
1
Stormfist Crusader

Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Creature
Stormfist Crusader (eld) 203
1
Tenacious Underdog

Blitz—{2}{B}{B}, Pay 2 life. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) You may cast Tenacious Underdog from your graveyard using its blitz ability.

Creature
Tenacious Underdog (snc) 97
1
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (m21) 126
1

Value

Quantity: 10Price: $39.70
Basilisk Collar

Equipped creature has deathtouch and lifelink. Equip {2}

Artifact
Basilisk Collar (mm3) 216
1
Daring Fiendbonder

Haste Daring Fiendbonder attacks each combat if able. {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.

Creature
Daring Fiendbonder (c20) 41
1
Hand of Vecna

At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2}

Artifact
Hand of Vecna (afr) 394
1
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (c17) 216
1
Mask of Griselbrand

Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3}

Artifact
Mask of Griselbrand (mid) 111
1
Netherborn Altar

{T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.

Artifact
Netherborn Altar (c20) 45
1
Poet's Quill

When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Equipped creature gets +1/+1 and has lifelink. Equip {1}{B}

Artifact
Poet's Quill (stx) 82
1
Profane Transfusion

Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.

Sorcery
Profane Transfusion (cmr) 145
1
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 236
1
The Book of Vile Darkness

At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token. {T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.

Artifact
The Book of Vile Darkness (afr) 91
1

Maybeboard

Quantity: 32Price: $24.72
Abnormal Endurance

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Abnormal Endurance (m19) 85
1
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (ktk) 95
1
Anger

Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (plst) UMA-122
1
Besmirch

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Sorcery
Besmirch (cn2) 49
1
Bloodthirsty Blade

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.

Artifact
Bloodthirsty Blade (c19) 53
1
Blow Your House Down

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Sorcery
Blow Your House Down (eld) 114
1
Captivating Crew

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Creature
Captivating Crew (gnt) 38
1
Chef's Kiss

Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.

Instant
Chef's Kiss (mh2) 120
1
Corpse Augur

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

Creature
Corpse Augur (c17) 106
1
Costly Plunder

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards.

Instant
Costly Plunder (plst) XLN-96
1
Form of the Dinosaur

When Form of the Dinosaur enters the battlefield, your life total becomes 15. At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.

Enchantment
Form of the Dinosaur (rix) 103
1
Hate Mirage

Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.

Sorcery
Hate Mirage (c19) 26
1
Macabre Mockery

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Instant
Macabre Mockery (rna) 191
1
Mark of Mutiny

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Mark of Mutiny (plst) PCA-47
1
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (pc2) 48
1
Molten Primordial

Haste When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Creature
Molten Primordial (gtc) 101
1
Opportunistic Dragon

Flying When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

Creature
Opportunistic Dragon (eld) 133
1
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (dis) 165
1
Reassembling Skeleton

{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (ddj) 50
1
Sarkhan the Mad

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value. −2: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying. −4: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.

Planeswalker
Sarkhan the Mad (roe) 214
1
Scroll of the Masters

Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters. {3}, {T}: Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.

Artifact
Scroll of the Masters (frf) 163
1
Shiny Impetus

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Enchantment
Shiny Impetus (c20) 55
1
Tentative Connection

This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Tentative Connection (iko) 138
1
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (eld) 146
1
Treacherous Blessing

When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

Enchantment
Treacherous Blessing (thb) 117
1
Treacherous Urge

Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.

Instant
Treacherous Urge (plc) 82
1
Treasure Nabber

Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

Creature
Treasure Nabber (c18) 27
1
Undying Evil

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Instant
Undying Evil (dka) 77
1
Unstable Obelisk

{T}: Add {C}. {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.

Artifact
Unstable Obelisk (c18) 227
1
Vow of Lightning

Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

Enchantment
Vow of Lightning (e02) 30
1
Vow of Malice

Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchantment
Vow of Malice (cm2) 82
1
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (plst) PCA-115
1

Deck Stats

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Description

{"ops":[{"insert":"This deck wins OUTTANOWHERE!! GOOD GOD ALMIGHTY!\n\nWinCon: Commander damage combat.\n\nStyle: Cutthroat. Take out your opponents with commander damage, and/or their own things. 1-swing wins are possible.\n\nThis build's theme is thievery, so take your opponent's creatures and put them to good use! The creatures in the deck do their own thievery, combo with Greven for surprise kills, or provide their own recursion for when boards are clean of other creatures to abuse.\n\nSome otherwise inefficient mana rock/land in this deck ("},{"insert":{"card-link":"Rakdos Keyrune"}},{"insert":", "},{"insert":{"card-link":"Fountain of Ichor"}},{"insert":", and "},{"insert":{"card-link":"Mobilized District"}},{"insert":") are there to provide sac fodder for Greven when other creatures aren't available... turning them into card draw as well.\n\nNotable combos:\nPay 7 life into "},{"insert":{"card-link":"Wall of Blood"}},{"insert":" and eat it with "},{"insert":{"card-link":"Greven, Predator Captain"}},{"insert":" for lethal commander damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Similarly, pay 16 life into "},{"insert":{"card-link":"Immolating Souleater"}},{"insert":" (8 ability activations) for lethal commander damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You only need 6 life lost to make Greven swing for lethal with "},{"insert":{"card-link":"Temur Battle Rage"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You only need 4 life lost to make Greven swing for lethal with "},{"insert":{"card-link":"Tainted Strike"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Doomsday"}},{"insert":" and "},{"insert":{"card-link":"Infernal Contract"}},{"insert":" are immediately lethal if you're at or above 31 life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Castle Locthwain"}},{"insert":" after eating a big creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nIf your Greven is offline, the deck can control creature threats with all the thievery spells and alternate methods to get rid of them: "},{"insert":{"card-link":"Attrition"}},{"insert":", "},{"insert":{"card-link":"Rats of Rath"}},{"insert":", "},{"insert":{"card-link":"Altar of Bhaal // Bone Offering"}},{"insert":", "},{"insert":{"card-link":"Stitcher's Graft"}},{"insert":", "},{"insert":{"card-link":"Deadly Dispute"}},{"insert":", "},{"insert":{"card-link":"Synod Sanctum"}},{"insert":", "},{"insert":{"card-link":"Village Rites"}},{"insert":" and "},{"insert":{"card-link":"Endless Sands"}},{"insert":".\n\nWith all the life lost expected, these cards can help gain it back: "},{"insert":{"card-link":"Shadowspear"}},{"insert":", "},{"insert":{"card-link":"Loxodon Warhammer"}},{"insert":", "},{"insert":{"card-link":"Basilisk Collar"}},{"insert":", "},{"insert":{"card-link":"Rush of Vitality"}},{"insert":", "},{"insert":{"card-link":"Pristine Talisman"}},{"insert":", "},{"insert":{"card-link":"Mask of Griselbrand"}},{"insert":", "},{"insert":{"card-link":"Profane Transfusion"}},{"insert":", "},{"insert":{"card-link":"Witch's Clinic"}},{"insert":".\n\nAnd if your opponents don't have creatures for you to abuse, these are here for recursion or generation: "},{"insert":{"card-link":"Squee, the Immortal"}},{"insert":", "},{"insert":{"card-link":"Tenacious Underdog"}},{"insert":", "},{"insert":{"card-link":"Flamewake Phoenix"}},{"insert":", "},{"insert":{"card-link":"Bloodsoaked Champion"}},{"insert":", "},{"insert":{"card-link":"The Book of Vile Darkness"}},{"insert":", "},{"insert":{"card-link":"Altar of Bhaal // Bone Offering"}},{"insert":".\n\n"}]}
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