222
3/7/2024
Hoard Deck - Zombies
Deck Size: 100
Custom
Legal
Est deck cost: $68.72
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222
3/7/2024
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Hoard

Quantity: 16Price: $32.72
Geralf's Messenger

Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Geralf's Messenger (plst) DKA-63
4
Gravecrawler

Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.

Creature
Gravecrawler (j22) 423
4
Grixis Grimblade

As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Creature
Grixis Grimblade (arb) 134
4
Rotting Mastodon

Creature
Rotting Mastodon (ktk) 87
4

Interaction

Quantity: 8Price: $3.76
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (2x2) 196
4
Fleshbag Marauder

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Creature
Fleshbag Marauder (mic) 118
4

Lord

Quantity: 8Price: $2.80
Bladestitched Skaab

Other Zombies you control get +1/+0.

Creature
Bladestitched Skaab (mid) 212
4
Diregraf Captain

Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.

Creature
Diregraf Captain (mic) 148
4

Special Infected

Quantity: 8Price: $3.36
Siren of the Silent Song

Flying Inspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card.

Creature
Siren of the Silent Song (bng) 155
4
Vulturous Zombie

Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

Creature
Vulturous Zombie (cm2) 170
4

Swarm

Quantity: 56Price: $23.28
Aven Initiate

Flying

Creature Token
Aven Initiate (t2x2) 4
4
Tah-Crop Skirmisher

Creature Token
Tah-Crop Skirmisher (takh) 11
6
Zombie

Creature Token
Zombie (temn) 4
14
Zombie

Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)

Creature Token
Zombie (tmid) 5
14
Zombie

Creature Artifact Token
Zombie (tbro) 11
4
Zombie Giant

Creature Token
Zombie Giant (tbbd) 4
2
Zombie Knight

Menace (This creature can't be blocked except by two or more creatures.)

Creature Token
Zombie Knight (tdom) 5
4
Zombie Wizard

Creature Token
Zombie Wizard (tarb) 4
8

Utility

Quantity: 4Price: $1.40
Brainbite

Target opponent reveals their hand. You choose a card from it. That player discards that card. Draw a card.

Sorcery
Brainbite (arb) 18
4

Tool Shed

Quantity: 4Price: $1.40
Blazing Torch

Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Blazing Torch (isd) 216
1
Boarded Window

Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile Boarded Window.

Artifact
Boarded Window (vow) 253
1
Graveyard Shovel

{2}, {T}: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.

Artifact
Graveyard Shovel (isd) 225
1
Spare Supplies

Spare Supplies enters the battlefield tapped. When Spare Supplies enters the battlefield, draw a card. {2}, {T}, Sacrifice Spare Supplies: Draw a card.

Artifact
Spare Supplies (znr) 254
1

Deck Stats

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Description

{"ops":[{"insert":"Zombie Hoard Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A co-op 3v1 against an overwhelming Zombie Hoard"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nBasic rules"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"The base rules of The Hoard are below, but any deviations for this variant will be underlined."},{"insert":"\n\nParticipants"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Horde Magic is divided up into two factions: The Horde (the deck that runs automatically) and The Survivors (the players).\n\nWin conditions"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The Horde wins if The Survivors' group life total is reduced to zero or below."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Survivors win if The Horde has no cards in its "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"library"},{"insert":", no cards in its "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"hand"},{"insert":", and no "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"creatures"},{"insert":" on the "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"battlefield. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRules for The Horde"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The Horde has no player, it pilots itself."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Horde has an infinite amount of "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"mana"},{"insert":" at all times."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Horde's turn starts by revealing cards from the top of its library until a non-token card is revealed. All revealed tokens are then cast. The revealed non-token is cast. "},{"attributes":{"underline":true},"insert":"The Hoard repeats this process an additional time in this variant of Zombie Hoard. "},{"insert":"Then, if applicable, The Horde casts "},{"attributes":{"underline":true},"insert":"any non-instant and non-flash "},{"insert":"cards that can be cast from its "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"graveyard"},{"insert":" as well as any cards it has in its hand. "},{"attributes":{"underline":true},"insert":"Then if The Hoard has any instant or flash cards it casts one at the beginning of the next combat step. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"All creatures controlled by The Horde have "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"Haste"},{"insert":" and \"This creature"},{"attributes":{"underline":true},"insert":" "},{"insert":"must attack each turn if able.\""},{"attributes":{"underline":true},"insert":", and The Hoard specific tokens have \"This creature enters the battlefield tapped\"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Horde has no life total. Loss of life and damage dealt to The Horde causes that many cards from the top of The Horde's library to be put into its graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"underline":true},"insert":"When The Hoard declares it's attacks, it chooses randomly between all players and planeswalkers to attack with all of it's available attackers. Excess damage done to a planeswalker is assigned to the player who owns the planeswalker. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"underline":true},"insert":"If The Hoard must order, choose, or target anything it controls for any reason, then it will prioritize them in the following order "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Gravecrawler, Cards with Undying, Decayed Zombie, Zombie Wizard (1/1), Tah-Crop Skirmisher (2/1), Zombie (2/2), Zombie (3/3), Zombie Knight, Aven Initiate (3/2), Zombie Giant (5/5)"},{"attributes":{"underline":true},"insert":". In case of a tie it will prefer a tapped creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any "},{"attributes":{"underline":true},"insert":"remaining"},{"insert":" choice The Horde must make should be made as randomly as possible."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRules for The Survivors"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The Survivors have three turns to set their defenses before The Horde gets its first turn. Then turns alternate like normal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Like in "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"Two-Headed Giant"},{"insert":", The Survivors are a team and all take their turn simultaneously. The Survivors attack and block as a team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"underline":true},"insert":"The Survivors in this variant of Zombie Hoard go first, and there are no additional turns of set up."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"underline":true},"insert":"The Survivors have a shared Tool Shed zone that has some tools in it. Any player may cast and activate the tools in the Tool Shed for any color of mana. The tools "},{"attributes":{"underline":true,"bold":true},"insert":"always"},{"attributes":{"underline":true},"insert":" go back to the Tool Shed when leaving the battlefield, Whenever a tool is cast from the Tool Shed that card costs an additional {2} the next time it is cast. Players, at any time, return a Tool to the Tool Shed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"underline":true},"insert":"One particular card in the toolshed is Graveyard Shovel, and instead of casting it the players may activate it. It untaps with the Survivor's Upkeep. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Each Survivor contributes 20 life to the group life total. "},{"attributes":{"underline":true},"insert":"This variant of Zombie Hoard was balanced for 3 Survivors."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAdjusting the difficulty of The Horde"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Depending upon the number of players and/or the type of decks being used by The Survivors, it may be necessary to adjust some of the aspects of the game in order to set the difficulty of the game to a preferable level. The following are ways to adjust the difficulty and power level of The Horde:\nAdjust the number of turns in which The Survivors have to prepare."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Adjust the amount of life each of The Survivors contributes to the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--theme-link-color)"},"insert":"Exile"},{"insert":" a random portion of the Horde Deck prior to the first turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Card Selection during Horde Deck deck construction and/or a "},{"attributes":{"color":"var(--theme-link-color)"},"insert":"sideboard"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Replace random choices by The Horde with consensus decisions by The Survivors."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Allow tokens to remain in the graveyard instead of ceasing to exist."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Allow or disallow The Survivors to attack The Horde during their set-up turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Adjust the token to non-token ratio."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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