238
4/17/2024
Now You See It
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $113.78
Salt Sum: 41.76
No deck tags
238
4/17/2024
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Commander

Quantity: 1Price: $16.99
Toothy, Imaginary Friend

Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Toothy, Imaginary Friend (sld) 1049
1

Artifact

Quantity: 5Price: $7.31
Armillary Sphere

{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (cmr) 298
1
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (cmm) 387
1
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (onc) 136
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (onc) 140
1
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (brc) 168
1

Creature

Quantity: 32Price: $43.14
Aether Figment

Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Creature
Aether Figment (ddm) 5
1
Aetherplasm

Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

Creature
Aetherplasm (gpt) 22
1
Blind Phantasm

Creature
Blind Phantasm (fut) 49
1
Chameleon Spirit

As Chameleon Spirit enters the battlefield, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Creature
Chameleon Spirit (mmq) 65
1
Chronozoa

Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.

Creature
Chronozoa (plc) 37
1
Draining Whelk

Flash Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value.

Creature
Draining Whelk (tsr) 62
1
Dream Prowler

Dream Prowler can't be blocked as long as it's attacking alone.

Creature
Dream Prowler (9ed) 74
1
Dream Stalker

When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

Creature
Dream Stalker (tsr) 63
1
Ephemeron

Flying Discard a card: Return Ephemeron to its owner's hand.

Creature
Ephemeron (exo) 31
1
Fathom Seer

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards.

Creature
Fathom Seer (tsr) 68
1
Hover Barrier

Defender, flying

Creature
Hover Barrier (rtr) 40
1
Illusory Ambusher

Flash (You may cast this spell any time you could cast an instant.) Whenever Illusory Ambusher is dealt damage, draw that many cards.

Creature
Illusory Ambusher (c20) 113
1
Ixidron

As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.

Creature
Ixidron (c19) 87
1
Jace's Mindseeker

Flying When Jace's Mindseeker enters the battlefield, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.

Creature
Jace's Mindseeker (ddm) 19
1
Jace's Projection

Whenever you draw a card, put a +1/+1 counter on Jace's Projection. {3}{U}: Put a loyalty counter on target Jace planeswalker.

Creature
Jace's Projection (war) 272
1
Krovikan Mist

Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Creature
Krovikan Mist (ddm) 8
1
Lord of the Unreal

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Lord of the Unreal (m12) 62
1
Mesmerizing Benthid

When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." Mesmerizing Benthid has hexproof as long as you control an Illusion.

Creature
Mesmerizing Benthid (rna) 43
1
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Creature
Minn, Wily Illusionist (afc) 16
1
Mistform Skyreaver

Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn.

Creature
Mistform Skyreaver (ons) 97
1
Narcomoeba

Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

Creature
Narcomoeba (grn) 47
1
Nivix Barrier

Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.

Creature
Nivix Barrier (ori) 66
1
Oneirophage

Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage.

Creature
Oneirophage (j22) 331
1
Phantasmal Image

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Creature
Phantasmal Image (afc) 89
1
Phantom Beast

When Phantom Beast becomes the target of a spell or ability, sacrifice it.

Creature
Phantom Beast (m11) 69
1
Phantom Monster

Flying

Creature
Phantom Monster (ima) 69
1
Phantom Ninja

Phantom Ninja can't be blocked.

Creature
Phantom Ninja (mh1) 62
1
Phantom Warrior

Phantom Warrior can't be blocked.

Creature
Phantom Warrior (bbd) 129
1
Riftwing Cloudskate

Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Riftwing Cloudskate (tsr) 82
1
Spark Double

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (war) 68
1
Veiling Oddity

Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn.

Creature
Veiling Oddity (tsr) 95
1
Vertigo Spawn

Defender Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Creature
Vertigo Spawn (cn2) 125
1

Enchantment

Quantity: 22Price: $27.94
Aether Tunnel

Enchant creature Enchanted creature gets +1/+0 and can't be blocked.

Enchantment
Aether Tunnel (m19) 43
1
Back to Basics

Nonbasic lands don't untap during their controllers' untap steps.

Enchantment
Back to Basics (uma) 46
1
Capture Sphere

Flash (You may cast this spell any time you could cast an instant.) Enchant creature When Capture Sphere enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Capture Sphere (2x2) 42
1
Cloak of Mists

Enchant creature Enchanted creature can't be blocked.

Enchantment
Cloak of Mists (plst) GS1-13
1
Cloudform

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof.

Enchantment
Cloudform (c18) 83
1
Dismiss into Dream

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Enchantment
Dismiss into Dream (m14) 50
1
Halcyon Glaze

Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.

Enchantment
Halcyon Glaze (rav) 54
1
Illusionary Armor

Enchant creature Enchanted creature gets +4/+4. When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Enchantment
Illusionary Armor (m14) 59
1
Illusory Gains

Enchant creature You control enchanted creature. Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.

Enchantment
Illusory Gains (dtk) 59
1
Illusory Wrappings

Enchant creature Enchanted creature has base power and toughness 0/2.

Enchantment
Illusory Wrappings (akh) 58
1
Infinite Reflection

Enchant creature When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature. Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Enchantment
Infinite Reflection (c14) 114
1
Levitation

Creatures you control have flying.

Enchantment
Levitation (m12) 61
1
Phantasmal Terrain

Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Phantasmal Terrain (inv) 65
1
Primordial Mist

At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)

Enchantment
Primordial Mist (c18) 12
1
Shimmer

As Shimmer enters the battlefield, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Enchantment
Shimmer (mir) 92
1
Shimmering Wings

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.

Enchantment
Shimmering Wings (10e) 107
1
Sleep Paralysis

Enchant creature When Sleep Paralysis enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Sleep Paralysis (m20) 75
1
Spectral Flight

Enchant creature Enchanted creature gets +2/+2 and has flying.

Enchantment
Spectral Flight (isd) 79
1
Swarm Intelligence

Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.

Enchantment
Swarm Intelligence (c21) 130
1
Think Tank

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Enchantment
Think Tank (ody) 104
1
Veiled Sentry

When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.

Enchantment
Veiled Sentry (usg) 109
1
Zephyr Charge

{1}{U}: Target creature gains flying until end of turn.

Enchantment
Zephyr Charge (m20) 82
1

Instant

Quantity: 5Price: $2.09
Dance of the Skywise

Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.

Instant
Dance of the Skywise (dtk) 50
1
Illusionist's Gambit

Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.

Instant
Illusionist's Gambit (c13) 47
1
Mirror Match

Cast this spell only during the declare blockers step. For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.

Instant
Mirror Match (c15) 13
1
Phantasmal Form

Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types. Draw a card.

Instant
Phantasmal Form (mh1) 61
1
Summoner's Bane

Counter target creature spell. Create a 2/2 blue Illusion creature token.

Instant
Summoner's Bane (ddm) 31
1

Land

Quantity: 33Price: $13.53
Coral Atoll

Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
1
Island

({T}: Add {U}.)

Land
Island (scd) 338
29
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (onc) 159
1
The Surgical Bay

The Surgical Bay enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card.

Land
The Surgical Bay (one) 260
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (plst) CMR-361
1

Planeswalker

Quantity: 1Price: $2.29
Jace, Cunning Castaway

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. −2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." −5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

Planeswalker
Jace, Cunning Castaway (xln) 60
1

Sorcery

Quantity: 1Price: $0.49
Inscription of Insight

Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Sorcery
Inscription of Insight (znr) 61
1

Deck Stats

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