314
5/3/2023
Zombies and Counters
Deck Size: 100
Historic Brawl
Legal
Est deck cost: $272.46
Salt Sum: 33.43
No deck tags
314
5/3/2023
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Commander

Quantity: 1Price: $0.00
The Scarab God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Scarab God (akr) 259
1

Artifact

Quantity: 8Price: $37.80
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (eld) 331
1
Caged Sun

As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (brr) 9
1
Cloak of the Bat

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cloak of the Bat (hbg) 256
1
Dimir Locket

{T}: Add {U} or {B}. {U/B}{U/B}{U/B}{U/B}, {T}, Sacrifice Dimir Locket: Draw two cards.

Artifact
Dimir Locket (grn) 234
1
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Artifact
Midnight Clock (eld) 54
1
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 236
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (brr) 58
1
Wand of Orcus

Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3}

Artifact
Wand of Orcus (hbg) 173
1

Creature

Quantity: 26Price: $31.65
Accursed Horde

{1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Creature
Accursed Horde (hou) 56
1
Banehound

Lifelink, haste

Creature
Banehound (war) 77
1
Bladestitched Skaab

Other Zombies you control get +1/+0.

Creature
Bladestitched Skaab (mid) 212
1
Bronze Walrus

When Bronze Walrus enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) {T}: Add one mana of any color.

Creature Artifact
Bronze Walrus (clb) 302
1
Burnished Hart

{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (brr) 8
1
Death Baron

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.

Creature
Death Baron (m19) 90
1
Diregraf Ghoul

Diregraf Ghoul enters the battlefield tapped.

Creature
Diregraf Ghoul (m19) 92
1
Doomed Dissenter

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

Creature
Doomed Dissenter (m19) 93
1
Endling

{B}: Endling gains menace until end of turn. {B}: Endling gains deathtouch until end of turn. {B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn.

Creature
Endling (mh1) 89
1
Eternal Skylord

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Creature
Eternal Skylord (war) 49
1
Fell Stinger

Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.

Creature
Fell Stinger (vow) 112
1
Ghoulcaller Gisa

{B}, {T}, Sacrifice another creature: Create X 2/2 black Zombie creature tokens, where X is the sacrificed creature's power.

Creature
Ghoulcaller Gisa (jmp) 236
1
Gleaming Overseer

When Gleaming Overseer enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.

Creature
Gleaming Overseer (war) 198
1
Gray Merchant of Asphodel

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (thb) 99
1
Grim Physician

When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.

Creature
Grim Physician (thb) 100
1
Jarl of the Forsaken

Flash When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Jarl of the Forsaken (khm) 100
1
Knight of Dusk's Shadow

Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn.

Creature
Knight of Dusk's Shadow (dmu) 96
1
Lier, Disciple of the Drowned

Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

Creature
Lier, Disciple of the Drowned (mid) 59
1
Liliana's Devotee

Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.

Creature
Liliana's Devotee (m21) 109
1
Liliana's Standard Bearer

Flash When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.

Creature
Liliana's Standard Bearer (m21) 110
1
Lord of the Accursed

Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.

Creature
Lord of the Accursed (akr) 114
1
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (brr) 41
1
Shambling Ghast

When Shambling Ghast dies, choose one — • Brave the Stench — Target creature an opponent controls gets -1/-1 until end of turn. • Search the Body — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Shambling Ghast (afr) 119
1
Shambling Goblin

When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

Creature
Shambling Goblin (jmp) 277
1
Shriekdiver

Flying {1}: Shriekdiver gains haste until end of turn.

Creature
Shriekdiver (war) 103
1
Wight of Precinct Six

Wight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards.

Creature
Wight of Precinct Six (jmp) 287
1

Enchantment

Quantity: 9Price: $15.80
Deep Freeze

Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

Enchantment
Deep Freeze (plst) DOM-50
1
Dreadhorde Invasion

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Dreadhorde Invasion (war) 86
1
Eternal Thirst

Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Enchantment
Eternal Thirst (anb) 49
1
Rogue Class

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. {1}{U}{B}: Level 2 Creatures you control have menace. {2}{U}{B}: Level 3 You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.

Enchantment
Rogue Class (afr) 230
1
Tainted Remedy

If an opponent would gain life, that player loses that much life instead.

Enchantment
Tainted Remedy (ori) 120
1
Tamiyo's Compleation

Flash Enchant artifact, creature, or planeswalker When Tamiyo's Compleation enters the battlefield, tap enchanted permanent. If it's an Equipment, unattach it. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Enchantment
Tamiyo's Compleation (neo) 83
1
Warlock Class

(Gain the next level as a sorcery to add its ability.) At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. {1}{B}: Level 2 When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. {6}{B}: Level 3 At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Enchantment
Warlock Class (afr) 125
1
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (snc) 66
1
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81
1

Instant

Quantity: 15Price: $18.31
Blood Curdle

Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)

Instant
Blood Curdle (iko) 75
1
Cancel

Counter target spell.

Instant
Cancel (m21) 46
1
Cast Down

Destroy target nonlegendary creature.

Instant
Cast Down (clb) 119
1
Counterspell

Counter target spell.

Instant
Counterspell (sta) 15
1
Disdainful Stroke

Counter target spell with mana value 4 or greater.

Instant
Disdainful Stroke (grn) 37
1
Drown in the Loch

Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.

Instant
Drown in the Loch (eld) 188
1
Eliminate

Destroy target creature or planeswalker with mana value 3 or less.

Instant
Eliminate (sta) 30
1
Essence Capture

Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.

Instant
Essence Capture (rna) 37
1
Essence Scatter

Counter target creature spell.

Instant
Essence Scatter (dmu) 49
1
Fading Hope

Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Fading Hope (mid) 51
1
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (bro) 102
1
Heartless Act

Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature.

Instant
Heartless Act (iko) 91
1
Murder

Destroy target creature.

Instant
Murder (m19) 110
1
Negate

Counter target noncreature spell.

Instant
Negate (dmu) 58
1
Poison the Cup

Destroy target creature. If this spell was foretold, scry 2. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Poison the Cup (khm) 103
1

Land

Quantity: 36Price: $26.45
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (znr) 260Clearwater Pathway // Murkwater Pathway (znr) 260
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (anb) 118
1
Dimir Guildgate

Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}.

Land
Dimir Guildgate (grn) 245
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
1
Island

({T}: Add {U}.)

Land
Island (bro) 271
12
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (m19) 254
1
Swamp

({T}: Add {B}.)

Land
Swamp (bro) 273
15
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (jmp) 78
1
Thriving Isle

Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (jmp) 36
1
Thriving Moor

Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (jmp) 37
1
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Land
Tyrite Sanctum (khm) 272
1

Planeswalker

Quantity: 1Price: $94.99
Liliana, Dreadhorde General

Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. −4: Each player sacrifices two creatures. −9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Planeswalker
Liliana, Dreadhorde General (war) 97
1

Sorcery

Quantity: 4Price: $47.46
Crux of Fate

Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.

Sorcery
Crux of Fate (sta) 25
1
Diabolic Intent

As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Intent (bro) 89
1
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
1
Mastermind's Acquisition

Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand.

Sorcery
Mastermind's Acquisition (rix) 77
1

Deck Stats

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