2.2k
3/23/2023
Legacy Classic Goblins
Deck Size: 60
Legacy
Legal
Est deck cost: $2686.77
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2.2k
3/23/2023
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Creature

Quantity: 25Price: $131.15
Goblin Lackey

Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.

Creature
Goblin Lackey (usg) 190
4
Goblin Matron

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

Creature
Goblin Matron (usg) 191
4
Goblin Ringleader

Haste (This creature can attack and {T} as soon as it comes under your control.) When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Goblin Ringleader (apc) 62
2
Goblin Warchief

Goblin spells you cast cost {1} less to cast. Goblins you control have haste.

Creature
Goblin Warchief (scg) 97
2
Mogg War Marshal

Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

Creature
Mogg War Marshal (tsp) 170
3
Muxus, Goblin Grandee

When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

Creature
Muxus, Goblin Grandee (jmp) 24
2
Rundvelt Hordemaster

Other Goblins you control get +1/+1. Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.

Creature
Rundvelt Hordemaster (dmu) 142
4
Skirk Prospector

Sacrifice a Goblin: Add {R}.

Creature
Skirk Prospector (ons) 230
2
Sling-Gang Lieutenant

When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.

Creature
Sling-Gang Lieutenant (mh1) 108
2

Interaction

Quantity: 8Price: $8.56
Gempalm Incinerator

Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

Creature
Gempalm Incinerator (lgn) 94
1
Goblin Cratermaker

{1}, Sacrifice Goblin Cratermaker: Choose one — • Goblin Cratermaker deals 2 damage to target creature. • Destroy target colorless nonland permanent.

Creature
Goblin Cratermaker (grn) 103
1
Munitions Expert

Flash When Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.

Creature
Munitions Expert (mh1) 209
3
Pashalik Mons

Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

Creature
Pashalik Mons (mh1) 138
1
Pyrokinesis

You may exile a red card from your hand rather than pay this spell's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

Instant
Pyrokinesis (all) 78
2

Mana

Quantity: 27Price: $2227.73
Aether Vial

At the beginning of your upkeep, you may put a charge counter on Aether Vial. {T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

Artifact
Aether Vial (dst) 91
4
Badlands

({T}: Add {B} or {R}.)

Land
Badlands (3ed) 282
3
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ons) 313
2
Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (avr) 226
4
Mountain

({T}: Add {R}.)

Land
Mountain (ugl) 87
3
Rishadan Port

{T}: Add {C}. {1}, {T}: Tap target land.

Land
Rishadan Port (mmq) 324
3
Scalding Tarn

{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
4
Wasteland

{T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land.

Land
Wasteland (tmp) 330
4

Sideboard

Quantity: 15Price: $306.21
Goblin Trashmaster

Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.

Creature
Goblin Trashmaster (m19) 144
1
Karakas

{T}: Add {W}. {T}: Return target legendary creature to its owner's hand.

Land
Karakas (leg) 303
2
Mindbreak Trap

If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.

Instant
Mindbreak Trap (zen) 57
3
Pyrokinesis

You may exile a red card from your hand rather than pay this spell's mana cost. Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.

Instant
Pyrokinesis (all) 78
1
Red Elemental Blast

Choose one — • Counter target blue spell. • Destroy target blue permanent.

Instant
Red Elemental Blast (3ed) 171
3
Relic of Progenitus

{T}: Target player exiles a card from their graveyard. {1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card.

Artifact
Relic of Progenitus (ala) 218
2
Stingscourger

Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

Creature
Stingscourger (plc) 107
1
Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

Instant
Surgical Extraction (nph) 74
2

Maybeboard

Quantity: 2Price: $2.78
Goblin Chainwhirler

First strike When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.

Creature
Goblin Chainwhirler (dom) 129
1
Squee, Dubious Monarch

Haste Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking. You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.

Creature
Squee, Dubious Monarch (dmu) 146
1

Sticker

Quantity: 14Price: $13.12
_____ Goblin

When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)

Creature
_____ Goblin (unf) 107
4
Ancestral Hot Dog Minotaur

{TK}{TK} — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {TK}{TK}{TK} — Flying {TK}{TK} — 1/4 {TK}{TK}{TK}{TK}{TK} — 8/6

Stickers
Ancestral Hot Dog Minotaur (sunf) 23
1
Eldrazi Guacamole Tightrope

{TK}{TK} — Haste {TK}{TK}{TK}{TK}{TK} — You may cast this card from your graveyard by paying 2 life in addition to paying its other costs. {TK}{TK} — 1/4 {TK}{TK}{TK} — 5/3

Stickers
Eldrazi Guacamole Tightrope (sunf) 1
1
Misunderstood Trapeze Elf

{TK}{TK} — Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost. {TK}{TK}{TK} — Hexproof {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 6/6

Stickers
Misunderstood Trapeze Elf (sunf) 5
1
Narrow-Minded Baloney Fireworks

{TK}{TK} — Whenever this creature attacks, you gain 2 life. {TK}{TK}{TK} — Vigilance, reach {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 7/7

Stickers
Narrow-Minded Baloney Fireworks (sunf) 12
1
Phyrexian Midway Bamboozle

{TK}{TK} — Whenever this creature attacks, you get {TK}. {TK}{TK}{TK} — Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {TK}{TK} — 4/2 {TK}{TK}{TK}{TK}{TK} — 6/9

Stickers
Phyrexian Midway Bamboozle (sunf) 18
1
Playable Delusionary Hydra

{TK}{TK} — {T}: Draw a card, then discard a card. {TK}{TK}{TK}{TK} — Whenever this creature attacks, you gain 3 life and draw a card. {TK}{TK} — 1/5 {TK}{TK}{TK} — 4/4

Stickers
Playable Delusionary Hydra (sunf) 30
1
Unassuming Gelatinous Serpent

{TK}{TK} — When this permanent dies, return target noncreature, nonland card from your graveyard to your hand. {TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, that player mills twice that many cards. {TK}{TK} — 2/3 {TK}{TK}{TK} — 7/2

Stickers
Unassuming Gelatinous Serpent (sunf) 36
1
Unglued Pea-Brained Dinosaur

{TK}{TK} — {T}: Add {2}. Spend this mana only to cast creature spells. {TK}{TK}{TK}{TK} — At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn. {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 8/6

Stickers
Unglued Pea-Brained Dinosaur (sunf) 45
1
Unsanctioned Ancient Juggler

{TK}{TK} — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) {TK}{TK}{TK}{TK} — Indestructible {TK}{TK} — 3/2 {TK}{TK}{TK} — 5/4

Stickers
Unsanctioned Ancient Juggler (sunf) 13
1
Wrinkly Monkey Shenanigans

{TK}{TK} — {1}: Target creature can't block this creature this turn. {TK}{TK}{TK}{TK} — Morbid — At the beginning of each end step, if a creature died this turn and this permanent is a creature, put a -1/-1 counter on this permanent and draw a card. {TK}{TK} — 2/4 {TK}{TK}{TK} — 7/2

Stickers
Wrinkly Monkey Shenanigans (sunf) 31
1

Deck Stats

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Description

{"ops":[{"insert":"Updated on 11/16/2022 (My Birthday!)\n\n"},{"attributes":{"color":"#000000","background":"transparent"},"insert":"For those not in the know-how Legacy Goblins has the mana denial package and AEther Vial base that Death & Taxes contains. But the difference is where D&T has a lock piece, Goblins has card advantage and explosivity. The deck functions as a counter-puncher. With the exception of Lackey lines, it generally plays from behind, accruing card advantage and silver bullets via Goblin Ringleader, and Goblin Matron. Eventually powering through an opening with an overwhelming, and explosive, crack back. This is usually with an Aristocrats style finish, but as elves players know, 1/1s and 2/2s can get in the beats. Goblin Lackey itself can flip this mid-game plan on it’s head and accelerate that gameplan to a turn 3 or 4 kill via powerful cards like Sling-Gang Lieutenant or Muxus, Goblin Grandee. "},{"insert":"\n\n"},{"attributes":{"color":"#000000","background":"transparent","bold":true},"insert":"Pros:"},{"insert":"\n\n"},{"attributes":{"color":"#000000","background":"transparent"},"insert":"A very positive Blood Moon match-up. Their prison gameplan is in-effective at best against a mostly red deck along with a low amount of 1 drops for their Cavern. It forces them to just play aggressive, which is drowned out by Ringleader and Muxus’s card advantage options. "},{"insert":"\n\n"},{"attributes":{"color":"#000000","background":"transparent"},"insert":"It’s hard to counter Goblins. Cavern of Souls and Aether Vial make life very hard for decks with Counterspells as a primary linchpin of dealing with problems. There is also a high amount of card advantage in Matron, Ringleader, and Muxus. These two combined give control decks fits, and force stalls, where the card advantage can be leveraged more. "},{"insert":"\n\n"},{"attributes":{"color":"#000000","background":"transparent"},"insert":"Rundevelt Hordemaster has turned the UR Murktide match-up into a more reasonable gameplan, allowing you to play tempo directly back at them, with an end game lifegain swing via Sling-Gang. I’ll take effectively converting the match into a coinflip, as the deck is broken."},{"insert":"\n\n"},{"attributes":{"color":"#000000","background":"transparent","bold":true},"insert":"Cons:"},{"insert":"\n\n"},{"attributes":{"color":"#000000","background":"transparent"},"insert":"The deck *is* clunky, as it runs several 3 and 4 drop creatures, no counters, and light prison lands, which in turn costs it the spell based combo match-ups. Belcher and Oops are easily the worst match-ups in the format, but luckily those are held in check by the meta as a whole. The real combo decks that ignore creatures like TES, Doomsday, Depths, etc are still bad news on the whole though. The sideboard is often showing 11 or more cards completely dedicated to defeating fast combo, and their splash damage is for hedges in more fair match-ups, where Goblins doesn’t really need much help."},{"insert":"\n\n"},{"attributes":{"color":"#000000","background":"transparent","bold":true},"insert":"Additional Notes:"},{"insert":"\n\n"},{"attributes":{"color":"#000000","background":"transparent"},"insert":"The deck has a ton of lines available to it, and they are super easy to screw up. Because of Matron, Port, Wasteland, and the general expensive curve, picking between not casting your 4 drop for a Wasteland, to Matron becoming a card draw spell or a Flametongue Kavu, to knowing when to just be a beat down deck. It's pretty rough. This does translate to the deck having outs to a really large number of scenario's, but at the cost of some noticeable mental energy. It's really easy for someone to play the deck, or a line poorly, and have no idea what they did wrong, myself included."},{"insert":"\n"}]}
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