1.1k
3/27/2024
Korvold Land Doom
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1421.01
Salt Sum: 40.21
1.1k
3/27/2024
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Commander

Quantity: 1Price: $16.99
Korvold, Fae-Cursed King

Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

Creature
Korvold, Fae-Cursed King (eld) 329
1

Artifact

Quantity: 2Price: $64.48
Amulet of Vigor

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Artifact
Amulet of Vigor (wwk) 121
1
Tiller Engine

Whenever a land enters the battlefield tapped and under your control, choose one — • Untap that land. • Tap target nonland permanent an opponent controls.

Creature Artifact
Tiller Engine (dmc) 96
1

Card Draw

Quantity: 6Price: $75.94
Braids, Arisen Nightmare

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Creature
Braids, Arisen Nightmare (dmu) 329
1
Edge of Autumn

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Sorcery
Edge of Autumn (fut) 144
1
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (ltc) 528
1
Lord Windgrace

+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.

Planeswalker
Lord Windgrace (c18) 43
1
Sword of Forge and Frontier

Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}

Artifact
Sword of Forge and Frontier (one) 359
1
The Gitrog Monster

Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

Creature
The Gitrog Monster (sld) 1051
1

Interaction

Quantity: 6Price: $43.44
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (2x2) 372
1
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (dom) 157
1
Constant Mists

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.

Instant
Constant Mists (sth) 104
1
Culling Ritual

Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.

Sorcery
Culling Ritual (stx) 337
1
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (dmr) 444
1
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (cmm) 646
1

Land

Quantity: 39Price: $655.63
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (sld) 469
1
Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Blood Crypt (unf) 530
1
Bloodstained Mire

{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 463
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (afr) 353
1
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (sld) 471
1
Forest

({T}: Add {G}.)

Land
Forest (unf) 495
12
Glacial Chasm

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.

Land
Glacial Chasm (v12) 7
1
Mountain

({T}: Add {R}.)

Land
Mountain (unf) 494
6
Overgrown Tomb

({T}: Add {B} or {G}.) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Overgrown Tomb (unf) 535
1
Prismatic Vista

{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Prismatic Vista (zne) 27
1
Riveteers Overlook

When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
1
Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Stomping Ground (unf) 280
1
Strip Mine

{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.

Land
Strip Mine (sld) 472
1
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 493
6
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmr) 712
1
Verdant Catacombs

{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 479
1
Wasteland

{T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land.

Land
Wasteland (zne) 30
1
Wooded Foothills

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (mh3) 467
1

Lands Graveyard

Quantity: 10Price: $99.40
Ancient Greenwarden

Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Ancient Greenwarden (znr) 357
1
Conduit of Worlds

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Artifact
Conduit of Worlds (one) 390
1
Crucible of Worlds

You may play lands from your graveyard.

Artifact
Crucible of Worlds (2x2) 393
1
Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Sorcery
Life from the Loam (rvr) 434
1
Perennial Behemoth

You may play lands from your graveyard. Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Perennial Behemoth (bro) 350
1
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (hou) 129
1
Soul of Windgrace

Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

Creature
Soul of Windgrace (dmu) 360
1
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (vow) 393
1
The Mending of Dominaria

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

Enchantment
The Mending of Dominaria (dom) 173
1
World Shaper

Whenever World Shaper attacks, you may mill three cards. When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.

Creature
World Shaper (rix) 151
1

Pay of

Quantity: 8Price: $108.72
Avenger of Zendikar

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (sld) 158
1
Lotus Cobra

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.

Creature
Lotus Cobra (sld) 1223
1
Nesting Dragon

Flying Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"

Creature
Nesting Dragon (cmm) 546
1
Nissa, Resurgent Animist

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

Creature
Nissa, Resurgent Animist (mat) 162
1
Phylath, World Sculptor

When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.

Creature
Phylath, World Sculptor (znr) 313
1
Scute Swarm

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

Creature
Scute Swarm (znr) 308
1
Tireless Provisioner

Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Tireless Provisioner (mh2) 180
1
Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

Creature
Titania, Protector of Argoth (mh2) 319
1

Play mor Lands

Quantity: 8Price: $107.92
Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Creature
Azusa, Lost but Seeking (cmm) 679
1
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
1
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (sld) 191
1
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (2xm) 351
1
Mina and Denn, Wildborn

You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Creature
Mina and Denn, Wildborn (sld) 1270
1
Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

Creature
Oracle of Mul Daya (2x2) 370
1
Summer Bloom

You may play up to three additional lands this turn.

Sorcery
Summer Bloom (2x2) 160
1
Wayward Swordtooth

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.

Creature
Wayward Swordtooth (cmm) 576
1

Ramp

Quantity: 9Price: $119.41
Awaken the Woods

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

Sorcery
Awaken the Woods (bro) 344
1
Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Creature
Deathrite Shaman (slc) 2012
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 347
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (dmr) 346
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 371
1
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (sld) 192
1
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 324
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 686
1
Wood Elves

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (sld) 1101
1

Sacrifice Land

Quantity: 11Price: $106.25
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (2xm) 349
1
Entish Restoration

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Entish Restoration (ltr) 163
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (zen) 165
1
Nahiri's Lithoforming

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.

Sorcery
Nahiri's Lithoforming (znr) 350
1
Orcish Lumberjack

{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.

Creature
Orcish Lumberjack (ice) 210
1
Roiling Regrowth

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Roiling Regrowth (znr) 201
1
Scapeshift

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Scapeshift (spg) 34
1
Springbloom Druid

When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Springbloom Druid (mh1) 181
1
Squandered Resources

Sacrifice a land: Add one mana of any type the sacrificed land could produce.

Enchantment
Squandered Resources (vis) 137
1
Stoneshaker Shaman

At the beginning of each player's end step, that player sacrifices an untapped land.

Creature
Stoneshaker Shaman (rav) 145
1
Sylvan Safekeeper

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Sylvan Safekeeper (jud) 133
1

Maybeboard

Quantity: 10Price: $152.90
Akki Blizzard-Herder

When Akki Blizzard-Herder dies, each player sacrifices a land.

Creature
Akki Blizzard-Herder (bok) 91
1
Devastating Dreams

As an additional cost to cast this spell, discard X cards at random. Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.

Sorcery
Devastating Dreams (tor) 95
1
Epicenter

Target player sacrifices a land. Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

Sorcery
Epicenter (ody) 192
1
Into the North

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Sorcery
Into the North (csp) 111
1
Keldon Firebombers

When Keldon Firebombers enters the battlefield, each player sacrifices all lands they control except for three.

Creature
Keldon Firebombers (pcy) 94
1
Mana Seism

Sacrifice any number of lands, then add that much {C}.

Sorcery
Mana Seism (chk) 179
1
Rain of Filth

Until end of turn, lands you control gain "Sacrifice this land: Add {B}."

Instant
Rain of Filth (usg) 151
1
Tectonic Break

Each player sacrifices X lands.

Sorcery
Tectonic Break (mmq) 216
1
Tergrid, God of Fright

Creature
Tergrid, God of Fright // Tergrid's Lantern (khm) 307Tergrid, God of Fright // Tergrid's Lantern (khm) 307
1
Thoughts of Ruin

Each player sacrifices a land for each card in your hand.

Sorcery
Thoughts of Ruin (sok) 118
1

Tokens & Extras

Quantity: 19Price: $22.83
City's Blessing

Card
City's Blessing (trix) 6
1
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tvow) 19
2
Elemental

Creature Token
Elemental (tmh2) 10
2
Food

{2}, {T}, Sacrifice this artifact: You gain 3 life.

Artifact Token
Food (tunf) 11
1
Forest Dryad

(This creature is affected by summoning sickness, and it has "{T}: Add {G}.")

Creature Land Token
Forest Dryad (tbro) 3
2
Insect

Creature Token
Insect (tznr) 7
2
Plant

Creature Token
Plant (tznr) 8
5
Treasure

{T}, Sacrifice this artifact: Add one mana of any color.

Artifact Token
Treasure (t2x2) 22
4

Deck Stats

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Description

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