139
4/8/2024
If Not Now, Then When?
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $79.79
Salt Sum: 20.05
No deck tags
139
4/8/2024
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Commander

Quantity: 1Price: $0.00
Kestia, the Cultivator

Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card.

Creature Enchantment
Kestia, the Cultivator (c18) 42
1

Artifact

Quantity: 27Price: $12.51
Azorius Keyrune

{T}: Add {W} or {U}. {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Artifact
Azorius Keyrune (c13) 236
1
Chimeric Coils

{X}{1}: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.

Artifact
Chimeric Coils (5dn) 108
1
Chimeric Egg

Whenever an opponent casts a nonartifact spell, put a charge counter on Chimeric Egg. Remove three charge counters from Chimeric Egg: Chimeric Egg becomes a 6/6 Construct artifact creature with trample until end of turn.

Artifact
Chimeric Egg (dst) 106
1
Chimeric Mass

Chimeric Mass enters the battlefield with X charge counters on it. {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Artifact
Chimeric Mass (som) 141
1
Chimeric Sphere

{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.

Artifact
Chimeric Sphere (wth) 148
1
Chimeric Staff

{X}: Chimeric Staff becomes an X/X Construct artifact creature until end of turn.

Artifact
Chimeric Staff (10e) 313
1
Chronatog Totem

{T}: Add {U}. {1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.

Artifact
Chronatog Totem (tsp) 252
1
Darksteel Brute

Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.

Artifact
Darksteel Brute (dst) 108
1
Dire Mimic

Flash {T}, Sacrifice Dire Mimic: Add one mana of any color. {3}: Dire Mimic becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.

Artifact
Dire Mimic (clb) 310
1
Dromoka Monument

{T}: Add {G} or {W}. {4}{G}{W}: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Artifact
Dromoka Monument (dtk) 238
1
Ensouled Scimitar

{3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.) Equipped creature gets +1/+5. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ensouled Scimitar (5dn) 119
1
Eye of Malcator

When Eye of Malcator enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Whenever another artifact enters the battlefield under your control, Eye of Malcator becomes a 4/4 Phyrexian Eye artifact creature until end of turn.

Artifact
Eye of Malcator (one) 50
1
Fountain of Ichor

{T}: Add one mana of any color. {3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.

Artifact
Fountain of Ichor (mh1) 223
1
Glint Hawk Idol

Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. {W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.

Artifact
Glint Hawk Idol (mm2) 216
1
Guardian Idol

Guardian Idol enters the battlefield tapped. {T}: Add {C}. {2}: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Artifact
Guardian Idol (ima) 216
1
Haunted Plate Mail

Equipped creature gets +4/+4. {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Plate Mail (plst) M14-212
1
Jade Statue

{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.

Artifact
Jade Statue (9ed) 300
1
Levitating Statue

Flying Whenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue. {2}: Levitating Statue becomes a 1/1 Construct artifact creature until end of turn.

Artifact
Levitating Statue (bro) 236
1
Mimic

{T}, Sacrifice Mimic: Add one mana of any color. {2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.

Artifact
Mimic (afr) 249
1
Mirage Mirror

{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (hou) 165
1
Ojutai Monument

{T}: Add {W} or {U}. {4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.

Artifact
Ojutai Monument (dtk) 242
1
Selesnya Keyrune

{T}: Add {G} or {W}. {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.

Artifact
Selesnya Keyrune (plst) RTR-233
1
Simic Keyrune

{T}: Add {G} or {U}. {G}{U}: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Artifact
Simic Keyrune (c15) 265
1
Stuffed Bear

{2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.

Artifact
Stuffed Bear (dbl) 259
1
Thunder Totem

{T}: Add {W}. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.

Artifact
Thunder Totem (tsp) 265
1
Weatherseed Totem

{T}: Add {G}. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.

Artifact
Weatherseed Totem (tsp) 268
1
Xanthic Statue

{5}: Until end of turn, Xanthic Statue becomes an 8/8 Golem artifact creature with trample.

Artifact
Xanthic Statue (wth) 163
1

Enchantment

Quantity: 22Price: $12.02
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (mh2) 283
1
Hidden Ancients

When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.

Enchantment
Hidden Ancients (usg) 260
1
Hidden Gibbons

When an opponent casts an instant spell, if Hidden Gibbons is an enchantment, Hidden Gibbons becomes a 4/4 Ape creature.

Enchantment
Hidden Gibbons (ulg) 104
1
Hidden Guerrillas

When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.

Enchantment
Hidden Guerrillas (usg) 261
1
Hidden Herd

When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.

Enchantment
Hidden Herd (usg) 262
1
Hidden Predators

When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.

Enchantment
Hidden Predators (usg) 263
1
Hidden Spider

When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)

Enchantment
Hidden Spider (usg) 264
1
Hidden Stag

Whenever an opponent plays a land, if Hidden Stag is an enchantment, Hidden Stag becomes a 3/2 Elk Beast creature. Whenever you play a land, if Hidden Stag is a creature, Hidden Stag becomes an enchantment.

Enchantment
Hidden Stag (usg) 265
1
Myth Realized

Whenever you cast a noncreature spell, put a lore counter on Myth Realized. {2}{W}: Put a lore counter on Myth Realized. {W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Enchantment
Myth Realized (2x2) 22
1
Opal Acrolith

Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature. {0}: Opal Acrolith becomes an enchantment.

Enchantment
Opal Acrolith (usg) 22
1
Opal Avenger

When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.

Enchantment
Opal Avenger (ulg) 15
1
Opal Caryatid

When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.

Enchantment
Opal Caryatid (usg) 24
1
Opal Champion

When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.

Enchantment
Opal Champion (ulg) 16
1
Opal Gargoyle

When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.

Enchantment
Opal Gargoyle (usg) 25
1
Opal Guardian

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

Enchantment
Opal Guardian (tsp) 30
1
Shapeshifter's Marrow

At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)

Enchantment
Shapeshifter's Marrow (fut) 58
1
Still Life

{G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.

Enchantment
Still Life (ody) 275
1
Testament of Faith

{X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.

Enchantment
Testament of Faith (ody) 55
1
Veil of Birds

When an opponent casts a spell, if Veil of Birds is an enchantment, Veil of Birds becomes a 1/1 Bird creature with flying.

Enchantment
Veil of Birds (usg) 106
1
Veiled Apparition

When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay {1}{U}."

Enchantment
Veiled Apparition (usg) 107
1
Veiled Sentry

When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value.

Enchantment
Veiled Sentry (usg) 109
1
Veiled Serpent

When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Veiled Serpent (usg) 110
1

Instant

Quantity: 3Price: $2.17
Ensnare

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.

Instant
Ensnare (nem) 32
1
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (cmm) 89
1
Reins of Power

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Instant
Reins of Power (clb) 734
1

Land

Quantity: 40Price: $40.96
Bant Panorama

{T}: Add {C}. {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

Land
Bant Panorama (ncc) 387
1
Blinkmoth Nexus

{T}: Add {C}. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.

Land
Blinkmoth Nexus (2xm) 311
1
Cave of the Frost Dragon

If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. {T}: Add {W}. {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

Land
Cave of the Frost Dragon (afr) 253
1
Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Land
Celestial Colonnade (who) 260
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (who) 275
1
Faerie Conclave

Faerie Conclave enters the battlefield tapped. {T}: Add {U}. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

Land
Faerie Conclave (c13) 288
1
Forbidding Watchtower

Forbidding Watchtower enters the battlefield tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Land
Forbidding Watchtower (plst) 10E-352
1
Forest

({T}: Add {G}.)

Land
Forest (j22) 111
7
Hall of Storm Giants

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
1
Island

({T}: Add {U}.)

Land
Island (pip) 319
7
Lair of the Hydra

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Land
Lair of the Hydra (afr) 259
1
Lumbering Falls

Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Land
Lumbering Falls (afc) 247
1
Mishra's Factory

{T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Land
Mishra's Factory (dmr) 251
1
Mishra's Foundry

{T}: Add {C}. {2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.

Land
Mishra's Foundry (bro) 265
1
Mobilized District

{T}: Add {C}. {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.

Land
Mobilized District (dmc) 218
1
Mutavault

{T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Land
Mutavault (pgpx) 2018
1
Nantuko Monastery

{T}: Add {C}. Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.

Land
Nantuko Monastery (dmr) 252
1
Plains

({T}: Add {W}.)

Land
Plains (dmr) 402
7
Stalking Stones

{T}: Add {C}. {6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Land
Stalking Stones (ddf) 75
1
Stirring Wildwood

Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Land
Stirring Wildwood (uma) 251
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (40k) 301
1
Treetop Village

Treetop Village enters the battlefield tapped. {T}: Add {G}. {1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Land
Treetop Village (ddu) 30
1

Planeswalker

Quantity: 1Price: $2.29
Gideon, Ally of Zendikar

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."

Planeswalker
Gideon, Ally of Zendikar (bfz) 29
1

Sorcery

Quantity: 6Price: $9.84
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (who) 230
1
Day of Judgment

Destroy all creatures.

Sorcery
Day of Judgment (m11) 12
1
Fumigate

Destroy all creatures. You gain 1 life for each creature destroyed this way.

Sorcery
Fumigate (ltc) 170
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
1
Open the Vaults

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Sorcery
Open the Vaults (pip) 168
1
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (dmr) 279
1

Deck Stats

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Description

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