1.1k
5/5/2024
SpirWITTED Away
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1166.40
Salt Sum: 57.98
1.1k
5/5/2024
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Commander

Quantity: 1Price: $0.49
Claire D'Loon, Joy Sculptor

When Claire D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.) {1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield.

Creature
Claire D'Loon, Joy Sculptor (unf) 509
1

Artifact

Quantity: 14Price: $305.36
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Conjurer's Bauble

{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Artifact
Conjurer's Bauble (5dn) 112
1
Helm of Awakening

Spells cost {1} less to cast.

Artifact
Helm of Awakening (dmr) 224
1
Lotus Petal

{T}, Sacrifice Lotus Petal: Add one mana of any color.

Artifact
Lotus Petal (tmp) 294
1
Matzalantli, the Great Door

Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256
1
Mox Amber

{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Artifact
Mox Amber (dom) 224
1
Mox Opal

Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.

Artifact
Mox Opal (2xm) 275
1
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 314
1
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (moc) 379
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c21) 263
1
Staff of the Storyteller

When Staff of the Storyteller enters the battlefield, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on Staff of the Storyteller. {W}, {T}, Remove a story counter from Staff of the Storyteller: Draw a card.

Artifact
Staff of the Storyteller (onc) 10
1
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (mrd) 256
1
The One Ring

Indestructible When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 451
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (5dn) 165
1

Creature

Quantity: 9Price: $141.09
Academy Rector

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

Creature
Academy Rector (uds) 1
1
Emry, Lurker of the Loch

This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Creature
Emry, Lurker of the Loch (brc) 81
1
Etherium Sculptor

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Etherium Sculptor (brc) 82
1
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (cmm) 385
1
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)

Creature
Ghost of Ramirez DePietro (lcc) 157
1
Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Snapcaster Mage (isd) 78
1
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 74
1
Ulamog, the Infinite Gyre

When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Creature
Ulamog, the Infinite Gyre (2x2) 3
1
Whispering Wizard

Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. This ability triggers only once each turn.

Creature
Whispering Wizard (vow) 88
1

Enchantment

Quantity: 6Price: $84.94
Back to Basics

Nonbasic lands don't untap during their controllers' untap steps.

Enchantment
Back to Basics (uma) 46
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (mkc) 67
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (otc) 108
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (pcy) 45
1
Search for Azcanta

Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
1

Instant

Quantity: 10Price: $144.86
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
An Offer You Can't Refuse (snc) 51
1
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (ncc) 219
1
Faithful Mending

You gain 2 life, draw two cards, then discard two cards. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Faithful Mending (mid) 221
1
Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Instant
Force of Will (dmr) 50
1
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (2x2) 57
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (2x2) 23
1
Pull from Eternity

Put target face-up exiled card into its owner's graveyard.

Instant
Pull from Eternity (tsp) 35
1
Settle the Wreckage

Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.

Instant
Settle the Wreckage (xln) 34
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (moc) 211
1
Thirst for Discovery

Draw three cards. Then discard two cards unless you discard a basic land card.

Instant
Thirst for Discovery (vow) 85
1

Land

Quantity: 34Price: $262.22
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (plst) 2XM-309
1
Arid Mesa

{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
1
Emeria, the Sky Ruin

Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.

Land
Emeria, the Sky Ruin (zen) 213
1
Flooded Strand

{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
1
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Hallowed Fountain (rvr) 280
1
Island

({T}: Add {U}.)

Land
Island (mom) 278
16
Marsh Flats

{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
1
Meticulous Archive

({T}: Add {W} or {U}.) Meticulous Archive enters the battlefield tapped. When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Meticulous Archive (mkm) 264
1
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
1
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
1
Plains

({T}: Add {W}.)

Land
Plains (cmm) 439
5
Polluted Delta

{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (ktk) 239
1
Scalding Tarn

{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
1
Shelldock Isle

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Shelldock Isle enters the battlefield tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Land
Shelldock Isle (lrw) 272
1
Windswept Heath

{T}, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248
1

Sorcery

Quantity: 8Price: $55.82
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (tor) 36
1
Echo of Eons

Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Echo of Eons (mh1) 46
1
Kirtar's Wrath

Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Sorcery
Kirtar's Wrath (ody) 28
1
March of Souls

Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.

Sorcery
March of Souls (pls) 10
1
Planar Birth

Return all basic land cards from all graveyards to the battlefield tapped under their owners' control.

Sorcery
Planar Birth (usg) 31
1
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (dmr) 27
1
Temporal Trespass

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.

Sorcery
Temporal Trespass (frf) 55
1
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
1

artifact_tutor

Quantity: 7Price: $80.23
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
1
Fabricate

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

Sorcery
Fabricate (plst) M10-52
1
Moonsilver Key

{1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Moonsilver Key (mid) 255
1
Oswald Fiddlebender

Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Creature
Oswald Fiddlebender (afr) 28
1
Tribute Mage

When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Creature
Tribute Mage (mh1) 73
1
Trophy Mage

When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (ddu) 42
1
Urza's Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Urza's Saga gains "{T}: Add {C}." II — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.

Land Enchantment
Urza's Saga (mh2) 259
1

dub

Quantity: 1Price: $14.99
Battle of Wits

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

Enchantment
Battle of Wits (ody) 69
1

self_mill_1

Quantity: 2Price: $25.98
Basalt Monolith

Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.

Artifact
Basalt Monolith (3ed) 235
1
Mesmeric Orb

Whenever a permanent becomes untapped, that permanent's controller mills a card.

Artifact
Mesmeric Orb (2xm) 272
1

self_mill_3

Quantity: 2Price: $5.58
Aphetto Alchemist

{T}: Untap target artifact or creature. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Aphetto Alchemist (ons) 64
1
Unctus, Grand Metatect

Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." Other artifact creatures you control get +1/+1. {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Unctus, Grand Metatect (one) 75
1

token_gen_1

Quantity: 3Price: $39.77
Back from the Brink

Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.

Enchantment
Back from the Brink (isd) 44
1
Hallowed Spiritkeeper

Vigilance When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

Creature
Hallowed Spiritkeeper (c14) 8
1
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (2x2) 311
1

top

Quantity: 3Price: $5.07
Future Sight

Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

Enchantment
Future Sight (ons) 84
1
Lantern of Insight

Players play with the top card of their libraries revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles.

Artifact
Lantern of Insight (5dn) 135
1
Mystic Forge

You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.

Artifact
Mystic Forge (cmm) 964
1

Maybeboard

Quantity: 7Price: $15.99
Haunted Library

Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.

Enchantment
Haunted Library (voc) 6
1
Jace, Vryn's Prodigy

Creature
Jace, Vryn's Prodigy // Jace, Telepath Unbound (plst) ORI-60Jace, Vryn's Prodigy // Jace, Telepath Unbound (plst) ORI-60
1
Reenact the Crime

Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

Instant
Reenact the Crime (mkm) 70
1
Serra Paragon

Flying Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."

Creature
Serra Paragon (dmu) 32
1
The Everflowing Well

Artifact
The Everflowing Well // The Myriad Pools (lci) 56The Everflowing Well // The Myriad Pools (lci) 56
1
Trinket Mage

When Trinket Mage enters the battlefield, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (5dn) 39
1
Turnabout

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Instant
Turnabout (dmr) 70
1

Deck Stats

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Description

{"ops":[{"insert":"Claire is a mad genius. Claire figured out how to play Battle of Wits in Commander. Everything in the deck is format-legal, but the commander itself is rule zero! Surely our opponents won't get too salty if Claire happens to be that much smarter than them, right?\n\nFirst, assemble one of the self-mill engines: \n"},{"insert":{"card-link":"Mesmeric Orb"}},{"insert":" + "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":",\n"},{"insert":{"card-link":"Unctus, Grand Metatect"}},{"insert":" + "},{"insert":{"card-link":"Aphetto Alchemist"}},{"insert":" ,\n"},{"attributes":{"strike":true},"insert":{"card-link":"Cephalid Illusionist"}},{"attributes":{"strike":true},"insert":" + "},{"attributes":{"strike":true},"insert":{"card-link":"Lightning Greaves"}},{"attributes":{"strike":true},"insert":" / "},{"attributes":{"strike":true},"insert":{"card-link":"Shuko"}},{"attributes":{"strike":true},"insert":" "},{"insert":"\n\nBecause we are not allowed to mill ourselves over and over until Ulamog is the last card in our library (that loop would be non-deterministic), we must keep an eye on the top of our library to ensure we do not mill him multiple times. We can use "},{"insert":{"card-link":"Lantern of Insight"}},{"insert":" , "},{"insert":{"card-link":"Future Sight"}},{"insert":" , or "},{"insert":{"card-link":"The Reality Chip"}},{"insert":" for this purpose. With one of these + a self mill engine, we should be able to not only mill, but also consistently draw exactly what we need.\n\nThe next order of business is ramp. We aim to mill as much of our library as possible (again, be careful about milling over Ulamog), until our graveyard is flush with [basic] lands. Follow this up with "},{"insert":{"card-link":"Planar Birth"}},{"insert":", and next turn we should have all the mana we need.\n\nNow that we have plenty of mana and a way to draw just what we want, we can begin putting together our token assembly line.\n\nOur first option is "},{"insert":{"card-link":"Hallowed Spiritkeeper"}},{"insert":" , "},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" , and "},{"insert":{"card-link":"Back from the Brink"}},{"insert":" . Because Claire makes our tokens permanent, we should be able to repeatedly sac and recast Hallowed Spiritkeeper from our graveyard, netting more spirits and mana each time. Easy!\n\n"},{"attributes":{"strike":true},"insert":"Alternately, we have the slightly more fragile combo of "},{"attributes":{"strike":true},"insert":{"card-link":"Abdel Adrian, Gorion's Ward"}},{"attributes":{"strike":true},"insert":" , "},{"attributes":{"strike":true},"insert":{"card-link":"Oblivion Ring"}},{"attributes":{"strike":true},"insert":" , and "},{"attributes":{"strike":true},"insert":{"card-link":"Irenicus's Vile Duplication"}},{"attributes":{"strike":true},"insert":". We start off with Abdel, perhaps exiling a few permanents (batch 1). Next we will cast the Vile Duplication on Abdel, choosing to exile the original Abdel, as well as all the soldier tokens he produced (batch 2). Finally, we need a 3rd permanent exile effect in the form of Oblivion Ring. O-Ring can exile the Abdel copy (which continues to exist while exiled, thanks to Claire). Batch 1 should return to the battlefield, including our original Abdel. Abdel can choose to exile the soldiers on the battlefield as well as the oblivion ring, and we have ourselves a loop which generates infinite soldiers + mana."},{"insert":" REMOVED! I acquired 230 spirit tokens in paper, I wasn't about to acquire 230 more soldier tokens. Revised the decklist to only create 1/1 flying SPIRITS!\n\nAnother trick up this deck's sleeve is "},{"insert":{"card-link":"Sensei's Divining Top"}},{"insert":" + "},{"insert":{"card-link":"Future Sight"}},{"insert":" (or "},{"insert":{"card-link":"Mystic Forge"}},{"insert":" ofc) + a cost reducer ("},{"insert":{"card-link":"Foundry Inspector"}},{"insert":" / "},{"insert":{"card-link":"Etherium Sculptor"}},{"insert":" / "},{"insert":{"card-link":"Helm of Awakening"}},{"insert":" ). This lets us draw as many cards as we want, and to see in advance what we will be drawing. In many situations, we should be able to choose to put cards into our graveyard or library, whichever is most beneficial to us.\n\nBoth these loops should aim to create roughly 200 tokens. Yes, this will be difficult to acquire in paper. Make sure they are all in identical sleeves, too. It is expected that our opponents will find a way to deal with the tokens on the battlefield, but we want them shuffled into the deck anyway! We came here for a Battle of Wits, not a battle of Spirits. amirite?\n\nBask in the glory of Claire's Battle of Wits! Muahahaha!!\n\nFeel free to post any ideas or comments below! Thanks for looking!\n"}]}
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