156
5/15/2023
Group Hug?
Deck Size: 128
Commander / EDH
Legal
Est deck cost: $171.41
Salt Sum: 40.58
No deck tags
156
5/15/2023
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Artifact

Quantity: 3Price: $3.47
Barbed Wire

At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.

Artifact
Barbed Wire (mmq) 287
1
Blinkmoth Urn

At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.

Artifact
Blinkmoth Urn (c18) 197
1
Bucknard's Everfull Purse

{1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse.

Artifact
Bucknard's Everfull Purse (afc) 57
1

Creature

Quantity: 30Price: $57.64
Agitator Ant

At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Creature
Agitator Ant (clb) 776
1
Anowon, the Ruin Sage

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

Creature
Anowon, the Ruin Sage (voc) 118
1
Arbiter of Knollridge

Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.

Creature
Arbiter of Knollridge (cm2) 17
1
Archangel of Strife

Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.

Creature
Archangel of Strife (cma) 5
1
Avatar of Growth

This spell costs {1} less to cast for each opponent you have. Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.

Creature
Avatar of Growth (gnt) 5
1
Banshee of the Dread Choir

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.

Creature
Banshee of the Dread Choir (cma) 47
1
Belbe, Corrupted Observer

At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)

Creature
Belbe, Corrupted Observer (cmr) 270
1
Bellowing Mauler

At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.

Creature
Bellowing Mauler (ncc) 33
1
Benalish Sleeper

Kicker {B} (You may pay an additional {B} as you cast this spell.) When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.

Creature
Benalish Sleeper (dmu) 8
1
Blood-Toll Harpy

Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

Creature
Blood-Toll Harpy (cn2) 129
1
Boldwyr Heavyweights

Trample When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.

Creature
Boldwyr Heavyweights (mor) 85
1
Borderland Explorer

When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

Creature
Borderland Explorer (plst) C18-133
1
Braids, Cabal Minion

At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.

Creature
Braids, Cabal Minion (mh2) 273
1
Caller of the Pack

Trample Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Caller of the Pack (cma) 94
1
Cataclysmic Gearhulk

Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

Creature Artifact
Cataclysmic Gearhulk (moc) 176
1
Caustic Hound

When Caustic Hound dies, each player loses 4 life.

Creature
Caustic Hound (mbs) 40
1
Centaur Peacemaker

When Centaur Peacemaker enters the battlefield, each player gains 4 life.

Creature
Centaur Peacemaker (grn) 158
1
Chaos Dragon

Flying, haste Chaos Dragon attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.

Creature
Chaos Dragon (clb) 784
1
Coalhauler Swine

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Creature
Coalhauler Swine (j22) 516
1
Crypt Champion

Double strike When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it.

Creature
Crypt Champion (dis) 40
1
Crypt Rats

{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.

Creature
Crypt Rats (j22) 392
1
Dire Fleet Ravager

Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.

Creature
Dire Fleet Ravager (clb) 749
1
Disciple of Caelus Nin

When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in.

Creature
Disciple of Caelus Nin (brc) 21
1
Druid of Purification

When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

Creature
Druid of Purification (afc) 39
1
Eager Construct

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Creature Artifact
Eager Construct (2xm) 250
1
Earsplitting Rats

When Earsplitting Rats enters the battlefield, each player discards a card. Discard a card: Regenerate Earsplitting Rats.

Creature
Earsplitting Rats (jud) 65
1
Eidolon of Rhetoric

Each player can't cast more than one spell each turn.

Creature Enchantment
Eidolon of Rhetoric (j22) 54
1
Etali, Primal Conqueror

Creature
Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137
1
Etali, Primal Storm

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (dmc) 121
1
Luminate Primordial

Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Creature
Luminate Primordial (gtc) 20
1

Enchantment

Quantity: 8Price: $11.14
Antagonism

At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.

Enchantment
Antagonism (usg) 173
1
Blockbuster

{1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player.

Enchantment
Blockbuster (rav) 115
1
Burning Cinder Fury of Crimson Chaos Fire

Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.

Enchantment
Burning Cinder Fury of Crimson Chaos Fire (ugl) 40
1
Citadel of Pain

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

Enchantment
Citadel of Pain (pcy) 86
1
Collapsing Borders

Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.

Enchantment
Collapsing Borders (inv) 141
1
Doom Foretold

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.

Enchantment
Doom Foretold (eld) 187
1
Eladamri's Vineyard

At the beginning of each player's precombat main phase, that player adds {G}{G}.

Enchantment
Eladamri's Vineyard (tmp) 223
1
Festering Evil

At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: It deals 3 damage to each creature and each player.

Enchantment
Festering Evil (j22) 119
1

Instant

Quantity: 18Price: $16.60
Alabaster Potion

Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn.

Instant
Alabaster Potion (5ed) 3
1
Arcbond

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

Instant
Arcbond (frf) 91
1
Batwing Brume

Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. (Do both if {W}{B} was spent.)

Instant
Batwing Brume (arc) 80
1
Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Instant
Benevolent Offering (voc) 78
1
Blessed Alliance

Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature.

Instant
Blessed Alliance (emn) 13
1
Blessed Respite

Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

Instant
Blessed Respite (mh2) 150
1
Congregate

Target player gains 2 life for each creature on the battlefield.

Instant
Congregate (dmr) 4
1
Crushing Disappointment

Each player loses 2 life. You draw two cards.

Instant
Crushing Disappointment (stx) 68
1
False Cure

Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

Instant
False Cure (ons) 146
1
Healing Leaves

Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

Instant
Healing Leaves (plc) 150
1
Healing Salve

Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

Instant
Healing Salve (5ed) 33
1
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (thb) 19
1
Heroes' Reunion

Target player gains 7 life.

Instant
Heroes' Reunion (rtr) 168
1
Hope Charm

Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura.

Instant
Hope Charm (vis) 8
1
Refreshing Rain

If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life.

Instant
Refreshing Rain (nem) 110
1
Rest for the Weary

Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Instant
Rest for the Weary (wwk) 18
1
Soothing Balm

Target player gains 5 life.

Instant
Soothing Balm (mmq) 48
1
Sylvan Bounty

Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Sylvan Bounty (plst) E01-74
1

Land

Quantity: 31Price: $11.19
Akoum Refuge

Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.

Land
Akoum Refuge (scd) 289
1
An-Havva Township

{T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}.

Land
An-Havva Township (hml) 111
1
Ancient Amphitheater

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Ancient Amphitheater (cm2) 232
1
Forest

({T}: Add {G}.)

Land
Forest (one) 276
4
Mountain

({T}: Add {R}.)

Land
Mountain (one) 275
6
Plains

({T}: Add {W}.)

Land
Plains (one) 272
8
Swamp

({T}: Add {B}.)

Land
Swamp (one) 274
10

Sorcery

Quantity: 38Price: $71.37
Acidic Soil

Acidic Soil deals damage to each player equal to the number of lands they control.

Sorcery
Acidic Soil (plst) USG-172
1
Alliance of Arms

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

Sorcery
Alliance of Arms (cmd) 4
1
Bad Deal

You draw two cards and each opponent discards two cards. Each player loses 2 life.

Sorcery
Bad Deal (m21) 89
1
Balance

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Sorcery
Balance (ema) 2
1
Barter in Blood

Each player sacrifices two creatures.

Sorcery
Barter in Blood (jmp) 202
1
Benediction of Moons

You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Sorcery
Benediction of Moons (plst) GPT-3
1
Breach the Multiverse

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

Sorcery
Breach the Multiverse (mom) 94
1
Breath of Darigaaz

Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.

Sorcery
Breath of Darigaaz (cm2) 88
1
Burning Inquiry

Each player draws three cards, then discards three cards at random.

Sorcery
Burning Inquiry (plst) M10-128
1
By Invitation Only

Choose a number between 0 and 13. Each player sacrifices that many creatures.

Sorcery
By Invitation Only (vow) 5
1
Call to the Void

Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.

Sorcery
Call to the Void (clb) 118
1
Canopy Surge

Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

Sorcery
Canopy Surge (inv) 184
1
Cataclysm

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

Sorcery
Cataclysm (exo) 3
1
Claws of Wirewood

Claws of Wirewood deals 3 damage to each creature with flying and each player. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Claws of Wirewood (scg) 114
1
Clear the Land

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Sorcery
Clear the Land (mmq) 235
1
Collective Voyage

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Sorcery
Collective Voyage (c16) 145
1
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (plst) CNS-16
1
Dark Deal

Each player discards all the cards in their hand, then draws that many cards minus one.

Sorcery
Dark Deal (frf) 66
1
Deadly Tempest

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Sorcery
Deadly Tempest (scd) 75
1
Death by Dragons

Each player other than target player creates a 5/5 red Dragon creature token with flying.

Sorcery
Death by Dragons (plst) CMA-80
1
Death Cloud

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

Sorcery
Death Cloud (mma) 76
1
Depopulate

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Sorcery
Depopulate (snc) 406
1
Devastate

Destroy target land. Devastate deals 1 damage to each creature and each player.

Sorcery
Devastate (pcy) 87
1
Divine Reckoning

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Divine Reckoning (c19) 62
1
Dread Summons

Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.

Sorcery
Dread Summons (ncc) 249
1
Dry Spell

Dry Spell deals 1 damage to each creature and each player.

Sorcery
Dry Spell (6ed) 124
1
Earthquake

Earthquake deals X damage to each creature without flying and each player.

Sorcery
Earthquake (cm2) 95
1
Elephant Resurgence

Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Sorcery
Elephant Resurgence (pcy) 113
1
Epicenter

Target player sacrifices a land. Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

Sorcery
Epicenter (ody) 192
1
Evincar's Justice

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player.

Sorcery
Evincar's Justice (plst) CMA-58
1
Exhume

Each player puts a creature card from their graveyard onto the battlefield.

Sorcery
Exhume (usg) 134
1
Famine

Famine deals 3 damage to each creature and each player.

Sorcery
Famine (c13) 77
1
Healing Hands

Target player gains 4 life. Draw a card.

Sorcery
Healing Hands (plst) ORI-17
1
Natural Spring

Target player gains 8 life.

Sorcery
Natural Spring (10e) 281
1
Primal Command

Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Primal Command (lrw) 233
1
Repay in Kind

Each player's life total becomes the lowest life total among all players.

Sorcery
Repay in Kind (plst) ROE-125
1
Stream of Life

Target player gains X life.

Sorcery
Stream of Life (9ed) 272
1
Waiting in the Weeds

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Sorcery
Waiting in the Weeds (mir) 252
1

Deck Stats

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Description

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