157
5/15/2023
Hug Good
Deck Size: 81
Commander / EDH
Legal
Est deck cost: $87.72
Salt Sum: 21.04
No deck tags
157
5/15/2023
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Artifact

Quantity: 3Price: $3.47
Barbed Wire

At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.

Artifact
Barbed Wire (mmq) 287
1
Blinkmoth Urn

At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds {C} for each artifact they control.

Artifact
Blinkmoth Urn (c18) 197
1
Bucknard's Everfull Purse

{1}, {T}: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse.

Artifact
Bucknard's Everfull Purse (afc) 57
1

Creature

Quantity: 12Price: $15.78
Arbiter of Knollridge

Vigilance When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.

Creature
Arbiter of Knollridge (cm2) 17
1
Archangel of Strife

Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.

Creature
Archangel of Strife (cma) 5
1
Avatar of Growth

This spell costs {1} less to cast for each opponent you have. Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.

Creature
Avatar of Growth (gnt) 5
1
Belbe, Corrupted Observer

At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.)

Creature
Belbe, Corrupted Observer (cmr) 270
1
Blood-Toll Harpy

Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life.

Creature
Blood-Toll Harpy (cn2) 129
1
Boldwyr Heavyweights

Trample When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.

Creature
Boldwyr Heavyweights (mor) 85
1
Borderland Explorer

When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.

Creature
Borderland Explorer (plst) C18-133
1
Centaur Peacemaker

When Centaur Peacemaker enters the battlefield, each player gains 4 life.

Creature
Centaur Peacemaker (grn) 158
1
Crypt Champion

Double strike When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it.

Creature
Crypt Champion (dis) 40
1
Crypt Rats

{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.

Creature
Crypt Rats (j22) 392
1
Eager Construct

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Creature Artifact
Eager Construct (2xm) 250
1
Luminate Primordial

Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Creature
Luminate Primordial (gtc) 20
1

Enchantment

Quantity: 2Price: $8.48
Citadel of Pain

At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.

Enchantment
Citadel of Pain (pcy) 86
1
Eladamri's Vineyard

At the beginning of each player's precombat main phase, that player adds {G}{G}.

Enchantment
Eladamri's Vineyard (tmp) 223
1

Instant

Quantity: 15Price: $12.27
Alabaster Potion

Choose one — • Target player gains X life. • Prevent the next X damage that would be dealt to any target this turn.

Instant
Alabaster Potion (5ed) 3
1
Batwing Brume

Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. (Do both if {W}{B} was spent.)

Instant
Batwing Brume (arc) 80
1
Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying. Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Instant
Benevolent Offering (voc) 78
1
Blessed Alliance

Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures. • Target opponent sacrifices an attacking creature.

Instant
Blessed Alliance (emn) 13
1
Blessed Respite

Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

Instant
Blessed Respite (mh2) 150
1
Congregate

Target player gains 2 life for each creature on the battlefield.

Instant
Congregate (dmr) 4
1
Healing Leaves

Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

Instant
Healing Leaves (plc) 150
1
Healing Salve

Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.

Instant
Healing Salve (5ed) 33
1
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (thb) 19
1
Heroes' Reunion

Target player gains 7 life.

Instant
Heroes' Reunion (rtr) 168
1
Hope Charm

Choose one — • Target creature gains first strike until end of turn. • Target player gains 2 life. • Destroy target Aura.

Instant
Hope Charm (vis) 8
1
Refreshing Rain

If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life.

Instant
Refreshing Rain (nem) 110
1
Rest for the Weary

Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Instant
Rest for the Weary (wwk) 18
1
Soothing Balm

Target player gains 5 life.

Instant
Soothing Balm (mmq) 48
1
Sylvan Bounty

Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Sylvan Bounty (plst) E01-74
1

Land

Quantity: 31Price: $11.19
Akoum Refuge

Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.

Land
Akoum Refuge (scd) 289
1
An-Havva Township

{T}: Add {C}. {1}, {T}: Add {G}. {2}, {T}: Add {R} or {W}.

Land
An-Havva Township (hml) 111
1
Ancient Amphitheater

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped. {T}: Add {R} or {W}.

Land
Ancient Amphitheater (cm2) 232
1
Forest

({T}: Add {G}.)

Land
Forest (one) 276
4
Mountain

({T}: Add {R}.)

Land
Mountain (one) 275
6
Plains

({T}: Add {W}.)

Land
Plains (one) 272
8
Swamp

({T}: Add {B}.)

Land
Swamp (one) 274
10

Sorcery

Quantity: 18Price: $36.53
Alliance of Arms

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

Sorcery
Alliance of Arms (cmd) 4
1
Archangel's Light

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

Sorcery
Archangel's Light (dka) 1
1
Burning Inquiry

Each player draws three cards, then discards three cards at random.

Sorcery
Burning Inquiry (plst) M10-128
1
Clear the Land

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Sorcery
Clear the Land (mmq) 235
1
Collective Voyage

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Sorcery
Collective Voyage (c16) 145
1
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (plst) CNS-16
1
Dark Deal

Each player discards all the cards in their hand, then draws that many cards minus one.

Sorcery
Dark Deal (frf) 66
1
Death by Dragons

Each player other than target player creates a 5/5 red Dragon creature token with flying.

Sorcery
Death by Dragons (plst) CMA-80
1
Death Cloud

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

Sorcery
Death Cloud (mma) 76
1
Depopulate

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Sorcery
Depopulate (snc) 406
1
Dwell on the Past

Target player shuffles up to four target cards from their graveyard into their library.

Sorcery
Dwell on the Past (tor) 124
1
Elephant Resurgence

Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Sorcery
Elephant Resurgence (pcy) 113
1
Exhume

Each player puts a creature card from their graveyard onto the battlefield.

Sorcery
Exhume (usg) 134
1
Healing Hands

Target player gains 4 life. Draw a card.

Sorcery
Healing Hands (plst) ORI-17
1
Natural Spring

Target player gains 8 life.

Sorcery
Natural Spring (10e) 281
1
Primal Command

Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Primal Command (lrw) 233
1
Stream of Life

Target player gains X life.

Sorcery
Stream of Life (9ed) 272
1
Waiting in the Weeds

Each player creates a 1/1 green Cat creature token for each untapped Forest they control.

Sorcery
Waiting in the Weeds (mir) 252
1

Deck Stats

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