391
4/4/2024
Horsemanship theorycraft
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $4861.51
Salt Sum: 30.91
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391
4/4/2024
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Commander

Quantity: 1Price: $0.00
Kenrith, the Returned King

{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.

Creature
Kenrith, the Returned King (mul) 134z
1

Counters

Quantity: 1Price: $1.79
Extinguish

Counter target sorcery spell.

Instant
Extinguish (ptk) 43
1

Creature

Quantity: 24Price: $1275.86
Barbarian General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Barbarian General (ptk) 100
1
Cao Ren, Wei Commander

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.

Creature
Cao Ren, Wei Commander (ptk) 69
1
Guan Yu, Sainted Warrior

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Guan Yu, Sainted Warrior is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.

Creature
Guan Yu, Sainted Warrior (ptk) 6
1
Lady Zhurong, Warrior Queen

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Lady Zhurong, Warrior Queen (ptk) 139
1
Liu Bei, Lord of Shu

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

Creature
Liu Bei, Lord of Shu (ptk) 11
1
Lu Bu, Master-at-Arms

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Lu Bu, Master-at-Arms (ptk) 115
1
Lu Meng, Wu General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Lu Meng, Wu General (ptk) 46
1
Ma Chao, Western Warrior

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.

Creature
Ma Chao, Western Warrior (ptk) 116
1
Shu Cavalry

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Shu Cavalry (ptk) 19
1
Shu Elite Companions

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Shu Elite Companions (ptk) 21
1
Shu General

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Shu General (ptk) 25
1
Sun Ce, Young Conquerer

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.

Creature
Sun Ce, Young Conquerer (ptk) 55
1
Wei Elite Companions

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Wei Elite Companions (ptk) 87
1
Wei Strike Force

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Wei Strike Force (ptk) 91
1
Wu Elite Cavalry

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Wu Elite Cavalry (ptk) 58
1
Wu Light Cavalry

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Wu Light Cavalry (ptk) 60
1
Wu Scout

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand.

Creature
Wu Scout (ptk) 62
1
Yellow Scarves Cavalry

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block.

Creature
Yellow Scarves Cavalry (ptk) 125
1
Yellow Scarves General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block.

Creature
Yellow Scarves General (ptk) 126
1
Yuan Shao, the Indecisive

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature.

Creature
Yuan Shao, the Indecisive (ptk) 128
1
Zhang Fei, Fierce Warrior

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Zhang Fei, Fierce Warrior (ptk) 32
1
Zhang He, Wei General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

Creature
Zhang He, Wei General (ptk) 95
1
Zhao Zilong, Tiger General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.

Creature
Zhao Zilong, Tiger General (ptk) 33
1
Zuo Ci, the Mocking Sage

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.

Creature
Zuo Ci, the Mocking Sage (ptk) 165
1

Discard

Quantity: 1Price: $29.99
Wei Night Raiders

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.

Creature
Wei Night Raiders (ptk) 89
1

Draw

Quantity: 1Price: $20.99
Lu Xun, Scholar General

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

Creature
Lu Xun, Scholar General (ptk) 48
1

Evasion

Quantity: 3Price: $75.97
Herald of Hoofbeats

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship.

Creature
Herald of Hoofbeats (moc) 109
1
Sun Quan, Lord of Wu

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

Creature
Sun Quan, Lord of Wu (ptk) 56
1
Wei Scout

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Creature
Wei Scout (ptk) 90
1

Finisher

Quantity: 3Price: $544.97
Capture of Jingzhou

Take an extra turn after this one.

Sorcery
Capture of Jingzhou (ptk) 38
1
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Relentless Assault (ptk) 119
1
Warrior's Oath

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Sorcery
Warrior's Oath (ptk) 124
1

Instant

Quantity: 3Price: $30.47
Heavy Fog

Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.

Instant
Heavy Fog (ptk) 136
1
Mystic Denial

Counter target creature or sorcery spell.

Instant
Mystic Denial (ptk) 49
1
Warrior's Stand

Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.

Instant
Warrior's Stand (ptk) 31
1

Land

Quantity: 38Price: $756.72
Barkchannel Pathway

Land
Barkchannel Pathway // Tidechannel Pathway (slu) 11Barkchannel Pathway // Tidechannel Pathway (slu) 11
1
Blightstep Pathway

Land
Blightstep Pathway // Searstep Pathway (slu) 12Blightstep Pathway // Searstep Pathway (slu) 12
1
Branchloft Pathway

Land
Branchloft Pathway // Boulderloft Pathway (slu) 13Branchloft Pathway // Boulderloft Pathway (slu) 13
1
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (slu) 14Brightclimb Pathway // Grimclimb Pathway (slu) 14
1
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (slu) 15Clearwater Pathway // Murkwater Pathway (slu) 15
1
Cragcrown Pathway

Land
Cragcrown Pathway // Timbercrown Pathway (slu) 16Cragcrown Pathway // Timbercrown Pathway (slu) 16
1
Darkbore Pathway

Land
Darkbore Pathway // Slitherbore Pathway (slu) 17Darkbore Pathway // Slitherbore Pathway (slu) 17
1
Darkmoss Bridge

Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}.

Artifact Land
Darkmoss Bridge (mh2) 245
1
Drossforge Bridge

Drossforge Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {R}.

Artifact Land
Drossforge Bridge (mh2) 246
1
Forest

({T}: Add {G}.)

Land
Forest (ptk) 178
1
Forest

({T}: Add {G}.)

Land
Forest (ptk) 179
1
Forest

({T}: Add {G}.)

Land
Forest (ptk) 180
1
Goldmire Bridge

Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (brc) 186
1
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (slu) 18Hengegate Pathway // Mistgate Pathway (slu) 18
1
Island

({T}: Add {U}.)

Land
Island (ptk) 169
1
Island

({T}: Add {U}.)

Land
Island (ptk) 170
1
Island

({T}: Add {U}.)

Land
Island (ptk) 171
1
Mistvault Bridge

Mistvault Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {B}.

Artifact Land
Mistvault Bridge (mh2) 249
1
Mountain

({T}: Add {R}.)

Land
Mountain (ptk) 175
1
Mountain

({T}: Add {R}.)

Land
Mountain (ptk) 176
1
Mountain

({T}: Add {R}.)

Land
Mountain (ptk) 177
1
Needleverge Pathway

Land
Needleverge Pathway // Pillarverge Pathway (znr) 263Needleverge Pathway // Pillarverge Pathway (znr) 263
1
Plains

({T}: Add {W}.)

Land
Plains (ptk) 166
1
Plains

({T}: Add {W}.)

Land
Plains (ptk) 168
1
Plains

({T}: Add {W}.)

Land
Plains (pgru) 1
1
Razortide Bridge

Razortide Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {U}.

Artifact Land
Razortide Bridge (pip) 809
1
Riverglide Pathway

Land
Riverglide Pathway // Lavaglide Pathway (slu) 20Riverglide Pathway // Lavaglide Pathway (slu) 20
1
Rustvale Bridge

Rustvale Bridge enters the battlefield tapped. Indestructible {T}: Add {R} or {W}.

Artifact Land
Rustvale Bridge (pip) 813
1
Swamp

({T}: Add {B}.)

Land
Swamp (ptk) 172
1
Swamp

({T}: Add {B}.)

Land
Swamp (ptk) 173
1
Swamp

({T}: Add {B}.)

Land
Swamp (ptk) 174
1
Tanglepool Bridge

Tanglepool Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {U}.

Artifact Land
Tanglepool Bridge (mh2) 257
1
Thornglint Bridge

Thornglint Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {W}.

Artifact Land
Thornglint Bridge (mh2) 258
1
Thriving Bluff

Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (who) 915
1
Thriving Grove

Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (who) 916
1
Thriving Heath

Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (who) 917
1
Thriving Isle

Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (who) 918
1
Thriving Moor

Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (who) 919
1

Lifegain

Quantity: 1Price: $13.99
Peach Garden Oath

You gain 2 life for each creature you control.

Sorcery
Peach Garden Oath (ptk) 15
1

Ramp

Quantity: 2Price: $61.98
Spoils of Victory

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

Sorcery
Spoils of Victory (ptk) 147
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (ptk) 153
1

Recursion

Quantity: 3Price: $300.97
False Defeat

Return target creature card from your graveyard to the battlefield.

Sorcery
False Defeat (ptk) 4
1
Sage's Knowledge

Return target sorcery card from your graveyard to your hand.

Sorcery
Sage's Knowledge (ptk) 52
1
Xiahou Dun, the One-Eyed

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.

Creature
Xiahou Dun, the One-Eyed (ptk) 92
1

Removal

Quantity: 2Price: $219.98
Overwhelming Forces

Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

Sorcery
Overwhelming Forces (ptk) 79
1
Rolling Earthquake

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Sorcery
Rolling Earthquake (ptk) 122
1

Sorcery

Quantity: 15Price: $515.85
Borrowing the East Wind

Borrowing the East Wind deals X damage to each creature with horsemanship and each player.

Sorcery
Borrowing the East Wind (ptk) 133
1
Broken Dam

Tap one or two target creatures without horsemanship.

Sorcery
Broken Dam (ptk) 37
1
Empty City Ruse

Target opponent skips all combat phases of their next turn.

Sorcery
Empty City Ruse (ptk) 3
1
Eunuchs' Intrigues

Target opponent chooses a creature they control. Other creatures they control can't block this turn.

Sorcery
Eunuchs' Intrigues (ptk) 110
1
Exhaustion

Creatures and lands target opponent controls don't untap during their next untap step.

Sorcery
Exhaustion (ptk) 42
1
False Mourning

Put target card from your graveyard on top of your library.

Sorcery
False Mourning (ptk) 134
1
Ghostly Visit

Destroy target nonblack creature.

Sorcery
Ghostly Visit (ptk) 76
1
Guan Yu's 1,000-Li March

Destroy all tapped creatures.

Sorcery
Guan Yu's 1,000-Li March (ptk) 7
1
Misfortune's Gain

Destroy target creature. Its owner gains 4 life.

Sorcery
Misfortune's Gain (ptk) 13
1
Riding Red Hare

Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)

Sorcery
Riding Red Hare (ptk) 18
1
Riding the Dilu Horse

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

Sorcery
Riding the Dilu Horse (ptk) 144
1
Spring of Eternal Peace

You gain 8 life.

Sorcery
Spring of Eternal Peace (ptk) 148
1
Stolen Grain

Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.

Sorcery
Stolen Grain (ptk) 83
1
Virtuous Charge

Creatures you control get +1/+1 until end of turn.

Sorcery
Virtuous Charge (ptk) 29
1
Wielding the Green Dragon

Target creature gets +4/+4 until end of turn.

Sorcery
Wielding the Green Dragon (ptk) 157
1

Tutor

Quantity: 1Price: $999.99
Imperial Seal

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Sorcery
Imperial Seal (ptk) 78
1

Untap

Quantity: 1Price: $11.99
Rally the Troops

Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.

Instant
Rally the Troops (ptk) 16
1

Deck Stats

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Description

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