137
4/24/2024
Lords and Ladies
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $297.41
Salt Sum: 27.85
137
4/24/2024
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Commander

Quantity: 1Price: $11.99
Ezuri, Renegade Leader

{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.

Creature
Ezuri, Renegade Leader (som) 119
1

Artifact

Quantity: 5Price: $29.75
Coat of Arms

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Artifact
Coat of Arms (m10) 207
1
Deathrender

Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip {2}

Artifact
Deathrender (lrw) 255
1
Lifecrafter's Bestiary

At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

Artifact
Lifecrafter's Bestiary (pw23) 2
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (pip) 239
1
Tangleroot

Whenever a player casts a creature spell, that player adds {G}.

Artifact
Tangleroot (mrd) 259
1

Creature

Quantity: 34Price: $104.79
Allosaurus Rider

You may exile two green cards from your hand rather than pay this spell's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.

Creature
Allosaurus Rider (csp) 101
1
Ambush Commander

Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

Creature
Ambush Commander (evg) 1
1
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (m13) 160
1
Baru, Fist of Krosa

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

Creature
Baru, Fist of Krosa (fut) 142
1
Boreal Druid

{T}: Add {C}.

Creature
Boreal Druid (csp) 105
1
Bramblewood Paragon

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.

Creature
Bramblewood Paragon (mor) 115
1
Copperhorn Scout

Whenever Copperhorn Scout attacks, untap each other creature you control.

Creature
Copperhorn Scout (som) 116
1
Elvish Archdruid

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Creature
Elvish Archdruid (m10) 176
1
Elvish Champion

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Creature
Elvish Champion (8ed) 241
1
Elvish Harbinger

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color.

Creature
Elvish Harbinger (lrw) 207
1
Elvish Lyrist

{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.

Creature
Elvish Lyrist (usg) 248
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (m14) 169
1
Elvish Piper

{G}, {T}: You may put a creature card from your hand onto the battlefield.

Creature
Elvish Piper (m10) 177
1
Elvish Warrior

Creature
Elvish Warrior (9ed) 240★
1
Garruk's Horde

Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)

Creature
Garruk's Horde (m12) 176
1
Greenseeker

{G}, {T}, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature
Greenseeker (tsp) 198
1
Heedless One

Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

Creature
Heedless One (ons) 265
1
Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Creature
Incubation Druid (c21) 195
1
Joraga Warcaller

Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.

Creature
Joraga Warcaller (pwwk) 106★
1
Kaysa

Green creatures you control get +1/+1.

Creature
Kaysa (all) 96
1
Llanowar Druid

{T}, Sacrifice Llanowar Druid: Untap all Forests.

Creature
Llanowar Druid (wth) 133
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (m10) 189
1
Llanowar Loamspeaker

{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.

Creature
Llanowar Loamspeaker (dmu) 170
1
Nissa's Chosen

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

Creature
Nissa's Chosen (pdci) 34
1
Plated Slagwurm

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Plated Slagwurm (mrd) 127
1
Priest of Titania

{T}: Add {G} for each Elf on the battlefield.

Creature
Priest of Titania (c14) 210
1
Rift Sower

{T}: Add one mana of any color. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Rift Sower (mh2) 170
1
Terastodon

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

Creature
Terastodon (cmr) 438
1
Treetop Scout

Treetop Scout can't be blocked except by creatures with flying.

Creature
Treetop Scout (scg) 130
1
Verdant Sun's Avatar

Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.

Creature
Verdant Sun's Avatar (cmr) 439
1
Winnower Patrol

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Creature
Winnower Patrol (mor) 139
1
Woodfall Primus

Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Woodfall Primus (mma) 174
1
Wren's Run Vanquisher

As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}. Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature
Wren's Run Vanquisher (f09) 5
1
Yeva, Nature's Herald

Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.

Creature
Yeva, Nature's Herald (m13) 197
1

Enchantment

Quantity: 10Price: $20.06
Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Enchantment
Abundance (usg) 229
1
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (plst) SOM-110
1
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (zen) 159
1
Bower Passage

Creatures with flying can't block creatures you control.

Enchantment
Bower Passage (avr) 170
1
Elvish Guidance

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.

Enchantment
Elvish Guidance (ons) 255
1
Gaea's Anthem

Creatures you control get +1/+1.

Enchantment
Gaea's Anthem (plc) 147
1
Nature's Will

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

Enchantment
Nature's Will (wot) 57
1
Rites of Flourishing

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

Enchantment
Rites of Flourishing (m12) 192
1
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (wot) 63
1
Wild Pair

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

Enchantment
Wild Pair (plc) 144
1

Instant

Quantity: 4Price: $3.84
Ambuscade

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

Instant
Ambuscade (hou) 110
1
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (nph) 103
1
Gilt-Leaf Ambush

Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Instant Tribal
Gilt-Leaf Ambush (lrw) 214
1
Tandem Takedown

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.

Instant
Tandem Takedown (mom) 208
1

Land

Quantity: 33Price: $76.59
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (cmr) 476
1
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 412
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cmr) 482
1
Forest

({T}: Add {G}.)

Land
Forest (chk) 306
1
Forest

({T}: Add {G}.)

Land
Forest (10e) 383
1
Forest

({T}: Add {G}.)

Land
Forest (lrw) 298
1
Forest

({T}: Add {G}.)

Land
Forest (lrw) 300
1
Forest

({T}: Add {G}.)

Land
Forest (lrw) 301
1
Forest

({T}: Add {G}.)

Land
Forest (shm) 299
1
Forest

({T}: Add {G}.)

Land
Forest (ala) 247
1
Forest

({T}: Add {G}.)

Land
Forest (ala) 248
1
Forest

({T}: Add {G}.)

Land
Forest (ala) 249
1
Forest

({T}: Add {G}.)

Land
Forest (m12) 248
1
Forest

({T}: Add {G}.)

Land
Forest (rtr) 271
1
Forest

({T}: Add {G}.)

Land
Forest (m14) 247
1
Forest

({T}: Add {G}.)

Land
Forest (evg) 29
1
Forest

({T}: Add {G}.)

Land
Forest (c18) 305
1
Forest

({T}: Add {G}.)

Land
Forest (eld) 269
1
Forest

({T}: Add {G}.)

Land
Forest (stx) 375
1
Forest

({T}: Add {G}.)

Land
Forest (snc) 270
1
Forest

({T}: Add {G}.)

Land
Forest (snc) 271
1
Forest

({T}: Add {G}.)

Land
Forest (clb) 467
1
Forest

({T}: Add {G}.)

Land
Forest (mkm) 285
1
Forest

({T}: Add {G}.)

Land
Forest (mkm) 286
1
Forest

({T}: Add {G}.)

Land
Forest (pip) 325
1
Forest

({T}: Add {G}.)

Land
Forest (pip) 326
1
Jungle Basin

Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
1
Llanowar Reborn

Llanowar Reborn enters the battlefield tapped. {T}: Add {G}. Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Land
Llanowar Reborn (c21) 296
1
Mosswort Bridge

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (lrw) 270
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (ncc) 416
1
Oran-Rief, the Vastwood

Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Land
Oran-Rief, the Vastwood (zen) 221
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (40k) 287
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (10e) 360
1

Planeswalker

Quantity: 1Price: $12.99
Garruk Wildspeaker

+1: Untap two target lands. −1: Create a 3/3 green Beast creature token. −4: Creatures you control get +3/+3 and gain trample until end of turn.

Planeswalker
Garruk Wildspeaker (m10) 183
1

Sorcery

Quantity: 12Price: $37.40
Awaken the Woods

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

Sorcery
Awaken the Woods (bro) 170
1
Elvish Promenade

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Sorcery Tribal
Elvish Promenade (lrw) 208
1
Ezuri's Predation

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

Sorcery
Ezuri's Predation (c21) 188
1
Full Steam Ahead

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."

Sorcery
Full Steam Ahead (otj) 164
1
Hunt the Weak

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Hunt the Weak (m14) 179
1
Hunting Triad

Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)

Sorcery Tribal
Hunting Triad (mor) 127
1
Mwonvuli Acid-Moss

Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Mwonvuli Acid-Moss (tsp) 207
1
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (10e) 284
1
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (m11) 189
1
Pick Your Poison

Choose one — • Each opponent sacrifices an artifact. • Each opponent sacrifices an enchantment. • Each opponent sacrifices a creature with flying.

Sorcery
Pick Your Poison (mkm) 170
1
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (ncc) 306
1
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (c21) 206
1

Deck Stats

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Description

{"ops":[{"insert":"“Elves are wonderful. They provoke wonder."},{"attributes":{"header":1},"insert":"\n"},{"insert":"Elves are marvellous. They cause marvels."},{"attributes":{"header":1},"insert":"\n"},{"insert":"Elves are fantastic. They create fantasies."},{"attributes":{"header":1},"insert":"\n"},{"insert":"Elves are glamorous. They project glamour."},{"attributes":{"header":1},"insert":"\n"},{"insert":"Elves are enchanting. They weave enchantment."},{"attributes":{"header":1},"insert":"\n"},{"insert":"Elves are terrific. They beget terror."},{"attributes":{"header":1},"insert":"\n"},{"insert":"The thing about words is that meanings can twist just like a snake, and if you want to find snakes look for them behind words that have changed their meaning."},{"attributes":{"header":1},"insert":"\n"},{"insert":"No one ever said elves are nice."},{"attributes":{"header":1},"insert":"\n"},{"insert":"Elves are bad.”"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"}]}
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