201
7/9/2023
$60 Aragorn
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $90.90
Salt Sum: 27.19
No deck tags
201
7/9/2023
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Commander

Quantity: 1Price: $6.49
Aragorn, the Uniter

Whenever you cast a white spell, create a 1/1 white Human Soldier creature token. Whenever you cast a blue spell, scry 2. Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent. Whenever you cast a green spell, target creature gets +4/+4 until end of turn.

Creature
Aragorn, the Uniter (ltr) 192
1

Artifact

Quantity: 5Price: $7.41
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
1
Combine Chrysalis

Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.

Artifact
Combine Chrysalis (moc) 319
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (plst) CMD-248
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) CMD-261
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1

Creature

Quantity: 20Price: $17.00
Arwen Undómiel

Whenever you scry, put a +1/+1 counter on target creature. {4}{G}{U}: Scry 2.

Creature
Arwen Undómiel (ltr) 194
1
Atalan Jackal

Trample, haste Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Atalan Jackal (40k) 105
1
Coiling Oracle

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (dmc) 147
1
Cold-Eyed Selkie

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

Creature
Cold-Eyed Selkie (afc) 183
1
Elrond, Master of Healing

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

Creature
Elrond, Master of Healing (ltr) 447
1
Fallaji Wayfarer

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.)

Creature
Fallaji Wayfarer (dmc) 11
1
Galadriel of Lothlórien

Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3. Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.

Creature
Galadriel of Lothlórien (ltr) 321
1
General Ferrous Rokiric

Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.

Creature
General Ferrous Rokiric (mh2) 198
1
Hero of Precinct One

Whenever you cast a multicolored spell, create a 1/1 white Human creature token.

Creature
Hero of Precinct One (dmc) 101
1
Heronblade Elite

Vigilance Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. {T}: Add X mana of any one color, where X is Heronblade Elite's power.

Creature
Heronblade Elite (mic) 26
1
Inga and Esika

Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.

Creature
Inga and Esika (mom) 229
1
Jinnie Fay, Jetmir's Second

If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.

Creature
Jinnie Fay, Jetmir's Second (snc) 195
1
Katilda, Dawnhart Prime

Protection from Werewolves Human creatures you control have "{T}: Add one mana of any of this creature's colors." {4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Creature
Katilda, Dawnhart Prime (mid) 230
1
Kykar, Wind's Fury

Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}.

Creature
Kykar, Wind's Fury (moc) 334
1
Quandrix Apprentice

Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.

Creature
Quandrix Apprentice (stx) 216
1
Radha, Heart of Keld

As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.

Creature
Radha, Heart of Keld (m21) 224
1
Rigo, Streetwise Mentor

Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.

Creature
Rigo, Streetwise Mentor (snc) 215
1
Rocco, Cabaretti Caterer

When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Creature
Rocco, Cabaretti Caterer (snc) 218
1
Théoden, King of Rohan

Whenever Théoden, King of Rohan or another Human enters the battlefield under your control, target creature gains double strike until end of turn.

Creature
Théoden, King of Rohan (ltr) 233
1
Yasharn, Implacable Earth

When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.

Creature
Yasharn, Implacable Earth (znr) 240
1

Enchantment

Quantity: 8Price: $11.14
Brokers Ascendancy

At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.

Enchantment
Brokers Ascendancy (snc) 170
1
Clout of the Dominus

Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.

Enchantment
Clout of the Dominus (eve) 99
1
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (jmp) 147
1
Jeskai Ascendancy

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.

Enchantment
Jeskai Ascendancy (2x2) 231
1
Keen Sense

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Keen Sense (tsr) 213
1
Shielding Plax

({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Shielding Plax (afc) 192
1
Trace of Abundance

Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Trace of Abundance (arb) 142
1
Whirlwind of Thought

Whenever you cast a noncreature spell, draw a card.

Enchantment
Whirlwind of Thought (moc) 344
1

Instant

Quantity: 18Price: $16.68
Atarka's Command

Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.

Instant
Atarka's Command (2x2) 176
1
Azorius Charm

Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.

Instant
Azorius Charm (plst) IMA-192
1
Bant Charm

Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.

Instant
Bant Charm (2x2) 181
1
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (onc) 116
1
Brokers Charm

Choose one — • Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls. • Destroy target enchantment. • Draw two cards.

Instant
Brokers Charm (snc) 171
1
Cabaretti Charm

Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.

Instant
Cabaretti Charm (snc) 173
1
Decisive Denial

Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.

Instant
Decisive Denial (stx) 177
1
Dromoka's Command

Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.

Instant
Dromoka's Command (moc) 323
1
Endless Detour

The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.

Instant
Endless Detour (snc) 183
1
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dmc) 153
1
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (znc) 69
1
Izzet Charm

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Instant
Izzet Charm (2x2) 230
1
Jeskai Charm

Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn.

Instant
Jeskai Charm (2x2) 232
1
Naya Charm

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

Instant
Naya Charm (dmc) 162
1
Quandrix Command

Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.

Instant
Quandrix Command (stx) 217
1
Response

Instant
Response // Resurgence (cmr) 449
1
Rite of Harmony

Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Rite of Harmony (mid) 236
1
Simic Charm

Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand.

Instant
Simic Charm (cmr) 451
1

Land

Quantity: 38Price: $23.02
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (moc) 393
1
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Land
Cinder Glade (moc) 395
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) CMD-269
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (plst) CON-142
1
Forest

({T}: Add {G}.)

Land
Forest (plst) HOU-198
6
Island

({T}: Add {U}.)

Land
Island (plst) AKH-258
6
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (moc) 414
1
Mountain

({T}: Add {R}.)

Land
Mountain (plst) AKH-264
5
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (plst) C17-56
1
Pillar of the Paruns

{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.

Land
Pillar of the Paruns (2x2) 328
1
Plains

({T}: Add {W}.)

Land
Plains (plst) AKH-256
6
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

Land
Prairie Stream (moc) 420
1
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (moc) 425
1
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (moc) 427
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (plst) TSP-279
1
Thriving Grove

Thriving Grove enters the battlefield tapped. As Thriving Grove enters the battlefield, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (j22) 823
1
Thriving Heath

Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (moc) 440
1
Thriving Isle

Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (moc) 441
1
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Land
Yavimaya Coast (c21) 409
1

Sorcery

Quantity: 10Price: $9.16
Cabaretti Confluence

Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn.

Sorcery
Cabaretti Confluence (ncc) 69
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (moc) 295
1
Depopulate

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Sorcery
Depopulate (snc) 10
1
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (moc) 220
1
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (plst) C17-149
1
Guided Passage

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

Sorcery
Guided Passage (2x2) 224
1
Incandescent Aria

Incandescent Aria deals 3 damage to each nontoken creature.

Sorcery
Incandescent Aria (snc) 192
1
Mass Appeal

Draw a card for each Human you control.

Sorcery
Mass Appeal (avr) 66
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (dmr) 170
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 155
1

Deck Stats

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Description

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