324
4/4/2024
Angelic Host
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $139.58
Salt Sum: 25.28
324
4/4/2024
Compare
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Commander

Quantity: 1Price: $5.49
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters the battlefield with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (snc) 342
1

Anthem

Quantity: 5Price: $2.31
Angelic Voices

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Enchantment
Angelic Voices (chr) 3
1
Divine Sacrament

White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

Enchantment
Divine Sacrament (dmr) 262
1
Force of Virtue

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. Flash Creatures you control get +1/+1.

Enchantment
Force of Virtue (mh1) 10
1
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (m21) 21
1
Thraben Watcher

Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance.

Creature
Thraben Watcher (mh2) 34
1

Artifact

Quantity: 2Price: $0.70
Angel's Tomb

Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn.

Artifact
Angel's Tomb (ori) 222
1
Bladed Bracers

Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bladed Bracers (avr) 213
1

Creature

Quantity: 3Price: $8.03
Herald of the Sun

Flying {3}{W}: Put a +1/+1 counter on another target creature with flying.

Creature
Herald of the Sun (m20) 23
1
Radiant, Archangel

Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield.

Creature
Radiant, Archangel (ulg) 20
1
Silver Seraph

Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

Creature
Silver Seraph (jud) 23
1

Enchantment

Quantity: 1Price: $0.35
Serra's Boon

Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.

Enchantment
Serra's Boon (plc) 17
1

Finisher

Quantity: 2Price: $2.34
Seraph of the Masses

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

Creature
Seraph of the Masses (moc) 205
1
Test of Endurance

At the beginning of your upkeep, if you have 50 or more life, you win the game.

Enchantment
Test of Endurance (dmr) 276
1

Land

Quantity: 31Price: $19.17
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (hop) 130
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (who) 263
1
Desert of the True

Desert of the True enters the battlefield tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Land
Desert of the True (c20) 268
1
Drifting Meadow

Drifting Meadow enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Drifting Meadow (dmr) 245
1
Flagstones of Trokair

{T}: Add {W}. When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Land
Flagstones of Trokair (tsr) 278
1
Fountain of Cho

Fountain of Cho enters the battlefield tapped. {T}: Put a storage counter on Fountain of Cho. {T}, Remove any number of storage counters from Fountain of Cho: Add {W} for each storage counter removed this way.

Land
Fountain of Cho (mmq) 317
1
Icatian Store

Icatian Store enters the battlefield tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way.

Land
Icatian Store (5ed) 419
1
Idyllic Grange

({T}: Add {W}.) Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

Land
Idyllic Grange (eld) 246
1
Kabira Crossroads

Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W}.

Land
Kabira Crossroads (zen) 216
1
Memorial to Glory

Memorial to Glory enters the battlefield tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

Land
Memorial to Glory (40k) 283
1
Mistveil Plains

({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

Land
Mistveil Plains (plst) UMA-247
1
New Benalia

New Benalia enters the battlefield tapped. When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W}.

Land
New Benalia (ddi) 35
1
Nomad Stadium

{T}: Add {W}. Nomad Stadium deals 1 damage to you. Threshold — {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.

Land
Nomad Stadium (ody) 322
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (c21) 306
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (pip) 279
1
Plains

({T}: Add {W}.)

Land
Plains (lci) 394
10
Ruins of Trokair

Ruins of Trokair enters the battlefield tapped. {T}: Add {W}. {T}, Sacrifice Ruins of Trokair: Add {W}{W}.

Land
Ruins of Trokair (5ed) 422
1
Sandstone Bridge

Sandstone Bridge enters the battlefield tapped. When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}.

Land
Sandstone Bridge (bfz) 243
1
Secluded Steppe

Secluded Steppe enters the battlefield tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (mkc) 289
1
Sejiri Steppe

Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.

Land
Sejiri Steppe (wwk) 142
1
The Fair Basilica

The Fair Basilica enters the battlefield tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice The Fair Basilica: Draw a card.

Land
The Fair Basilica (one) 252
1
Windbrisk Heights

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (pip) 315
1

Land Destruction

Quantity: 1Price: $2.99
Catastrophe

Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.

Sorcery
Catastrophe (usg) 6
1

Lifegain

Quantity: 13Price: $24.89
Ajani's Mantra

At the beginning of your upkeep, you may gain 1 life.

Enchantment
Ajani's Mantra (m11) 2
1
Ajani's Welcome

Whenever a creature enters the battlefield under your control, you gain 1 life.

Enchantment
Ajani's Welcome (m19) 6
1
Angel of Mercy

Flying When Angel of Mercy enters the battlefield, you gain 3 life.

Creature
Angel of Mercy (ima) 6
1
Angel of Renewal

Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

Creature
Angel of Renewal (bfz) 18
1
Angel's Mercy

You gain 7 life.

Instant
Angel's Mercy (m12) 4
1
Angelic Chorus

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

Enchantment
Angelic Chorus (10e) 4
1
Angelic Skirmisher

Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

Creature
Angelic Skirmisher (pres) A11
1
Answered Prayers

Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.

Enchantment
Answered Prayers (mh1) 2
1
Baneslayer Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Creature
Baneslayer Angel (m21) 6
1
Congregate

Target player gains 2 life for each creature on the battlefield.

Instant
Congregate (m14) 14
1
Exalted Angel

Flying Whenever Exalted Angel deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Exalted Angel (mkc) 63
1
Glorious Enforcer

Flying, lifelink At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.

Creature
Glorious Enforcer (mh2) 14
1
Lyra Dawnbringer

Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink.

Creature
Lyra Dawnbringer (dmr) 266
1

Protection

Quantity: 12Price: $24.08
Akroma's Blessing

Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)

Instant
Akroma's Blessing (ons) 1
1
Enduring Angel

Creature
Enduring Angel // Angelic Enforcer (mid) 17Enduring Angel // Angelic Enforcer (mid) 17
1
Exquisite Archangel

Flying If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.

Creature
Exquisite Archangel (aer) 18
1
Harmless Assault

Prevent all combat damage that would be dealt this turn by attacking creatures.

Instant
Harmless Assault (roe) 24
1
Metropolis Reformer

Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life.

Creature
Metropolis Reformer (mat) 54
1
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (cn2) 214
1
Safe Passage

Prevent all damage that would be dealt to you and creatures you control this turn.

Instant
Safe Passage (m13) 30
1
Sephara, Sky's Blade

You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Sephara, Sky's Blade (cmm) 54
1
Serra's Emissary

Flying As Serra's Emissary enters the battlefield, choose a card type. You and creatures you control have protection from the chosen card type.

Creature
Serra's Emissary (mh2) 30
1
Serra's Hymn

At the beginning of your upkeep, you may put a verse counter on Serra's Hymn. Sacrifice Serra's Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra's Hymn.

Enchantment
Serra's Hymn (usg) 48
1
Sustaining Spirit

Cumulative upkeep {1}{W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Creature
Sustaining Spirit (all) 18
1
Voice of All

Flying As Voice of All enters the battlefield, choose a color. Voice of All has protection from the chosen color.

Creature
Voice of All (dmr) 34
1

Pump

Quantity: 1Price: $0.35
Angelic Exaltation

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

Enchantment
Angelic Exaltation (rvr) 2
1

Ramp

Quantity: 6Price: $9.80
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (pip) 224
1
Herald of War

Flying Whenever Herald of War attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on Herald of War.

Creature
Herald of War (avr) 24
1
Marble Diamond

Marble Diamond enters the battlefield tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 446
1
Thunder Totem

{T}: Add {W}. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.

Artifact
Thunder Totem (tsp) 265
1
Tooth of Ramos

{T}: Add {W}. Sacrifice Tooth of Ramos: Add {W}.

Artifact
Tooth of Ramos (mmq) 313
1
Wand of the Worldsoul

Wand of the Worldsoul enters the battlefield tapped. {T}: Add {W}. {T}: The next spell you cast this turn has convoke.

Artifact
Wand of the Worldsoul (moc) 20
1

Recursion

Quantity: 2Price: $5.08
Defy Death

Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

Sorcery
Defy Death (j22) 174
1
Reya Dawnbringer

Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Creature
Reya Dawnbringer (dvd) 13
1

Removal

Quantity: 5Price: $2.27
Aerial Assault

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

Sorcery
Aerial Assault (jmp) 80
1
Akroma's Vengeance

Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)

Sorcery
Akroma's Vengeance (c20) 74
1
Angel of Finality

Flying When Angel of Finality enters the battlefield, exile target player's graveyard.

Creature
Angel of Finality (moc) 169
1
Angelic Edict

Exile target creature or enchantment.

Sorcery
Angelic Edict (jmp) 87
1
Serra's Liturgy

At the beginning of your upkeep, you may put a verse counter on Serra's Liturgy. {W}, Sacrifice Serra's Liturgy: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on Serra's Liturgy.

Enchantment
Serra's Liturgy (usg) 49
1

Secondary Land

Quantity: 4Price: $3.48
Kabira Takedown

Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
1
Makindi Stampede

Sorcery
Makindi Stampede // Makindi Mesas (znr) 26Makindi Stampede // Makindi Mesas (znr) 26
1
Ondu Inversion

Sorcery
Ondu Inversion // Ondu Skyruins (znr) 30Ondu Inversion // Ondu Skyruins (znr) 30
1
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
1

Tap/Untap

Quantity: 1Price: $0.35
Blinding Light

Tap all nonwhite creatures.

Sorcery
Blinding Light (mir) 5
1

Tokens

Quantity: 10Price: $27.90
Decree of Justice

Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.

Sorcery
Decree of Justice (j22) 173
1
Devout Invocation

Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

Sorcery
Devout Invocation (m14) 16
1
Divine Visitation

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

Enchantment
Divine Visitation (rvr) 306
1
Empyrial Storm

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Create a 4/4 white Angel creature token with flying.

Sorcery
Empyrial Storm (c18) 2
1
Entreat the Angels

Create X 4/4 white Angel creature tokens with flying. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Entreat the Angels (plst) AVR-20
1
Finale of Glory

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Sorcery
Finale of Glory (clu) 61
1
Parhelion II

Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Parhelion II (war) 24
1
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (j22) 244
1
Starnheim Unleashed

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Starnheim Unleashed (khm) 294
1
The Book of Exalted Deeds

At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.

Artifact
The Book of Exalted Deeds (pafr) 4p
1

Deck Stats

Deck extras (0)
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Description

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