287
7/18/2023
Jin Gitaxias - I Can Fix Him
Deck Size: 122
Commander / EDH
Legal
Est deck cost: $642.75
Salt Sum: 68.09
No deck tags
287
7/18/2023
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Commander

Quantity: 1Price: $9.99
Jin-Gitaxias, Progress Tyrant

Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.

Creature
Jin-Gitaxias, Progress Tyrant (neo) 59
1

Artifact

Quantity: 23Price: $34.71
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
1
Fireshrieker

Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fireshrieker (nec) 151
1
Fraying Line

When Fraying Line enters the battlefield, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures.

Artifact
Fraying Line (clb) 314
1
Golem-Skin Gauntlets

Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Golem-Skin Gauntlets (2xm) 259
1
Grafted Exoskeleton

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}

Artifact
Grafted Exoskeleton (onc) 132
1
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (2xm) 260
1
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 313
1
Inspiring Statuary

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Artifact
Inspiring Statuary (cmm) 394
1
Liquimetal Torque

{T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Torque (brc) 145
1
Masterwork of Ingenuity

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Artifact
Masterwork of Ingenuity (afc) 209
1
Mystic Forge

You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.

Artifact
Mystic Forge (40k) 246
1
Navigation Orb

{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
1
Nettlecyst

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Artifact
Nettlecyst (moc) 367
1
Quietus Spike

Equipped creature has deathtouch. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}

Artifact
Quietus Spike (ncc) 377
1
Ratchet Bomb

{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.

Artifact
Ratchet Bomb (2xm) 284
1
Resurrection Orb

Equipped creature has lifelink. Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Resurrection Orb (40k) 165
1
Sculpting Steel

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

Artifact
Sculpting Steel (moc) 374
1
Scytheclaw

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}

Artifact
Scytheclaw (moc) 375
1
Strata Scythe

Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}

Artifact
Strata Scythe (c14) 274
1
The Filigree Sylex

{T}: Put an oil counter on The Filigree Sylex. {T}, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex. {T}, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.

Artifact
The Filigree Sylex (one) 227
1
Thran Power Suit

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thran Power Suit (bro) 253
1
Worldslayer

Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Worldslayer (m12) 222
1
Worn Powerstone

Worn Powerstone enters the battlefield tapped. {T}: Add {C}{C}.

Artifact
Worn Powerstone (scd) 288
1

Control

Quantity: 3Price: $39.33
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (scd) 42
1
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (cmm) 84
1
Wash Out

Return all permanents of the color of your choice to their owners' hands.

Sorcery
Wash Out (2x2) 67
1

Counter

Quantity: 6Price: $42.30
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (voc) 102
1
Archmage's Charm

Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.

Instant
Archmage's Charm (mh1) 40
1
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 45
1
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
1
Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Instant
Pact of Negation (tsr) 77
1
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98
1

Creature

Quantity: 10Price: $11.82
Brass Squire

{T}: Attach target Equipment you control to target creature you control.

Creature Artifact
Brass Squire (cmr) 460
1
Broodstar

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.

Creature
Broodstar (plst) MRD-31
1
Deadeye Quartermaster

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

Creature
Deadeye Quartermaster (xln) 50
1
Riddlesmith

Whenever you cast an artifact spell, you may draw a card. If you do, discard a card.

Creature
Riddlesmith (nec) 96
1
Sai, Master Thopterist

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. {1}{U}, Sacrifice two artifacts: Draw a card.

Creature
Sai, Master Thopterist (cmm) 118
1
Scaretiller

Whenever Scaretiller becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.

Creature Artifact
Scaretiller (znc) 117
1
Shimmer Dragon

Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card.

Creature
Shimmer Dragon (moc) 236
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (onc) 141
1
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 74
1
Walking Atlas

{T}: You may put a land card from your hand onto the battlefield.

Creature Artifact
Walking Atlas (wwk) 131
1

Draw

Quantity: 3Price: $11.27
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
1

Enchantment

Quantity: 1Price: $0.39
Efficient Construction

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

Enchantment
Efficient Construction (aer) 33
1

Evasion

Quantity: 3Price: $16.77
Bilbo's Ring

As long as it's your turn, equipped creature has hexproof and can't be blocked. Whenever equipped creature attacks alone, you draw a card and you lose 1 life. Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bilbo's Ring (ltr) 397
1
Trailblazer's Boots

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}

Artifact
Trailblazer's Boots (onc) 144
1
Vorrac Battlehorns

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Vorrac Battlehorns (mrd) 271
1

Flash

Quantity: 6Price: $18.46
Emergence Zone

{T}: Add {C}. {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.

Land
Emergence Zone (war) 245
1
Leyline of Anticipation

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.

Enchantment
Leyline of Anticipation (clb) 726
1
Liberator, Urza's Battlethopter

Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.

Creature Artifact
Liberator, Urza's Battlethopter (bro) 237
1
Renari, Merchant of Marvels

You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.)

Creature
Renari, Merchant of Marvels (clb) 90
1
Shimmer Myr

Flash You may cast artifact spells as though they had flash.

Creature Artifact
Shimmer Myr (moc) 376
1
Vedalken Orrery

You may cast spells as though they had flash.

Artifact
Vedalken Orrery (2x2) 317
1

Instant

Quantity: 4Price: $6.32
Masterful Replication

Choose one — • Create two 3/3 colorless Golem artifact creature tokens. • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.

Instant
Masterful Replication (moc) 227
1
Memory Deluge

Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Memory Deluge (mid) 62
1
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (neo) 85
1
Whir of Invention

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Instant
Whir of Invention (aer) 49
1

Land

Quantity: 37Price: $25.63
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (brc) 180
1
Island

({T}: Add {U}.)

Land
Island (cmm) 441
35
Seat of the Synod

{T}: Add {U}.

Artifact Land
Seat of the Synod (j22) 820
1

Protection

Quantity: 4Price: $80.46
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (plst) CMR-305
1
Darksteel Plate

Indestructible Equipped creature has indestructible. Equip {2}

Artifact
Darksteel Plate (2x2) 304
1
Mithril Coat

Flash Indestructible When Mithril Coat enters the battlefield, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 245
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1

Ramp

Quantity: 10Price: $34.36
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 367
1
Basalt Monolith

Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.

Artifact
Basalt Monolith (2xm) 232
1
Doubling Cube

{3}, {T}: Double the amount of each type of unspent mana you have.

Artifact
Doubling Cube (plst) 10E-321
1
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.

Artifact
Everflowing Chalice (clb) 859
1
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (dom) 215
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (moc) 364
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (scd) 285
1
Thran Dynamo

{T}: Add {C}{C}{C}.

Artifact
Thran Dynamo (cmm) 415
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (moc) 389
1

Sorcery

Quantity: 11Price: $12.93
Anchor to Reality

As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

Sorcery
Anchor to Reality (neo) 45
1
Argivian Restoration

Return target artifact card from your graveyard to the battlefield.

Sorcery
Argivian Restoration (2xm) 42
1
Consuming Tide

Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.

Sorcery
Consuming Tide (vow) 53
1
Energy Tap

Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value.

Sorcery
Energy Tap (4ed) 69
1
Inundate

Return all nonblue creatures to their owners' hands.

Sorcery
Inundate (eve) 25
1
Legerdemain

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

Sorcery
Legerdemain (tmp) 72
1
Rise and Shine

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Rise and Shine (moc) 233
1
Saheeli's Artistry

Choose one or both — • Create a token that's a copy of target artifact. • Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

Sorcery
Saheeli's Artistry (moc) 234
1
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (j22) 345
1
Shape Anew

The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

Sorcery
Shape Anew (som) 43
1
Thoughtcast

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.

Sorcery
Thoughtcast (moc) 242
1

Sideboard

Quantity: 9Price: $298.01
Colossus Hammer

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Colossus Hammer (afc) 202
1
Encroaching Mycosynth

Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.

Artifact
Encroaching Mycosynth (one) 47
1
Ensnare

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.

Instant
Ensnare (nem) 32
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (scd) 269
1
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (2xm) 270
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (dmr) 59
1
Nemesis Mask

All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Nemesis Mask (dst) 134
1
Nim Deathmantle

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip {4}

Artifact
Nim Deathmantle (2x2) 309
1
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (plst) THS-223
1

Maybeboard

Quantity: 10Price: $31.48
Acquire

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.

Sorcery
Acquire (5dn) 21
1
Aetherspouts

For each attacking creature, its owner puts it on the top or bottom of their library.

Instant
Aetherspouts (mic) 97
1
Bitterthorn, Nissa's Animus

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3}

Artifact
Bitterthorn, Nissa's Animus (moc) 45
1
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (ddt) 5
1
Forging the Anchor

Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Sorcery
Forging the Anchor (bro) 50
1
Perplexing Test

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

Instant
Perplexing Test (moc) 229
1
Rush of Knowledge

Draw cards equal to the highest mana value among permanents you control.

Sorcery
Rush of Knowledge (2xm) 66
1
Saruman's Trickery

Counter target spell. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Instant
Saruman's Trickery (ltr) 68
1
Sword of Once and Future

Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2}

Artifact
Sword of Once and Future (mom) 265
1
Whelming Wave

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Sorcery
Whelming Wave (cmr) 409
1

Deck Stats

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{"ops":[{"insert":"Stuff I took out is on the board.\n\nStuff I added it dogeared light blue.\n\nBe mindful of your Equip costs - copies won't matter as much, if you have to wait yet another turn to equip (Colossus Hammer). Also, consider what doesn't benefit from being copied (Legendaries) - especially on the same dude (Haunted Cloak/Resurection Orb). Res Orb is a good way to protect Jin, but won't equip the turn you play him (when protecting a commander is most crucial) w/o Brass Squire/11 mana/cost redux. I didn't remove it, cuz blue doesn't really gain life & it seems like a dick-kick to have all the 1cmc protection instants suggested over your theme. In related news: Where the fuck is your Spellskite? Having 2 doesn't do much; but w/ Jin's That said, at least a few benefit from the copy (Shore Up, Slip Out the Back, You See a Guard Approach, ...Dive Down). YSAGA is a great copy target, cuz it can provide evasion. Mizzium Skin can protect all your permanents & Lazotep Plating will wind up making a 2/2 dude.\n\nAs a Valduk player, a lot of your equipment deck is gonna sit idle, w/o a creature or way to take advantage of artifacts:\n\nhttps://scryfall.com/search?as=grid&order=name&q=oracle%3Aaffinity+commander%3AU+%28game%3Apaper%29\n\nhttps://scryfall.com/search?as=grid&order=name&q=oracle%3Aimprovise+commander%3AU+%28game%3Apaper%29\n\n\n-Outs-\n\nI bumped Mystic Remora, becase - while a good draw piece - it can't get copied. Your copyable draw can/will be burstier & may not draw attention until it drops. MR puts a fat target on your head\n\n6 blue permanents? Fuck Nykthos, Shrine to Nyx.\n\nWhispersilk Cloak & Lightning Greaves both say \"no more equipment here\".\n\nI just removed Mana Crypt, cuz it never should have been printed & is $163. Mana Vault costs 1/4th.\n\nWhat keeps you from being in the same boat as your opponents, when you resolve that Worldslayer trigger? A Slip Out / Essense Flux can keep Jin alive, but won't save your artifacts. EF also unequips Jin.\n\nNim Deathmantle was removed for similar reasons to the aforementioned Resurection Orb. You'd need more dudes to take advantage of the death effect.\n\nI love Archmage's Charm, but if you don't own one, it is cuttable.\n\nNemesis Mask went because there aren't enough creatures to equip to provide a distraction from Jin's commander damage. You also don't have enough creatures to reliably equip it elsewhere when you wanna shift gears. If you want him blocked, I say, \"don't\". Go for the kill. Every time they would let Jin through, take it. If you had more than 2 trample enablers, this would be less of a problem.\n\n\n-Ins-\n\nArtifacts for Jin archetype on EDHrec: https://edhrec.com/commanders/jin-gitaxias-progress-tyrant/artifacts\n\nConsider Consider over one of your sorcery cantrips, so you can get more Jin copies per turn cycle. The sorceries also get in the way of copying equipment & vice versa. \n\nSaruman's Trickery is a pretty damned good Cancel. It gives you a dude for your equipment. Because the non-Jin copy loses the target, you'll only make a 1/1.\n\nBaby Urza can help you get to Jin & the mana required to equip. You have enough artifacts to make powerstones fairly regularly.\n\nIf you have enough artifact payoffs (like Baby Urza), then you can likely jam the artifact lands in, at little risk. Regarding lands, I'd suggest 37, cuz of your 7cmc commander & equip costs.\n\nPhyrexian Metamorph & Sculpting Steel can copy Equipment or big ramp pieces (possibly from opps). PM could even copy your commander if it gets Lignified/Darksteel Mutation'd.\n\nInundate is a fine \"fuck urrbody else\" card. Wash Out is good & benefits from Jin's copying.\n\nConsuming tide is a wipe that saves your commander & can enjoy the copied draw (the more permanents you have, the more likely you are to draw more cards). Bouncing Equipment isn't great, so maybe fuck that wipe. Or, maybe it will do better, but mostly before your commander (like most wipes). It may be hard to find wipes that benefit from your copy, that don't fuck you over. Deadass, run Fraying Line. * <That is the point where I realized that you'll likely get a lot more mileage from artifacts for wipes vs spell wipes. Sheeeiit. Unfortunately, Nevin's disk will not let another disk live. Oblivion Stone could save itself/copy, though.\n\nIf you run Muddle the Mixture, it can tutor for Ratchet Bombs.\n\nEncroaching Mycosynth can help you flash non-artifacts in w/ your Shimmer Myr-type stuff.\n\nEtherium Sculptor can help you spill artifacts faster. Won't quite help you copy, though.\n\nMirrorworks & Lithoform Engine can get additional copies.\n\n\n\n\n\nSince you are a mono, artifact deck, consider more utiity lands (all these say \"artifact\", for bettor or worse):\n\nhttps://scryfall.com/search?as=grid&order=name&q=oracle%3Aartifact+type%3Aland+commander%3AU+%28game%3Apaper%29\n"}]}
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