525
4/23/2024
Shi Shaw ... Ninja Attack!
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $391.77
Salt Sum: 37.55
525
4/23/2024
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Commander

Quantity: 1Price: $1.49
Satoru Umezawa

Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {2}{U}{B}.

Creature
Satoru Umezawa (neo) 507
1

Artifact

Quantity: 13Price: $36.89
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (plst) ELD-331
1
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (brc) 80
1
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (clb) 857
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dmc) 182
1
Key to the City

{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.

Artifact
Key to the City (brr) 27
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (cmm) 398
1
Mirage Mirror

{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (nec) 154
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (brc) 160
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (scd) 279
1
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
1
The Key to the Vault

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U}

Artifact
The Key to the Vault (otj) 373
1
Vorpal Sword

Equipped creature gets +2/+0 and has deathtouch. {5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game." Equip {B}{B}

Artifact
Vorpal Sword (afr) 377
1
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (m11) 221
1

Creature

Quantity: 24Price: $142.68
Dauthi Voidwalker

Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.

Creature
Dauthi Voidwalker (mh2) 81
1
Dokuchi Silencer

Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.

Creature
Dokuchi Silencer (neo) 340
1
Fallen Shinobi

Ninjutsu {2}{U}{B} ({2}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

Creature
Fallen Shinobi (ncc) 338
1
Gonti, Lord of Luxury

Deathtouch When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.

Creature
Gonti, Lord of Luxury (kld) 84
1
Grazilaxx, Illithid Scholar

Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Creature
Grazilaxx, Illithid Scholar (clb) 723
1
Higure, the Still Wind

Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn.

Creature
Higure, the Still Wind (pca) 18
1
Ingenious Infiltrator

Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card.

Creature
Ingenious Infiltrator (mh1) 204
1
Ink-Eyes, Servant of Oni

Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.

Creature
Ink-Eyes, Servant of Oni (plst) BOK-71
1
Mistblade Shinobi

Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

Creature
Mistblade Shinobi (bok) 43
1
Nashi, Moon Sage's Scion

Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

Creature
Nashi, Moon Sage's Scion (neo) 114
1
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (mh2) 232
1
Orochi Soul-Reaver

Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Creature
Orochi Soul-Reaver (otc) 22
1
Sakashima the Impostor

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step."

Creature
Sakashima the Impostor (sok) 53
1
Sakashima's Student

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.

Creature
Sakashima's Student (plst) PCA-24
1
Satoru, the Infiltrator

Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card.

Creature
Satoru, the Infiltrator (otj) 230
1
Silent-Blade Oni

Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.

Creature
Silent-Blade Oni (ncc) 352
1
Silver-Fur Master

Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost {1} less to activate. Other Ninja and Rogue creatures you control get +1/+1.

Creature
Silver-Fur Master (neo) 236
1
Thada Adel, Acquisitor

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.

Creature
Thada Adel, Acquisitor (wwk) 40
1
Thalakos Seer

Shadow (This creature can block or be blocked by only creatures with shadow.) When Thalakos Seer leaves the battlefield, draw a card.

Creature
Thalakos Seer (tmp) 94
1
Thousand-Faced Shadow

Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.

Creature
Thousand-Faced Shadow (neo) 86
1
Tromokratis

Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)

Creature
Tromokratis (pbng) 55★
1
Walker of Secret Ways

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.

Creature
Walker of Secret Ways (pca) 27
1
Wandering Archaic

Creature
Wandering Archaic // Explore the Vastlands (stx) 286Wandering Archaic // Explore the Vastlands (stx) 286
1
Wrexial, the Risen Deep

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Creature
Wrexial, the Risen Deep (ncc) 359
1

Enchantment

Quantity: 8Price: $25.94
Cunning Evasion

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Enchantment
Cunning Evasion (mh1) 45
1
Cunning Rhetoric

Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.

Enchantment
Cunning Rhetoric (cmm) 864
1
Dissipation Field

Whenever a permanent deals damage to you, return it to its owner's hand.

Enchantment
Dissipation Field (clb) 718
1
Night Dealings

Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings. {2}{B}{B}, Remove X theft counters from Night Dealings: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.

Enchantment
Night Dealings (chk) 132
1
No Mercy

Whenever a creature deals damage to you, destroy it.

Enchantment
No Mercy (dmr) 95
1
Rogue Class

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. {1}{U}{B}: Level 2 Creatures you control have menace. {2}{U}{B}: Level 3 You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.

Enchantment
Rogue Class (afr) 230
1
Smoke Shroud

Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.

Enchantment
Smoke Shroud (mh1) 69
1
Training Grounds

Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Enchantment
Training Grounds (roe) 91
1

Instant

Quantity: 8Price: $32.22
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
1
Commandeer

You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)

Instant
Commandeer (cmm) 80
1
Desertion

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

Instant
Desertion (cn2) 107
1
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (moc) 250
1
Insidious Will

Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.

Instant
Insidious Will (kld) 52
1
Lim-Dûl's Vault

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

Instant
Lim-Dûl's Vault (c13) 197
1
Narset's Reversal

Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

Instant
Narset's Reversal (war) 62
1
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Spell Swindle (moc) 237
1

Land

Quantity: 37Price: $108.95
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (stx) 262
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dmc) 199
1
Choked Estuary

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (moc) 394
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (brc) 178
1
Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Land
Creeping Tar Pit (clb) 888
1
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (clb) 889
1
Drowned Catacomb

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (plst) RIX-186
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (cmm) 993
1
Halimar Depths

Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
1
Island

({T}: Add {U}.)

Land
Island (neo) 285
8
Morphic Pool

Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
1
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 423
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (con) 143
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmm) 426
1
Secluded Courtyard

As Secluded Courtyard enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (cmm) 1030
1
Shipwreck Marsh

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 267
1
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

Land
Sunken Hollow (cmm) 1038
1
Swamp

({T}: Add {B}.)

Land
Swamp (neo) 287
5
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (clb) 920
1
Takenuma, Abandoned Mire

{T}: Add {B}. Channel — {3}{B}, Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Takenuma, Abandoned Mire (neo) 416
1
Temple of Deceit

Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.

Land
Temple of Deceit (clb) 922
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmm) 428
1
Thespian's Stage

{T}: Add {C}. {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.

Land
Thespian's Stage (2xm) 327
1
Undercity Sewers

({T}: Add {U} or {B}.) Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Undercity Sewers (mkm) 270
1

Planeswalker

Quantity: 2Price: $5.08
Kaito Shizuki

At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. +1: Draw a card. Then discard a card unless you attacked this turn. −2: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." −7: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."

Planeswalker
Kaito Shizuki (neo) 226
1
Kaito, Dancing Shadow

Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. +1: Up to one target creature can't attack or block until your next turn. 0: Draw a card. −2: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."

Planeswalker
Kaito, Dancing Shadow (one) 204
1

Sorcery

Quantity: 7Price: $33.83
Black Sun's Zenith

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

Sorcery
Black Sun's Zenith (c14) 136
1
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (sld) 121
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (cmm) 159
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
1
Soul Transfer

Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both. • Exile target creature or planeswalker. • Return target creature or planeswalker card from your graveyard to your hand.

Sorcery
Soul Transfer (neo) 122
1
Talent of the Telepath

Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.

Sorcery
Talent of the Telepath (ori) 78
1
Telemin Performance

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

Sorcery
Telemin Performance (con) 35
1

Tokens & Extras

Quantity: 4Price: $4.69
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tcmm) 55
1
Drone

Deathtouch When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life.

Creature Artifact Token
Drone (tone) 8
1
Ninja

This creature can't be blocked.

Creature Token
Ninja (tneo) 4
1
Treasure

{T}, Sacrifice this artifact: Add one mana of any color.

Artifact Token
Treasure (tcmm) 48
1

Deck Stats

Deck extras (0)
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Description

{"ops":[{"insert":"My Dimir Clones/Theft deck was getting to be a little stale and rarely, if ever, felt impactful when I was in a pod. Decided to switch it up and utilize some of the old Kamigawa ninjas gifted to me by a friend and rebuild my Dimir deck as a Ninja Typal deck. Combat, ninjutsu, a few bombs, and some of the more reliable clone/copy/theft spells to keep some of that old spirit alive. \n"}]}
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