200
12/23/2023
The Blues
Deck Size: 112
Commander / EDH
Legal
Est deck cost: $231.63
Salt Sum: 48.02
No deck tags
200
12/23/2023
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Commander

Quantity: 1Price: $3.49
Alandra, Sky Dreamer

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

Creature
Alandra, Sky Dreamer (j22) 9
1

Artifact

Quantity: 1Price: $0.35
Ivory Tower

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.

Artifact
Ivory Tower (brr) 23
1

Enchantment

Quantity: 1Price: $1.99
Ominous Seas

Whenever you draw a card, put a foreshadow counter on Ominous Seas. Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Ominous Seas (plst) IKO-61
1

Interaction

Quantity: 13Price: $10.95
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Sorcery
Curse of the Swine (clb) 716
1
Deluge

Tap all creatures without flying.

Instant
Deluge (10e) 79
1
Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Into the Roil (cmr) 397
1
Neutralize

Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Neutralize (j22) 327
1
Perplexing Test

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

Instant
Perplexing Test (moc) 229
1
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (cmm) 113
1
Resculpt

Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

Instant
Resculpt (cmm) 115
1
Rewind

Counter target spell. Untap up to four lands.

Instant
Rewind (m21) 63
1
See Double

This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both. • Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) • Create a token that's a copy of target creature.

Instant
See Double (mom) 77
1
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (dmr) 66
1
Soul-Guide Lantern

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.

Artifact
Soul-Guide Lantern (onc) 142
1
Spectral Deluge

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Spectral Deluge (khc) 7
1
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72
1

Land

Quantity: 37Price: $33.37
Blighted Cataract

{T}: Add {C}. {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.

Land
Blighted Cataract (c21) 279
1
Coral Atoll

Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
1
Cryptic Caves

{T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.

Land
Cryptic Caves (khc) 109
1
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (bro) 260
1
Desert of the Mindful

Desert of the Mindful enters the battlefield tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (j22) 812
1
Emergence Zone

{T}: Add {C}. {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.

Land
Emergence Zone (war) 245
1
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (moc) 400
1
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (cmm) 1000
1
Island

({T}: Add {U}.)

Land
Island (woe) 263
16
Lonely Sandbar

Lonely Sandbar enters the battlefield tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c21) 298
1
Memorial to Genius

Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.

Land
Memorial to Genius (j22) 815
1
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 421
1
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
1
Remote Isle

Remote Isle enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (dmr) 254
1
Riptide Laboratory

{T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Land
Riptide Laboratory (mh2) 303
1
Roadside Reliquary

{T}: Add {C}. {2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Land
Roadside Reliquary (neo) 272
1
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (cmm) 1027
1
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (clb) 926
1
The Surgical Bay

The Surgical Bay enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card.

Land
The Surgical Bay (one) 260
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (cmm) 1054
1

Lord

Quantity: 2Price: $4.28
Caged Sun

As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (plst) CM2-178
1
Favorable Winds

Creatures you control with flying get +1/+1.

Enchantment
Favorable Winds (scd) 52
1

Off-turn draw

Quantity: 24Price: $29.70
Artificer's Epiphany

Draw two cards. If you control no artifacts, discard a card.

Instant
Artificer's Epiphany (j22) 272
1
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
1
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
1
Contact Other Plane

Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw three cards.

Instant
Contact Other Plane (clb) 62
1
Curse of Verbosity

Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.

Enchantment
Curse of Verbosity (clb) 717
1
Diviner's Portent

Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards.

Instant
Diviner's Portent (afc) 15
1
Ever-Watching Threshold

Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.

Enchantment
Ever-Watching Threshold (scd) 50
1
Flow of Knowledge

Draw a card for each Island you control, then discard two cards.

Instant
Flow of Knowledge (bro) 49
1
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (cmm) 96
1
Hieroglyphic Illumination

Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Hieroglyphic Illumination (j22) 307
1
Keep Watch

Draw a card for each attacking creature.

Instant
Keep Watch (hop) 10
1
Meeting of Minds

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw two cards.

Instant
Meeting of Minds (mom) 66
1
Mind's Eye

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

Artifact
Mind's Eye (bbd) 240
1
Mystic Confluence

Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.

Instant
Mystic Confluence (cmm) 108
1
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (dmr) 59
1
Overwhelming Intellect

Counter target creature spell. Draw cards equal to that spell's mana value.

Instant
Overwhelming Intellect (ddj) 28
1
Paradoxical Outcome

Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.

Instant
Paradoxical Outcome (kld) 60
1
Rain of Revelation

Draw three cards, then discard a card.

Instant
Rain of Revelation (m21) 61
1
Soul Read

Choose one — • Counter target spell unless its controller pays {4}. • Draw two cards.

Instant
Soul Read (j22) 17
1
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 76
1
Thirst for Discovery

Draw three cards. Then discard two cards unless you discard a basic land card.

Instant
Thirst for Discovery (vow) 85
1
Trail of Evidence

Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Enchantment
Trail of Evidence (plst) SOI-93
1
Verity Circle

Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. {4}{U}: Tap target creature without flying.

Enchantment
Verity Circle (voc) 116
1
You Find the Villains' Lair

Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.

Instant
You Find the Villains' Lair (afr) 84
1

On-turn draw

Quantity: 11Price: $24.87
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (scd) 44
1
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (moc) 220
1
Kindred Discovery

As Kindred Discovery enters the battlefield, choose a creature type. Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

Enchantment
Kindred Discovery (clb) 81
1
Military Intelligence

Whenever you attack with two or more creatures, draw a card.

Enchantment
Military Intelligence (j22) 322
1
Monastery Siege

As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.

Enchantment
Monastery Siege (c17) 88
1
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (voc) 111
1
Rush of Knowledge

Draw cards equal to the highest mana value among permanents you control.

Sorcery
Rush of Knowledge (2xm) 66
1
The Bath Song

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Draw two cards, then discard a card. III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.

Enchantment
The Bath Song (ltr) 40
1
The Magic Mirror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

Artifact
The Magic Mirror (eld) 51
1
Winged Words

This spell costs {1} less to cast if you control a creature with flying. Draw two cards.

Sorcery
Winged Words (scd) 65
1
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81
1

Polymorph

Quantity: 12Price: $28.50
Flood of Recollection

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

Sorcery
Flood of Recollection (cmr) 61
1
Hullbreaker Horror

Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Creature
Hullbreaker Horror (clb) 724
1
Kozilek, the Great Distortion

When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X.

Creature
Kozilek, the Great Distortion (cmm) 2
1
Mass Polymorph

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Sorcery
Mass Polymorph (plst) M11-64
1
Nezahal, Primal Tide

This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Creature
Nezahal, Primal Tide (cmr) 401
1
Octavia, Living Thesis

This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

Creature
Octavia, Living Thesis (c21) 29
1
Polymorph

Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

Sorcery
Polymorph (plst) M10-67
1
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54
1
Step Through

Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Sorcery
Step Through (mh2) 66
1
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (cmr) 407
1
Synthetic Destiny

Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Instant
Synthetic Destiny (khc) 44
1
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (cmm) 124
1

Ramp

Quantity: 10Price: $36.80
Font of Magic

Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game.

Enchantment
Font of Magic (clb) 71
1
Heraldic Banner

As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (scd) 267
1
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (dmr) 54
1
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Artifact
Midnight Clock (clb) 727
1
Mindsplice Apparatus

Flash At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus. Instant and sorcery spells you cast cost {1} less to cast for each oil counter on Mindsplice Apparatus.

Artifact
Mindsplice Apparatus (one) 63
1
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (cmm) 407
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410
1
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
1
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmm) 414
1
Wayfarer's Bauble

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (cmm) 983
1

Sideboard

Quantity: 23Price: $57.33
Archmage Ascension

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.

Enchantment
Archmage Ascension (zen) 42
1
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (stx) 37
1
Artistic Refusal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one or both — • Counter target spell. • Draw two cards, then discard a card.

Instant
Artistic Refusal (mom) 46
1
Blink of an Eye

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Blink of an Eye (dom) 46
1
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (plst) GRN-32
1
Commander's Insight

Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

Instant
Commander's Insight (c21) 23
1
Day's Undoing

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Sorcery
Day's Undoing (cmm) 85
1
Gravitational Shift

Creatures with flying get +2/+0. Creatures without flying get -2/-0.

Enchantment
Gravitational Shift (scd) 54
1
Hard Cover

Enchant creature Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."

Enchantment
Hard Cover (m20) 63
1
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards.

Artifact
Hedron Archive (cmm) 952
1
Intellectual Offering

Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.

Instant
Intellectual Offering (c14) 15
1
Jace Beleren

+2: Each player draws a card. −1: Target player draws a card. −10: Target player mills twenty cards.

Planeswalker
Jace Beleren (cmm) 850
1
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (onc) 136
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (cmm) 961
1
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
1
Occult Epiphany

Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.

Instant
Occult Epiphany (voc) 14
1
Said

Sorcery
Said // Done (mh2) 60
1
Sphinx of the Second Sun

Flying At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

Creature
Sphinx of the Second Sun (plst) CMR-99
1
Strionic Resonator

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Artifact
Strionic Resonator (moc) 384
1
Tamiyo's Journal

At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Tamiyo's Journal (j22) 800
1
The Immortal Sun

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Artifact
The Immortal Sun (cmm) 393
1
Transcendent Message

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw X cards.

Instant
Transcendent Message (mom) 83
1
Unctus, Grand Metatect

Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." Other artifact creatures you control get +1/+1. {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Unctus, Grand Metatect (one) 75
1

Deck Stats

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