866
4/9/2024
Welcome to the Thrunderdome
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $384.32
Salt Sum: 28.98
866
4/9/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $0.49
Thrun, Breaker of Silence

This spell can't be countered. Trample Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. As long as it's your turn, Thrun has indestructible.

Creature
Thrun, Breaker of Silence (one) 331
1

Artifact

Quantity: 3Price: $21.97
Dowsing Dagger

Artifact
Dowsing Dagger // Lost Vale (plst) XLN-235Dowsing Dagger // Lost Vale (plst) XLN-235
1
Power Fist

Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2}

Artifact
Power Fist (pip) 400
1
The Skullspore Nexus

This spell costs {X} less to cast, where X is the greatest power among creatures you control. Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures. {2}, {T}: Double target creature's power until end of turn.

Artifact
The Skullspore Nexus (lci) 212
1

Counters

Quantity: 4Price: $8.62
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient. At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Creature
Forgotten Ancient (cn2) 182
1
Generous Visitor

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

Creature
Generous Visitor (neo) 185
1
Hydra's Growth

Enchant creature When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature. At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.

Enchantment
Hydra's Growth (thb) 172
1
Increasing Savagery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Savagery (dds) 47
1

Creature

Quantity: 4Price: $7.18
Bighorner Rancher

Vigilance {T}: Add an amount of {G} equal to the greatest power among creatures you control. Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.

Creature
Bighorner Rancher (pip) 73
1
Composer of Spring

Constellation — Whenever an enchantment enters the battlefield under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.

Creature
Composer of Spring (cmm) 739
1
Knickknack Ouphe

Knickknack Ouphe enters the battlefield with X +1/+1 counters on it. When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.

Creature
Knickknack Ouphe (woc) 18
1
Tanglespan Lookout

Whenever an Aura enters the battlefield under your control, draw a card.

Creature
Tanglespan Lookout (woe) 188
1

Draw

Quantity: 12Price: $15.20
Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Enchantment
Abundance (cmm) 884
1
Audacity

Enchant creature Enchanted creature gets +2/+0 and has trample. When Audacity is put into a graveyard from the battlefield, draw a card.

Enchantment
Audacity (bro) 169
1
Eidolon of Blossoms

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.

Creature Enchantment
Eidolon of Blossoms (woc) 124
1
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (woc) 125
1
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (cmm) 296
1
Keen Sense

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Keen Sense (tsr) 213
1
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (clb) 831
1
Season of Growth

Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.

Enchantment
Season of Growth (wot) 61
1
Sixth Sense

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."

Enchantment
Sixth Sense (akh) 187
1
Snake Umbra

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Snake Umbra (woc) 133
1
Soul's Majesty

Draw cards equal to the power of target creature you control.

Sorcery
Soul's Majesty (nec) 131
1
Verduran Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Verduran Enchantress (cmm) 915
1

Enchantment

Quantity: 8Price: $27.04
Case of the Locked Hothouse

You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Enchantment
Case of the Locked Hothouse (pmkm) 155p
1
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
1
New Horizons

Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
New Horizons (40k) 218
1
Overgrowth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Enchantment
Overgrowth (j22) 702
1
Strong Back

Enchant creature Equip abilities you activate that target enchanted creature cost {3} less to activate. Aura spells you cast that target enchanted creature cost {3} less to cast. Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.

Enchantment
Strong Back (pip) 402
1
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (rvr) 159
1
Well Rested

Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."

Enchantment
Well Rested (pip) 88
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (mkc) 195
1

Evasion

Quantity: 2Price: $1.98
Indomitable Might

Flash Enchant creature Enchanted creature gets +3/+3. Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.

Enchantment
Indomitable Might (woc) 127
1
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.

Enchantment
Rancor (2x2) 156
1

Land

Quantity: 33Price: $131.51
Bonders' Enclave

{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.

Land
Bonders' Enclave (piko) 245s
1
Forest

({T}: Add {G}.)

Land
Forest (mkm) 286
19
Hall of the Bandit Lord

Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.

Land
Hall of the Bandit Lord (plst) CHK-277
1
Jungle Basin

Jungle Basin enters the battlefield tapped. When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
1
Mirrorpool

Mirrorpool enters the battlefield tapped. {T}: Add {C}. {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}{C}, {T}, Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.

Land
Mirrorpool (cmm) 1010
1
Mosswort Bridge

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (mkc) 275
1
Nykthos, Shrine to Nyx

{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Land
Nykthos, Shrine to Nyx (ths) 223
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
1
Plaza of Heroes

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.

Land
Plaza of Heroes (dmu) 252
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
1
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (pip) 839
1
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Land
Tyrite Sanctum (cmm) 1049
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310
1
Witch's Clinic

{T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.

Land
Witch's Clinic (c21) 407
1
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (ltc) 377
1

Protection

Quantity: 9Price: $74.07
Canopy Cover

Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Canopy Cover (wwk) 98
1
Destiny Spinner

Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

Creature Enchantment
Destiny Spinner (woc) 123
1
Seedtime

Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.

Instant
Seedtime (jud) 130
1
Silent Arbiter

No more than one creature can attack each combat. No more than one creature can block each combat.

Creature Artifact
Silent Arbiter (cmm) 972
1
Silkguard

Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)

Instant
Silkguard (nec) 29
1
Spider Umbra

Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Spider Umbra (uma) 184
1
Thran Power Suit

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thran Power Suit (bro) 253
1
Veil of Summer

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Instant
Veil of Summer (m20) 198
1
Vigor

Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Vigor (pip) 875
1

Pump

Quantity: 6Price: $21.30
Ancestral Mask

Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Enchantment
Ancestral Mask (plst) EMA-157
1
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (bro) 171
1
Colossification

Enchant creature When Colossification enters the battlefield, tap enchanted creature. Enchanted creature gets +20/+20.

Enchantment
Colossification (iko) 148
1
Exponential Growth

Until end of turn, double target creature's power X times.

Sorcery
Exponential Growth (stx) 130
1
Nettlecyst

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Artifact
Nettlecyst (moc) 367
1
Nylea's Colossus

Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.

Creature Enchantment
Nylea's Colossus (c18) 33
1

Ramp

Quantity: 10Price: $50.08
Bear Umbra

Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Bear Umbra (woc) 121
1
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (cn2) 178
1
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (woc) 126
1
Find the Path

Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}."

Enchantment
Find the Path (afr) 183
1
Karametra's Acolyte

{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Creature
Karametra's Acolyte (ths) 160
1
Mark of Sakiko

Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end."

Enchantment
Mark of Sakiko (bok) 135
1
Market Festival

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Enchantment
Market Festival (jou) 130
1
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.

Creature Enchantment
Sanctum Weaver (mh2) 171
1
Tanuki Transplanter

Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Tanuki Transplanter (nec) 30
1
Traverse the Outlands

Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

Sorcery
Traverse the Outlands (clb) 258
1

Recursion

Quantity: 1Price: $0.35
Rofellos's Gift

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Sorcery
Rofellos's Gift (uds) 119
1

Removal

Quantity: 4Price: $3.56
Khalni Ambush

Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
1
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (plst) IMA-175
1
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (cmm) 314
1
Worldslayer

Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Worldslayer (m12) 222
1

Sorcery

Quantity: 1Price: $6.49
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
1

Stax

Quantity: 1Price: $9.49
Hall of Gemstone

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Enchantment
Hall of Gemstone (mir) 221
1

Untap

Quantity: 1Price: $4.99
Instill Energy

Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.

Enchantment
Instill Energy (2ed) 203
1

Maybeboard

Quantity: 4Price: $211.96
Ancient Tomb

{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
1
Argothian Enchantress

Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card.

Creature
Argothian Enchantress (ema) 158
1
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
1
Vesuva

You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.

Land
Vesuva (tsr) 289
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments