198
4/18/2024
The Democratic Process
Deck Size: 89
Commander / EDH
Legal
Est deck cost: $465.37
Salt Sum: 45.85
198
4/18/2024
Compare
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Commander

Quantity: 1Price: $22.99
Oloro, Ageless Ascetic

At the beginning of your upkeep, you gain 2 life. Whenever you gain life, you may pay {1}. If you do, draw a card and each opponent loses 1 life. At the beginning of your upkeep, if Oloro, Ageless Ascetic is in the command zone, you gain 2 life.

Creature
Oloro, Ageless Ascetic (c13) 203
1

Copy

Quantity: 3Price: $45.77
Sakashima of a Thousand Faces

You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

Creature
Sakashima of a Thousand Faces (cmr) 89
1
Spark Double

You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (cmm) 856
1
Tempt with Reflections

Tempting offer — Choose target creature you control. Create a token that's a copy of that creature. Each opponent may create a token that's a copy of that creature. For each opponent who does, create a token that's a copy of that creature.

Sorcery
Tempt with Reflections (c13) 60
1

Counter

Quantity: 2Price: $45.48
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (2x2) 57
1
Tempt with Glory

Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.

Sorcery
Tempt with Glory (cma) 26
1

Creature

Quantity: 2Price: $14.48
Master of Ceremonies

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Creature
Master of Ceremonies (ncc) 18
1
Shadrix Silverquill

Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control.

Creature
Shadrix Silverquill (stx) 230
1

Disruption

Quantity: 1Price: $2.49
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 630
1

Drain

Quantity: 2Price: $25.28
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (plst) JMP-231
1
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c21) 153
1

Draw

Quantity: 5Price: $77.15
Black Market Connections

At the beginning of your precombat main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (clb) 669
1
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (onc) 63
1
Kwain, Itinerant Meddler

{T}: Each player may draw a card, then each player who drew a card this way gains 1 life.

Creature
Kwain, Itinerant Meddler (cmr) 284
1
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
1
Smuggler's Share

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Enchantment
Smuggler's Share (ncc) 21
1

Land

Quantity: 18Price: $11.84
Arcane Sanctum

Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (moc) 390
1
Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (brc) 175
1
Castle Vantress

Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (clb) 885
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ltc) 301
1
Dimir Aqueduct

Dimir Aqueduct enters the battlefield tapped. When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (woc) 158
1
Island

({T}: Add {U}.)

Land
Island (woe) 269
5
Jwar Isle Refuge

Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

Land
Jwar Isle Refuge (scd) 306
1
Orzhov Basilica

Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (cmm) 1018
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
1
Scoured Barrens

Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (mom) 272
1
Temple of Deceit

Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. {T}: Add {U} or {B}.

Land
Temple of Deceit (woc) 170
1
Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. {T}: Add {W} or {U}.

Land
Temple of Enlightenment (cmm) 1041
1
Temple of Silence

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.

Land
Temple of Silence (cmm) 1045
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275
1

Protection

Quantity: 4Price: $60.96
Crawlspace

No more than two creatures can attack you each combat.

Artifact
Crawlspace (dmr) 217
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (onc) 71
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (clb) 730
1
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
1

Ramp

Quantity: 9Price: $13.71
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (ltc) 273
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (cmm) 941
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (ltc) 276
1
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (woc) 146
1
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice Hedron Archive: Draw two cards.

Artifact
Hedron Archive (cmm) 952
1
Obelisk of Esper

{T}: Add {W}, {U}, or {B}.

Artifact
Obelisk of Esper (c13) 250
1
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (moc) 369
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ltc) 284
1
Tempting Contract

At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.

Artifact
Tempting Contract (c21) 78
1

Recursion

Quantity: 2Price: $21.48
Isochron Scepter

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (2xm) 264
1
Tempt with Immortality

Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each opponent who does, return a creature card from your graveyard to the battlefield.

Sorcery
Tempt with Immortality (c13) 95
1

Removal

Quantity: 10Price: $21.42
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (otc) 89
1
By Invitation Only

Choose a number between 0 and 13. Each player sacrifices that many creatures.

Sorcery
By Invitation Only (vow) 5
1
Deadly Designs

{2}: Put a plot counter on Deadly Designs. Any player may activate this ability. When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.

Enchantment
Deadly Designs (a25) 83
1
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (plst) PLC-44
1
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (c21) 126
1
Soul Manipulation

Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand.

Instant
Soul Manipulation (znc) 100
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88
1
Tragic Arrogance

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Sorcery
Tragic Arrogance (c21) 109
1
Virtus's Maneuver

For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.

Sorcery
Virtus's Maneuver (bbd) 54
1
Wrong Turn

Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)

Instant
Wrong Turn (cmr) 107
1

Tutor

Quantity: 1Price: $2.49
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (cma) 54
1

Vote

Quantity: 20Price: $44.42
Ballot Broker

While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

Creature
Ballot Broker (cn2) 13
1
Bite of the Black Rose

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

Sorcery
Bite of the Black Rose (cns) 26
1
Brago's Representative

While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)

Creature
Brago's Representative (plst) CNS-14
1
Capital Punishment

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.

Sorcery
Capital Punishment (cn2) 40
1
Coercive Portal

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Artifact
Coercive Portal (cns) 56
1
Council Guardian

Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Creature
Council Guardian (plst) CNS-15
1
Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Sorcery
Council's Judgment (2xm) 11
1
Custodi Squire

Flying Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

Creature
Custodi Squire (cmm) 19
1
Expropriate

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Sorcery
Expropriate (plst) CN2-30
1
Grudge Keeper

Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

Creature
Grudge Keeper (cns) 28
1
Illusion of Choice

You choose how each player votes this turn. Draw a card.

Instant
Illusion of Choice (cn2) 31
1
Lieutenants of the Guard

Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.

Creature
Lieutenants of the Guard (plst) CN2-16
1
Magister of Worth

Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Creature
Magister of Worth (c21) 223
1
Messenger Jays

Flying Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

Creature
Messenger Jays (plst) CN2-35
1
Model of Unity

Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2. {T}: Add one mana of any color.

Artifact
Model of Unity (ltc) 78
1
Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Sorcery
Plea for Power (ltc) 195
1
Split Decision

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Instant
Split Decision (cns) 25
1
Tivit, Seller of Secrets

Flying, ward {3} Council's dilemma — Whenever Tivit enters the battlefield or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token. While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

Creature
Tivit, Seller of Secrets (ncc) 10
1
Trap the Trespassers

Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Instant
Trap the Trespassers (ltc) 25
1
Tyrant's Choice

Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.

Sorcery
Tyrant's Choice (cns) 30
1

Sideboard

Quantity: 12Price: $10.84
Phyrexian Reclamation

{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.

Enchantment
Phyrexian Reclamation (j22) 124
1
Plains

({T}: Add {W}.)

Land
Plains (woe) 268
6
Swamp

({T}: Add {B}.)

Land
Swamp (woe) 271
5

Deck Stats

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