508
5/4/2024
Codie Voltron
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $99.34
Salt Sum: 22.82
No deck tags
508
5/4/2024
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Commander

Quantity: 1Price: $0.49
Codie, Vociferous Codex

You can't cast permanent spells. {4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.

Creature Artifact
Codie, Vociferous Codex (stx) 253
1

Cogwork

Quantity: 14Price: $13.48
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
1
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (ncc) 361
1
Careful Cultivation

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}."

Enchantment
Careful Cultivation (woc) 122
1
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (ktk) 36
1
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (woc) 147
1
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (woc) 93
1
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (rvr) 259
1
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (c15) 256
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (lcc) 309
1
Search for Tomorrow

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Search for Tomorrow (ima) 185
1
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (rvr) 269
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410
1
The Enigma Jewel

Artifact
The Enigma Jewel // Locus of Enlightenment (lci) 55The Enigma Jewel // Locus of Enlightenment (lci) 55
1
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
1

Finishers

Quantity: 10Price: $24.04
Become Immense

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.

Instant
Become Immense (plst) KTK-130
1
Gaea's Will

Suspend 4—{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Sorcery
Gaea's Will (mh2) 162
1
Inside Out

Switch target creature's power and toughness until end of turn. Draw a card.

Instant
Inside Out (eve) 103
1
Past in Flames

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Past in Flames (mm3) 105
1
Reverse the Polarity

Choose one — • Counter all other spells. • Switch each creature's power and toughness until end of turn. • Creatures can't be blocked this turn.

Instant
Reverse the Polarity (who) 54
1
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (plst) UMA-147
1
Show of Confidence

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

Instant
Show of Confidence (stx) 28
1
Snap

Return target creature to its owner's hand. Untap up to two lands.

Instant
Snap (plst) DDS-10
1
Twinferno

Choose one — • When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. • Target creature you control gains double strike until end of turn.

Instant
Twinferno (dmu) 149
1
Twisted Image

Switch target creature's power and toughness until end of turn. Draw a card.

Instant
Twisted Image (a25) 75
1

Untaps

Quantity: 40Price: $47.96
Acrobatic Leap

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Acrobatic Leap (lci) 2
1
Act of Heroism

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

Instant
Act of Heroism (a25) 1
1
Aim High

Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)

Instant
Aim High (bbd) 189
1
Alarum

Untap target nonattacking creature. It gets +1/+3 until end of turn.

Instant
Alarum (mir) 2
1
Arachnoid Adaptation

Target creature gets +2/+2 and gains reach until end of turn. Untap it.

Instant
Arachnoid Adaptation (mom) 175
1
Boon of Boseiju

Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.

Instant
Boon of Boseiju (neo) 176
1
Bull's Strength

Target creature gets +2/+2 and gains trample until end of turn. Untap it.

Instant
Bull's Strength (afr) 174
1
Burst of Strength

Put a +1/+1 counter on target creature and untap it.

Instant
Burst of Strength (gtc) 115
1
Cerulean Wisps

Target creature becomes blue until end of turn. Untap that creature. Draw a card.

Instant
Cerulean Wisps (shm) 31
1
Colossal Heroics

Strive — This spell costs {1}{G} more to cast for each target beyond the first. Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

Instant
Colossal Heroics (jou) 118
1
Crypsis

Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.

Instant
Crypsis (bng) 34
1
Djeru's Resolve

Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Djeru's Resolve (plst) AKH-11
1
Dramatic Reversal

Untap all nonland permanents you control.

Instant
Dramatic Reversal (kld) 44
1
Escape from Orthanc

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Escape from Orthanc (ltr) 12
1
Gerrard's Command

Untap target creature. It gets +3/+3 until end of turn.

Instant
Gerrard's Command (dde) 53
1
Gift of Growth

Kicker {2} (You may pay an additional {2} as you cast this spell.) Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.

Instant
Gift of Growth (plst) DOM-163
1
Hidden Strings

You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Hidden Strings (dgm) 12
1
Hope and Glory

Untap two target creatures. Each of them gets +1/+1 until end of turn.

Instant
Hope and Glory (ulg) 9
1
Inspirit

Untap target creature. It gets +2/+4 until end of turn.

Instant
Inspirit (9ed) 22
1
Join Forces

Untap up to two target creatures. They each get +2/+2 until end of turn.

Instant
Join Forces (dmu) 21
1
Leaping Ambush

Target creature gets +1/+3 and gains reach until end of turn. Untap it.

Instant
Leaping Ambush (woe) 177
1
Legolas's Quick Reflexes

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."

Instant
Legolas's Quick Reflexes (ltc) 493
1
Light the Way

Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.

Instant
Light the Way (neo) 24
1
Moment of Valor

Choose one — • Untap target creature. It gets +1/+0 and gains indestructible until end of turn. • Destroy target creature with power 4 or greater.

Instant
Moment of Valor (woe) 20
1
Ornamental Courage

Untap target creature. It gets +1/+3 until end of turn.

Instant
Ornamental Courage (kld) 164
1
Refocus

Untap target creature. Draw a card.

Instant
Refocus (plst) FRF-47
1
Refuse to Yield

Target creature gets +2/+7 until end of turn. Untap it.

Instant
Refuse to Yield (snc) 27
1
Savage Surge

Target creature gets +2/+2 until end of turn. Untap that creature.

Instant
Savage Surge (ths) 176
1
Shore Up

Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)

Instant
Shore Up (dmu) 64
1
Spidery Grasp

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

Instant
Spidery Grasp (akh) 188
1
Steady Aim

Untap target creature. It gets +1/+4 and gains reach until end of turn.

Instant
Steady Aim (war) 177
1
Stony Strength

Put a +1/+1 counter on target creature you control. Untap that creature.

Instant
Stony Strength (rna) 143
1
Sudden Spinnerets

Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

Instant
Sudden Spinnerets (iko) 171
1
Synchronized Strike

Untap up to two target creatures. They each get +2/+2 until end of turn.

Instant
Synchronized Strike (akh) 190
1
To Arms!

Untap all creatures you control. Draw a card.

Instant
To Arms! (gpt) 20
1
Triton Tactics

Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.

Instant
Triton Tactics (plst) DDT-23
1
Veteran's Reflexes

Target creature gets +1/+1 until end of turn. Untap that creature.

Instant
Veteran's Reflexes (wwk) 23
1
Vines of the Recluse

Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

Instant
Vines of the Recluse (e01) 78
1
Wings of the Cosmos

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Instant
Wings of the Cosmos (khm) 39
1
Witch's Web

Target creature gets +3/+3 and gains reach until end of turn. Untap it.

Instant
Witch's Web (vow) 227
1

ZLand

Quantity: 35Price: $13.37
Blighted Cataract

{T}: Add {C}. {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards.

Land
Blighted Cataract (c21) 279
1
Botanical Plaza

Botanical Plaza enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card.

Land
Botanical Plaza (snc) 350
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (woc) 159
1
Forest

({T}: Add {G}.)

Land
Forest (woe) 276
12
Frontier Bivouac

Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (c20) 275
1
Island

({T}: Add {U}.)

Land
Island (lci) 396
5
Jungle Shrine

Jungle Shrine enters the battlefield tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (c16) 304
1
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (lcc) 340
1
Mountain

({T}: Add {R}.)

Land
Mountain (lci) 399
1
Mystic Monastery

Mystic Monastery enters the battlefield tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (ddn) 73
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
1
Plains

({T}: Add {W}.)

Land
Plains (lci) 393
4
Racers' Ring

Racers' Ring enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card.

Land
Racers' Ring (snc) 352
1
Seaside Citadel

Seaside Citadel enters the battlefield tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (ncc) 425
1
Skybridge Towers

Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.

Land
Skybridge Towers (snc) 354
1
Study Hall

{T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.

Land
Study Hall (c21) 80
1

Deck Stats

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Description

{"ops":[{"insert":"Essentially just a party trick: The deck puts its whole librussy into making Codie the thiccest book you've ever seen and swinging out for lethal commander damage on turn 4 or 5. After that its tricky to get a second kill but damn you look cool doing it. If you have 5 mana (6 after activating Codie) and a 2 mana untap effect you can start the chain: Untap off the first spell, cascade into a 1 mana untap, activate Codie twice, back to 6 mana with 2 cascade triggers for your next spell. Each subsequent cycle will generate 1 extra mana and 1 extra Codie trigger. If you whiff you can cascade off a 1 drop to find Gaea's Will and keep going. \n"}]}
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